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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 4198 (Master)
User ID 17232
 
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News Comments > Morning Metaverse
7. Re: Morning Metaverse Dec 12, 2014, 12:10 HorrorScope
 
I get the point it sucks just to be constrained. But hell I'm good with 720P quality on my TV for streaming. I can see the content just fine. If you don't want me at 4k, fine just all the longer it ever becoming a standard.  
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News Comments > Morning Mobilization
3. Re: Morning Mobilization Dec 12, 2014, 12:07 HorrorScope
 
Why wouldn't these be powered by android/iOS where you have speed, apps and everything? Why go with a much smaller proprietary system? It's like they are inventing something that just needs to be a tablet for a car.  
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News Comments > Op Ed
22. Re: Op Ed Dec 12, 2014, 12:02 HorrorScope
 
"We live in a free society. GTA 5 should be available for any adult who wants to buy it, through any retailer who wants to sell it. But that doesn't mean its makers ought to be allowed to feel comfortable dismissing its critics in the most derisory fashion imaginable."

But actually they should be able to do just that. It is always up to the entity how they want to put weight on themselves.

You agree it should be allowed.
BUT
They should feel uncomfortable dismissing critics???

Hey if they can make the game, then blow off critic gripes, that is their choice and quality. We are told to ignore, don't listen to haters, sticks and stones and all that. See, what you want is them to be able to make it and then have them sit there a feel guilty and apologize about it as critics pick at you. No, they know their rights and aren't ashamed of it. You are adding in a layer of "they have to care", that actually doesn't exist as a rule, while their freedom to create it actually is a rule.

And the bottom line that you and I and everyone knows... This shit ain't real.
 
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News Comments > FreeSpace Miniatures Kickstarter Gauges Interest in PC Game
7. Re: FreeSpace Miniatures Kickstarter Gauges Interest in PC Game Dec 12, 2014, 11:45 HorrorScope
 
The hook.

We need 75K to think about making what you want.

We want to recoup our investment, the game is too big for us.

Because one thing we know, at the very least on an Indy level there is a huge demand for this game.

I have no interest in miniatures, but I do pc game. Figure that out.

This comment was edited on Dec 12, 2014, 11:55.
 
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News Comments > Steam Holiday Auction Underway; Holiday Sale Next Week
8. Re: Steam Holiday Auction  Underway; Holiday Sale Next Week Dec 11, 2014, 22:38 HorrorScope
 
I'll just stick with the 66% and 75% off sale and spare my brain-cells figuring this out.  
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News Comments > Elite: Dangerous Launch Details; Trailer
41. Re: Elite: Dangerous Launch Details; Trailer Dec 11, 2014, 19:23 HorrorScope
 
New game idea... the thought of driving around in space... like this. But land on a planet and bang the local chicks. To me that's a mega-hit and beats mining everyday and twice on hump-day. I'm not kidding.  
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News Comments > Game Reviews
7. Re: Game Reviews Dec 11, 2014, 19:20 HorrorScope
 
Creston wrote on Dec 11, 2014, 19:06:
To be fair, the large majority of dipshits reporting that didn't even bother to reboot after the hotfix got installed, and several sheepishly came back later to say "huh huh, a reboot fixed it."

Also, repairing the game files through Origin worked for quite a lot of people. Also, disabling the 60FPS cutscene fix seems to fix a lot of the stuttering issues.

And lets not even talk about problems created. What got lost in this were the fixes the patch was to bring itself. Did any of the UI changes help out or were those misses?

They really didn't do much. The radar pulse now shows loot on the mini map (helpful for those few annoying pings that you just can't find, but otherwise only a minor thing. The whole radar pulse system is just dumb. They need to up the distance on it by a factor of 10 and make the highlights last for two minutes. Then it wouldn't be so irritating) and there is a "loot all" key now, which could already be accomplished by pressing space once the loot chest was open. (Bioware actually didn't even know this themselves, which was pretty hilarious. A PC Game by PC Gamers! )

More UI updates are supposed to follow in the next one or two patches.

I haven't updated yet. I have zero issues with the game technically, other than it sometimes hard crashing at a rift (and I think that's more shitty Nvidia drivers than a DA issue), so I really don't feel like risking it. I'm ~ 5 hours away from finishing, so I'm gonna finish and then put it away for awhile until they've sorted some UI stuff out.


Do you typically reboot after an upgrade? I've gone 2/3'rds a year without a reboot last year. Standing at 32 days currently. What is funny and it gets me more at work, is where we used to always know "something not working, reboot", now every so often something isn't working and someone says try a reboot and I kick myself. In general like 9.5 out of 10 upgrades I don't have to boot. Leave it to ole EA to keep the past present!

Regarding the stupid loot finder button... is it possible to just put that on a macro and have it press the key every few seconds? Yeah that was another poor design choice.

And finally, yeah game needed some UI loving and the patch does little, not so good.

I do giggle about "I have zero issues with the game technically, other than", other than it's not zero issues, however I get it. It's not to a point it bothers a player, I'm cool with that.
 
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News Comments > Morning Interviews
9. Re: Morning Interviews Dec 11, 2014, 18:25 HorrorScope
 
DrSquick wrote on Dec 11, 2014, 17:18:
HorrorScope wrote on Dec 11, 2014, 13:25:
Trendy was trying to be trendy but realized there is a trend now that says "if you don't have a moba out last year, you are already too late to the party". So Trendy saw the trend and made the right call. Now the FTP part of DD2 may still be fucked to hell and back. I guess they just weren't ok with a lot of money and want to now risk it going this pay to route. I just think they needed to improve on the formula of DD1.

I sort of fell out of touch with DD once the MOBA thing was announced. But I spent a tremendous amount of time in DD1, and loved it! What is looking bad about DD2? Last I heard they had a ton of classes, it would be FTP, with cosmetic and XP boosts as the only paid items.

I'm not really sure at this point, yeah played the piss out of the first as well. But heck why give me something free which I would have spent $15-$20 for if there isn't a catch? Perhaps there isn't one, then I'm supposed to believe they are looking out for us? Since it is ftp, certainly will try it out.
 
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News Comments > Elite: Dangerous Launch Details; Trailer
32. Re: Elite: Dangerous Launch Details; Trailer Dec 11, 2014, 17:06 HorrorScope
 
But this on endless loop while playing...

https://www.youtube.com/watch?v=KZ-lSTlUnfA

Space Truckin!
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Dec 11, 2014, 15:55 HorrorScope
 
But then Sony wouldn't have done what they do best? Embarrass themselves.

Sony has had a lot of cuts and this is what you get, messy maanagement. My company had a round of cuts about a year ago. We are making quite a few more mistakes now. I guess people had a reason why they collected a check. But most want to do the same/more with less and what they knew back in the day "it takes this to have that", they just forgotten about that and assume you get everything and more with less. Thanks Wall Street.
 
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News Comments > Game Reviews
1. Re: Game Reviews Dec 11, 2014, 14:20 HorrorScope
 
Lets get the DA:I convo going for today... since it is GOTY, right?

So the hotifx. Anyone having stuttering or popup/draw distances issues after that? Seems to be somewhat common report.

And lets not even talk about problems created. What got lost in this were the fixes the patch was to bring itself. Did any of the UI changes help out or were those misses?

 
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News Comments > Scrolls Launch Today
28. Re: Scrolls Launch Today Dec 11, 2014, 13:47 HorrorScope
 
Jivaro wrote on Dec 11, 2014, 11:35:
Orogogus wrote on Dec 11, 2014, 11:14:
Anyway I just jumped the shark...
You... what?

Google or Youtube search "happy days Fonzi jumped the shark" and watch the video that comes up.

All will become clear.

And when you say Fonzi you are basically saying 20th Century Jesus.
 
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News Comments > Morning Interviews
6. Re: Morning Interviews Dec 11, 2014, 13:25 HorrorScope
 
Trendy was trying to be trendy but realized there is a trend now that says "if you don't have a moba out last year, you are already too late to the party". So Trendy saw the trend and made the right call. Now the FTP part of DD2 may still be fucked to hell and back. I guess they just weren't ok with a lot of money and want to now risk it going this pay to route. I just think they needed to improve on the formula of DD1.  
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News Comments > Elite: Dangerous Launch Details; Trailer
7. Re: Elite: Dangerous Launch Details; Trailer Dec 10, 2014, 21:31 HorrorScope
 
They should have a movie with no music space trucking cargo back and forth. I've watched some twich, haven't seen the action portrayed in that trailer yet. Hope exists.  
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News Comments > Dragon Age: Inquisition Free Content Plans
60. Re: Dragon Age: Inquisition Free Content Plans Dec 9, 2014, 22:22 HorrorScope
 
Creston wrote on Dec 9, 2014, 17:06:
(The Win7 vs Win8.1 comparison in that article blows me away. I suspect hardware shenanigans. I can see win8 being faster, but in some of those screenshots it's like 60-70% faster.)

That's my new beef with the game. That's bull.

Reading the lengthy thread today, I know a lot of people are playing and liking but even those people have plenty of things they are putting up with. If I'm going to put up with something, it would be a non EA game. Be interesting to hear reports back on how the game ends and how satisfying that is.
 
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News Comments > Evening Patches
2. Re: Evening Patches Dec 9, 2014, 21:19 HorrorScope
 
The wait continues...


My Eyes!
 
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News Comments > No Elite: Dangerous Launch Wipe
29. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 12:10 HorrorScope
 
Wildone wrote on Dec 9, 2014, 12:03:
Hows that different from buying the game 6 months later, and demanding the same thing?! lol You wanna reset everyone upon purchase?

You can play that game but we all know that is different. Why don't MMO's play by that rule. It is just somewhat common to think a wipe would exist in a large scale online game, x4 if it has PvP. But I get the point and others, play with yourself until your ready then go blow a load on someone else, right?
 
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News Comments > Dragon Age: Inquisition Free Content Plans
13. Re: Dragon Age: Inquisition Free Content Plans Dec 9, 2014, 12:03 HorrorScope
 
Creston wrote on Dec 9, 2014, 12:01:
HorrorScope wrote on Dec 9, 2014, 10:12:
Thanks, I'll wait then. I wonder if expanded Tactics is one of the expanded features.

From what Alan Schumacher said, it didn't seem hopeful that would happen.

Note that the free content will be for the multiplayer, same as they did for ME3. I seriously doubt the SP will be getting any significant free content beyond patches/fixes. (And to be fair, nor should it. There's plenty of content included in the base $60 price.)

Got it, thanks. Yeah just looking for a little UI polish...
 
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News Comments > Dragon Age: Inquisition Free Content Plans
8. Re: Dragon Age: Inquisition Free Content Plans Dec 9, 2014, 11:18 HorrorScope
 
Quinn wrote on Dec 9, 2014, 11:02:
I know it's my problem if it rubs me the wrong way =) I also know that you're not actually pirating it.

The thing I was on about is that so. very. often. when a developer gives good news like this, it basically bites them in the ass.

Fair enough Quinn.

You are right, they put it out there and it can tell some to wait it out, it's only getting better and cheaper. I'm interested to see what today's patch brings.

As for support I get it, but here is what has happened with my gaming dollars. Probably same output as it ever was, but instead of going to 10 games per year it now goes to 50 games per year. We can see Steam Stats, people are buying games and never playing them. I do that, I'm not even saying I'm guilty of that. I do it for a few reasons really. 1. I would like to play it. 2. Price. 3. I like what they've done and want to show support, as I would like to seem more from them.

To be honest I'm more app to support a smaller studio vs a larger one. At BN I think that is the norm, we rag on the big boys because they do enough wrong, you can see they are driven by Wall Street. Where those others I support with a few $ here and there, it's fresh, it's passionate, they have more of the same interests.

That said, I'm not one of those "I will not buy from xxxx" people, you make a game I really want, I'll be there. To me every game stands on it's own. Really I do pretty much what the consensus says to do when buying games, educate on release and then decide.

I will own DA:I, it is now about when, I hope no later than Jan 1 to be honest.

This is what pissed me off about DA:I though at release. They gutted tactics, that is a freaking Bioware staple and they did something like EA Sports does... add 2 new features, don't tell you they cut 2 others, and next year you'll get those 2 back "New! FRESH!" and they'll cut 2 more. It has to be a strategy of theirs, ninja cut and then re-sell it the following year. Now that is something that makes you hate EA, but as said, each release stands on it's own. But what they did to Tactics has pissed me off, however I will look past it if everything else if great. Fix the controls and lets see...
 
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News Comments > No Elite: Dangerous Launch Wipe
12. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 11:03 HorrorScope
 
Arithon wrote on Dec 9, 2014, 10:18:
Those of us who have been playing the game are fairly pleased by the news we get to keep the assets we've traded hard to get since November.

You could say that about any game, like any mmo in beta. "We worked hard for it", first you are playing a game, but pretty much everyone understands, you get a preview, learn the tricks, help uncover bugs, that is what you win. But when released it all goes back to scratch.

I guess not here, hope if doesn't mean much, but it does have PvP, ahh we'll see.
 
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4198 Comments. 210 pages. Viewing page 13.
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