Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for HorrorScope

Real Name HorrorScope   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname HorrorScope
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 4572 (Master)
User ID 17232
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > Star Citizen is Huge
23. Re: Star Citizen is Huge Mar 12, 2015, 11:27 HorrorScope
 
InBlack wrote on Mar 12, 2015, 09:34:
Huh? 100Gbs, and that is with compression...What gives? How can a space game be so fucking huge??? Cryengine level size problems again?

In the end that won't matter, there is still the scheduled "changing game engines" memo still to come.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Seven Dragon Saga Kickstarter
4. Re: Seven Dragon Saga Kickstarter Mar 11, 2015, 21:16 HorrorScope
 
At 2:15 I found range weapons are under powered.  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Cities: Skylines
15. Re: Ships Ahoy - Cities: Skylines Mar 11, 2015, 01:44 HorrorScope
 
I'd give it a week to see what warts are found as the people get deeper into it.  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Evening Tech Bits
20. Re: Evening Tech Bits Mar 10, 2015, 12:37 HorrorScope
 
Cutter wrote on Mar 9, 2015, 21:42:
There's a slew of reasons why VR won't be what they're hoping it will be. And they're desperately trying to convince themselves of that and everyone else.

That is possible and the last part is true.

I believe a lot of pent up frustrations are that we've been playing the same game for about 10 years now. We need a new drug one that doesn't _________.

Will it be VR, possible. If not then devs have to raise the interactivity bar of what they make today. We are sort of crazy keep spending in most cases for a game we already own and possibly is already better.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Videos
54. Re: Star Citizen Videos Mar 9, 2015, 12:27 HorrorScope
 
Wraith wrote on Mar 9, 2015, 05:23:
This fucking game is in feature-creep hell. Roberts has no idea what the fuck he's doing.

I think it was in the last Star Citizen thread, but someone mentioned, they better have the best managers in the biz. You have not only feature creep, but you have all these different long-range depts working on parts of the game. I have to agree with that persons thoughts, things like this fail all the time, but it won't be because of dev talent, it will be on how good is management to really control all of this. Then you go to sites that have game devs come out and talk about their company anonymously, the biggest theme in all of them is poor management.

If this is consider trolling, you are thin skinned, it is just talking trends we see in general, here's to them having the best management in the biz, they will need every bit of it.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Videos
38. Re: Star Citizen Videos Mar 9, 2015, 02:16 HorrorScope
 
Will be interesting to see how these details play out in a full fledged game, frames per second wise. I hope they pull it off, as we need a good bar raising.  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
3. Re: Morning Consolidation Mar 6, 2015, 10:23 HorrorScope
 
That Comcast thing is exactly why we need a least the commons man version of Net Neutrality. BS an ISP can pick and choose what will go over their wires. Lets see where this leads...  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Steam Machines in November
17. Re: Steam Machines in November Mar 5, 2015, 23:00 HorrorScope
 
Cutter wrote on Mar 5, 2015, 21:17:
HorrorScope wrote on Mar 5, 2015, 20:54:
Cutter wrote on Mar 5, 2015, 19:42:
Too many variants, too much confusion. If the idea is this is supposed to bring in console players they'll look at that storefront and go, 'Ruh?'. People who buy consoles don't want to have to think about anything, just plug and go.

That was the prevailing thought. But if it is all compatible... there are a lot of smart phones to choose from and people pick and buy them.

Not really. Most people are like console buyers with phones. They just get what's simple, popular, and - in the case of cell phones - tied to their plan. Plus I think the prices will scare off most. Any PC gamer worth his salt is going to build his own rig for that sort of money. Enh, I just can't see these things selling.

Well I contend there are at least 10 good phones to buy, they figure it out. If someone wants a steam machine they can google an article and figure it out quick enough. That said, I'm really not sure of the market, just saying it won't be hard to figure out if you do want one.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Steam Machines in November
11. Re: Steam Machines in November Mar 5, 2015, 20:54 HorrorScope
 
Cutter wrote on Mar 5, 2015, 19:42:
Too many variants, too much confusion. If the idea is this is supposed to bring in console players they'll look at that storefront and go, 'Ruh?'. People who buy consoles don't want to have to think about anything, just plug and go.

That was the prevailing thought. But if it is all compatible... there are a lot of smart phones to choose from and people pick and buy them.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Source 2 Games Must Use Steam
21. Re: Source 2 Games Must Use Steam Mar 5, 2015, 13:50 HorrorScope
 
To op's response one thing I'd like clarification on is, if you make a game with Source 2, what happens if it Steam doesn't accept it? Can you then sell it elsewhere?  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Morning Mobilization
9. Re: Morning Mobilization Mar 5, 2015, 13:04 HorrorScope
 
Cutter wrote on Mar 5, 2015, 12:53:
HorrorScope wrote on Mar 5, 2015, 12:38:
MajorD wrote on Mar 5, 2015, 11:32:
When reading this, I couldn't help having a visual of a bunch peeps in a Starbucks sitting and standing around wearing their mobile VRs looking like complete tools!!! Rolleyes2


But isn't this what all older generations say? And the generation that grow up with things just uses it and it becomes the norm? Not really saying VR at Starbucks is a real thing, but I get mobile and VR, it doesn't mean you have to be out and about. It means you can do it all in one with no pc or wires needed. I get the cleanness of it.

Except when people start walking into stuff, traffic, breaking stuff, etc. And the come the inevitable lawsuits of everything from slip and falls to wrongful death suits. They're not considering the reality of this at all. They're just caught up in 'Whoa, won't this be cool?!'

Yeah they done all of this and spent 2 billion without talking to the lawyers on payroll. There will be disclaimers, that would be like "I can sue Chevy if I change the radio station and get in a wreck because I wasn't paying proper attention. But since they offer that possibility, they should be the responsible one."

I personally take mobile VR as a very clean way of doing it no fuss, no muss. Obviously it will need as much power as needed as time moves along to make it better and better.

I also don't think all VR will be about having to move for it to work, I'd go as far to say that will be more exception than rule. My guess is most PC players want a sitting solution more often than not.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Morning Mobilization
7. Re: Morning Mobilization Mar 5, 2015, 12:38 HorrorScope
 
MajorD wrote on Mar 5, 2015, 11:32:
When reading this, I couldn't help having a visual of a bunch peeps in a Starbucks sitting and standing around wearing their mobile VRs looking like complete tools!!! Rolleyes2


But isn't this what all older generations say? And the generation that grow up with things just uses it and it becomes the norm? Not really saying VR at Starbucks is a real thing, but I get mobile and VR, it doesn't mean you have to be out and about. It means you can do it all in one with no pc or wires needed. I get the cleanness of it.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
8. Re: Morning Consolidation Mar 5, 2015, 11:09 HorrorScope
 
In Rock Band all the music you have already, have they mentioned on the new version for next gen, if you get to carry it over or have to start from scratch?  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Evening Mobilization
10. Re: Evening Mobilization Mar 5, 2015, 10:55 HorrorScope
 
jdreyer wrote on Mar 4, 2015, 19:09:
HorrorScope wrote on Mar 4, 2015, 18:57:
For some reason I'm starting to think Valve for PC Level VR and Oculus for Mobile level VR.

Why?

From reading and today's article is about them speaking only about mobile. From their forums the natives that want a pc solution are a bit disappointed with very little pc talk recently and it all about the Samsung. No real road map for the PC.

Perhaps there is a gentleman's agreement between Steam and OR, they have collaborated, each taking the market they prefer. I sort of doubt that one, but out of nowhere Steam comes in with a product as good with a date for the PC.

Just seems the focus for each is at a different platform, at least recently.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Mar 5, 2015, 10:49 HorrorScope
 
VR  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Gigantic a Windows 10 Launch Game
12. Re: Gigantic a Windows 10 Launch Game Mar 5, 2015, 10:38 HorrorScope
 
Shouldn't the question be, what makes that game need windows 10?  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > TITAN X GPU Unveiled
17. Re: TITAN X GPU Unveiled Mar 4, 2015, 23:46 HorrorScope
 
jomisab wrote on Mar 4, 2015, 20:57:
So what we're saying here is that a true mass-market, worthwhile VR experience that won't cost a vital organ is still several years away.

I ran the #'s on two 1200 x 1080 panels pixel wise, it isn't that much more than 1080P (still quite a bit lower than 1440P), so that tells me we can run this with a 970, maybe not ultra on everything to get 90, but it's reasonable.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > TITAN X GPU Unveiled
16. Re: TITAN X GPU Unveiled Mar 4, 2015, 23:43 HorrorScope
 
WaltC wrote on Mar 4, 2015, 19:16:
HorrorScope wrote on Mar 4, 2015, 19:08:
Not sure why the negativity. If someone is spending $3000 on Star Citizen, surely there is a market for high-end cards.

It's just that for every one who spends $3k there are 100 that won't spend > $300 and another 200 that will only spend less than that...;) In other words, the market for $3k 3d cards (assuming it won't cost even more) is exceptionally small & limited.

But there is still a market with good mark up.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > EA Emeryville Closure Confirmed; Maxis Name Continues
2. Re: EA Emeryville Closure Confirmed; Maxis Name Continues Mar 4, 2015, 19:20 HorrorScope
 
CA now has a minimum wage for programmers, which is reasonably high, could be another reason.  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > TITAN X GPU Unveiled
2. Re: TITAN X GPU Unveiled Mar 4, 2015, 19:08 HorrorScope
 
Not sure why the negativity. If someone is spending $3000 on Star Citizen, surely there is a market for high-end cards.  
Avatar 17232
 
Reply Quote Edit Delete Report
 
4572 Comments. 229 pages. Viewing page 5.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

Blue's News logo