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Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Signed On May 28, 2003, 23:35
Total Comments 3723 (Veteran)
User ID 17232
 
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News Comments > Sunday Legal Briefs
1. Re: Sunday Legal Briefs Aug 17, 2014, 15:41 HorrorScope
 
I've read elsewhere that the plan is insurance just takes care of it, there is no personal investigation/liability, or that is the leading thought. The wrecks would be reduced so much, etc.

If it were the persons fault, then imo it doesn't work, because how can you be 100% alert when you would only be needed in an random ergency that rarely ever happens. They think people could just sit there and stay alert and then somehow in a split second react properly with gas/brake and steering?
 
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News Comments > Out of the Blue
7. Re: Out of the Blue Aug 16, 2014, 18:25 HorrorScope
 
In the Who thought that was a good idea... Twerking one...

I say it is a Lesbian convention and the mothers in the crowd are trying to teach their daughters to be one.
 
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News Comments > Star Citizen at $50 Million; New Commercial
4. Re: Star Citizen at $50 Million; New Commercial Aug 16, 2014, 12:18 HorrorScope
 
Wildone wrote on Aug 16, 2014, 12:01:
Why would I pay $400 when I get them in game for free?!?! People are just NUTS..

You'll come to find that free-ingame will be reachable by next to no one, and not possible with a person with any kind of life.

This comment was edited on Aug 16, 2014, 13:22.
 
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News Comments > Gwent: Witcher 3's Embedded Card Game
6. Re: Gwent: Witcher 3's Embedded Card Game Aug 15, 2014, 18:55 HorrorScope
 
"invented by computer programmers and perfected over a few rounds of programmer debugging"

Corrected.
 
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News Comments > Assassin's Creed Unity Trailer
18. Re: Assassin's Creed Unity Trailer Aug 15, 2014, 16:50 HorrorScope
 
Creston wrote on Aug 14, 2014, 22:32:
HorrorScope wrote on Aug 14, 2014, 22:21:
Tons of easy mode features, can they be turned off?

Most of the UI stuff can be turned off, yeah, and you can just not use some of the other stuff if you don't want to.

Also no one ever see's the assassin jumping up buildings or jumping down? He's like eternally a ghost?

Well, how often do you look straight up?

I like to think I would notice from time to time, especially just one person in a huge crowd to see someone scale up or jump from afar down. And say "What is that? Do you see that? That man is climbing the wall! That man just jumped from 20'!

You don't have to be looking straight up at all to see that. Peripheral vision would even pick up odd movements where you wouldn't expect to see them. I get it is a game, but wow does that look like pushing the boundaries to me.
 
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News Comments > The Witcher 3: The Wild Hunt Trailers
27. Re: The Witcher 3: The Wild Hunt Trailers Aug 15, 2014, 12:25 HorrorScope
 
sauron wrote on Aug 14, 2014, 15:54:
The fights in W1 were kind of fun, but I must admit my favorite aspect was all the sex.

Goes without saying!

The miracle of Witcher 1 was that was the freaking NWN's engine. Talk about a massive facelift.
 
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News Comments > Evening Safety Dance
1. Re: Evening Safety Dance Aug 15, 2014, 12:19 HorrorScope
 
Security should be renamed - False Sense of Security  
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News Comments > Assassin's Creed Unity Trailer
7. Re: Assassin's Creed Unity Trailer Aug 14, 2014, 22:21 HorrorScope
 
Tons of easy mode features, can they be turned off?

Also no one ever see's the assassin jumping up buildings or jumping down? He's like eternally a ghost?
 
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News Comments > Morning Mobilization
3. Re: Morning Mobilization Aug 14, 2014, 19:08 HorrorScope
 
55" tablets or death over here.  
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Aug 14, 2014, 17:59 HorrorScope
 
I'm hoping to read each new day another Comcast Support story, we know this happens 100's of times per day. I just need one to satisfy me.

It is representative of the BS corporate world we have created, I think one a day after a year or two enough light bulbs may turn on.
 
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News Comments > Morning Consolidation
15. Re: Morning Consolidation Aug 14, 2014, 12:57 HorrorScope
 
Creston wrote on Aug 14, 2014, 12:54:
HorrorScope wrote on Aug 14, 2014, 12:10:
so in theory you could get a circus performer to return punts. What they do is when the ball comes down never catch it, just continue to bobble it as you get closer and closer to the end zone (no one can touch you) and then secure it for 6 for the score when you made it past the goal.

That'd never work, because you would just tackle the guy and take the penalty, but that is a fucking retarded interpretation of the rule, yeah.

You are correct, it would be 15 yards for unsportsmanlike, I just like to describe it like that to show how f'in stupid that one is.
 
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News Comments > Morning Consolidation
12. Re: Morning Consolidation Aug 14, 2014, 12:10 HorrorScope
 
Creston wrote on Aug 14, 2014, 11:29:
HorrorScope wrote on Aug 14, 2014, 10:30:
About the Madden, that was a rule change a while back, if the defender catches the ball in the field of play and falls into the endzone it was a safety, it was bull shit but it was. The play that made them review and change it was Charles Woodson of the Raiders against Seattle INT the ball running with the WR on a deep fly, he caught it around the 3 and their momentum ran them into the endzone where he was touched while on the ground. Result was a safety and millions of Raider fans pissed off as the play cost them a W.

In this case the ref was wrong, forgot the rule and will be reprimanded in NYC offices the following week.

That's the kind of shit that starts happening when you come up with 87 new stupid rules each year. Eventually they become so ludicrous that not even guys who are supposed to know them for their JOBS can keep up with them anymore.

And yeah, the "interception in the end zone is ball at your own 20 yard line, but intercept outside the end zone and fall into the end zone and it's a safety" rule was always complete horseshit. Did they finally change it?

Yes they changed it the season after the Raiders/Seattle game, it got the news and then was reviewed by the comp committee and changed that offseason.

Yes oh yes, the NFL rulebook is terrible, it is everything common law has become, way too much of a bad thing. The college ruleset while it has its own issues but much lesser extent is a better overall rulebook. I once liked Godell, but he is imo terrible and cost the league a billion dollars even speaking concussion in public and then all the other horseshit he oversee's, like stupid ass rules and punishments.

The last one that got me was this:

Ray Rice 2 games for domestic abuse knocking out fiance on film.

While Terrel Pryor was suspended the first 5 games of his NFL career for accepting payment of tatoo's in college. Not ever there own league, he got tatoo's and got 5 games. Rice laid a lady out for just 2. What kind of BS thought process is that?

The current most stupidest rule I'm aware of in the rule book, I say that since it can change and is the size of a encyclopedia...

Miami-Pitt, Monday night. Pitt recieves a punt but the catcher bobbles it, when he bobbles it the defender hits the returner and Miami recovers the ball. Yes, great nice play. But no wait... (Madden when ballistic over this) you cannot hit the returner while he is attempting to catch the ball even if he bobbles it, so in theory you could get a circus performer to return punts. What they do is when the ball comes down never catch it, just continue to bobble it as you get closer and closer to the end zone (no one can touch you) and then secure it for 6 for the score when you made it past the goal. Madden never heard of something so preposterous and just went off demanding "That needs to be fixed NOW!". Sometimes I love the NFL for its sheer stupidity. Then there was an Oakland - Cincy game a couple years ago.... I'll stop now, but that one was also complete horseshit in the same vein as the Woodson Int/Safety.
 
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News Comments > The Witcher 3: The Wild Hunt Trailers
12. Re: The Witcher 3: The Wild Hunt Trailers Aug 14, 2014, 12:04 HorrorScope
 
Creston wrote on Aug 14, 2014, 11:41:
Leper wrote on Aug 14, 2014, 11:26:
I liked the first two, but they had their annoyances. Things like the inventory system was cumbersome and the steps required to drink a potion. Also, I didn't really care for the combat in the second one as it felt too realistic or something. These are games after all and the primary gameplay should be fun. The first Witcher's combat was fun even if it was a little odd. I'm sure this will be great for a lot of reasons, but I really hope they worked on these other things.

You are probably the only person in the world who prefers Witcher 1's combat over Witcher 2's combat.

Honestly... I was one as well. Didn't hate 2's however, just preferred 1's and also agree with the UI has always been a bit clunky using potions etc in combat. To me I do everything I can not to ever need to use them because of the disruption, so imo there is a design win to be had there if they could figure that out.

I wonder how well this will run on solid systems (not absolute top of line).
 
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Aug 14, 2014, 11:11 HorrorScope
 
And remember... "Not every game should be 1080P".

Game consoles sounding like how parents describe kids, "Well Johnny isn't strong here, but he makes up for that there". I guess it isn't the everything machine.
 
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News Comments > Shadow Realms ShakyCam Video
8. Re: Shadow Realms ShakyCam Video Aug 14, 2014, 10:42 HorrorScope
 
I won't go as far to out right say this is terrible. But as said in the previous post the words the one person at Bioware used to describe it is nothing how I would envision what he said. He has a total different take on what Old School PnP is vs what I have.

If he said it's an action game with its own merits in the vein of Neverwinter, he would have imo described correctly what this video shows.
 
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News Comments > Evening Metaverse
17. Re: Evening Metaverse Aug 14, 2014, 10:40 HorrorScope
 
1badmf wrote on Aug 14, 2014, 01:32:
i have this theory that people are born along a psychological spectrum of empathy. people low on the scale are sociopaths. i don't know if there's a term for people who are highly empathetic, but i tend to think i'm one of them. i don't do anything before considering how it affects anyone around me.

I don't think it is a theory. All these brain variations is what makes people what we know them to be... different. That is why I can sympathize with socio's and the like. Not that they shouldn't pay a price for hefty crimes, but there is still a part of me that tells me true that these people are like that not by their design, but by natures design, they pulled the short straw in the womb. But all behaviors many come from body composition. That is why I do slant liberal since this is a law of nature out of everyone's control at this point, I acknowledge that, not ignore it and think everyone should be a borg. One is reality, the other is a personal dream others have of absolute control.
 
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Aug 14, 2014, 10:30 HorrorScope
 
About the Madden, that was a rule change a while back, if the defender catches the ball in the field of play and falls into the endzone it was a safety, it was bull shit but it was. The play that made them review and change it was Charles Woodson of the Raiders against Seattle INT the ball running with the WR on a deep fly, he caught it around the 3 and their momentum ran them into the endzone where he was touched while on the ground. Result was a safety and millions of Raider fans pissed off as the play cost them a W.

In this case the ref was wrong, forgot the rule and will be reprimanded in NYC offices the following week.
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Aug 14, 2014, 10:11 HorrorScope
 
And it is Win 7 and not Win 8. They basically know the score but do their best to ignore it.  
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News Comments > Obsidian's Pathfinder License
14. Re: Obsidian's Pathfinder License Aug 13, 2014, 22:23 HorrorScope
 
Axis wrote on Aug 13, 2014, 20:35:
HorrorScope wrote on Aug 13, 2014, 19:38:
Axis wrote on Aug 13, 2014, 13:53:
This is pretty great news, Obsidian will likely do something solid with it since their Pillars of Eternity is looking to be the next gen RPG standards and should stick with the Baldurs Gate formula we all know and love.

Now if Larian can secure the old AD&D license for their next game, I'll be overcome with joy.

The part about Larian and D&D, does that mean we lose things like terrain effects? That to me is a big part of their secret sauce.

It's a huge part I agree, would work amazingly with DnD. Grease, Runes/symbols, Magic Circles, Stink cloud, Sleet, Blade Barrier, antimagic, Obscuring Mist/fog, summon swarm, control water/weather, flaming/invis spheres, wind walls, walls of fire/ice/stone,traps, tentacles, levitate (to avoid ground effects), etc. Really a ton of ways it would be even better than the current system. This doesn't even include the multitude of monster attacks or aoe, webs, breaths, traps, special "divinity" abilities, etc.

I'd imagine there would be less water and oil barrels everywhere, but there wouldn't be a need either if you could sling DnD type of spells in Divinity: Dungeons and Dragons!!

Ok... you sold me. I hope they get it and they use the current engine in general. As good as D:OS is, there still was a lot left at the table in terms of balance etc. This team has never been blessed with cash to release when done. I hope D:OS has afforded them the time to do their next game to finish.
 
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News Comments > BioWare Announces Shadow Realms
44. Re: BioWare Announces Shadow Realms Aug 13, 2014, 19:49 HorrorScope
 
Creston wrote on Aug 13, 2014, 16:45:
Well, EA did say they were thinking about the whole Early Access process, so maybe this is their trial run with it or something.

News from some of the big players this past week, you can see they are now looking at the small indy style development process and methods. So I guess they've been shown up and now want to start dabbling in those realms. So it proves the win indy has been, now will they fuck it up or improve because of this? We shall see.
 
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3723 Comments. 187 pages. Viewing page 16.
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