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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 3885 (Veteran)
User ID 17232
 
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News Comments > Sunday Safety Dance
4. Re: Sunday Safety Dance Sep 29, 2014, 12:04 HorrorScope
 
NKD wrote on Sep 28, 2014, 14:06:
The biggest distraction, in my experience, is just spacing out. I find myself doing it all the time.

Same, but I still must have some sense overall as I don't wreck. But yeah there are many times I get home and think of the drive and was like "wtf just happaned", as if I can't recall but very small pieces.
 
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News Comments > Sunday Tech Bits
6. Re: Sunday Tech Bits Sep 29, 2014, 12:02 HorrorScope
 
Silicon Avatar wrote on Sep 28, 2014, 14:40:
Also, the stigma on trade work needs to be erased. There is nothing great about any white collar worker that sets him above a good plumber or welder.


Go lay line for PG&E and make 200k+, hells no, these crafts have become very well paid. Where it was once all physical labor low paying and white collar high-end. You now see the physical crafts making bank, good for them.
 
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News Comments > Steam Top 10
33. Re: Steam Top 10 Sep 29, 2014, 11:59 HorrorScope
 
Creston wrote on Sep 28, 2014, 22:53:
HW is just not viable. You can buy the ammo, but you'll literally be spending all your cash on nothing BUT HW ammo.

Assault rifles / sniper rifles all the way. Shotguns are terrible (the cone typically hits your own guys more than you ever get a chance to hit multiple enemies), and while SMGs are okay, I doubt there's actually a better SMG anywhere to be found in Arizona than the shitty Greaser you start out with. So now my entire party does 40-50 damage from M16s and Bullpup sniper rifles, and my poor SMG gal is still standing there doing 10 damage.

Assault rifles are so overpowered, really, that there's little point to taking anything else except one or two snipers. Just sell all the other ammo you find.


Sounds like a ton of balance work is still needed. How do they no see this?

It there a way to get at the #'s in this game and tweak? I don't mind taking things like this in my own hands.
 
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News Comments > Steam Top 10
15. Re: Steam Top 10 Sep 28, 2014, 17:48 HorrorScope
 
Alamar wrote on Sep 28, 2014, 14:35:
HorrorScope wrote on Sep 28, 2014, 14:27:
The people are speaking and it's pretty clear what they are wanting.

Incomplete buggy messes? : )

Try again...
 
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News Comments > Steam Top 10
2. Re: Steam Top 10 Sep 28, 2014, 14:27 HorrorScope
 
The people are speaking and it's pretty clear what they are wanting.  
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News Comments > Styx Next Month; New Trailers
12. Re: Styx Next Month; New Trailers Sep 28, 2014, 12:54 HorrorScope
 
Alamar wrote on Sep 28, 2014, 11:57:
I thought it looked great previously, and then there was a 20% off on Steam... I was tempted, and you know what turned me off? It was $30, not $50... Go figure heh... But I'm like... Oh... Must not have that much content. So we'll see how reviews/comments go, and maybe I'll get it after I'm bored of Warlords and Shadow of Mordor.

I rarely put the content and cost together. To me it looks like it is priced competitively where it should be. They aren't a big-boy imo so not asking $50-$60 is proper marketing. Looks good enough to keep an eye out to see how fans receive it.
 
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News Comments > Starpoint Gemini 2 Launches
16. Re: Starpoint Gemini 2 Launches Sep 28, 2014, 11:08 HorrorScope
 
Proudfoot wrote on Sep 28, 2014, 10:39:
Oh and if an incoming ship has the rank of "IMPOSSIBLE" best..RUN.

There's your BluesNews Tip of the Day!

Sounds good...
 
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News Comments > Saturday Metaverse
8. Re: Saturday Metaverse Sep 28, 2014, 10:42 HorrorScope
 
As we know a lot of these issues swing back and forth over time, I'm not saying they are true about it or will get there, but I'm hopeful they will and it starts the pendulum swinging back towards customer service in the corporate world as a whole. As said, the customer is as important as the tech, you have one to get the other and support and be treated right has always been a part. But as we know they all sit on each others boards, we just have to assume they all said, we can all save money by gutting support and being dicks, if we all do that, no one has an advantage and we reap the savings.  
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News Comments > Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans
74. Re: Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans Sep 27, 2014, 21:58 HorrorScope
 
Wetworks24 wrote on Sep 27, 2014, 18:14:
Turns out that the 6gb vram requirement might be for people using super sampling.

http://www.neogaf.com/forum/showpost.php?p=131855657&postcount=1209

I'm hoping I'll still be able to use ultra textures on my 670 4gb.

Well it can't be a straight up requirement, since next to no one owns a card with 6gb vram. So there must be some asterisks somewhere.
 
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News Comments > Evening Legal Briefs
5. Re: Evening Legal Briefs Sep 27, 2014, 21:56 HorrorScope
 
Cutter wrote on Sep 27, 2014, 15:05:
HorrorScope wrote on Sep 27, 2014, 11:24:
That law has to change, it is so outdate. I can record you no problem, but if it's voice...problem. Why? Why is one even more damning ok and the other isn't?

No, it's not. Informed consent is important for myriad reasons.


I just don't get why video then isn't. I don't get how one is and the other isn't or neither.

NSA doesn't seem to have issue with audio.

 
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News Comments > The Vanishing of Ethan Carter Appears
13. Re: The Vanishing of Ethan Carter Appears Sep 27, 2014, 21:55 HorrorScope
 
I will play this when on sale, supposed to have the bext gfx/immersion evah! Sounds criminally short, but the hopes are more longer offerings from this tech.  
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News Comments > Evening Legal Briefs
2. Re: Evening Legal Briefs Sep 27, 2014, 11:24 HorrorScope
 
That law has to change, it is so outdate. I can record you no problem, but if it's voice...problem. Why? Why is one even more damning ok and the other isn't?  
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News Comments > Path of Exile Boasts 7M Players
19. Re: Path of Exile Boasts 7M Players Sep 26, 2014, 19:27 HorrorScope
 
So we see 150K was hit recently, has anyone come up with some dirty math in how you can somewhat figure out the active player base based on concurrent users?

As we know the 7 million is a joke, I played and enjoyed the game in beta, so I'm one of 7 million, but come on... Tons of crap FTP can say numbers like that.
 
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News Comments > Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans
55. Re: Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans Sep 26, 2014, 19:10 HorrorScope
 
Prez wrote on Sep 26, 2014, 17:43:
HorrorScope wrote on Sep 26, 2014, 17:41:
Brumbek wrote on Sep 26, 2014, 17:15:
As the saying goes, only boring people are bored.

Haven't heard that saying, seems pretty stupid at face value.

He didn't say it was a popular or smart saying!

True, but if a saying isn't popular can it be a saying?
 
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News Comments > Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans
50. Re: Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans Sep 26, 2014, 17:41 HorrorScope
 
Brumbek wrote on Sep 26, 2014, 17:15:
As the saying goes, only boring people are bored.

Haven't heard that saying, seems pretty stupid at face value.
 
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News Comments > Middle-earth: Shadow of Mordor Trailer
9. Re: Middle-earth: Shadow of Mordor Trailer Sep 25, 2014, 11:51 HorrorScope
 
Industry shunned hardcores for mobile a while back... how stupid of them. I'm amazed at how many games list price day one games people buy here. I think a few of you guys purchased Wasteland 2, I'd still be balls deep into that with no time for this good or bad. As always I'll wait for user feedback. Somewhat optimistic.  
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News Comments > Trine & Trine 2 Editor Beta
1. Re: Trine & Trine 2 Editor Beta Sep 25, 2014, 10:25 HorrorScope
 
The reason we’ve held off releasing the editor to the public before has been quite simple. It’s pretty difficult to use if you don’t know what you’re doing, and there’s *very* little documentation or tooltips.

So did we make an easy-to-use version for everyone to enjoy? The answer to that is…not really Instead we’ve opened a wiki page at www.frozenbyte.com/wiki and provided some very basic instructions on how to use our editor.


So what you are saying is you held off for difficulty and lack of docs, but in the end decided to release it anyways with the same difficulty and lack of docs. Ok.
 
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News Comments > Wasteland 2 Earns $1.5M
52. Re: Wasteland 2 Earns $1.5M Sep 24, 2014, 20:17 HorrorScope
 
Cutter wrote on Sep 24, 2014, 19:47:
HorrorScope wrote on Sep 24, 2014, 18:34:
Tom wrote on Sep 24, 2014, 18:29:
Sho wrote on Sep 24, 2014, 18:13:
My 2 cents: Fallout 3 got the gameplay right, but Bethesda simply can't write dialog or create memorable characters to save their lives. New Vegas retained the gameplay and amped up the writing massively (which includes creates a gamespace with actually interesting social dynamics) and was a much better game for it overall. NV might just be my favorite Fallout, actually.
Yeah I think you're right on the money there. It's a shame too. Imagine how much better Oblivion and Skyrim could've been if they'd just had some decent writers.

Think of other things they could do a lot better... As good as they are and they are, they could be godly if they'd up their game some in a couple critical area's.

1. UI

2. A lot more skills available quickly. The magic system you could only do a few things. Melee way to basic, sure have basic swing but there should be melee skills to.

Indeed. The lack of a proper PC UI - given how much goddamned money they've made from PC players - should be considered criminal.

A stupid 10 skill bar would do amazing wonders of making combat a lot more varied. Even though I'd ask for even more. That is one the ESO has going in the right direction, a skill bar, even though abbreviated.
 
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News Comments > Wasteland 2 Earns $1.5M
50. Re: Wasteland 2 Earns $1.5M Sep 24, 2014, 18:34 HorrorScope
 
Tom wrote on Sep 24, 2014, 18:29:
Sho wrote on Sep 24, 2014, 18:13:
My 2 cents: Fallout 3 got the gameplay right, but Bethesda simply can't write dialog or create memorable characters to save their lives. New Vegas retained the gameplay and amped up the writing massively (which includes creates a gamespace with actually interesting social dynamics) and was a much better game for it overall. NV might just be my favorite Fallout, actually.
Yeah I think you're right on the money there. It's a shame too. Imagine how much better Oblivion and Skyrim could've been if they'd just had some decent writers.

Think of other things they could do a lot better... As good as they are and they are, they could be godly if they'd up their game some in a couple critical area's.

1. UI

2. A lot more skills available quickly. The magic system you could only do a few things. Melee way to basic, sure have basic swing but there should be melee skills to.
 
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News Comments > Borderlands The Pre-Sequel Trailer
8. Re: Borderlands The Pre-Sequel Trailer Sep 24, 2014, 16:11 HorrorScope
 
MoreLuckThanSkill wrote on Sep 23, 2014, 21:11:
Looks ok, zero major improvements to the menus, inventory, or anything else PC players have been asking for.


That alone means sale for me to buy. I agree that is lazy and imo really takes something away from the game.
 
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