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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 3886 (Veteran)
User ID 17232
 
User comment history
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News Comments > Borderlands The Pre-Sequel Trailer
8. Re: Borderlands The Pre-Sequel Trailer Sep 24, 2014, 16:11 HorrorScope
 
MoreLuckThanSkill wrote on Sep 23, 2014, 21:11:
Looks ok, zero major improvements to the menus, inventory, or anything else PC players have been asking for.


That alone means sale for me to buy. I agree that is lazy and imo really takes something away from the game.
 
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News Comments > Wasteland 2 Earns $1.5M
11. Re: Wasteland 2 Earns $1.5M Sep 24, 2014, 10:35 HorrorScope
 
BitWraith wrote on Sep 24, 2014, 10:15:
HorrorScope wrote on Sep 24, 2014, 10:02:
37.5k copies, ok, nothing amazing. Sort of goes back to what I say about Steam, being #1 doesn't mean you are selling hand over fist. Steam over 100 million registered, under 5 million own Skyrim, the at the top leader for Steam since its release.

Game has solid word a mouth, should end up perhaps nearing 500k.

Since the game was funded up front, that's all profit. You don't need millions of units sold when you fund like that.

Understood.
 
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News Comments > Guild Wars 2 Free Trial This Week
7. Re: Guild Wars 2 Free Trial This Week Sep 24, 2014, 10:10 HorrorScope
 
Game slowing down and showing signs... well it has been out 2 years now.  
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News Comments > Morning Tech Bits
1. Re: Morning Tech Bits Sep 24, 2014, 10:06 HorrorScope
 
At the end that whole thing was to bring internet connectivity back to little Jimmy at the diner. Day saved!  
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News Comments > Wasteland 2 Earns $1.5M
5. Re: Wasteland 2 Earns $1.5M Sep 24, 2014, 10:02 HorrorScope
 
37.5k copies, ok, nothing amazing. Sort of goes back to what I say about Steam, being #1 doesn't mean you are selling hand over fist. Steam over 100 million registered, under 5 million own Skyrim, the at the top leader for Steam since its release.

Game has solid word a mouth, should end up perhaps nearing 500k.
 
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News Comments > Out of the Blue
9. Re: Out of the Blue Sep 23, 2014, 19:09 HorrorScope
 
Pigeon wrote on Sep 23, 2014, 13:17:
I wouldn't mind red-light cameras if they were actually designed for, a safety stand point. But they revenue tools, on the ones I've seen around me the yellows are shorter, and people tend to slam on their breaks the second the light turns yellow, or slow way down when approaching a green light because they're afraid of it'll turn yellow.

Increase the time the light is yellow, and only ticket the people that blatantly run the light. But if they did that I guess they wouldn't be profiting off it.

I've felt for a while now all lights at least in a state should have the same length yellows. Some are so fast, they are traps. I'd be up for a federal time for all yellows to be the same length.
 
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News Comments > Titan Falls: Blizzard Cancels Unannounced MMOG
40. Re: Titan Falls: Blizzard Cancels Unannounced MMOG Sep 23, 2014, 19:06 HorrorScope
 
Was this news like a year ago?

I'm of the belief that Blizzard lives outside the norm. Meaning if they made a good mmo, there would be a lot of people there to pay the traditional fee's. It's Blizzard, it is what it is.

This comment was edited on Sep 23, 2014, 19:17.
 
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News Comments > Morning Safety Dance
4. Re: Morning Safety Dance Sep 23, 2014, 11:26 HorrorScope
 
Cutter wrote on Sep 23, 2014, 11:17:
No, the problem is the US system. Most places you have to opt in to be part of crap like that, in the US you have to opt out, which is bullshit.

Right.

And to many think we still live in the freeest country.

Still stand for the Anthem as we swear our oath.

We've become what we were warned about, what we didn't want to become.

Basically a mob protected by endless laws.

Europe right now is blowing us away in terms of consumer protections, we are more focused on corporate protections.
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Sep 23, 2014, 10:14 HorrorScope
 
3 billion for the country is next to nothing.  
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News Comments > Morning Safety Dance
1. Re: Morning Safety Dance Sep 23, 2014, 10:13 HorrorScope
 
When your car is connected to the Internet, your car is basically under surveillance, do not commit any heinous crimes using that vehicle.  
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News Comments > Morning Metaverse
1. Re: Morning Metaverse Sep 23, 2014, 10:12 HorrorScope
 
What? What happened to Canada?  
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News Comments > Steam Discovery Update
19. Re: Steam Discovery Update Sep 22, 2014, 23:09 HorrorScope
 
descender wrote on Sep 22, 2014, 22:21:
Click on community hub then discussions

It's been this way for months.

Perhaps, but you could just go to the right and click "Forums" prior, which was a real no-brainer.
 
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News Comments > Steam Discovery Update
11. Re: Steam Discovery Update Sep 22, 2014, 21:03 HorrorScope
 
eRe4s3r wrote on Sep 22, 2014, 20:27:
HorrorScope wrote on Sep 22, 2014, 20:21:
How do you get to the forums on a game you haven't bought? Trying to hide info from us? Or am I blind?

Click on community hub then discussions

Thanks, albeit a step backwards imo.
 
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News Comments > Steam Discovery Update
4. Re: Steam Discovery Update Sep 22, 2014, 20:21 HorrorScope
 
How do you get to the forums on a game you haven't bought? Trying to hide info from us? Or am I blind?  
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News Comments > New Oculus VR Unit; Carmack's VR Talk
26. Re: New Oculus VR Unit; Carmack's VR Talk Sep 22, 2014, 12:45 HorrorScope
 
CJ_Parker wrote on Sep 22, 2014, 03:23:
Definitely. For the foreseeable future a (high res) Rift will probably only make any real sense for multi GPU setups,

I'm starting to think we could be possibly talking ourselves into this.

1. People already have these, they like them, they work well without SLI.Sure better with, but it's not impossible.

2. Sony is working on their with mid-end pc's. They must be delusional.

3. Samsung using Oculus tech plans on releasing VR driven by a phone.

I'm saying perhaps we should wait and see before we just assume it has to be a monster system.
 
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News Comments > Tim Schaefer Addresses Spacebase DF-9 Questions
22. Re: Tim Schaefer Addresses Spacebase DF-9 Questions Sep 22, 2014, 12:27 HorrorScope
 
Creston wrote on Sep 22, 2014, 11:45:
Early access seems to quickly become : Buy our alpha, which we'll keep developing while early access money rolls in. Once the money stops, so do we.


It needs to really really really really really quickly die the fuck out.

I've still had good success, I'd say research is more a key. It's a choice by both sides, I would suggest to some don't be so damn desperate if you can't handle losing.

But I'll still go back to, it's pretty easy to research to see how things are going and take any red flag as serious.

The only thing EA caught me off-guard with was when they started doing sales on games still in EA. At first it rubbed me wrong, but now since I know it happens, that is all part of that initial decision to buy into an EA or not. Now it is all that plus, hmmm maybe I should wait for an EA sale.

I'm ok with both Kick and EA purely on the belief many of these games being made would never be made otherwise and some of these are just downright coolness. That is why in general it is worth it to me.
 
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News Comments > Saturday Legal Briefs
7. Re: Saturday Legal Briefs Sep 21, 2014, 10:03 HorrorScope
 
Prez wrote on Sep 20, 2014, 22:51:
Judge OKs serving legal papers via Facebook.

WHAT?!?! Shocked

What I thought at first, read it, makes sense.
 
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News Comments > Saturday Mobilization
5. Re: Saturday Mobilization Sep 20, 2014, 17:45 HorrorScope
 
Fantaz wrote on Sep 20, 2014, 14:39:
"First iPhone 6 Sold In Australia Dropped On Live TV."

LOL!

Saw that and the owner should be pissed, opened the box properly and the device just popped out.
 
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News Comments > Saturday Interviews
3. Re: Saturday Interviews Sep 20, 2014, 17:44 HorrorScope
 
Ricky Bobby...

"Hard as a diamond in an ice storm."
 
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News Comments > Double Fine Taking Heat for Spacebase DF-9 Release Plans
19. Re: Double Fine Taking Heat for Spacebase DF-9 Release Plans Sep 20, 2014, 17:43 HorrorScope
 
In the eternal debate of "is it the devs that are the problem or the publishers with unfinished games?"

Score a negative point for developers on this one.
 
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3886 Comments. 195 pages. Viewing page 17.
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