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Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 3385 (Veteran)
User ID 17232
 
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News Comments > Steamships Ahoy - Divinity: Original Sin
20. Re: Steamships Ahoy - Divinity: Original Sin Jun 30, 2014, 23:51 HorrorScope
 
Eirikrautha wrote on Jun 30, 2014, 21:55:
I've played about an hour, and it really scratches that old-school RPG itch. It feels a bit rough around the edges (the camera is awkward and the way it clips to provide visuals is annoying), but the basics seem solid. I'm not sure about the combat/magic system yet, but tht's only because I'm not very far in. We'll see how it goes...

If you like a lot of options, there is no better.

Also it may help if you don't know, there is a staight up and down view that helps sometimes when trying to click something that is hard to get at isometrically. You can also flip a switch in the Game Settings menu to rotate a full 360.
 
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News Comments > Steamships Ahoy - Divinity: Original Sin
19. Re: Steamships Ahoy - Divinity: Original Sin Jun 30, 2014, 23:48 HorrorScope
 
Axis wrote on Jun 30, 2014, 21:50:
Game rocks.

Melee gets much stronger later on.

Anyone can use the specialty arrows, you can make a real nice hybrid ranger. I do Ranger/Mage after having put about 40 hours into the beta pretty much just testing character combos...

Yep, I give Madora one point of Dex and then she can use a Bow and then depending on the situation, since this has terrain effects, you can't get in there safely melee wise, you can have her use Specialty Arrows like she's a mage.

The melee is fine if you can get in there. But there are ways to really crowd control mobs in this game and you don't want your melees in the middle of that shit storm.
 
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News Comments > Steamships Ahoy - Divinity: Original Sin
18. Re: Steamships Ahoy - Divinity: Original Sin Jun 30, 2014, 23:47 HorrorScope
 
Julio wrote on Jun 30, 2014, 21:55:
HorrorScope wrote on Jun 30, 2014, 18:34:
Did you have the Kickstarter through them? I'm hearing it will be like August before it shows up in GOG as they are awaiting their new Feature App at GOG to be completed first.

They said it should be up on GOG tomorrow. Wouldn't be surprised if Steam gave some cash to be a day earlier.

Edit: Nevermind, it's up on GOG now for backers.

Right, but not being a backer it won't be onsale at GOG until the end of August, just making note. This also is a Steam game that doesn't have steam DRM in it. You can run it straight from the folder with Steam off.

EDIT: Now we are hearing it will be for sale prior to the Galaxy upgrade to GOG for non-backers. So this one has gone back and forth.

This comment was edited on Jun 30, 2014, 23:56.
 
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News Comments > Planetary Annihilation Early Access Spotted at Retail
29. Re: Planetary Annihilation Early Access Spotted at Retail Jun 30, 2014, 18:39 HorrorScope
 
Box Copy? They can make money at that?  
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News Comments > Steamships Ahoy - Divinity: Original Sin
2. Re: Steamships Ahoy - Divinity: Original Sin Jun 30, 2014, 18:34 HorrorScope
 
ldonyo wrote on Jun 30, 2014, 18:29:
I'm waiting for the release on GOG.com.

Did you have the Kickstarter through them? I'm hearing it will be like August before it shows up in GOG as they are awaiting their new Feature App at GOG to be completed first.
 
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News Comments > Morning Legal Briefs
3. Re: Morning Legal Briefs Jun 30, 2014, 16:43 HorrorScope
 
And one wonders why people hate america. These new restrictions will be put through if not now, it time. The corps have eternity and they'll just stay at it until they get it.

Then when they do it, it influences the rest of the world and tracking it all back to the source would then be another American restriction, one again of control.
 
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News Comments > H1Z1 Blog
5. Re: H1Z1 Blog Jun 29, 2014, 21:56 HorrorScope
 
Burrito of Peace wrote on Jun 29, 2014, 21:36:
JohnBirshire wrote on Jun 29, 2014, 19:28:
Are there any zombie standalone games that AREN'T in alpha status, or complete crap?

I've been having fun with State of Decay since I picked it up for $5 on the Steam Summer Sale.

For SP SOD is a lot of fun. Weren't we supposed to have H1Z1 in our hands by now?
 
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News Comments > Steam Top 10
6. Re: Steam Top 10 Jun 29, 2014, 19:00 HorrorScope
 
ViRGE wrote on Jun 29, 2014, 18:54:
jdreyer wrote on Jun 29, 2014, 16:53:
Hey Blue, I think there's a typo in this list. It's inconceivable that Skyrim isn't #1.

In all seriousness, how can someone not own Skyrim at this point? It sold so many copies that I don't understand where the additional sales come from.

Seems that way, but Skyrim has sold 5 million'ish on the PC.

Steam right now has 8 millon playing and over 60 million users.

So hopefully that puts it into perspective.

What I get and have sorta figured, because you are #1 on Steam for a week, it doesn't mean there was a Hot Game that week.

FWIW I don't have Skyrim on my account, use sons for it. I have thought about buying it just for mine, but I don't really know why I would have to.

 
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News Comments > Steam Top 10
1. Re: Steam Top 10 Jun 29, 2014, 14:31 HorrorScope
 
What is Wasteland 2 going to retail for on release?  
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News Comments > Sunday Metaverse
3. Re: Sunday Metaverse Jun 29, 2014, 13:34 HorrorScope
 
$0 as it sits.

$? if new offerings are worth it.
 
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News Comments > Divinity: Original Sin Beta Toolkit
26. Re: Divinity: Original Sin Beta Toolkit Jun 29, 2014, 13:17 HorrorScope
 
It's $16 for the release version, the link:

http://www.lordsofxulima.com/pre-order/
 
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News Comments > Saturday Tech Bits
47. Re: Saturday Tech Bits Jun 29, 2014, 11:35 HorrorScope
 
jdreyer wrote on Jun 29, 2014, 00:05:
HorrorScope wrote on Jun 28, 2014, 23:35:
Wallshadows wrote on Jun 28, 2014, 22:47:
I was wondering today what would happen if scholars unearthed ancient scripture written by someone in the Bible that the Apostles jerked each other off as Jesus watched just to pass time. Would they accept it or would they conveniently ignore it like much of the book they thump as fact.

Those chapters never make it to the public, like the one he was a coke dealer.

Or even the more plausible ones like that Jesus was probably married.

Oh fuck that's even worse, no wonder they burn and bury evidence.
 
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News Comments > Saturday Tech Bits
41. Re: Saturday Tech Bits Jun 28, 2014, 23:35 HorrorScope
 
Wallshadows wrote on Jun 28, 2014, 22:47:
I was wondering today what would happen if scholars unearthed ancient scripture written by someone in the Bible that the Apostles jerked each other off as Jesus watched just to pass time. Would they accept it or would they conveniently ignore it like much of the book they thump as fact.

Those chapters never make it to the public, like the one he was a coke dealer.
 
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News Comments > Divinity: Original Sin Beta Toolkit
21. Re: Divinity: Original Sin Beta Toolkit Jun 28, 2014, 22:14 HorrorScope
 
Axis wrote on Jun 28, 2014, 19:16:
How does LoX play right now Horrorscope? After you mentioned it a bit ago I looked it up and it did look like the kind of game I'd play - but with D:os around the corner I figured I'd wait to plunge.

Also I sometimes slow down games like beat-em-ups and pinball games, it's just more fun sometimes...

I am telling people to wait simply because it's $45 to get in beta and it is going to be something like $15 when done. Very polished, elegant UI and challenging at this time. Their normal is more like everyone elses hard, they are very focused on making this a challenging game.

It's top down when moving around the world, hand drawn and somewhat charming. First person TB combat. You start in a city and can go out a few gates, you basically move as far as you can, baddies block paths to progress further out. There will be baddies that will outclass you, so you look for another path. You will get to points where you feel you can't go further, then you either find a path you missed or you have to find what you feel is the weakest of those stopping you and try and try. I mention this because it is a big part of game play, so there is this "finding the best way to chip away at the stone" always going on. Right now I'm at a very hard spot like that, everything is very challenging, got some work to do. Some could look at this as a negative, but how they do it I see it as a positive.

Some puzzles, there are cave, castles you go into and explore, all well done.

Combat is very well balanced overall, I do have issues with our stuns (way too weak) and their poisoning (way too strong). I hope I can get the dev to tweak it some. They promise all the #'s and a old-school manual at release, they have shared some formulas how various things work.

This game has two other metrics you have to consider and that is gold and food, either is scarce but again in a very good way, really good balance here, you don't get rich.

So the stun and poison are two things, the other one I think they are working on is drops, weapon wise it is pretty dry, there are a lot of other type drops but weapon drops are scarce.

You can have up to 8 characters you control, start with 6. Good classes, decent enough level choices. Overall easily as good as I was hoping.

And yep another game that the Speedhack works great on, even though here is a turn based game that is smart enough to have 3 different combat speed setting built right into the combat screen.

It's not D:OS feature rich, but it will be well worth the asking price at release. It will be very well polished, more so than D:OS.

This comment was edited on Jun 28, 2014, 22:22.
 
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News Comments > Saturday Tech Bits
29. Re: Saturday Tech Bits Jun 28, 2014, 18:06 HorrorScope
 
jdreyer wrote on Jun 28, 2014, 17:03:
You can't choose to be straight if you're gay any more than you can choose to be gay if you're straight. People are how they're born, and it's long past time for people to accept that, regardless of what they think about people's love life. Straight people have some pretty fcked up sexual practices, so that's hardly a reason to castigate gays.

Yes. I'll even put hope in that everyone that can't get over it, that all their offspring are gay until they accept it or die. This is nature. It is perverted. That said, I do love me some "I hate gays" who are politicians and then when one of their offspring come out as gay, they change their tune. How about we just skip to the end game then and simply accept it, instead of all the hate up to the point we will finally all accept it. It also doubles my chances, shhh...
 
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News Comments > X: Rebirth Goes 64-Bit
12. Re: X: Rebirth Goes 64-Bit Jun 28, 2014, 17:50 HorrorScope
 
Slashman wrote on Jun 28, 2014, 14:27:
And according to this interview, the CEO still doesn't get why people don't like the game and has no intention of really making the big changes needed.

It's like he's saying they made a great game and people just don't get how great it is.

I'm dealing with that syndrome from another dev, they want opinions, but they also have it already all figured out. They just want us to see it their way.
 
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News Comments > Divinity: Original Sin Beta Toolkit
18. Re: Divinity: Original Sin Beta Toolkit Jun 28, 2014, 13:48 HorrorScope
 
Axis wrote on Jun 28, 2014, 13:00:
HorrorScope wrote on Jun 28, 2014, 11:34:
Cram wrote on Jun 28, 2014, 00:55:
hey hey, another majority on Bluesnews actually excited and/or pleased about a game. Kudos. One that's kickstarted, no less.

I gave it a go about a week ago, a Fighter/Cleric combo. I found it damn slow, both movement while exploring and battle system even compared to Baldur's Gate. However, I absolutely intend to try again and will give the Rogue/Cleric idea a go. The Rogue was my alt choice originally.

I use CheatEngine's speedhack and bolster game speed 75%, (1.75), yeah movement and combat speed are laborious, but with simple tools like this and SweetFX we can take things in our own hand with little effort. All part of the PC package to me.

Yeah playing the beta if nothing else lets you know what you'll want to do when it is released. For example play Hard, because that is more like a Normal, or what used to a Normal. Or things like what it takes to get as many AP points as possible, how to build that up, since all your moves in battle are based on that.

Ya Cheatengine's speedhack is the best thing - I use it for so many single player games I have no patience these days, and can do 3x the amount of stuff in a fraction of the 'fluff' time...

I started back on my Amiga with a plug-in hardware accelerator (Supraturbo 28) and never looked at games the same way since...

Yep. What I find funny is I suggest it to people with issues that this covers and they don't usually take well to it. "Well the game...", "I shouldn't have to...". But to me that is a big part of PC gaming, we can use additional tools like this, Sweet, Keymapping software. If you ignore it imo you do yourself a disservice.

I have games I use both slower and faster, you can map hotkeys to speeds. In a FPS this can allow any game bullet-time. And as you say, just want to get through a game (enjoy it) but then get to the next on the list. Heck just speeding up for turns in a TB game makes it gold.

By the way TB players, put Lords of Xumila on your list, playing well at this time, hoping for a few changes in beta. But a very cool romp. Also just got around to Paper Sorcerer... I'm not sure I've played a recent TB game I didn't like.
 
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News Comments > Saturday Tech Bits
10. Re: Saturday Tech Bits Jun 28, 2014, 13:37 HorrorScope
 
This may sound somewhat basic or crude, but since I'm not gay I'll never know the feeling. If you are true to your feelings, true to who you are and if you believe in God as we teach. I'm certain you are covered, whatever other BS is ever used to muddy the waters the card that will always trump this is "We are all God's children. You are special in your own way."

There are a ton of religious hypocrites who believe we will be judged in the end. They better watch out, as they think they are protecting God and his ways on Earth, they will find out they were wrong in how they approached it. Let each of us have our day with God and let that be between the two of us. You worry about your own and I'll worry about mine, nosy jackasses.

I still can't get over that the only reason why the Republican party has any type of power today was because racists in the South changed party because demo's gave blacks equal rights, as if that was wrong. You can't be more fucked up than that. These are also the true bible thumpers that rake us over the coals trying to decipher the old testament which is in general trumped by the much more peacful and liberal new testament. You stop judging us and let God judge us. This group imo can't get anything right in terms of dealing with people. I see the type as bully's (nice word for slave lords) you either do it my way or you will be condemned. WRONG! Unarguably wrong imo.
 
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News Comments > Divinity: Original Sin Beta Toolkit
16. Re: Divinity: Original Sin Beta Toolkit Jun 28, 2014, 11:34 HorrorScope
 
Cram wrote on Jun 28, 2014, 00:55:
hey hey, another majority on Bluesnews actually excited and/or pleased about a game. Kudos. One that's kickstarted, no less.

I gave it a go about a week ago, a Fighter/Cleric combo. I found it damn slow, both movement while exploring and battle system even compared to Baldur's Gate. However, I absolutely intend to try again and will give the Rogue/Cleric idea a go. The Rogue was my alt choice originally.

I use CheatEngine's speedhack and bolster game speed 75%, (1.75), yeah movement and combat speed are laborious, but with simple tools like this and SweetFX we can take things in our own hand with little effort. All part of the PC package to me.

Yeah playing the beta if nothing else lets you know what you'll want to do when it is released. For example play Hard, because that is more like a Normal, or what used to a Normal. Or things like what it takes to get as many AP points as possible, how to build that up, since all your moves in battle are based on that.
 
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News Comments > Divinity: Original Sin Beta Toolkit
1. Re: Divinity: Original Sin Beta Toolkit Jun 27, 2014, 10:22 HorrorScope
 
Well in the next couple hours, Steam has to trip a switch.

I'm of a fairly strong belief of all the isometric RPG's coming in the next year. This one will win out, the feature set is simply AAA. Alone by itself it is quality from A to Z, but throw in Multiplayer and Mod'ing.. this looks to go down the path of a NWN, less the persistent world part that 100's enjoyed. I'd say if that is a biggy to you, do a Google search for MMO.

That said, the game plays well now, but I suspect it to be slightly buggy, we still have some hanging round and we never got more than one area to explore and it took a while to flesh that out, specifically broken quests. I have it as a must buy to any ISO RPG fan, however a couple/few patches after release could really enhance the experience. I'll play it some Monday to find out myself if I'll wait for some patches.
 
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3385 Comments. 170 pages. Viewing page 4.
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