Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for HorrorScope

Real Name HorrorScope   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname HorrorScope
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 3549 (Veteran)
User ID 17232
 
User comment history
< Newer [ 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 ] Older >


News Comments > Star Citizen Monthly Report
22. Re: Star Citizen Monthly Report Jul 2, 2014, 21:05 HorrorScope
 
McTurbo wrote on Jul 2, 2014, 16:32:
For one of the few times ever players are in the heart of the development cycle of a game. a game being developed by the maker/studio and funded by the players not a publishing house that demands more than their share of profits or demands that you get the game out before its finished.

Actually with Kickstarter and EA, it's becoming very popular and this wasn't the first. If you are into the game it is quite fun watching things develop, so it has some pluses.

The one minus I sort of see with this game is with all this info, if I don't keep up on it (I'm not) am I going to feel like I'm really behind an 8-ball. I get that feeling with MMO's if I haven't played in a long time and there are a ton of patches etc, I feel lost and totally behind, hopelessly behind.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Evening Metaverse
1. Re: Evening Metaverse Jul 2, 2014, 19:56 HorrorScope
 
Email details: 9/11 was a hoax.

LOL
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Morning Metaverse
9. Re: Comcast raises your electric bill by turning router into a public hotspot. Jul 1, 2014, 19:20 HorrorScope
 
Beamer wrote on Jul 1, 2014, 12:46:
Even still, I'm hard pressed to believe most of these routers will get even 10 hours a year connected, so, yeah, pennies.

I know two things if I owed them 5 cents balance, they would spend a few dollars a year in postage asking me for my 5 cents and they could very well report me to collections.

Really no one in this capitalistic world can ever say to another "it's only $X, don't worry about it", it imo isn't their decision and any charge is too much.

I play it that way because that is exactly how they play it to me. Goose-Gander.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Steamships Ahoy - Divinity: Original Sin
33. Re: Steamships Ahoy - Divinity: Original Sin Jul 1, 2014, 16:04 HorrorScope
 
Redmask wrote on Jul 1, 2014, 10:14:
I really enjoy the combat which is challenging without being stupidly hard but I have many complaints about the rest. The camera in this game is a god damned nightmare, in the way all the fucking time. For an RPG the shoddy writing is surprising, these guys should have hired some proof readers. I've found some of the quest text to be so amateurish that it pulls you right out of the game. Inventory management is pretty annoying as well, the interface feels cobbled together. Is there a way to toggle group/single mode? Having to manually toggle stealth for everyone is pretty dumb. Why is the crafting such a pain in the ass while I'm at it here, I can't believe they thought it was ok to ship with that. The default run speed should have been higher too.

I think it's good but people are going overboard with praise, this has a ton of rough edges.

This is all true. Been reported, they simply must have ran out of time and money. Now it is all about post release support.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Steamships Ahoy - Divinity: Original Sin
20. Re: Steamships Ahoy - Divinity: Original Sin Jun 30, 2014, 23:51 HorrorScope
 
Eirikrautha wrote on Jun 30, 2014, 21:55:
I've played about an hour, and it really scratches that old-school RPG itch. It feels a bit rough around the edges (the camera is awkward and the way it clips to provide visuals is annoying), but the basics seem solid. I'm not sure about the combat/magic system yet, but tht's only because I'm not very far in. We'll see how it goes...

If you like a lot of options, there is no better.

Also it may help if you don't know, there is a staight up and down view that helps sometimes when trying to click something that is hard to get at isometrically. You can also flip a switch in the Game Settings menu to rotate a full 360.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Steamships Ahoy - Divinity: Original Sin
19. Re: Steamships Ahoy - Divinity: Original Sin Jun 30, 2014, 23:48 HorrorScope
 
Axis wrote on Jun 30, 2014, 21:50:
Game rocks.

Melee gets much stronger later on.

Anyone can use the specialty arrows, you can make a real nice hybrid ranger. I do Ranger/Mage after having put about 40 hours into the beta pretty much just testing character combos...

Yep, I give Madora one point of Dex and then she can use a Bow and then depending on the situation, since this has terrain effects, you can't get in there safely melee wise, you can have her use Specialty Arrows like she's a mage.

The melee is fine if you can get in there. But there are ways to really crowd control mobs in this game and you don't want your melees in the middle of that shit storm.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Steamships Ahoy - Divinity: Original Sin
18. Re: Steamships Ahoy - Divinity: Original Sin Jun 30, 2014, 23:47 HorrorScope
 
Julio wrote on Jun 30, 2014, 21:55:
HorrorScope wrote on Jun 30, 2014, 18:34:
Did you have the Kickstarter through them? I'm hearing it will be like August before it shows up in GOG as they are awaiting their new Feature App at GOG to be completed first.

They said it should be up on GOG tomorrow. Wouldn't be surprised if Steam gave some cash to be a day earlier.

Edit: Nevermind, it's up on GOG now for backers.

Right, but not being a backer it won't be onsale at GOG until the end of August, just making note. This also is a Steam game that doesn't have steam DRM in it. You can run it straight from the folder with Steam off.

EDIT: Now we are hearing it will be for sale prior to the Galaxy upgrade to GOG for non-backers. So this one has gone back and forth.

This comment was edited on Jun 30, 2014, 23:56.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Planetary Annihilation Early Access Spotted at Retail
29. Re: Planetary Annihilation Early Access Spotted at Retail Jun 30, 2014, 18:39 HorrorScope
 
Box Copy? They can make money at that?  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Steamships Ahoy - Divinity: Original Sin
2. Re: Steamships Ahoy - Divinity: Original Sin Jun 30, 2014, 18:34 HorrorScope
 
ldonyo wrote on Jun 30, 2014, 18:29:
I'm waiting for the release on GOG.com.

Did you have the Kickstarter through them? I'm hearing it will be like August before it shows up in GOG as they are awaiting their new Feature App at GOG to be completed first.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Morning Legal Briefs
3. Re: Morning Legal Briefs Jun 30, 2014, 16:43 HorrorScope
 
And one wonders why people hate america. These new restrictions will be put through if not now, it time. The corps have eternity and they'll just stay at it until they get it.

Then when they do it, it influences the rest of the world and tracking it all back to the source would then be another American restriction, one again of control.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > H1Z1 Blog
5. Re: H1Z1 Blog Jun 29, 2014, 21:56 HorrorScope
 
Burrito of Peace wrote on Jun 29, 2014, 21:36:
JohnBirshire wrote on Jun 29, 2014, 19:28:
Are there any zombie standalone games that AREN'T in alpha status, or complete crap?

I've been having fun with State of Decay since I picked it up for $5 on the Steam Summer Sale.

For SP SOD is a lot of fun. Weren't we supposed to have H1Z1 in our hands by now?
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
6. Re: Steam Top 10 Jun 29, 2014, 19:00 HorrorScope
 
ViRGE wrote on Jun 29, 2014, 18:54:
jdreyer wrote on Jun 29, 2014, 16:53:
Hey Blue, I think there's a typo in this list. It's inconceivable that Skyrim isn't #1.

In all seriousness, how can someone not own Skyrim at this point? It sold so many copies that I don't understand where the additional sales come from.

Seems that way, but Skyrim has sold 5 million'ish on the PC.

Steam right now has 8 millon playing and over 60 million users.

So hopefully that puts it into perspective.

What I get and have sorta figured, because you are #1 on Steam for a week, it doesn't mean there was a Hot Game that week.

FWIW I don't have Skyrim on my account, use sons for it. I have thought about buying it just for mine, but I don't really know why I would have to.

 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
1. Re: Steam Top 10 Jun 29, 2014, 14:31 HorrorScope
 
What is Wasteland 2 going to retail for on release?  
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Sunday Metaverse
3. Re: Sunday Metaverse Jun 29, 2014, 13:34 HorrorScope
 
$0 as it sits.

$? if new offerings are worth it.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Divinity: Original Sin Beta Toolkit
26. Re: Divinity: Original Sin Beta Toolkit Jun 29, 2014, 13:17 HorrorScope
 
It's $16 for the release version, the link:

http://www.lordsofxulima.com/pre-order/
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Tech Bits
47. Re: Saturday Tech Bits Jun 29, 2014, 11:35 HorrorScope
 
jdreyer wrote on Jun 29, 2014, 00:05:
HorrorScope wrote on Jun 28, 2014, 23:35:
Wallshadows wrote on Jun 28, 2014, 22:47:
I was wondering today what would happen if scholars unearthed ancient scripture written by someone in the Bible that the Apostles jerked each other off as Jesus watched just to pass time. Would they accept it or would they conveniently ignore it like much of the book they thump as fact.

Those chapters never make it to the public, like the one he was a coke dealer.

Or even the more plausible ones like that Jesus was probably married.

Oh fuck that's even worse, no wonder they burn and bury evidence.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Tech Bits
41. Re: Saturday Tech Bits Jun 28, 2014, 23:35 HorrorScope
 
Wallshadows wrote on Jun 28, 2014, 22:47:
I was wondering today what would happen if scholars unearthed ancient scripture written by someone in the Bible that the Apostles jerked each other off as Jesus watched just to pass time. Would they accept it or would they conveniently ignore it like much of the book they thump as fact.

Those chapters never make it to the public, like the one he was a coke dealer.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Divinity: Original Sin Beta Toolkit
21. Re: Divinity: Original Sin Beta Toolkit Jun 28, 2014, 22:14 HorrorScope
 
Axis wrote on Jun 28, 2014, 19:16:
How does LoX play right now Horrorscope? After you mentioned it a bit ago I looked it up and it did look like the kind of game I'd play - but with D:os around the corner I figured I'd wait to plunge.

Also I sometimes slow down games like beat-em-ups and pinball games, it's just more fun sometimes...

I am telling people to wait simply because it's $45 to get in beta and it is going to be something like $15 when done. Very polished, elegant UI and challenging at this time. Their normal is more like everyone elses hard, they are very focused on making this a challenging game.

It's top down when moving around the world, hand drawn and somewhat charming. First person TB combat. You start in a city and can go out a few gates, you basically move as far as you can, baddies block paths to progress further out. There will be baddies that will outclass you, so you look for another path. You will get to points where you feel you can't go further, then you either find a path you missed or you have to find what you feel is the weakest of those stopping you and try and try. I mention this because it is a big part of game play, so there is this "finding the best way to chip away at the stone" always going on. Right now I'm at a very hard spot like that, everything is very challenging, got some work to do. Some could look at this as a negative, but how they do it I see it as a positive.

Some puzzles, there are cave, castles you go into and explore, all well done.

Combat is very well balanced overall, I do have issues with our stuns (way too weak) and their poisoning (way too strong). I hope I can get the dev to tweak it some. They promise all the #'s and a old-school manual at release, they have shared some formulas how various things work.

This game has two other metrics you have to consider and that is gold and food, either is scarce but again in a very good way, really good balance here, you don't get rich.

So the stun and poison are two things, the other one I think they are working on is drops, weapon wise it is pretty dry, there are a lot of other type drops but weapon drops are scarce.

You can have up to 8 characters you control, start with 6. Good classes, decent enough level choices. Overall easily as good as I was hoping.

And yep another game that the Speedhack works great on, even though here is a turn based game that is smart enough to have 3 different combat speed setting built right into the combat screen.

It's not D:OS feature rich, but it will be well worth the asking price at release. It will be very well polished, more so than D:OS.

This comment was edited on Jun 28, 2014, 22:22.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Tech Bits
29. Re: Saturday Tech Bits Jun 28, 2014, 18:06 HorrorScope
 
jdreyer wrote on Jun 28, 2014, 17:03:
You can't choose to be straight if you're gay any more than you can choose to be gay if you're straight. People are how they're born, and it's long past time for people to accept that, regardless of what they think about people's love life. Straight people have some pretty fcked up sexual practices, so that's hardly a reason to castigate gays.

Yes. I'll even put hope in that everyone that can't get over it, that all their offspring are gay until they accept it or die. This is nature. It is perverted. That said, I do love me some "I hate gays" who are politicians and then when one of their offspring come out as gay, they change their tune. How about we just skip to the end game then and simply accept it, instead of all the hate up to the point we will finally all accept it. It also doubles my chances, shhh...
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
News Comments > X: Rebirth Goes 64-Bit
12. Re: X: Rebirth Goes 64-Bit Jun 28, 2014, 17:50 HorrorScope
 
Slashman wrote on Jun 28, 2014, 14:27:
And according to this interview, the CEO still doesn't get why people don't like the game and has no intention of really making the big changes needed.

It's like he's saying they made a great game and people just don't get how great it is.

I'm dealing with that syndrome from another dev, they want opinions, but they also have it already all figured out. They just want us to see it their way.
 
Avatar 17232
 
Reply Quote Edit Delete Report
 
3549 Comments. 178 pages. Viewing page 12.
< Newer [ 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 ] Older >


footer

Blue's News logo