Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for raz-0

Real Name raz-0   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname raz-0
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Apr 22, 2003, 16:32
Total Comments 50 (Suspect)
User ID 16782
 
User comment history
< Newer [ 1 2 3 ] Older >


News Comments > New Crytek Trademarks
10. Re: New Crytek Trademarks Apr 5, 2009, 18:03 raz-0
 
GFACE - possibly game face? I'd guess either a face/expression engine for license, or a means of getting real life player images onto game avatars. IIRC isn't someone using one of the crytec engines for an MMORPG?

Just a guess.
 
Reply Quote Edit Delete Report
 
News Comments > NY's Racist Games Bill
12. Re: NY's Racist Games Bill Jan 13, 2009, 23:37 raz-0
 
Oh yes, because we know that Democrats haven't ever proposed laws against video games...

Sure they have. Including this on. The only Wright in the NY state assembly is Keith L.T. Wright. Who is a democrat.
 
Reply Quote Edit Delete Report
 
News Comments > DNF "Coming Together"
1. several hours of polished gameplay? Aug 26, 2008, 21:47 raz-0
 
That must mean it is about time to start over again then.


 
Reply Quote Edit Delete Report
 
News Comments > Khronos Hopes for More Streamlined OpenGL 3.1
6. 3.1 in 6 months? Aug 14, 2008, 16:55 raz-0
 
I'm sure that announcing that the spec is obsolete before it even hits paper is going to encourage solid drivers for it and development around it.

the march to irrelevancy continues.

 
Reply Quote Edit Delete Report
 
News Comments > OpenGL 3.0 Specs Released, Unhappiness Ensues
11. Re: Square pegs, round holes Aug 12, 2008, 13:33 raz-0
 
I think Carmack jumped ship when he decided to focus on developing for consoles. Now he's all DX to make Xbox development easier.
I kind of miss 90's Carmack, who would smack talk the video card devs for shitty drivers, and push the API of his choice (OpenGL at the time) with an informed, technical argument that MS couldn't really fight.
Now he's just 180-Carmack, who seems to embrace whatever the large companies shove towards him. Sucks.



Nah, at first he made his well reasoned technical points about the drivers, and people listened. Then he made well reasoned technical arguments about the ahrdware, and people listened. Then he made well reasoned technical arguments about the API layer, and ARB told him to sit down and shut up while microsoft asked him what else he had to say.

 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
1. ahh the usual mac zealot egomania... Feb 7, 2008, 21:24 raz-0
 
Is apple smarter? It was. Their timing was better, they took less itme doing it, but most importnatly they ship with an out of the box config that is fairly secure and set up to make it so you have to educate yourself somewhat to make it insecure.

Is OS X more secure. Probably not. Mostly it enjoys greater security by being less popular. We are starting to see that portection wear thin.

Is OS X elegant and intuitive? No. It's got some ok design, but the ergonomics of the interface stink. Seriously, if you ahven't memorized hotkeys, measure how much you have to move the mouse to do somthing. Unless it is taking up the whole screen, you move the mouse less under windows to get the same job done. On top of that, apple starts everything less than full desktop size so you run smack dab into this stupidity. Sure, it largley vanishes if you memorize the keyboard shortcuts, but what is intuitive about that? Or maybe even a consistent method of installing applications? In windows and linux, I never find myself having to do it wrong once just to figure out which way an app wants you to install it. OS X does have some moments of elegence, but it has TONS of stupid stuff too just like every other OS. Windows, on the other hand, is content to just get the job done. That's what you expect of your computer, so it seldom impresses.

Frankly if you want to talk elegant and inspired interface refreshes to get stuff done quickly, look at the various big 3d apps like maya, 3ds MAX, etc. Nobody is doing it all right, but many of them have some awesome ideas for making stuff intuitive and efficient while using the point and click interface.

And the author's prediction of the great abandonment of windows? Not likely anytime soon for reaosns good and bad.

I do detest the level of arrogance that just oozes out of mac zealots now that their OS isn't a complete joke, and their hardware isn't brutally overpriced.

But with popularity will come more exploits, and tools to make it easy for end users to screw up their nice safe default config.

Oh yeah, and most importantly with popularity, apple will no longer be cool and stylish. That's going to be a big hurdle to overcome. Not everyone can be the cool kid. That's inherently part of what makes cool cool.

 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
2. Re: Game Review Scores Aug 15, 2006, 13:03 raz-0
 
I view game review scores like judging in gymnastics. If you get below a 9, you basically walked out there and took a dump in your pants.

This comment was edited on Aug 15, 13:04.
 
Reply Quote Edit Delete Report
 
News Comments > Promoting Violent Games
3. Re: Bullies Mar 13, 2006, 12:38 raz-0
 
"There's a stronger (and equally inane) arguement that the Simpsons inspires bullying by having Nelson & co."

I know I always envied nelson's manly laugh as a teenager, and it drove me to horrible, horrible things.

 
Reply Quote Edit Delete Report
 
News Comments > Elder Scrolls IV: Oblivion Delayed
19. Re: lol Nov 1, 2005, 00:36 raz-0
 
It's the second quarter of take-two's fiscal year. Which in calandar terms means january-march of 2006.

 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
9. Re: XBOX Next Dec 6, 2004, 14:30 raz-0
 
well, the car image I can believe from in game. The footbal scene is at best from an in-engine cut scene, and at worst FMV that the box pushes to screen.

Mainly the texture detail, the ammount of facial animation for the expressions, and the grass.

The texture detail would require a lot more ram than even double what they give you now, and ram prices ahven't fallen off that much in the last few years. Especially for nice fast ram. The facial expressions seem to fit the scene too well, and would be less reusable if you are going to have famous faces in the game. You might be able to paste a walk or run cycle on 40 different players, but not a glare/eating turf expression. Well you could, but it would look like crap.

You could pop the grass procedurally as part of the scene LOD, but it would be useless in anything but a cut scene or close up replay kind of situation.

 
Reply Quote Edit Delete Report
 
News Comments > BioWare Store Opens
9. Re: Woot! Nov 10, 2004, 16:00 raz-0
 
yeah, i wouldn't woot. cool or not, they are absically looking at the expected gameplay, Turn those hours into dollars, and take one cent off.

For a first person shooter, that would be a very solid value. For an RPG, not so much.

 
Reply Quote Edit Delete Report
 
News Comments > Metalheart: Replicants Rampage Demo
2. Re: Hmmmm Oct 31, 2004, 12:04 raz-0
 
any mirrors? the max of 15 users has been hitting the ftp site for a while now.

 
Reply Quote Edit Delete Report
 
News Comments > Pariah Trailer
13. Re: Interesting Oct 30, 2004, 01:48 raz-0
 
"There are a quadrillion things shooters could do to create a whole new game experience, but nobody has the balls to do anything."

Ok, name one. If you have that many original ideas, write up proposals, I'm sure you'll wind up employed making them.

Or you could keep on whining that someone else isn't out there making the increadibly imaginitve games you just KNOW have to be possible somewhere.

 
Reply Quote Edit Delete Report
 
News Comments > Half-Life 2 Screenshots
16. Re: No subject Oct 3, 2004, 14:59 raz-0
 
the thing that kills me with both doom3 and these HL2 screenshots is that they are both at extremes. The HL2 screenshots are almost completely matte looking. Whereas D3 was like everything had been laminated.

in the HL2 shots the matte finish on everything is fine except for the damn bugs.. they need some good specular highlights and shine.

 
Reply Quote Edit Delete Report
 
News Comments > Half-Life 2 Screenshots
17. Re: No subject Oct 3, 2004, 14:59 raz-0
 
the thing that kills me with both doom3 and these HL2 screenshots is that they are both at extremes. The HL2 screenshots are almost completely matte looking. Whereas D3 was like everything had been laminated.

in the HL2 shots the matte finish on everything is fine except for the damn bugs.. they need some good specular highlights and shine.

 
Reply Quote Edit Delete Report
 
News Comments > Scrapland Demo
23. Re: No subject Sep 13, 2004, 14:40 raz-0
 
well, fileshack has the demo if people are looking.

The play is kind of like a very arcady freelancer mixed with KOTOR's on the gorund interaction but simplified and dumbed down. Character interaction when landed just cycles through a script without any branches (at least in the demo). You apparantly don't have any stat management other than customizing your ships. anti-aliasing doesn't seem to work, at least 4x driver forced doesn't work for me. Framerates suck for what is on screen unless they aren't doing LOD for them. Also, on the ground the models look nice, but for some reason when flying your ship looks like ass. very pixelated and just BAD looking. Which isn't good since you likely spend the majority of the game with it taking up 25% of the screen. The voice acting is a mixed bag, some good, some pretty bad, and some where the acting is fine but inappropriate (i.e. director told them to do X, they did it fine, but it's jsut not rightwhere it got put). Also, the cut scenes are a mixed bag, some of them would have been a LOT better looking done in engine (in fact they look like screen caps of someone running the game at 640x480 with bad settings), some of them are actual renders of higher res models, and justify a pre-rendered cut-scene. Oh yeah, and the mouse lag doesn't seem to be resolution related, there just seems to be something wrong with the mouse sensitivity settings when you put them past a certain point.

I had heard about this a while ago, and was looking forward to it, but the demo is pretty disappointing. The art direction is good, but the nature of the models makes AA not working just suck, and cranking it up to high res gives me frame rates dipping into the 30s with a gig of ram, a BFG GF6800gt, and dual 2.4Ghz xeons. Both of which makes it hard for you to enjoy the eye candy. The story has the possibility of being good, but the demo is just too short to tell. Even if it is, unless the demo is misleading, you are just bassically trudging your way through it with little impact other than how long you take to do the next task.




 
Reply Quote Edit Delete Report
 
News Comments > Half-Life 2 Status
20. rubber stamp Sep 7, 2004, 12:21 raz-0
 
If you think VU is going to miss the holiday shopping season because of some bugs, you are sadly mistaken. If valve gets an RC to them, VU QA will make sure the first 4 hours of gameplay work, that it installs on a large number of test systems, and not much else. Steam is bad for VU, the only good thing it does for them is offer a level of anti-piracy protection which si only really functional if you are forced to use steam. Easiest way to do that is have bugs (like they can really be avaoided completely anyway).

It would be bad for all involved if this shipped after black friday.


 
Reply Quote Edit Delete Report
 
News Comments > Savage Patch
2. Re: nice Sep 2, 2004, 14:17 raz-0
 
yeah, but does it fix the stupid ass sound bug where you have to basically turn off hardware acceleration for everything but audigy series cards?

 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
9. draft bill article sucks... Jun 2, 2004, 11:24 raz-0
 
One, the bill hasn't been passed. It's in comitte in both house and senate.

Two, it was introduced by democrats. It's not being pushed by the presidential administration.

Three, in the senate it has NO co-sponsors and is getting bounced from committe to committe.

Four, in the house the co-sponsors are 14 democrats. Very liberal, and some of the most vehement opposers to the bush presidency even before the war.

This is just a bill floated so that the democratic party can say george bush wants to draft you.

Well I ahte to tell you, but the democratic congress critters want to draft you. have a nice day.

 
Reply Quote Edit Delete Report
 
News Comments > More on the H-L2 Date
68. Re: Man, which card to get? May 5, 2004, 14:38 raz-0
 
we won't know which card is going to be the best value until we get production units. NVIDIA is still debating production clock speeds, and their drivers have improved greatly even on pre-release. So much so that where the ATI part was coming out twice as fast, they are now withing a few FPS of each other on some games. (notably improved farcry performance).

Drivers make a world fo difference, so does price point, and final clock speed and memory configs as well as features.

 
Reply Quote Edit Delete Report
 
50 Comments. 3 pages. Viewing page 1.
< Newer [ 1 2 3 ] Older >


footer

Blue's News logo