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User information for HorrorScope

Real Name HorrorScope   
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Nickname HorrorScope
Email Concealed by request
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Homepage http://
Signed On May 28, 2003, 23:35
Total Comments 4189 (Master)
User ID 17232
 
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News Comments > Steam Top 10
18. Re: Steam Top 10 Jan 25, 2015, 17:16 HorrorScope
 
JohnBirshire wrote on Jan 25, 2015, 12:09:
I bought H1Z1 because I was so desperate to play a DayZ game that didn't have an atrocious interface. The game is much smoother, but the only thing there is to do is walk around and open empty container after empty container. I've looted well over 500+ things, and all I have to show for it is a couple pair of goggles.

How frickin hard is it to make this type of game that doesn't suck?! Every other genre has games that don't suck, but this genre can't manage a single one.

Working as designed. 500 points at a pop will let you sniff loot.

 
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News Comments > Star Citizen at $70M; New Arena Commander Patch
20. Re: Star Citizen at $70M; New Arena Commander Patch Jan 25, 2015, 11:32 HorrorScope
 
Slashman wrote on Jan 25, 2015, 10:16:
Sugarman wrote on Jan 25, 2015, 07:54:
This used to be a fun gaming news site, but a few of you are trying your best to turn it into reddit or 4chan. I'd like to keep BluesNews as it is/was, that is why I've came here for so long, and I doubt I'm the only one who thinks this way. I didn't post this to hurt your feelings, make you look bad, or call down the wrath of righteous reply posts, I posted this because you're being a douchebag, quit being a douchebag.

What the hell are you actually talking about? This site has always had people who really like something and say it and people who really hate something and say it. And then inevitably there is debate back and forth.

SC keeps getting headlines. It will keep getting comments from both sides of the fence. That's how forums generally work. It doesn't even happen in every thread. But SC is pretty much unprecedented in gaming history. You really think people are going to stop making comments about it either way?

My suggestion is to grow up and learn to accept differing opinions. Read the headlines and follow the links to the original source if you don't want to read the debate over the game.

One thing that has changed, you go far enough back it was more amazement in our replies. GFX were always one-upping, game play still fresh. We are jaded only because it has become stagnant to a point and our spirits want more. That is why many hope for VR, for the new fix, the new happy days of new things being given to us.
 
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News Comments > Guild Wars 2: Heart of Thorns Expansion Announced
30. Re: Guild Wars 2: Heart of Thorns Expansion Announced Jan 25, 2015, 11:17 HorrorScope
 
Warskull wrote on Jan 25, 2015, 10:55:
loomy wrote on Jan 25, 2015, 10:41:
I wish I liked this game. To me it is everything Guild Wars was meant to NOT be. They sold out to NCSoft to chase WOW.

They didn't sell out. They got poached, very hard. A bunch of the key people behind GW1 left Arena.net and got jobs elsewhere. They lost all their founders (who invented B.net), they lost key developres (one of which was the lead dev on Starcraft), and they lost a lot of great talent that they brought up.

During GW1 Arena.net probably had the most talented dev in team out of any MMO out there... by a long shot. NCSoft made some big mistakes promoting people to executive positions that wanted to make games (because they hit the top of the game dev scale.) Those people got bored, left the company, founded new ones, and took all their highly talented friends with them.

This is the real reason MMOs have such a hard time making sequels. The gap between games is massive and the people who made the originally successful MMO become a hot item. Someone offers them a lot of money to work somewhere else. Most companies aren't down with giving gigantic raises, so the employees leave for their new company.

So while the company logo says "Arena.Net" it isn't really the Arena.net that made Guild Wars 1. It is basically a new company on the inside.

That is what happened to GW's and what happens in this industry and many others. GW2 has some nice traits, some perhaps even best of bread, but the sum of its whole fell short to me.

But yes spot on. Moral=Never pay your good guys more, they'll do better competing against you.

Madden is a total example of this as well.
 
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News Comments > Guild Wars 2: Heart of Thorns Expansion Announced
3. Re: Guild Wars 2: Heart of Thorns Expansion Announced Jan 24, 2015, 14:36 HorrorScope
 
Wonder what they are going to charge for this?

The game got somethings really right for me, but also many things, too many overall not right for me and I doubt they will fix, it is just what it is.

Too many changes at high level management between GW1 and GW2 and to me showed. GW2 didn't live up to my expectations.
 
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News Comments > DayZ Early Access Sells 3M
6. Re: DayZ Early Access Sells 3M Jan 24, 2015, 14:32 HorrorScope
 
So all those times near or at the top of the Steam top 10, has equaled 3 million for them, so yes there still are a lot of people that don't have it. For when that time comes.  
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News Comments > Void Destroyer Released
12. Re: Void Destroyer Released Jan 24, 2015, 12:59 HorrorScope
 
That looks a lot more like the ED trailer. Interesting, ship jumping seems cool.  
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News Comments > Evening Crowdfunding Roundup
19. Re: Evening Crowdfunding Roundup Jan 24, 2015, 12:54 HorrorScope
 
Where ever you stand on the subject, I like it overall, educate what you buy into. This is a decline in anyone's book:

MCV can reveal that just $29m was pledged towards video game-related projects in 2014. This is half of the $58m total pledged in 2013.
 
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News Comments > Dying Light Disc Release Plans; Be The Zombie Mode is Free
14. Re: Dying Light Disc Release Plans; Be The Zombie Mode is Free Jan 23, 2015, 14:04 HorrorScope
 
jacobvandy wrote on Jan 23, 2015, 13:49:
Slick wrote on Jan 23, 2015, 12:16:
so wait, anyone can "be the zombie" for free, and basically populate a paid players game who get to play as humans? is this what's going on here? (totally didn't watch the video)

No... It's a PVP mode that was announced a while back to be a pre-order bonus DLC. Now they've decided to include it with every copy. I've never heard of anything like what you described; I'm fairly sure they'd be making a bigger deal of it if that's what it was.

PvP only, take everything I said back good in terms of what they are doing then, even though I'm big on the idea of people joining to morph into AI enimies and taking control.
 
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News Comments > Dying Light Disc Release Plans; Be The Zombie Mode is Free
11. Re: Dying Light Disc Release Plans; Be The Zombie Mode is Free Jan 23, 2015, 13:23 HorrorScope
 
I think this is a great idea, not saying it is perfect setup in this game, but the overall idea. This is what one of the original specs for Unreal was to have way way back.

But I've always thought of a future like this and would be a great MMO Instance one as well, City of Heroes always struck me as one this would have worked with. Spawn into and control the baddies, much fresher challenge.

It does sound like anyone can invade your server "at night" I assume. Not sure if there is an option on the main game side to not allow that.

Now in this case you enter as a "Predator" type being, Zombie. More like Superhero Zombie, perhaps cool. But there are other variations like just spawn into any live zombie at any time and that zombie now has human intelligence vs ai, no special attacks. That is another way to spin this feature in a game.

I like the idea, because it brings a new idea that could really be great in a lot of games. Sort ok like bullet time, sort of like Nemisis. These are seeds to show other games something new and fresh.

Could be killer for Dying Light.
 
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News Comments > Morning Tech Bits
8. Re: Morning Tech Bits Jan 23, 2015, 10:05 HorrorScope
 
Bundy wrote on Jan 23, 2015, 09:32:
Verno wrote on Jan 23, 2015, 09:29:
Molyneux warns Microsoft: Don't overpromise on HoloLens.

Literally zero introspection or shame in that guy.

Thanks for Milo Peter!

I'm not sure if Molyneux is oblivious, sincere or just trolling us, and laughing his ass off.

I think he has a condition of some sorts. He is right though in this case, the video unless it can do it, don't pay animators to fake things that is conceivably possible but no one will ever do, because it is also crazy complicated and never done before. To sell the product as put on your goggles, and watch a animated figure out of now where just start playing a game on your furniture in perfect resolution and animation. Yeah, shit like that just happens!

In the fool me once rule... any of me falling for this at this point, is totally a "shame on me". MS never, never learns. If the got something cool, the product will sell itself on whatever it can immediately do.

SEEECRET!
 
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News Comments > GeForce 960 Launched; New Dying Light GeForce Drivers
9. Re: GeForce 960 Launched; New Dying Light GeForce Drivers Jan 22, 2015, 22:21 HorrorScope
 
Yeah this is weird, they have plenty of room (~50%) between a 760 and 970 for the 960 to fall into and it is basically a 760 performance wise, cooler/less power, even though the 760 was good already there.

It is cheaper than normal at $200, but only a 2 gig 128-bit memory bus, hmmm...

Maybe there is a 960ti in the future.
 
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News Comments > Game of Thrones Episode 2 Next Month
3. Re: Game of Thrones Episode 2 Next Month Jan 22, 2015, 20:14 HorrorScope
 
Season or entire product life?  
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News Comments > Evening Tech Bits
16. Re: Evening Tech Bits Jan 22, 2015, 20:13 HorrorScope
 
Creston wrote on Jan 22, 2015, 13:02:
HorrorScope wrote on Jan 22, 2015, 10:18:
It's not in early stages since it will be released this fall.

Is that what they actually said? I think they said that it would be released in Windows 10's cycle, not necessarily at Win10's release.

Yes, it made me take notice immediately. But searching the net, I'm finding "no announcement", bad report imo.
 
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News Comments > Morning Tech Bits
6. Re: Morning Tech Bits Jan 22, 2015, 20:10 HorrorScope
 
Milo? Where are you?  
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News Comments > GeForce 960 Launched; New Dying Light GeForce Drivers
6. Re: GeForce 960 Launched; New Dying Light GeForce Drivers Jan 22, 2015, 19:52 HorrorScope
 
That is one of the poorest releases I've seen in quite a while.

The 760 beats it in some benches and in specs, it beats it in many ways.

Shocked.
 
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News Comments > Evening Metaverse
1. Re: Evening Metaverse Jan 22, 2015, 19:42 HorrorScope
 
Well it was from the guy that you Facemash so you all get what you deserve.  
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News Comments > Evening Mobilization
1. Re: Evening Mobilization Jan 22, 2015, 19:29 HorrorScope
 
MS if they cared, perhaps about putting a few mil down on a time exclusive game, share that money with devs to bring over some needed apps. But I'm not sure if they really care about mobile, if they do, they are even dumber in that market. Who runs that place?  
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News Comments > Evening Tech Bits
13. Re: Evening Tech Bits Jan 22, 2015, 10:18 HorrorScope
 
Bundy wrote on Jan 22, 2015, 00:34:
Well a bunch of tech journalists did get to play with it. Their first impressions are all over the internet. It's still in it's early stages but there are working prototypes. I think this is further along than you suspect.

It looks like it still needs to be miniaturized a great deal and the viewing angle could be a lot wider.

It's not in early stages since it will be released this fall. What the source on TV said, reading a little more above, perhaps they are confused then with Dev Kits in the fall.

Just don't see how you can put on glasses and the cartoon characters can just appear and use your furniture as Mario's super world. Just seems so far ahead of anything I've seen previously (Milo), that I have to think they are over-promising/under-delivering again. And if the tech is cool, they shouldn't do it to it like that.

Or they are trying to blur lines with the Oculus coming and they are hoping to get everyone thinking it all sucks, I dunno.

This comment was edited on Jan 22, 2015, 10:30.
 
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News Comments > Roberts: Star Citizen Will "Probably" Pass $100M; Release Schedule Expanded
14. Re: Roberts: Star Citizen Will Jan 22, 2015, 10:10 HorrorScope
 
Well we got some updated dates to measure against. We'll see.  
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News Comments > Evening Tech Bits
5. Re: Evening Tech Bits Jan 21, 2015, 23:55 HorrorScope
 
I want to see a character come to life and bounce off my couch and coffee table like that. I believe it will happen just like that, just like how Milo was so smart. My guess the cloud is powering it.

Monkeys Flying out of asses

They've been working on it for years... SEEEEECRETLY!

Not no more.

This comment was edited on Jan 22, 2015, 00:00.
 
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4189 Comments. 210 pages. Viewing page 1.
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