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User information for Werner Spahl

Real Name Werner Spahl   
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Nickname Wesp5
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On May 5, 2003, 10:38
Total Comments 152 (Novice)
User ID 16932
 
User comment history
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News Comments > Oculus Rift $599
101. Re: Oculus Rift $599 Jan 7, 2016, 15:30 Wesp5
 
DangerDog wrote on Jan 7, 2016, 04:05:
Dmitri_M wrote on Jan 6, 2016, 20:26:
What makes the vive better than rift?

Valve support.

LOL! Do you mean like the downtimes of Steam without explanation except weeks aferwards? Or the games on Steam that don't run in the version sold? Or the quick deliverance of games like HL3? Of course Valve will probably sell cool hats for VR at double the price they do right now, because you know, you see them on two different eyepieces...
 
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News Comments > System Shock 3 Announced
14. Re: System Shock 3 Announced Dec 14, 2015, 11:41 Wesp5
 
Kajetan wrote on Dec 14, 2015, 10:19:
Since this project will not have the budget that Take2 put in Bioshock ... no need to pander to the mainstream.

Small studios can make graphically impressive games too nowadays ;)! I was surprised how much SOMA was better than the Penumbra and Amnesia games. I only have a question left: as I never played SS itself and I can't remember much about SS2 because I really hated it, how can it be that Shodan is still alive? Wasn't he destroyed at the end of SS2?
 
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News Comments > Obsidian Game Announcement Coming
12. Re: Obsidian Game Announcement Coming Nov 16, 2015, 03:33 Wesp5
 
Maybe they'll change their unfinished RPG to play in the World of Darkness, now that Paradox has bought White Wolf!  
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News Comments > System Shock Remake Plans; System Shock 3 Possible
40. Re: System Shock Remake Plans; System Shock 3 Possible Nov 13, 2015, 04:19 Wesp5
 
nin wrote on Nov 12, 2015, 14:52:
Wesp5 wrote on Nov 12, 2015, 14:50:
I remember breaking weapons which forced me to play half the game using a wrench, endless respawning enemies out of rooms with no way for them to enter
I turn both of those off...
That wasn't possible at the time I played it. I heard they added the option in a later patch, but for me the game had already been spoiled!
 
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News Comments > System Shock Remake Plans; System Shock 3 Possible
23. Re: System Shock Remake Plans; System Shock 3 Possible Nov 12, 2015, 14:50 Wesp5
 
Necrophob wrote on Nov 12, 2015, 11:08:
I don't think I could take a modern SS2. The monkeys...

The same here! I think most people wear pink glasses when remembering SS2. I remember breaking weapons which forced me to play half the game using a wrench, endless respawning enemies out of rooms with no way for them to enter, stupid vendor machines making ammo and a confusing level layout resulting in continuous backtracking that did not look one bit like a spaceship! Not speaking of no live NPCs which was a great letdown after Half-Life and a twist, which they copied over from SS1 and then again copied into Bioshock and Bioshock Infinitive later on.
 
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News Comments > Steam Item Stores
12. Re: Steam Item Stores Nov 5, 2015, 03:14 Wesp5
 
NetHead wrote on Nov 4, 2015, 21:22:
Also it seems there is one thing in common with this nonsense, be it wanting to be paid for customers making mods or silly little cosmetic bonuses, which is the Valve Corporation.

Well said! I agree completely, besides pimping up some mods as a base for all of this and to still maintain the impression they are a game developer, Valve has learned from Steam that it's much easier to live of other people's work instead of doing games on their own (HL3?). To extend this to mods and assessoires is only the next step...
 
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News Comments > Another New Steam User Record
41. Re: Another New Steam User Record Nov 2, 2015, 10:01 Wesp5
 
nin wrote on Nov 2, 2015, 09:02:
It's just a news blip, man, nothing more.

Yeah, as were the Starcitizen announcements and I can remember the reactions to those here ;)!
 
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News Comments > Another New Steam User Record
37. Re: Another New Steam User Record Nov 2, 2015, 09:00 Wesp5
 
nin wrote on Nov 2, 2015, 08:43:
Gamespot reported it. Other than a stat keeping page, I don't see valve announced it?

So is Blues citing GameSpot then or just pushing the numbers himself for whatever reason?
 
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News Comments > Another New Steam User Record
35. Re: Another New Steam User Record Nov 2, 2015, 08:32 Wesp5
 
LittleMe wrote on Nov 1, 2015, 14:20:
FWIW Blue I like seeing these Steam concurrent user records.

I don't. They remind me a lot of Starcitizen's weekly announcements when they hit another million of support! What is Valve trying to hype here? Especially when you look at the article proving that there are in fact much less games sold on Steam than Valve wants us to believe. I was always suspecting something like this because in times of no big new releases CS always rose very quickly into the top ten sales...
 
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News Comments > The Park Released
18. Re: The Park Released Oct 28, 2015, 04:05 Wesp5
 
gravity wrote on Oct 27, 2015, 21:55:
Also a solid few (three/four) jump scares that were quite effective, even when I felt a couple were coming.

Well, but can you really call this a game? Jump scares are typical for movies and interaction with the world is basically zero. Nothing survival in it, just about an hour of walking around in a depressing story! And that at a size bigger than good old games, like the mentioned Undying or even my favorite Bloodlines with hours of fun and tension.
 
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News Comments > New Steam User Record
10. Re: New Steam User Record Oct 20, 2015, 03:03 Wesp5
 
I agree with your view about PC gaming, it is pretty much in good shape and won't go away soon. Still I'm not really amazed by that number. I mean didn't they just announce a few days ago that 9 million people played the SW:Battlefront beta? It seems to me even with CS and DOTA2 Steam isn't quite as big as Valve wants to make everyone believe...  
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News Comments > Star Wars Battlefront Beta Open to All
8. Re: Star Wars Battlefront Beta Open to All Sep 18, 2015, 13:16 Wesp5
 
LittleMe wrote on Sep 18, 2015, 12:32:
Just think of all the new Origin installs.. *rubs hands* muahahhaha!

Yeah, exactly what Valve did with Counter-Strike and Steam... muahahhaha!
 
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News Comments > GOG Galaxy Client Updated
4. Re: GOG Galaxy Client Updated Aug 26, 2015, 06:25 Wesp5
 
jimnms wrote on Aug 25, 2015, 21:05:
Then when I tried to re-install them, the client installed version uses a modified .exe which made me unable to install the patches because they look for and modify the original game .exe.

As far as I know GOG removes any kind of DRM from the games they sell so they need to change the .exe! It's more weird that patches modify the .exe in the first place...
 
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News Comments > Homefront: The Revolution Gameplay Video
8. Re: Homefront: The Revolution Gameplay Video Aug 6, 2015, 03:58 Wesp5
 
The_Pink_Tiger wrote on Aug 5, 2015, 19:39:
The thing is, the core concept is so awesome that it's amazing two developers can fuck it up so badly.

Really? I mean the US conquered by North Korea, a country that can't even feed it's own population? This is a complete joke as a concept! In my opinion we got enough resistance games already, from HL2 over CoD to the recent Wolfenstein New Order.
 
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News Comments > New DOOM is Fast; Want Co-op? Not So Fast
12. Re: New DOOM is Fast; Want Co-op? Not So Fast Jul 26, 2015, 16:59 Wesp5
 
My impression when seeing the Doom videos was it's a mix of Doom3 and Quake3. Seems to fit the bill ;)...  
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News Comments > Steam Launches Paid Mod Support
36. Re: Steam Launches Paid Mod Support Apr 23, 2015, 16:25 Wesp5
 
KilrathiAce wrote on Apr 23, 2015, 14:33:
Bethesda found a great way to make money on previously free mods.

I don't think Bethesda is the problem here, as this will probably work for lots of other games and mods and at least Bethesda releases big budget AAA games regularily that sell well. For Valve on the other hand this is yet another way to get money for free out of their quasi-monopoly Steam system and I bet it was all their idea!
 
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News Comments > Newell on Half-Life
35. Re: Newell on Half-Life Mar 18, 2015, 13:01 Wesp5
 
WaltC wrote on Mar 18, 2015, 12:10:
If Valve doesn't do another Half-Life, then what motive would the company have for developing a newer Source engine?

They could use it to make L4D3, DOTA3, TF3 or some other MP game which is easy to do and from which lots of money can be made with in game hats and other stupid stuff...

I could care less about multiplayer for HL3, actually--that seems enormously boring to me. The HL story is one with much remaining potential for *single-player* if only Newell and Valve can muster up the energy to talk about it (or even do it?) That seems to be the problem--Valve is spending its time (wasting?) on silly PR projects designed to promote Valve's public hot-air profile (Steam machine, VR, etc.) when the true pot of gold for the company won't be some silly gimmick like that. It'll be a masterful HL3.

I fully agree to that, but that was never Newell's priority. Remember the HL2 delay because he only cared about Steam? It's like that all over again! Why spend time and effort on a singleplayer game when you can live off other peoples games and MP hats?

Gabe says he's learned a lot...

See above. His hints about MP gaming prove my point!

If he's not doing a HL3 then the least he could do is say so, sell the IP, and move over for someone to do something with the property.

Agreed.
 
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News Comments > Source Engine 2 Announced
51. Re: Source Engine 2 Announced Mar 4, 2015, 10:01 Wesp5
 
Task wrote on Mar 4, 2015, 09:23:
And if Valve has, in the background has some HL3 sitting on half-life developer desk computers they keep rolling their chairs away from to go play DoTA and CS development tables, the "Gabe" probably has decided to scrap various early concepts of HL3 as well trying to come up with the "perfect" thing and losing focus.

You are probably right there. HL2 was delayed because Gabe Newell only cared to make Steam a monopoly at the time holding the CS players hostage to get it going. Now he obviously wants Steam to catch up with the consoles and VR devices so why should he care about a single old game? The HL2 delay story continues all over again!
 
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News Comments > Source Engine 2 Announced
40. Re: Source Engine 2 Announced Mar 4, 2015, 07:47 Wesp5
 
CJ_Parker wrote on Mar 3, 2015, 21:10:
Valve has obviously been quite concerned about Mickeysoft's strategy to turn Windows into more of a closed platform for quite some time.

You mean like Steam? Recently Valve disallowed chats from the browser, it's only possible from the client now. Some time before they stopped posting in their community unless you bought a game through Steam. Not unlock a retail game or something, no, without giving Valve your credit card number no partipitation in their community! I doubt Microsoft could close Windows up like this ever...
 
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News Comments > Source Engine 2 Announced
39. Re: Source Engine 2 Announced Mar 4, 2015, 07:41 Wesp5
 
NKD wrote on Mar 4, 2015, 06:51:
I just don't think Valve has any good creative minds left. Creating some multiplayer games that are basically refinements on existing titles is one thing.

I agree with that...

Even their most recent single player effort, Portal, is effectively a puzzle game concept they bought from someone else, and Portal 2 is again just more refinement on an existing idea.

...and that...

The narrative structure hasn't aged well. You've got a silent protagonist wandering around occasionally getting tidbits of story from secondary characters that dip in and out of your mostly lonely journey. You make no choices about how to move forward. You just linearly plow through enemies until the next story drop.

...but not that. This concept works fine every year for the CoD games, so of course HL3 could be a similar success if done right!

This comment was edited on Mar 4, 2015, 07:49.
 
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152 Comments. 8 pages. Viewing page 1.
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