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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 3709 (Veteran)
User ID 17232
 
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News Comments > Ships Ahoy - Legend of Grimrock II
18. Re: Ships Ahoy - Legend of Grimrock II Oct 17, 2014, 00:32 HorrorScope
 
Silicon Avatar wrote on Oct 16, 2014, 20:12:
Does this game fix the spellcasting user interface mechanic from the last game?

I liked LOG but I'm not fiddling with a crap spellcasting UI this time around. They've had time to improve it.

No. The same, I would have preferred something better.
 
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News Comments > Hatred Announced
20. Re: Hatred Announced Oct 17, 2014, 00:20 HorrorScope
 
LOL someone wants some media controversy.

It's still pixels.

Hollywood has done things like this.

This is what GamerGate breeds.

Is this Duke talking?

 
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News Comments > Trine Series Sells 7M; Editors Released
2. Re: Trine Series Sells 7M; Editors Released Oct 16, 2014, 19:38 HorrorScope
 
Pretty impressive? That is mf'ing phenomenal, had no idea.  
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News Comments > Layoffs at Turbine
1. Re: Layoffs at Turbine Oct 16, 2014, 19:37 HorrorScope
 
DDO2 or death.  
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News Comments > Ships Ahoy - Legend of Grimrock II
15. Re: Ships Ahoy - Legend of Grimrock II Oct 16, 2014, 19:37 HorrorScope
 
The negatives imo are:

There could be a lot more keybinding options to make play a bit more elegant. A button to scroll through inventories. Buttons to initiate combats of each player and hand.

Magic, you can pick a school to find out there is no level 1 spells for it like another and you have to wait to use magic and it's a bit hectic in general to use. Seems like it could be fleshed out a bit better.

Square dancing combat is a little off putting.

Must like puzzles.

I really enjoy the game and it is totally a step up from the first, but there is still more refinement to be had with this series.
 
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News Comments > Morning Consolidation
1. Re: Morning Consolidation Oct 16, 2014, 09:52 HorrorScope
 
Tell Professor Leon Straker, it doesn't matter, the active games have died.  
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News Comments > Evening Metaverse
7. Re: Evening Metaverse Oct 15, 2014, 20:25 HorrorScope
 
It will be a hit if priced right and has the entire library.  
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News Comments > Star Citizen @ $58M
3. Re: Star Citizen Passes $58M Oct 15, 2014, 20:00 HorrorScope
 
Gray is the new brown.  
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News Comments > Morning Metaverse
15. Re: Morning Metaverse Oct 15, 2014, 19:26 HorrorScope
 
I only listen to death metal and classical and by Bono doing this, I've become a U2 fan. I never knew.  
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News Comments > Morning Metaverse
4. Re: Morning Metaverse Oct 15, 2014, 11:42 HorrorScope
 
Bono’s reply was as follows: “Oops. Um. I'm sorry about that. I had this beautiful idea and we got carried away with ourselves. Artists are prone to that kind of thing. Drop of megalomania, touch of generosity, dash of self-promotion, and deep fear that these songs that we poured our life into over the last few years might not be heard."

Sort of sounds like an apology but also like something else mixed in. Not sure really that sincere.
 
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Oct 15, 2014, 11:32 HorrorScope
 
nin wrote on Oct 15, 2014, 11:15:
HorrorScope wrote on Oct 15, 2014, 10:59:
The Bone could possibly be the worst console made, excluding old one's made by newcomers/unknowns.


I'm having flashbacks to the atari jaguar...



Right but Atair didn't hinder Nintendo, Sony or PC's from gaining their advantages if large AAA companies wanted to take advantage of them. MS is playing hardball to bring us all down to their lower denominator because of their engineering mistakes.
 
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News Comments > Morning Consolidation
5. Re: Morning Consolidation Oct 15, 2014, 10:59 HorrorScope
 
The Bone could possibly be the worst console made, excluding old one's made by newcomers/unknowns. I thought the 360 meltdown issue was a huge one, the issue with the Bone affects all systems, has nothing to do if the HW is working or not and the shit is bleeding into competitor consoles and PC games. Someone needs to be shown the door and fast.

Between backdoor deals like this and "you have to release day 1 on Bone or never release on Bone", scarred pussies they are. Fuck'm good. There was the reveal with all the 180'ing they had to do after, but these issues here are one's that linger beyond a HW freeze and it goes beyond their console and affects way too many. Time for the rest of the industry to give them the middle finger in unison, then there is nothing they can do about it.
 
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News Comments > Dragon Age: Inquisition Trailer
10. Re: Dragon Age: Inquisition Trailer Oct 15, 2014, 10:51 HorrorScope
 
Quinn wrote on Oct 15, 2014, 04:57:
Hour of PC gameplay on TWITCH:

http://www.twitch.tv/bioware/c/5289519

Looks pretty darn solid.
 
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News Comments > Dragon Age: Inquisition Trailer
1. Re: Dragon Age: Inquisition Trailer Oct 14, 2014, 20:24 HorrorScope
 
@:32 seconds... story of my life.  
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News Comments > etc.
4. Re: etc. Oct 14, 2014, 19:36 HorrorScope
 
Saboth wrote on Oct 14, 2014, 19:31:
slight majority believe that violent media is bad for children

Lets just call it clear, media as it stands today, even non-violent can be argued it isn't good for anyone. Just had to say that...
 
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News Comments > Borderlands: The Pre-Sequel Released
24. Re: Borderlands: The Pre-Sequel Released Oct 14, 2014, 18:46 HorrorScope
 
theglaze wrote on Oct 14, 2014, 18:22:
Fion wrote on Oct 14, 2014, 13:44:
Everyone gets their own loot in co-op.

oh shit, really?!

That's a total game changer for me. I hated the race towards loot drops, the greed just kills the co-op vibe. If the drops are actually unique for each player in co-op, then I'm on board for $60.

God damn loot gobblers, BE GONE!

Might as well just play an earlier BL to start, save $$$ and get this later.
 
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News Comments > Borderlands: The Pre-Sequel Released
23. Re: Borderlands: The Pre-Sequel Released Oct 14, 2014, 18:45 HorrorScope
 
I will happily own this and play it... when it is cheaper.  
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News Comments > Morning Metaverse
28. Re: Morning Metaverse Oct 14, 2014, 11:57 HorrorScope
 
jdreyer wrote on Oct 14, 2014, 01:56:
I don't know how you can stand paying a monthly subscription and have to sit through commercials.

Most of Americans do.
 
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News Comments > Game Reviews
5. Re: Game Reviews Oct 14, 2014, 11:45 HorrorScope
 
Verno wrote on Oct 14, 2014, 10:12:
HorrorScope, did you read it? The text of that review is so over the top I can't take it seriously:

What belies progression is that nothing is what it seems, and if it seems, it will soon unseam. The whole game is riddles wrapped in crimson, jiggly flesh ripe for pink misty explosion. In the first 10-minutes of Mikami’s magnum opus Detective Sebastian Castellanos will find himself as a hunk of meat waiting to be cleaved. He’ll slide into a vat of thick, coagulated blood soup with bobbing chunks of flesh. The walls will bleed and things that should be dead, aren’t. Booby-traps lace your escape routes and you’ll slip and slide on the rotting corpses of those who came before. Light only quickens your heart but fire, fire is your friend. Burn away the enemy; burn away the memories.

Hahaha what the fuck?

Sounds good know? Dude is a novelist!
 
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News Comments > Game Reviews
1. Re: Game Reviews Oct 14, 2014, 09:52 HorrorScope
 
Evil Within 10 out of 10, there ya go.  
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3709 Comments. 186 pages. Viewing page 2.
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