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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 3371 (Veteran)
User ID 17232
 
User comment history
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News Comments > Morning Metaverse
4. Re: Morning Metaverse May 1, 2014, 11:06 HorrorScope
 
But haven't we already had slow and fast lanes for years?  
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News Comments > The Elder Scrolls Online Road Ahead
7. Re: The Elder Scrolls Online Road Ahead May 1, 2014, 10:55 HorrorScope
 
Rossini wrote on May 1, 2014, 10:48:
Stanly Manly wrote on May 1, 2014, 10:38:
HorrorScope wrote on May 1, 2014, 10:23:
A system that allows grouped players to see each other even when they’re in different phases.


This was my #1 issue why I wouldn't consider it, not saying the only one. But man I asked over and over and players said "It was fixed", obviously it's not since it's on their list. Man it sucks when the player base can't be straight with direct questions.

Fanboys and shills... fanboys and shills...

Don't ever expect a real answer from the kinds of "players" who sing the praises of games like this.

Actually it is 'partially' fixed. I've not had a problem in group dungeons all the way through level 50. It is, however, still broken out in the regular world. And it's beginning to look, to me at least, to be a design flaw.

Well for me that is still considered broken, there is a lot of "open world" gaming and it was stupid how grouped players couldn't see one another. Talk about a level of confusion not needed nor seen in other mmo's.

Reading the list it sounds like it could be solid with all that implemented.
 
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News Comments > The Elder Scrolls Online Road Ahead
2. Re: The Elder Scrolls Online Road Ahead May 1, 2014, 10:23 HorrorScope
 
A system that allows grouped players to see each other even when they’re in different phases.


This was my #1 issue why I wouldn't consider it, not saying the only one. But man I asked over and over and players said "It was fixed", obviously it's not since it's on their list. Man it sucks when the player base can't be straight with direct questions.
 
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News Comments > Disney Infinity 2.0 with Marvel Super Heroes This Fall
3. Re: Disney Infinity 2.0 with Marvel Super Heroes This Fall Apr 30, 2014, 20:22 HorrorScope
 
This is a total mind game.

Think about it, you can get Marvel Lego's with a 100 characters to play with in a more exciting world. You don't have to buy inanimate figurines and put them on a plate to play them.

To me it's unbelievable that some people imo fall for this. If the game didn't have inanimate objects on a platter these people wouldn't have bought it. But what in God's name does a inanimate figurine on a platter do for anyone but cost them $$$ to unlock a character to play with? Then all of that poop is wrapped into a very shallow game that without these figurines on a platform the game play is about a 2 out of 10 an would be universally panned.

The Lego games are better all around.

I have a friend that loves Disney, doesn't like video game but went all in on this. I think they played it one evening and felt meh about it, I think they realized they fell victim to cool looking figurines pretty quick. Started with 6 right off the bat, never got another.
 
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News Comments > 75 More Steam Greenlights
4. Re: 75 More Steam Greenlights Apr 29, 2014, 19:40 HorrorScope
 
What about 30 a week now?

I also know games like Dark Age of Camelot and Ultima Online (both in this batch) scream Greenlight candidates to me.
 
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News Comments > EVGA Watch Dogs Offer
3. Re: EVGA Watch Dogs Offer Apr 29, 2014, 19:29 HorrorScope
 
More or less an Nvidia offer, this extends well beyond the EVGA borders.  
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News Comments > Morning Tech Bits
8. Re: Morning Tech Bits Apr 29, 2014, 13:55 HorrorScope
 
$75 for 8 gigs, maybe high vs some other point in time. I don't find that expensive though.

I remember when ram was actually expensive.
 
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits Apr 29, 2014, 12:33 HorrorScope
 
Or that your browser and other apps can be eating up ram without any performance issue if you have the ram to do so. Then I use a 4 gig ram cache file. Sure you can get away with 4 gigs, but 8 - 12 - 16. It's just gives you so much more headroom for a few dollars more.  
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News Comments > Out of the Blue
4. Re: Out of the Blue Apr 29, 2014, 10:40 HorrorScope
 
You mean union busting cream filled cakes?  
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News Comments > Star Citizen Hits $43 Million
14. Re: Star Citizen Hits $43 Million Apr 29, 2014, 10:13 HorrorScope
 
LOL, this weeks comments are predicting when the bad comments are to start. Quick group. Now no one wants to be the first one now. lol  
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News Comments > Is Destiny Destined for PCs?
37. Re: Is Destiny Destined for PCs? Apr 28, 2014, 23:31 HorrorScope
 
he says "we care a lot about the PC,"

What kind of spin is this shit?
 
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News Comments > Obsidian: New Kickstarter Hopefully This Year
20. Re: Obsidian: New Kickstarter Hopefully This Year Apr 26, 2014, 13:34 HorrorScope
 
No problem letting the market speak.
 
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News Comments > Divinity: Original Sin in June
7. Re: Divinity: Original Sin in June Apr 26, 2014, 13:32 HorrorScope
 
eRe4s3r wrote on Apr 25, 2014, 21:19:
Not gonna play D:OS anymore, already spoiled 20% of the game for myself, and that is as far as I'll go

.

Little more for me. I want to see if they fixed the various coop issues.
 
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News Comments > Morning Metaverse
18. Re: Morning Metaverse Apr 24, 2014, 18:36 HorrorScope
 
Addons I've liked for FF/WF:

Security:
Adblock
NoScript
Ghostery (Still getting a feel for this one)

QOL:
Bookmark All
Custom Tab Width
Smartest Bookmark Bar
Plain ole Favorites
Show My Password
Last Pass

Also a tweak to auto-load the Find Bar at the bottom.

I show Menu, Navigation and Bookmarks Toolbars.

As another said, you can throw out the new default look of all the browsers. Totally un-handy imo, minimalist is look and functionality.

Waterfox may eat up a lot of ram, but I have a lot of ram. So I put some of it to use.
 
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News Comments > Morning Metaverse
5. Re: Morning Metaverse Apr 24, 2014, 12:23 HorrorScope
 
As for 64 bit Firefox, doesn't Waterfox do the trick?  
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News Comments > Morning Metaverse
1. Re: Morning Metaverse Apr 24, 2014, 10:34 HorrorScope
 
Never switched away.  
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News Comments > Next Dragon Age Begins in October
58. Re: Next Dragon Age Begins in October Apr 23, 2014, 12:10 HorrorScope
 
Cutter wrote on Apr 23, 2014, 07:46:
HorrorScope wrote on Apr 22, 2014, 22:20:
The engine alone changes everything for Bioware. We don't have an idea what they can do with an up to date engine, this will be their first time. I always wait for reviews, but my interest is peeked.

You don't think this will be consolized out the ass? Dream on white boy, dream on black girl, and wake up to a brand new day, to find your dreams have washed away.

Well first I've hated pretty much every bioware engine ever and was always surprised how they got away with it. However some of their engines for their time were ok. Most of the time they were abysmal.

Now I'm not a fan of DA1, I thought it was shallow strategically (since that was its aim), suffered from the pause based system and most of all very small areas and long load times. Also it became repetitive because I felt the skill choices were shallow for a pseudo TB game. It didn't work for me in that scope at all.

But even beyond that, I don't fall in love with series's quite the same way most hardcores do. I pretty much take each release as its own new game. That is how I did find fun in DA2. I liked the action part of it, load times were much faster, however the area's were still abysmally small.

Acting/Story in both were pretty good.

If DA3 comes out and plays more like Witcher or Skyrim and not DA1, that is fine with me. I like that setup and again I don't hold to hard with past releases, each game... it's own release for me.

I don't know if this will be good, but from what I see I'm totally stoked for more than 2 city blocks without a reload, that alone adds a lot of RPG Adventuring to me. And a mix between some a DA mechanics and a Withcer/Skyrim could be interesting.

 
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News Comments > Ships Ahoy - Out of the Park Baseball 15
4. Re: Ships Ahoy - Out of the Park Baseball 15 Apr 22, 2014, 22:28 HorrorScope
 
fawker wrote on Apr 22, 2014, 11:48:
15?! Sports fans get milked so bad.

And we're just talking about going to the ole ball park.
 
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News Comments > Next Dragon Age Begins in October
46. Re: Next Dragon Age Begins in October Apr 22, 2014, 22:20 HorrorScope
 
The engine alone changes everything for Bioware. We don't have an idea what they can do with an up to date engine, this will be their first time. I always wait for reviews, but my interest is peeked.  
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News Comments > Evening Mobilization
4. Re: Evening Mobilization Apr 22, 2014, 13:02 HorrorScope
 
AMD doesn't want to compete on the bottom end, well there is something new.  
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3371 Comments. 169 pages. Viewing page 17.
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