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Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 3885 (Veteran)
User ID 17232
 
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News Comments > Star Citizen Nears $58M
57. Re: Star Citizen Nears $58M Oct 13, 2014, 15:26 HorrorScope
 
CJ_Parker wrote on Oct 13, 2014, 14:51:
And "quicker?". ROFL. You do realize that the FULL Squadron 42 was originally supposed to come out in about a month from now, right?
According to the livestream we're now getting THE FIRST EPISODE at the end of 2015. That's a full year delay for only 20% of what was originally promised. Wow! That's quick!

Winner. It is what it is.
 
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News Comments > Out of the Blue
11. Re: Out of the Blue Oct 13, 2014, 15:15 HorrorScope
 
jdreyer wrote on Oct 13, 2014, 13:47:
xXBatmanXx wrote on Oct 13, 2014, 10:23:
aka "Bank Holiday". I think that is about it?

I thought it was a school holiday, but one of the kids is off and one isn't. Go figure.

Amazon is giving USPS a stern look today.
 
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News Comments > Morning Metaverse
5. Re: Morning Metaverse Oct 13, 2014, 15:06 HorrorScope
 
Julio wrote on Oct 13, 2014, 10:53:
Glad Netflix is aware they'd drop a ton of subscribers if they put ads in programing. Ad free is why we subscribe to Netflix in the first place; it's what differentiates them from cable.

Well I subscribed to Netflix at first for DVDs to my house, the reason I use it know is to watch a series in a very rapid pace. That said, I wouldn't be crazy about commercials but it wasn't really the reason I got Netflix.
 
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News Comments > Star Citizen Nears $58M
53. Re: Star Citizen Nears $58M Oct 13, 2014, 11:37 HorrorScope
 
theyarecomingforyou wrote on Oct 13, 2014, 08:38:
InBlack wrote on Oct 13, 2014, 02:28:
They can go fuck themselves with their episodic content. I had a small tiny tingling hope that this game would turn out ok, that is crushed now.
So you'd rather wait for them to develop the entire game than play each part when it's ready? Bizarre.


It's not bizarre, the industry spoke to this many years ago now that Episodic content doesn't work because it takes too long between episodes. Tell Tale is once again proving that out. So yes my educated guess is the people want a final produce vs episodic.
 
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News Comments > Star Citizen Nears $58M
32. Re: Star Citizen Nears $58M Oct 12, 2014, 20:59 HorrorScope
 
yonder wrote on Oct 12, 2014, 20:56:
... did you just basically say that you'd play with k&m and a controller at the same time?!

Connected and ready together, like GTA K/M and wheel. So people will play SC best with Flight and K/M accordingly. That said, I suppose for a demo it's not too bad doing that, even though there is a scripted landing you can easily change controls while the cut-scene is playing.
 
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News Comments > Sunday Tech Bits
2. Re: Sunday Tech Bits Oct 12, 2014, 19:35 HorrorScope
 
I wonder if Oculus would have been a huge fail if it had to survive mainly on the Kickstarter campaign.  
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News Comments > Steam Top 10
14. Re: Steam Top 10 Oct 12, 2014, 19:25 HorrorScope
 
I doubt 8th place is that many copies.  
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News Comments > Star Citizen Nears $58M
28. Re: Star Citizen Nears $58M Oct 12, 2014, 19:17 HorrorScope
 
Dagnamit wrote on Oct 12, 2014, 15:35:
HorrorScope wrote on Oct 12, 2014, 15:10:
Looks good.
We need to gif the part where they show the crowd clapping.
Extremely busy HUD.
Dude playing with a controller on a pc only game.

controller sounds reasonable. If i had to choose one control method for a space sim/3rd person/fps combo, I would pick a controller too.

Right but I would choose two. He choose the best of no worlds.
 
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News Comments > Star Citizen Nears $58M
9. Re: Star Citizen Nears $58M Oct 12, 2014, 15:10 HorrorScope
 
Looks good.
We need to gif the part where they show the crowd clapping.
Extremely busy HUD.
Dude playing with a controller on a pc only game.
 
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News Comments > Saturday Mobilization
15. Re: Saturday Mobilization Oct 12, 2014, 14:19 HorrorScope
 
xXBatmanXx wrote on Oct 12, 2014, 02:23:
I don't agree. We were fine without them before....not sure why it is a need now to be social? I know a hell of a lot of people who refuse to use them.

We were fine with many thing before they happened. We all know people that do and don't do things. It's the world we live in in general, the new generation is accepting them as daily tool. No reason to ignore it, we all have a choice on what we want to do with our lives.
 
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News Comments > Sunday Mobilization
1. Re: Sunday Mobilization Oct 12, 2014, 14:13 HorrorScope
 
What happens when book reader looses control of the book, that could hurt someone. How about crochet lady, hit turbulence and that needle of hers can hit someone in the EYE!

No it's only electronic devices that can bounce around and hit someone and injure another because of turbulence. Wah.

I say give them all devices so they shut the hell up, not hear others and stay in their little world. Only thing better would be a shot to knock us out during flight.
 
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News Comments > Dragon Age: Inquisition Specs
48. Re: Dragon Age: Inquisition Specs Oct 11, 2014, 19:10 HorrorScope
 
I think it's pretty cool that we can possibly play this two ways.  
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News Comments > Saturday Mobilization
7. Re: Saturday Mobilization Oct 11, 2014, 18:44 HorrorScope
 
"the answer is 221 times, on average. Which begs the question: how many times a does a true smartphone addict check their device?"

Addict: Once, they never leave it.

221 = 14 timed /hr for 16 hours.

Maybe on a pretty busy day 50 over here for work, avg work probably 20. Weekend a few times per day.

These people have all their stuff on the phones, so I can see a high number. I don't use a phone no more than work email and calls. Zero apps beyond some vary basic. Then again I have a Blackberry, hahahahahaha.

 
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News Comments > Saturday Legal Briefs
4. Re: Saturday Legal Briefs Oct 11, 2014, 15:13 HorrorScope
 
Fuck company gets a grant from the state, now worst thing that happened in his and many others lives. Over a game and money, these people act as if they've never wasted or lost money before. I wish more major things were so scrutinized. Game failed, money lost, that is the risk of biz.  
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News Comments > Saturday Interviews
6. Re: Saturday Interviews Oct 11, 2014, 15:10 HorrorScope
 
Great AMA.

Fuck the rest of the noise.
 
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News Comments > Evening Crowdfunding Roundup
6. Re: Evening Crowdfunding Roundup Oct 11, 2014, 10:49 HorrorScope
 
Want a machine that will out perform the latest consoles but wont stretch the wallet? - $1695

PCs would be the obvious purist choice for running games, but due to their interface and form-factor you’re not able to enjoy them in the comfort of your living room, on your best screen. - Speak for yourself, people have been using PC's in the living room.

But as said not a bad idea, just costly. If you did buy the case, any special parts or MB needed to get the HW working in this flat design?
 
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News Comments > Dragon Age: Inquisition Specs
39. Re: Dragon Age: Inquisition Specs Oct 11, 2014, 10:24 HorrorScope
 
Cpmartins wrote on Oct 11, 2014, 10:08:
Well said. After watching some gameplay trailers, I'm not impressed. A lot of people not even using the Tactical Overlay, just pressing those awesome buttons and facerolling through.

My guess is even if they spied and keep score, which they probably do, most people probably do stay in real-time combat mode more often. Skyrim awesome buttoned it's way to 15 million hearts, same for the Witcher. I like the option given here, hopefully you can crank difficulty up to have a play-through that way to. Love the skill bar, skyrim needs one bad, their AI buddies I'm sure blows Skyrims sidekicks outta the water. To me it is how you look at it, we probably won't know about the tactical part until release to see how hard hard is. That said, I've played so many good TB games in the past 18 months, there are fewer action RPG's now than TB it seems. Not talking APRG's.

This comment was edited on Oct 11, 2014, 10:53.
 
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News Comments > Dragon Age: Inquisition Specs
28. Re: Dragon Age: Inquisition Specs Oct 10, 2014, 22:13 HorrorScope
 
NetHead wrote on Oct 10, 2014, 21:16:
That said simply supporting an API doesn't make a good game and sure as hell doesn't show or prove love for the PC.

The 12 skill bar shows a little.
 
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News Comments > Dragon Age: Inquisition Specs
19. Re: Dragon Age: Inquisition Specs Oct 10, 2014, 19:03 HorrorScope
 
Squirmer wrote on Oct 10, 2014, 18:49:
I don't get why they're hailing the addition of four legged creatures as a huge victory. What kind of engine can't support four legged creatures?

Yeah, didn't get that one.
 
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News Comments > Dragon Age: Inquisition Specs
17. Re: Dragon Age: Inquisition Specs Oct 10, 2014, 18:49 HorrorScope
 
Mashiki Amiketo wrote on Oct 10, 2014, 18:00:
CJ_Parker wrote on Oct 10, 2014, 16:49:
According to some BioWare dude DAI is s'posed ta be a 200 hour game.

Well that's fine, I've got pushing 1k hrs in Skyrim and FO:NV each.

My oldest beat the game about 2am the day it was released. Some of these games you can just play forever, we'll see if DA:I is also one of those to.
 
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3885 Comments. 195 pages. Viewing page 12.
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