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User information for Wookiestick

Real Name Wookiestick   
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Nickname Wookiestick
Email Concealed by request - Send Mail
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Homepage None given.
Signed On May 13, 2003, 03:42
Total Comments 146 (Novice)
User ID 17031
 
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News Comments > Black Ops 2 Rumor
20. Re: Black Ops 2 Rumor Feb 19, 2012, 16:43 Wookiestick
 
I'll save 60 dollars for something else, thanks.  
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News Comments > Assassin's Creed 3 in October
3. Re: Assassin's Creed 3 in October Feb 15, 2012, 23:06 Wookiestick
 
Call of Assassin's Creed: American Revolutionary War 2  
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News Comments > Half-Life 3 Clue?
16. Re: Half-Life 3 Clue? Jan 5, 2012, 19:49 Wookiestick
 
Mordecai Walfish wrote on Jan 5, 2012, 19:08:

All this talk about clues is giving me a massive clue right now

Really? I'm getting a raging clue, too. Let's go follow it.
 
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News Comments > Epic's Fortnite Announced
13. Re: Epic's Fortnite Announced Dec 11, 2011, 19:23 Wookiestick
 
Whether it's copied or not, if they can make it fun I am totally game.  
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News Comments > More on DOOM 3 Source Release
6. Re: More on DOOM 3 Source Release Nov 16, 2011, 14:39 Wookiestick
 
To be honost I dislike Creative Labs as a company. They have a griphold on the soundcard market with EAX (though some companies have reverse engineered it with limited success)-- and yet continue to release overpriced mediocre sound cards. They update their drivers maybe once every 2 years (if at all). I recently bought an ASUS XONAR DX soundcard and I love it for sound editing, though it only supports up to EAX 2.0.
After the aggressive affair with cock-blocking id with Doom 3's shadow technique (on a patent Creative made a decade before hardware was even capable of running said method), I find their reputation to be a crappy taste in my mouth.
 
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News Comments > Hardware Reviews
8. Re: Sandy Bridge Nov 14, 2011, 17:22 Wookiestick
 
Sandy Bridge is this hot little number down in reception--man, I would love to tap that.  
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News Comments > Midday Consolidation
1. Re: Midday Consolidation Sep 30, 2011, 16:25 Wookiestick
 
"The Extreme Sale!
Extreme as the diarrhea running down my leg right now!"
 
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News Comments > Half-Life 2 Buggy in Steam Renegade Ops
2. Half-Life 2 Buggy in Steam Renegade Ops Sep 26, 2011, 13:34 Wookiestick
 
Derp! for a second I misread this that HL2 was "buggy" in Steam.  
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News Comments > Ships Ahoy - Dead Island; Patch Coming; Steam has an Xbox Build?
24. Re: Dead Island is L4D3 (?) Sep 6, 2011, 11:43 Wookiestick
 
Verno wrote on Sep 6, 2011, 11:32:

That is total nonsense man, like literally utter bollocks. No one in their right mind would spend millions buying up an IP for a popular game franchise then decide to not use it. Valve would probably never sell it to anyone but Turtle Rock anyway. I could maybe see Valve getting Techland to make L4D3 externally but even that's kind of dubious.

When I confronted him with almost verbatim what you said, his response was "I'm only repeating what the developer told me."

I am not disputing your statement, Verno.
 
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News Comments > Ships Ahoy - Dead Island; Patch Coming; Steam has an Xbox Build?
18. Dead Island is L4D3 (?) Sep 6, 2011, 11:29 Wookiestick
 
A guy I know swears up and down that he went to PAX Dev 2011 convention and that one of the devs for Dead Island said that Techland contracted out/bought out the rights for Left 4 Dead 3. Dead Island was going to be Left 4 Dead 3 but throughout the development it changed so much that they renamed it Dead Island. I realize this is kind of a dubious statement to make but I can't give out the name of this guy out of fear of reprisal inside the industry (for him).  
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News Comments > Stephen Merchant Not Eager to Reprise Portal 2 Experience
1. Re: Stephen Merchant Not Eager to Reprise Portal 2 Experience Aug 30, 2011, 20:55 Wookiestick
 
.....
puh-lease.
Let's have this guy do a blue collar job and see which is worse.
I would love to get paid as a voice actor.
 
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News Comments > No GFWL for Batman: Arkham City?
5. Re: No GFWL for Batman: Arkham City? Aug 27, 2011, 16:18 Wookiestick
 
Rhett wrote on Aug 27, 2011, 15:59:
Online matchmaking? Where did I miss the inclusion of multiplayer?
The first one had time trial scoreboards. You could do certain events in the game and earn so many points in so much time. It was then posted to competitive leaderboards.
 
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News Comments > GFW and Xbox.com Marketplaces Merging
39. Re: GFW and Xbox.com Marketplaces Merging Jul 1, 2011, 22:18 Wookiestick
 
This is like the parents of a normal 8 year old kid forcing him to play with an unpopular kid to make the awkward kid feel better.  
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News Comments > Out of the Blue
18. Re: Out of the Blue Jun 29, 2011, 20:26 Wookiestick
 
Jabba the Hutt is a hermaphrodite, Blue.

-= does the Wayne's World flashback thing =-
Didlyoop Didlyoop
 
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News Comments > Out of the Blue
11. Re: Donkey Semen Jun 23, 2011, 15:02 Wookiestick
 
+1 Darkplaces
The Quakeone forums have some good how-to's on getting quake to look the best.
 
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News Comments > More on Arkham City's Robin
1. Re: More on Arkham City's Robin Jun 21, 2011, 11:11 Wookiestick
 
Kinda digging the skinhead look for Robin.  
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News Comments > id Happy to be Done with Engine Licensing
3. Re: Evening Consolidation Jun 8, 2011, 21:31 Wookiestick
 
Well, there was a big difference in how many Quake engine licenses were sold versus how many Doom 3 engine licenses were sold.  
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News Comments > Duke Nukem Forever Demo
56. Re: Duke Nukem Forever Demo Jun 3, 2011, 17:40 Wookiestick
 
Man....
I really wanted this to be awesome.
Instead it was, at best, mediocre with a couple of style over substance moments.
Level of interaction was above average, but nothing to write home about.
The graphics are slighly dated, but I can forgive it. I knew before this came out it wasn't going to be cutting edge.
The pigs cops were fast moving but kind of bland. Duke one liners kind of made up for it.
The cave vermin were just small, annoying, and uninspiring. I hate to draw comparisons but it was kind of like robot frogs from Daikatana. Luckily they were only a small part of a small demo.
Weapons are ok. Monster squishing with shrink ray was just missing something solid about it. Lack of crunch and lack of gratification. Shotgun, sniper rifle, ripper machine gun are pretty much pulled from Duke3d-- totally late 90s FPS feel.
Design is oddly early 2000s shooter style with a few modern implements such as the Halo/CoD style ego health. I know some people are hating on this but honestly I don't wanna waste gameplay time hunting down health packs. 2 weapons at a time seemed kinda silly given the game's retro design but I can dig it.
At the end of the demo I really felt a pang of "that's it?". There were moments early on in the demo where I felt some nostaglia but the second half my interest totally dipped.
I am hoping the full game offers a broader design from the small fork sized bite I just ate. Maybe these were just the peas, and the meat is to come. I hope.
 
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News Comments > GameStop Honoring DNF Preorders
10. Re: GameStop Honoring DNF Preorders May 30, 2011, 18:42 Wookiestick
 
Reminds me of this question I asked in 2006.
 
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News Comments > Dead Island Trailer
2. Re: Dead Island Trailer May 30, 2011, 10:33 Wookiestick
 
I was a little underwhelmed for the first 5 minutes, but once I saw that it has RPG aspects like monster levels and statistical modifiers I decided I want this game.
I am spoiled by fast paced undead shooters like Left 4 Dead, but I see a lot of perks sitting through the whole video.
 
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146 Comments. 8 pages. Viewing page 3.
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