User comment history
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| News Comments > Morning Consolidation |
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| 7. |
Re: More Big Picture Details |
Apr 5, 2013, 11:01 |
HorrorScope |
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Undocumented Alien wrote on Apr 5, 2013, 10:55: “Electricity goes out too”
That's true, Fucktard, but people also have what we call "GENERATORS", you know, the devices that can generate electricity.
During both Hurricane Sandy and the Blizzard of 2013 (in the Northeast), my kids were playing games on the Wii like their was no weather issues at all outside. LOL that this is the comeback. Yeah that is important when the electricity goes out... Power up that generator so we can continue to play games! Top that with a hurricane being the problem. LOL yeah this all sounds really sane and important. Wow sometimes I think all those studies do have a point. |
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| News Comments > Morning Tech Bits |
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| 2. |
Re: More Big Picture Details |
Apr 5, 2013, 10:58 |
HorrorScope |
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Depends on how long you are looking at. Next week is the future. Pc will still be needed, if nothing else it is used to manage trillions of dollars world-wide every day?
Next year? Pc will still be here for the same reason the are today.
5 Years? Yep still here, I don't see companies financials running off cell phones yet.
10-20-50 years? Ok, that could come in question a bit more. Still not sure though. One could argue anything we have today could have no future this far out, who is to really know? It's a guess.
My guess is it is here and needed until it isn't. And I win nothing by predicting if it will be or won't be here. |
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| News Comments > Morning Consolidation |
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| 5. |
Re: More Big Picture Details |
Apr 5, 2013, 10:54 |
HorrorScope |
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A BigBoy - the first thing he should be livid about and can't believe is all the extra pounds on his frame.
And who couldn't put an axe to a 360? Don't we all have one of those near original one's that are bricked and well past warranty sitting around as an even failed door stop? Yeah I have no problem destroying that on camera, no loss here. |
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| News Comments > Morning Consolidation |
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| 4. |
Re: More Big Picture Details |
Apr 5, 2013, 10:50 |
HorrorScope |
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| And do you really think someone has to drop the 30 FPS is good enough, 60 FPS not needed on a next-gen console? I mean really, they want to open that can of warms before release of the new systems? Now the PS4 can't handle it, I thought it was a fucking super-computer. Better yet "The perfect PC" and already it can't do 60 FPS? WTF Houston? WTF. |
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| News Comments > Morning Consolidation |
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| 2. |
Re: More Big Picture Details |
Apr 5, 2013, 10:35 |
HorrorScope |
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I don't have an issue with always on as the average person here does.
But even if technically he is correct, the consumer or at least a large part of your vocal consumers hate it and they will bash your system to no end. You cannot have a PS4 that isn't and a 720 that is, the word of mouth will sway people to the PS4. To me that is what this asshat only needs to understand at this point. The technical part isn't the big one. |
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| News Comments > Neverwinter Open Beta This Month |
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| 17. |
Re: More Big Picture Details |
Apr 5, 2013, 10:29 |
HorrorScope |
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m0deth wrote on Apr 5, 2013, 10:17: Anyway, not too long ago I took a look at their site an noticed Perfect World was involved. After having some experience with some of their other games I realized this was just going to be a half-hearted attempt, with a serious cash grab pay to win structure to it's store. Yes and that Cryptic is on the record stating they can create a mmo super fast, like 18 months. They figure they can put pretty much anything into their cookie cutter engine and get it to go. NWO is a little different, it wasn't supposed to be a MMO, put as you say PWE got involved and well... that can't be. They need a way to get to the suckers with a lot of cash, opening their wallets to them.
And it's proven to some extent, look at those that are still putting out $200 and $260 for an account, some buying several on top of that, and now there is talk about multiboxing. All this monetary output on a pre-order for a FTP game. 40 million in America are said to have enough money to do as they please long-term. This is what FTP preys on. The rich and the poor, from real life, straight to game. |
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| News Comments > Evening Consolidation |
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| 19. |
Re: More Big Picture Details |
Apr 5, 2013, 10:19 |
HorrorScope |
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nin wrote on Apr 4, 2013, 23:15: I really enjoyed my 360 up until until the last dashboard redesign/ad blitz. I can't see going along with this...
I've read that line a million and one times over a thousand and one updates to the dashboard. There were people that couldn't stomach it several years ago now. I just like how people have clung to that at some point... "Was fun until that dashboard update....".
To the point, I don't think one can do it without the other doing it. If MS did, it will be short lived once they see their sales #'s aren't being hit. |
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| News Comments > Neverwinter Open Beta This Month |
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| 15. |
Re: More Big Picture Details |
Apr 5, 2013, 10:00 |
HorrorScope |
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WyldKat wrote on Apr 5, 2013, 01:31: I won't even get into the pay2win nature of the cash shop, or the nonsense with identification scrolls and how they are constantly needed and oh guess what, they're a cash shop purchase too. I wanted to say I don't disagree with you and you weren't too harsh.
The one thing I've argued with those that played NWO in beta was the need for ID Scrolls. I counter with you don't need that many because armor stats in this game are so trivial it hasn't mattered up through beta yet. You could go 10 levels to get barely a real stat different. Sure one may say 100 points in that or 200 points, that is all fine and dandy until you realize after the divisory math the real difference is 1 or 2 % between the two. But if you ID everything, there is literally no real stat difference between a level or two. It didn't take too long to figure that out and then the value of ID'ing everything. I just became more selective and then I had more than enough.
So there are two things to add to your complaints: -Armor Stats are pathetic
-Your look doesn't change much at all for those that like to have different looks or look different from others. And that is saying something for Cryptic. That was their claim to fame and if beta is indicative, then they even lowered their own overall bar.
For those that say "the combat is fun", it's less fun than Vindictus, C9 or Dragon's Nest, other games that play out like NWO, very linear story with action combat.
That said, I'll play it through once at some point, and if there is any hope it will be in the Foundry. This is their 3rd attempt at it. These user content systems sound great, but they are still in their young'n age. So far history shows there is too much crap content to wad through and very cookie cutter. I'm bullish long term of systems like this, but until it knocks my socks off, I'm not going to pre-claim it as "omg great!", why should I? Let it prove itself first, stop with the hype. I also think user content systems answer may not lie into giving everyone access to it, goes back to too much and too much crap. If say a company limited it to 200 users that they screen, know can do good work, a mmo could still have a lot of additional content a dev themselves can't do alone and the bar would simply be higher on the quality.
This comment was edited on Apr 5, 2013, 10:17. |
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| News Comments > Morning Consolidation |
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| 3. |
Re: More Big Picture Details |
Apr 4, 2013, 10:08 |
HorrorScope |
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720: "It's going to be connected. It's going to be social. It's going to be immersive. It's going to be interactive."
He also mentioned it's going to be hot, hopefully the good hot and not the other.
You wouldn't say. |
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| News Comments > LucasArts Closed |
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| 73. |
Re: More Big Picture Details |
Apr 3, 2013, 23:05 |
HorrorScope |
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Julio wrote on Apr 3, 2013, 18:21: George got his, and the rest get screwed. Not looking good for the future of the Star Wars IP. What are you talking about? As if the Star Wars IP was in good shape? The way I look at it, it was in the ground, even if Hello Kitty got a hold of it, it would have a better chance just because someone else will have a shot at it. L.A. failed the franchise in the end, big time. |
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| News Comments > Evening Legal Briefs |
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| 3. |
Re: More Big Picture Details |
Apr 3, 2013, 23:03 |
HorrorScope |
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Cutter wrote on Apr 3, 2013, 22:47: Why wouldn't you just tell your employer you don't do social media? Most people still don't.
Or better yet. Go fuck yourself and San Diego!
Fuckin fire me or not, but you ain't my guardian. |
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| News Comments > Evening Metaverse |
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| 6. |
Re: More Big Picture Details |
Apr 3, 2013, 23:01 |
HorrorScope |
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| Wait what happened to casual social gaming? Now they are just another online gambling site? What planners they must have. |
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| News Comments > LucasArts Closed |
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| 58. |
Re: More Big Picture Details |
Apr 3, 2013, 17:45 |
HorrorScope |
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| Mixed, as said they haven't done crap lately. But then the corporate side of it... We don't want our guys doing it, we want cheaper, no beni contractors doing it. In fact in the end we only want the top 3 execs at Disney to be employees, the rest of you contractors with no rights/bennis at all. Pharaoh wins! |
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| News Comments > Morning Interviews |
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| 22. |
Re: More Big Picture Details |
Apr 3, 2013, 12:22 |
HorrorScope |
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Ratty wrote on Apr 3, 2013, 11:50: I just wonder how long it will take for us to reap the benefits. As soon as the first next gen software uses more then 32 bit can handle in memory and is ported to a PC. Whatever that day is.
To the person above going off about 32 vs 64 and speed. I'm not sure many here think it is a speed thing. We just want to be able to address much more ram at once and/or not have our games limited to 512meg or ram because the last gen consoles were.
If Rein wanted to tell the whole story he could have mentioned. Ps4 is great and it will also allow pc's to move to the next level to. As games will not be able to take advantage of their 64 bit O/S. |
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| News Comments > Morning Interviews |
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| 15. |
Re: More Big Picture Details |
Apr 3, 2013, 11:17 |
HorrorScope |
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Ratty wrote on Apr 3, 2013, 10:38:
HorrorScope wrote on Apr 3, 2013, 09:56: I like how he focuses on 32 Bit Windows limitations as the big difference between the PC and PS4:
A. Most of us can go beyond that now but have been held back because of console memory limits.
B. Those that don't have 64 bit windows, will upgrade when truly needed.
He mentions most pc's are still 32 bit, I thought Win7-64 is now the dominant gaming o/s, no? I hope he's not being stupid counting all pc's in existence as 99% of those are made for gaming. Actually, despite my skepticism when clicking the link (to see what Sony ass kissing thing Epic had to say), the memory limit is a good point. I hadn't thought about it before. It will be interesting to see how long it will take before 64-bit OSes will be required. And until then will 32-bit OSes be the lowest common denominator that limit games for a change? Will games released after the new console releases not be made for PCs because the number of 64-bit systems is still too small to be profitable? Steam Hardware survey lists 64-bit Windows 7 at 55% so I'm guessing that won't be the case. Also we have yet to see what the new XBox will bring to the party, I disagree, the consoles has been the biggest limiter recently. The gaming population has and the rest will move to 64 bit happily when required. I do see consoles with 8 gig of ram a huge win for pc games and have said so a dozen times. I have no need for a console, but raising their standards raises ours. Using 32 bit windows as a limiter and a pc fault, to me isn't the reality of it now.
No the 64 bit hardcore market will not be too small, it will be nearly the same size it is now, mixed. Enough people wait for a reason to have to upgrade, this will be the last point to push the remainders over. |
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| News Comments > Morning Interviews |
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| 9. |
Re: More Big Picture Details |
Apr 3, 2013, 09:56 |
HorrorScope |
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I like how he focuses on 32 Bit Windows limitations as the big difference between the PC and PS4:
A. Most of us can go beyond that now but have been held back because of console memory limits.
B. Those that don't have 64 bit windows, will upgrade when truly needed.
He mentions most pc's are still 32 bit, I thought Win7-64 is now the dominant gaming o/s, no? I hope he's not being stupid counting all pc's in existence as 99% of those are made for gaming. |
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| News Comments > Torchlight II Patch Adds Editor; Steamworks |
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| 31. |
Re: More Big Picture Details |
Apr 2, 2013, 17:18 |
HorrorScope |
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| Put mods another way... I have no clue if I am going to like Elder Scrolls Online, because the lord knows I have no idea how vanilla Skyrim, Oblivion and Morrorwind play like, in fact I modded them quickly to make them much better. Most to make it more difficult and realistic. |
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| News Comments > Torchlight II Patch Adds Editor; Steamworks |
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| 30. |
Re: More Big Picture Details |
Apr 2, 2013, 17:15 |
HorrorScope |
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Optional nickname wrote on Apr 2, 2013, 10:21: I mean, to people enjoy modding so that they can simply press X and have the whole 20 screens of monsters around them just vanish? Perhaps I am misunderstanding modding, and just think of it as a spoiler cheat cartridge. Put it this way, I read this and the first thing I thought was... It would be good to go into the numbers and make the game more difficult and balance the powers, some up and some down. TL2, there were powers way too powerful that made choosing something else a no-brainer not to. It could use a good dose of proper balancing. |
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| News Comments > Saturday Interviews |
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| 19. |
Re: More Big Picture Details |
Mar 31, 2013, 13:49 |
HorrorScope |
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ASeven wrote on Mar 30, 2013, 22:00: Dragon's Age 2 main flaw is that it exists. Best thing going for Bioware games now is Frostbite... by a long margin. Now I'm excited to see what they do. |
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1383 Comments. 70 pages. Viewing page 9.
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