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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 3859 (Veteran)
User ID 17232
 
User comment history
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News Comments > Steam Top 10
14. Re: Steam Top 10 Oct 12, 2014, 19:25 HorrorScope
 
I doubt 8th place is that many copies.  
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News Comments > Star Citizen Nears $58M
28. Re: Star Citizen Nears $58M Oct 12, 2014, 19:17 HorrorScope
 
Dagnamit wrote on Oct 12, 2014, 15:35:
HorrorScope wrote on Oct 12, 2014, 15:10:
Looks good.
We need to gif the part where they show the crowd clapping.
Extremely busy HUD.
Dude playing with a controller on a pc only game.

controller sounds reasonable. If i had to choose one control method for a space sim/3rd person/fps combo, I would pick a controller too.

Right but I would choose two. He choose the best of no worlds.
 
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News Comments > Star Citizen Nears $58M
9. Re: Star Citizen Nears $58M Oct 12, 2014, 15:10 HorrorScope
 
Looks good.
We need to gif the part where they show the crowd clapping.
Extremely busy HUD.
Dude playing with a controller on a pc only game.
 
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News Comments > Saturday Mobilization
15. Re: Saturday Mobilization Oct 12, 2014, 14:19 HorrorScope
 
xXBatmanXx wrote on Oct 12, 2014, 02:23:
I don't agree. We were fine without them before....not sure why it is a need now to be social? I know a hell of a lot of people who refuse to use them.

We were fine with many thing before they happened. We all know people that do and don't do things. It's the world we live in in general, the new generation is accepting them as daily tool. No reason to ignore it, we all have a choice on what we want to do with our lives.
 
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News Comments > Sunday Mobilization
1. Re: Sunday Mobilization Oct 12, 2014, 14:13 HorrorScope
 
What happens when book reader looses control of the book, that could hurt someone. How about crochet lady, hit turbulence and that needle of hers can hit someone in the EYE!

No it's only electronic devices that can bounce around and hit someone and injure another because of turbulence. Wah.

I say give them all devices so they shut the hell up, not hear others and stay in their little world. Only thing better would be a shot to knock us out during flight.
 
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News Comments > Dragon Age: Inquisition Specs
48. Re: Dragon Age: Inquisition Specs Oct 11, 2014, 19:10 HorrorScope
 
I think it's pretty cool that we can possibly play this two ways.  
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News Comments > Saturday Mobilization
7. Re: Saturday Mobilization Oct 11, 2014, 18:44 HorrorScope
 
"the answer is 221 times, on average. Which begs the question: how many times a does a true smartphone addict check their device?"

Addict: Once, they never leave it.

221 = 14 timed /hr for 16 hours.

Maybe on a pretty busy day 50 over here for work, avg work probably 20. Weekend a few times per day.

These people have all their stuff on the phones, so I can see a high number. I don't use a phone no more than work email and calls. Zero apps beyond some vary basic. Then again I have a Blackberry, hahahahahaha.

 
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News Comments > Saturday Legal Briefs
4. Re: Saturday Legal Briefs Oct 11, 2014, 15:13 HorrorScope
 
Fuck company gets a grant from the state, now worst thing that happened in his and many others lives. Over a game and money, these people act as if they've never wasted or lost money before. I wish more major things were so scrutinized. Game failed, money lost, that is the risk of biz.  
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News Comments > Saturday Interviews
6. Re: Saturday Interviews Oct 11, 2014, 15:10 HorrorScope
 
Great AMA.

Fuck the rest of the noise.
 
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News Comments > Evening Crowdfunding Roundup
6. Re: Evening Crowdfunding Roundup Oct 11, 2014, 10:49 HorrorScope
 
Want a machine that will out perform the latest consoles but wont stretch the wallet? - $1695

PCs would be the obvious purist choice for running games, but due to their interface and form-factor you’re not able to enjoy them in the comfort of your living room, on your best screen. - Speak for yourself, people have been using PC's in the living room.

But as said not a bad idea, just costly. If you did buy the case, any special parts or MB needed to get the HW working in this flat design?
 
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News Comments > Dragon Age: Inquisition Specs
39. Re: Dragon Age: Inquisition Specs Oct 11, 2014, 10:24 HorrorScope
 
Cpmartins wrote on Oct 11, 2014, 10:08:
Well said. After watching some gameplay trailers, I'm not impressed. A lot of people not even using the Tactical Overlay, just pressing those awesome buttons and facerolling through.

My guess is even if they spied and keep score, which they probably do, most people probably do stay in real-time combat mode more often. Skyrim awesome buttoned it's way to 15 million hearts, same for the Witcher. I like the option given here, hopefully you can crank difficulty up to have a play-through that way to. Love the skill bar, skyrim needs one bad, their AI buddies I'm sure blows Skyrims sidekicks outta the water. To me it is how you look at it, we probably won't know about the tactical part until release to see how hard hard is. That said, I've played so many good TB games in the past 18 months, there are fewer action RPG's now than TB it seems. Not talking APRG's.

This comment was edited on Oct 11, 2014, 10:53.
 
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News Comments > Dragon Age: Inquisition Specs
28. Re: Dragon Age: Inquisition Specs Oct 10, 2014, 22:13 HorrorScope
 
NetHead wrote on Oct 10, 2014, 21:16:
That said simply supporting an API doesn't make a good game and sure as hell doesn't show or prove love for the PC.

The 12 skill bar shows a little.
 
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News Comments > Dragon Age: Inquisition Specs
19. Re: Dragon Age: Inquisition Specs Oct 10, 2014, 19:03 HorrorScope
 
Squirmer wrote on Oct 10, 2014, 18:49:
I don't get why they're hailing the addition of four legged creatures as a huge victory. What kind of engine can't support four legged creatures?

Yeah, didn't get that one.
 
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News Comments > Dragon Age: Inquisition Specs
17. Re: Dragon Age: Inquisition Specs Oct 10, 2014, 18:49 HorrorScope
 
Mashiki Amiketo wrote on Oct 10, 2014, 18:00:
CJ_Parker wrote on Oct 10, 2014, 16:49:
According to some BioWare dude DAI is s'posed ta be a 200 hour game.

Well that's fine, I've got pushing 1k hrs in Skyrim and FO:NV each.

My oldest beat the game about 2am the day it was released. Some of these games you can just play forever, we'll see if DA:I is also one of those to.
 
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News Comments > Dragon Age: Inquisition Specs
10. Re: Dragon Age: Inquisition Specs Oct 10, 2014, 17:24 HorrorScope
 
Flatline wrote on Oct 10, 2014, 17:11:
*Six* cores recommended?

That's only a 600 dollar CPU.

Edit: Oh I see. That's for AMD. Still, that's one fuck of a big difference between the AMD & Intel CPU.

On the opposite end, you know a Intel Dual core will run it so obviously a Quad won't be the minimum like they say.


As for size, this will be a big game, not like some other games recently that will not be as big and took quite a bit more still.
 
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News Comments > Raven's Cry Delayed; Linux Support Added
10. Re: Raven's Cry Delayed; Linux Support Added Oct 10, 2014, 13:31 HorrorScope
 
Ah, I clicked the AS Planned link here and then was in the old post and replied. No flashback.  
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News Comments > Morning Tech Bits
14. Re: Morning Tech Bits Oct 10, 2014, 11:59 HorrorScope
 
Beamer wrote on Oct 10, 2014, 11:15:
Have you guys ever actually asked for a raise?
Every company I've been at gives annual ones that depend on a frustrating matrix of your performance (which you control), the performance of your division (which you may control but probably don't), and the performance of the company (which about 3 people control, and you probably think they're greedy idiots.) The average across corporate was usually 3%. I got 8% one year, which was nice. Our bonus was also tied to it, and the year I got 8% the company hadn't done well so my bonus was capped at 50% of what it should have been. I learned not to factor bonus into wages after that.

Otherwise, I just jump companies. Often. Last time I jumped I got a $50k raise, which was and is still mindblowing. My boss at the time looked at me and asked if I'd be willing to listen to a counter offer and I just looked at him with pity and tried not to laugh.


I've had this and similar to the other remark, my first job I had you have to threaten to leave to get a raise and then prove yourself, so I'd go in once every 3 to 4, the last time I did, they didn't and I lived up to what I said and left.

At my current employer of 16 years now, you get a raise on promotion and you get 2.5 to 5% annual raises, there is a matrix that feathers in how much you get. The company lays down and avg, say everyone can avg 3%, now if you under-perform you can get 2% and another can get 4%, for example. Then we have bonuses 50% based on dept, 50% based on company.

But the real way to make more is job jumping, it is one of the few facts of life I've fed my boys. I say "I don't know where your happy place is in terms of income, but you'll know and if you aren't there jump jobs, however for your first job get a couple solid years in to prove your reliable." I tell them these are some of the most important things I can tell you. My oldest is just coming up to that, he's getting his associate in software, then heading into a business degree. The younger starts it all next year. We'll see.

For me, the balance of job duties and pay are well enough for me to ride this out, hopefully. Put it this way I make good money and I don't work game programmers hours.
 
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News Comments > Morning Metaverse
11. Re: Morning Metaverse Oct 10, 2014, 11:50 HorrorScope
 
MajorD wrote on Oct 10, 2014, 11:30:
Break time is over, everyone back to the internet!


Fixed it.
 
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News Comments > Raven's Cry Delayed; Linux Support Added
7. Re: Raven's Cry Delayed; Linux Support Added Oct 10, 2014, 11:44 HorrorScope
 
Creston wrote on Oct 10, 2014, 11:37:
Yeah, I'm gonna go with "turn the game off and get some sleep, dude."

lol

Something happened:

Do do do do Do do do do

States it was created 10/9 in the morning, but no longer exists at the main front. The Vanishing of Ze Raven!

This comment was edited on Oct 10, 2014, 12:03.
 
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News Comments > Raven's Cry Delayed; Linux Support Added
5. Re: Raven's Cry Delayed; Linux Support Added Oct 10, 2014, 11:21 HorrorScope
 
There was like a 1/2 dozen posts in here, starting with a reference to Brandy... What a good wife you will be. I guess Blue draws the line right there at Brandy and those first ~6 posts are gone... or I'm finally having one of those Flashbacks I was promised to have in the 80's. "You never know when you'll have one", lol.  
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3859 Comments. 193 pages. Viewing page 11.
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