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User information for Mikus_Aurelius

Real Name Mikus_Aurelius   
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Nickname Mikus_Aurelius
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On May 29, 2003, 00:55
Total Comments 182 (Novice)
User ID 17244
 
User comment history
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News Comments > Total War: ROME II Beta Patch
1. Re: Total War: ROME II Beta Patch Sep 15, 2013, 11:06 Mikus_Aurelius
 
In case anyone asks, yes this appears to be the patch that makes the game fun.  
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News Comments > Gatherings & Competitions
4. Re: Gatherings & Competitions Aug 28, 2013, 12:24 Mikus_Aurelius
 
dj LiTh wrote on Aug 28, 2013, 10:11:
Its funny, i took a few classes (just for myself) in an eastern european school when i was there and there were quite a lot of Iranian students, all seemed like pretty chill relaxed guys. All smoking, drinking, and whoring about no problem. I think i caught a few of them eating pork as well.

Urban Iran has been a relatively progressive place for decades. Before the revolution, it could be mistaken for the urban centers of Egypt, Lebanon, Turkey or other moderate states. 3 decades of theocracy has changed things less than we might expect.
 
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News Comments > Marvel Heroes Patch Adds Human Torch & Speedier Progression
1. Re: Marvel Heroes Patch Adds Human Torch & Speedier Progression Aug 5, 2013, 16:04 Mikus_Aurelius
 
You might have wondered how long you'd have to grind to avoid paying them for a full featured game. Helpfully, they named the currency "eternity splinters."  
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News Comments > Total War: ROME II Trailer
11. Re: Total War: ROME II Trailer Aug 2, 2013, 13:20 Mikus_Aurelius
 
Armengar wrote on Aug 2, 2013, 10:21:
I hope you can still "do a sparta" on bridges like you could in rome 1. I loved phalanx defences on bridges.

Bridge battles were still in Shogun 2, so I don't see why they'd take them out. They did add a second crossing to the maps though to make them a bit less one-sided.
 
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News Comments > The Bureau XCOM Declassified YOLO Trailer
1. Re: The Bureau XCOM Declassified YOLO Trailer Jul 31, 2013, 09:32 Mikus_Aurelius
 
So many people (myself included, probably) would just reload. I hope they have ironman mode. I have more fun when the game keeps me honest.  
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News Comments > Half-Life 3 ARG Speculation Abounds
27. Re: Half-Life 3 ARG Speculation Abounds Jun 28, 2013, 13:26 Mikus_Aurelius
 
Mad Max RW wrote on Jun 28, 2013, 10:37:
And it was either last year or the year before Gabe became a BILLIONAIRE. He's doing something right.

Yeah, taking a cut of everything sold on Steam.
 
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News Comments > Watch Dogs E3 Trailer
14. Re: Watch Dogs E3 Trailer Jun 10, 2013, 19:49 Mikus_Aurelius
 
xXBatmanXx wrote on Jun 10, 2013, 19:05:
True, but I am repeating what they have been saying. No main story line and no "missions".....well wtf is that?

No design survives contact with the playtesters. Guild Wars 2 has this problem in development too. Some people are content to just explore an open world, but others need structure or they tune out. The open world crew is doomed (for mainstream games) for two reasons:

1) The structure people outnumber them.
2) Open world people can still enjoy a structured game, while structure people are often just frustrated by open world games.

Thus the good money is on stories and missions for any major release.
 
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News Comments > Mirror's Edge Reboot Announced
11. Re: Mirror's Edge Reboot Announced Jun 10, 2013, 19:39 Mikus_Aurelius
 
"All footage from game engine"

Congratulations on writing a 3d engine that can render both games and cinematics. Now stop trying to mislead stupid customers into thinking that your game looks like a cinematic.
 
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News Comments > Evening Mobilization
4. Re: Evening Mobilization May 31, 2013, 07:58 Mikus_Aurelius
 
Fantaz wrote on May 31, 2013, 04:44:
netnerd85 wrote on May 30, 2013, 22:03:
Mikus_Aurelius wrote on May 30, 2013, 20:14:
mobile hardcore gaming experience
Error. Error. Not logical. Error.

Does not compute! When I game, I'm not mobile? So why should my computer be?

I guess some people don't have wives who want to cuddle in bed and play XCOM. Poor bastards.
 
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News Comments > Evening Mobilization
1. Re: Evening Mobilization May 30, 2013, 20:14 Mikus_Aurelius
 
I feel like Razer is just one more generation away from getting my money, either for a tiny laptop or a tablet. No one is competing with them at all for the mobile hardcore gaming experience, and I want the mobile hardcore gaming experience.

P.S. Windows 9 would help, too.
 
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News Comments > Evening Legal Briefs
2. Re: Evening Legal Briefs May 30, 2013, 05:01 Mikus_Aurelius
 
Blanket criticism of an entire half of the political spectrum aside, I agree with Cutter. Why would I pay money I wasn't legally obligated to pay? Anyone who had serious cash to invest certainly has the means to do due diligence and realize that the state "guarantee" was non-binding. We should have no problem with the investor class losing their money sometimes. Government guarantees just produce moral hazards.  
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News Comments > Out of the Blue
11. Re: Out of the Blue May 27, 2013, 18:02 Mikus_Aurelius
 
Cutter wrote on May 27, 2013, 16:26:
PHJF wrote on May 27, 2013, 16:03:
Well since global warming is a a big political issue

No, actually, it's a scientific issue, and you're obviously not a climatologist, so what you think or feel about it is completely irrelevant. Same goes for an economist at Forbes.

Totally untrue. Because it affects all of us, people's action or in action will have a direct impact on us - it already does. And the only way to change anything for the better is politics.

I think you're using different definitions of the same words. Whether global warming is happening, what the consequences are, and how to stop it are scientific issues. Deciding whether to take those actions is a political issue.

Anyway, claiming that open markets make abundant water is kind of silly. Some of the least regulated water sources are also the most in danger of exhaustion. Sure, if every consumer could bid on every drop of water in the world, some people would get more water than they are getting now, but some would get none at all.
 
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News Comments > Total War: Rome II Gameplay Footage
5. Re: Total War: Rome II Gameplay Footage Apr 24, 2013, 18:37 Mikus_Aurelius
 
TurdFergasun wrote on Apr 24, 2013, 17:45:
awesome, will be day 1 purchase unless they offer a deal on pre-ordering, one of the very few games i'd consider taking that risk on.

I'm with you. I know it will be buggy, but I'll pay them to play it until it's fixed. I just enjoy these games that much.
 
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News Comments > XCOM Shooter "Fresh Look" Reveal in "Days"
3. Re: XCOM Shooter Apr 24, 2013, 09:25 Mikus_Aurelius
 
Beamer wrote on Apr 24, 2013, 09:18:
I think it was, at best, a moderate success.

I'm under the impression that it did very well for a strategy game. It surely didn't pull AAA FPS numbers, but it also didn't cost AAA FPS money to produce. I haven't heard anything about layoffs at Firaxis, which is generally a sign of a successful product.
 
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News Comments > XCOM Shooter Website Missing
3. Re: XCOM Shooter Website Missing Apr 13, 2013, 19:28 Mikus_Aurelius
 
Stupid to call this XCOM in the first place. 90% of gamers barely know the reference, and the other 10% were pissed at the opportunism. It seemed like they had some interesting ideas, so maybe this flash of sanity will merit them another look.  
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News Comments > Distant Worlds Expansion Announced
6. Re: Distant Worlds Expansion Announced Apr 6, 2013, 19:38 Mikus_Aurelius
 
You don't really need to own all the expansions to enjoy this game. The vanilla game holds up well on its own. All in all, I have to go back to MOO2 to find a space 4x that I like as much as this one, even though I haven't played in awhile.  
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News Comments > Jedi Outcast and Jedi Academy Source Code Released
1. Re: Jedi Outcast and Jedi Academy Source Code Released Apr 4, 2013, 09:03 Mikus_Aurelius
 
Put me on the list of people who would pay for a reboot (from a competent developer).  
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News Comments > Ships Ahoy - Cities in Motion 2
4. Re: Ships Ahoy - Cities in Motion 2 Apr 3, 2013, 10:36 Mikus_Aurelius
 
Based on the dev diaries and feature list, these guys were aware of the shortcomings of the first game and had some great ideas about how to expand the experience. The UI though is apparently a mess, with metro rails borderline unusable. I'm happy to pay full price to support a small studio in a niche I enjoy, but I'll wait for a few patches first.  
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News Comments > SimCity: Maxis Working on Traffic Jams; Deleting "Hack" Posts
26. Re: SimCity: Maxis Working on Traffic Jams; Deleting Mar 15, 2013, 13:54 Mikus_Aurelius
 
Rhino wrote on Mar 15, 2013, 10:02:
I remember playing Tropico 1 back in 2001 (as well as every other one since). All residents have specific names, skills, personalities, residences, jobs. I'll admit to not being an expert but I would think that after 12 years adding persistent homes and jobs would still be possible without severely impacting performance on such small cities.

Tropico cities top out in the mid hundreds. Even in Tropico 4, there's a population cap well south of 1000, IIRC. Simcity is working on a bigger scale. Having said that, I'm totally in the camp that doesn't need to see power/water blobs. Abstract that shit and put in bigger cities.
 
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News Comments > SimCity Adding Servers
13. Re: SimCity Adding Servers Mar 7, 2013, 10:19 Mikus_Aurelius
 
Verno wrote on Mar 7, 2013, 09:21:
I would like to see them dial back the resources allocated to meaningless Sims fluff and increased the city sizes to something respectable again.

The detail of the simulation would be pretty cool if it were a little more intelligent. People are figuring out now that commuters, busses and trains basically just wander at random and hope they get where they need to go. The PCGamer review has a guy who made a city that was a single winding road and was very successful.

I feel like the devs failed to learn how to do an agent based simulation correctly. They only needed to look at how the Caesar games evolved over a decade ago.
 
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182 Comments. 10 pages. Viewing page 4.
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