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User information for Wookiestick

Real Name Wookiestick   
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Nickname Wookiestick
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Signed On May 13, 2003, 03:42
Total Comments 161 (Novice)
User ID 17031
 
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News Comments > Batman: Arkham Knight Interim Patch
10. Re: Batman: Arkham Knight Interim Patch Sep 4, 2015, 14:19 Wookiestick
 
As long as we're on a role, let's continue the pay it forward ad-libbed comments.
"Warner brothers has..."
 
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News Comments > Leaked Beta Arkham Knight Patch Shows Improvements
7. Re: Leaked Beta Arkham Knight Patch Shows Improvements Sep 3, 2015, 22:31 Wookiestick
 
It's now officially released and available to download.  
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News Comments > etc., etc.
9. Blood CM Aug 29, 2015, 09:40 Wookiestick
 
The Blood CM is a Blood total conversion (TC) of Monolith's 1997 shooter on the eduke32 port of the Duke Nukem 3D source code. While it is true that there are DOSbox playable Blood games out there, they still inherit all the limitations of s 25-30 year old OS that it's designed to run on. The game is not really designed to play past 800 by 600 without either getting extreme slow down and/or graphical artifacts. Blood CM supports more modern conveniences like in-game key remapping (mouse, KB, and joystick controller) and high resolutions.
It is not based on the Blood source code as the IP is in open source hell despite Jason Hall wanting it released to the public. A bankrupt Atari holds the rights to it and refuses to relinquish it without a disproportionate amount of money for it (million(?s) according to Devolver Digital). For this reason the monster AI and game behavior is not perfect to the original game, but it comes quite close to it that you won't notice it unless you're a humongous Blood fan. As Blood itself is based on a modified version of Duke 3d's source code, this TC is a lot of fun and faithful if not a carbon copy of the original game.

This comment was edited on Aug 29, 2015, 09:59.
 
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News Comments > Dying Light Trailer Shows Past & Future New Content
4. Re: Dying Light Trailer Shows Past & Future New Content Jul 23, 2015, 12:18 Wookiestick
 
Got the Xbone version on sale last week on Gamefly for 20 bucks. Waiting for the season pas to go on sale.

This comment was edited on Jul 23, 2015, 17:00.
 
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News Comments > MS: Windows 10 "Best" OS Ever Created for Gamers
47. Re: MS: Windows 10 Jan 16, 2015, 14:11 Wookiestick
 
-= half hearted lazy hand-job motion =-  
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News Comments > Devolver Asks About Seaman Remake
3. Re: Devolver Asks About Seaman Remake Jan 5, 2015, 13:13 Wookiestick
 
https://www.youtube.com/watch?v=wYkq037wPoE  
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News Comments > Out of the Blue
11. Re: Out of the Blue Nov 16, 2014, 21:29 Wookiestick
 
HL2 was/is great, imo.
I do a play-through every 2-4 years. Even though I have the PC version from the 2004 ATI bundle coupon (remember that?!), I am currently playing it on Xbox 360 for the silly gamerscore achievements. The only games I ever do this with are Doom/Doom 2, Final fantasy 6, and 8 bit/16 bit era Zelda games.
 
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News Comments > Ships Ahoy - Half-Life 2
536. Re: Ships Ahoy - Half-Life 2 Nov 16, 2014, 19:47 Wookiestick
 
Dear past-self:
Team Fortress 2 finally came out in 2008, with the addition of custom party hats for your characters. There have been two expansions to Half-Life 2, but Valve software can't count to 3 so don't hold your breath on a third one. John Carmack briefly dabbled in rockets before leaving id software to focus on virtual reality headsets. Duke Nukem Forever finally came out in 2011 after 3d realms battled with feature creep, management issues, and eventual selling of the ip to Gearbox. It was bland even if you don't count the years and money dumped on it.
Also, the economy took a shit. Seriously rethink your racking up of student debt because you wanted to better your money-making opportunities. Also, stay away from Jean. She will rip your heart out, breath fire on it, and scatter the ashes like one blows on a white dandelion flower.
-Sincerely, your 2014 self.

This comment was edited on Nov 17, 2014, 14:56.
 
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News Comments > MS Working on Xbox Streaming to Browsers?
8. Re: MS Working on Xbox Streaming to Browsers? Sep 13, 2014, 14:54 Wookiestick
 
I would be all over this, as long as the lag isn't too bad.  
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Aug 19, 2014, 12:33 Wookiestick
 
Anyone else getting trials Fusion on the web browser as coming up as free for Deals with Gold?  
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News Comments > Older id Softdisk Games Open-Sourced
3. Re: Older id Softdisk Games Open-Sourced Jun 8, 2014, 22:29 Wookiestick
 
Might be a nice take to port these to mobile.  
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News Comments > AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS
21. Re: AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS May 27, 2014, 16:21 Wookiestick
 
Well, let's just agree to disagree. I'm not going to fact check for hours on end on a debate that was 10 years ago. 30 minutes of research and forum crawling on 2004 era topics generally brings me to the same conclusion that I began with. Valve could have made compromises with some code changes with minimal loss in quality, but didn't.
I fact checked, and I can't support the other conclusion.
/shrug
 
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News Comments > AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS
14. Re: AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS May 27, 2014, 13:42 Wookiestick
 
"...Valve coded Half-Life 2's DirectX 9.0 path to use 24-bit floating-point shaders all of the time, when it is really not needed all of the time. "
"...possible to force 16-bit floating-point shaders and see no massive difference in image quality."
Not denying that the FX card was inferior to the R300 chipset, but Valve didn't have to force DX 8.0 on the FX.
Source.
Edit: fixed url.
 
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News Comments > AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS
5. Re: AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS May 27, 2014, 10:46 Wookiestick
 
Seems to echo 10 years ago when Half Life 2 came out. As memory serves, Valve had some sort of sponsorship with ATI (prior to AMD buyout) and the Geforce 5/FX series cards were deliberately crippled because of poor shader model performance. Some tech savvy individuals found out that like 2 lines of code would alleviate that problem.  
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News Comments > Gooseman Outs Half-Life 3 and L4D3 Development?
37. Re: Gooseman Outs Half-Life 3 and L4D3 Development? May 23, 2014, 08:49 Wookiestick
 
I'm excited for both, but honestly I have more anticipation for L4D3.  
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News Comments > GameSpy Shutting Down Services
13. Re: GameSpy Shutting Down Services Apr 3, 2014, 19:59 Wookiestick
 
Gas Bandit wrote on Apr 3, 2014, 19:26:
Hrm... what about Borderlands 1? It uses gamespy too.
I was just thinking the same... I haven't beaten it yet.
 
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News Comments > 3D Realms Responds to Duke Nukem Lawsuit
13. Re: 3D Realms Responds to Duke Nukem Lawsuit Mar 26, 2014, 22:45 Wookiestick
 
Long since after the bucket of chicken has been picked clean of scrap meat, 2 men fight over the bones.  
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
14. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 25, 2014, 20:46 Wookiestick
 
I had to check the date to make sure it wasn't April 1st.  
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News Comments > NVIDIA Ending Support for DX10-Generation Cards in 2016
3. Re: NVIDIA Ending Support for DX10-Generation Cards in 2016 Mar 14, 2014, 10:24 Wookiestick
 
I gave my Geforce 260 GTX to my nephew 2 Christmases ago in a rig I built for him. But by another year's time he should have something else anyway.  
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News Comments > Half-Life Uplink Into Add-on & Uplink Lite
1. Re: Half-Life Uplink Into Add-on & Uplink Lite Mar 8, 2014, 22:56 Wookiestick
 
Morbid curiosity made me search for this, and lo and behold the news post is still here even if the webpage (my first webpage) is not.

I'm getting old.
 
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161 Comments. 9 pages. Viewing page 1.
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