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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 4985 (Master)
User ID 17232
 
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News Comments > Oculus Rift Controller & Xbox Partnership Announced
15. Re: Oculus Rift Controller & Xbox Partnership Announced Jun 11, 2015, 19:57 HorrorScope
 
First video from link below, if this is what is considered a standard VR experience, then yah good luck. To me it has to work as a sitting unit w/mouse for it to gain the market share. What is shown there could be cool, but wouldn't be something I'd do for long and seems niche out the yang. If there is a woozy factor with sitting and mouse, someone needs to figure it out. I'm not looking for the total sci-fi VR experience, just a really immersive visual.

Whack Control
I hope she doesn't dislocate her elbow...


I laugh a little more inside each day thinking what if Oculus only had the Kickstarter money?
 
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News Comments > Oculus Rift Controller & Xbox Partnership Announced
14. Re: Oculus Rift Controller & Xbox Partnership Announced Jun 11, 2015, 19:53 HorrorScope
 
jdreyer wrote on Jun 11, 2015, 19:46:
Win 10 is free only if you're running Win 7 or above.

Oh you mean most everyone that calls pc gaming home.
 
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News Comments > Oculus Rift Controller & Xbox Partnership Announced
1. Re: Oculus Rift Controller & Xbox Partnership Announced Jun 11, 2015, 18:46 HorrorScope
 
I'm going to start leaning Cutter's way if they try to push a fucking gamepad on us, VR or no VR if they don't get the point a lot of people are on a PC for input reasons, I don't know when they will.

So now the costs goes up because they are forcing a xbone pad on you, first I have one, second I don't want another.

I don't want a ms xbone one anything.

 
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News Comments > Evening Tech Bits
2. Re: Evening Tech Bits Jun 10, 2015, 21:47 HorrorScope
 
I don't know never tried one and when I do, will that be a good one?  
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News Comments > Op Ed
3. Re: Op Ed Jun 10, 2015, 11:13 HorrorScope
 
Verno wrote on Jun 10, 2015, 10:56:
The mediocre compensation and long hours make it a revolving door industry, you seek management positions quickly or you get GTFO. Unfortunately they have a never ending supply of hopeful young workers to fill the ranks, people who don't have families yet.

And that is why there isn't a continuous build of a game into something great, see EA's yearly releases. New people leading them all the time, inconsistent results.

My youngest is all steam ahead into the gaming job world, I've been warning him for a good 10 years, my requirement, be prepared for something else after gaming. And as I say to him and the internet, you can take your skills to the business world, for more pay, less hours and security. There is no benefit to making a corporate game other than to say "I worked on _______" to anyone that cares. That best be worth a really lot to you.
 
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News Comments > Chris Avellone Leaves Obsidian
16. Re: Chris Avellone Leaves Obsidian Jun 9, 2015, 13:58 HorrorScope
 
I liked PoE, suffering from what all the others have issues with, balance at release. It has become better, the pause after every skill used was in a patch and a godsend to pause based games, totally fixes them for me. As good as the IE's for me, actually better the mechanics are better.  
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News Comments > Resident Evil 0 Trailer
2. Re: Resident Evil 0 Trailer Jun 8, 2015, 23:02 HorrorScope
 
I don't even care that I don't know what in the fuck Resident Evil Zero even means.  
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News Comments > Indie Developers on Steam Refunds
55. Re: Indie Developers on Steam Refunds Jun 8, 2015, 23:02 HorrorScope
 
jdreyer wrote on Jun 8, 2015, 22:22:
I heard that if you've played less than two hours, Steam is refunding even if you've owned it for more than 14 days. Not sure how long that's going to last.

Right because if that were the case, now it gets into your library you've never played yet. For some that can be extensive.
 
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News Comments > Indie Developers on Steam Refunds
53. Re: Indie Developers on Steam Refunds Jun 8, 2015, 21:51 HorrorScope
 
saluk wrote on Jun 8, 2015, 19:35:
Let's do the right thing by consumers, get some data, and then actually adjust the policy based on what actually happens in the real world rather than making giant assumptions and freaking out.

For sure. If it is baaad, they will adjust it. Like duh.
 
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News Comments > Op Ed
43. Re: Op Ed Jun 8, 2015, 21:31 HorrorScope
 
Verno wrote on Jun 8, 2015, 15:49:
Backwards compatibility is generally better on the PC,

IMO it is superior, however it is true there are somethings from history that you can't play. But it is easily as good as it gets, not that you are arguing this, but to whatever putz would.
 
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News Comments > Op Ed
42. Re: Op Ed Jun 8, 2015, 21:27 HorrorScope
 
Verno wrote on Jun 8, 2015, 14:12:
The problem with SteamOS is more that yeah it can play a bunch of things but you can also just use Steam with Windows and play everything. It's intended for the living room market where Windows as a UI doesn't make a lot of sense. Valve is seeing a lot of potential markets so they're throwing stuff at the wall hoping something will stick, they have a pretty good track record at doing so.

Agreed, but they could have made their own OEM Windows version of steam and have it so perhaps you can get to the rest of windows still, but have it boot up to the Steam Big Picture Interface in full. But right, why have a limited linux version when you can have platform that has everything?
 
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News Comments > Indie Developers on Steam Refunds
31. Re: Indie Developers on Steam Refunds Jun 8, 2015, 13:24 HorrorScope
 
HoSpanky wrote on Jun 8, 2015, 13:18:
You guys sit here saying "no one would play thru a good game and return it anyway", apparently having never met The Human Race.

Give us a list of names here that said no one?

There are companies that make bank and return policies way past 14 days/2 hours.
 
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News Comments > Amazon's Big PC Game Ambitions
30. Re: Amazon's Big PC Game Ambitions Jun 8, 2015, 13:14 HorrorScope
 
gravity wrote on Jun 8, 2015, 09:39:
HorrorScope wrote on Jun 8, 2015, 00:05:
No they do not profit like that and it's been really hit and miss lately.

Last 5 net incomes: http://www.wikinvest.com/stock/Amazon.com_%28AMZN%29/Data/Income_Statement

WHOA! Horror, what's with that 'Other Income' in 2015? -5.65 BILLION!? I see their Operating Income, as well being in the opposite direction... but what's with the huge shift from the previous four quarters?!

Looks like it is how they reported costs. When did they write off the Amazon phone losses? But notice R&D/SG&A costs are zero or way down in '15 vs previous years, note Other Income went straight south in '15 with barely an end. But add those the 3 together and total costs are more in line q2q/yoy.

LoL has ~ a billion in sales yearly, not sure profits are public, but I'd have to think those are many hundred million per year. Amazon -300 million over past year. So as I mentioned you could have one game, one game, out-do the entirety of Amazon P&L wise. Now take out everything else Amazon and just talk warehouse/eCommerce as I stated, also known as their less profitable stuff even though that is what what they are known for... it's pretty funny to me any way.

This comment was edited on Jun 8, 2015, 13:20.
 
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News Comments > Op Ed
16. Re: Op Ed Jun 8, 2015, 12:45 HorrorScope
 
descender wrote on Jun 8, 2015, 12:41:
This entire article is really stupid. There are literally thousands of SteamOS compatible games on Steam right now. Of the 10 "most played" games on Steam, 7 of them are SteamOS compatible.

What console has a library of over a thousand games that is still constantly being expanded and updated?
What console has the ability to install 3rd party games?
What console has the ability to be upgraded in the event that they are not powerful enough to run SteamVR hardware?

Only the SteamBox.

I agree with this, the long game blows consoles out of the water. 100% compatible, forever. Upgraded hardware purchasable when you like. Consoles really do need to make this move already. That said, I'd just rather have a win version of a steam box, even if it were just for playing games, that way you get everything.
 
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News Comments > Indie Developers on Steam Refunds
28. Re: Indie Developers on Steam Refunds Jun 8, 2015, 12:34 HorrorScope
 
Atomic wrote on Jun 8, 2015, 12:32:
When are developers going to stop expecting the worst from their customers? First piracy, and now this.

Yes, there are people that will steal your game. Yes, there are people that will abuse a refund policy. Suck it up. Spend your energy and talents on providing value to the people that want to give you their money.

Bottom line is this and many companies still make meelions with them. Piracy being a much lower action, but shouldn't be afraid of refunds.
 
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News Comments > Morning Tech Bits
3. Re: Morning Tech Bits Jun 8, 2015, 12:33 HorrorScope
 
Bout time, hope it's not a lie. Don't lie.  
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News Comments > Op Ed
9. Re: Op Ed Jun 8, 2015, 11:54 HorrorScope
 
Are there still going to be options for these units to be ordered with Windows?  
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News Comments > Indie Developers on Steam Refunds
19. Re: Indie Developers on Steam Refunds Jun 8, 2015, 11:37 HorrorScope
 
Lets play it out and see. Plenty of businesses in general part of their sell is a great return policy, which some may abuse but far from all and they make bank overall.  
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News Comments > Amazon's Big PC Game Ambitions
28. Re: Amazon's Big PC Game Ambitions Jun 8, 2015, 00:05 HorrorScope
 
MoreLuckThanSkill wrote on Jun 7, 2015, 11:04:
HorrorScope wrote on Jun 7, 2015, 10:46:
Funny thought, think if they were able to create something as big as COD or a LOL, that product alone would make more profit than their entire Online Sales enterprise. Millions of people buy millions of things and one game alone could be more profitable then all of that.

What? No. They make billions annually from their regular sales. Odds of them getting a multi billion dollar game title on their first attempt = astronomically low.


No they do not profit like that and it's been really hit and miss lately.

Last 5 net incomes: http://www.wikinvest.com/stock/Amazon.com_%28AMZN%29/Data/Income_Statement
 
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News Comments > Steam Top 10
28. Re: Steam Top 10 Jun 7, 2015, 23:57 HorrorScope
 
harlock wrote on Jun 7, 2015, 23:31:
makes me wonder which AAA house is gonna be first to jump on the bandwagon

Wasn't Sony the first prior to the sale?
 
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4985 Comments. 250 pages. Viewing page 8.
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