User comment history
< Newer [ 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 ] Older >
| News Comments > Gold - NWN2: Mysteries of Westgate |
 |
| 1. |
Re: Gold - NWN2: Mysteries of Westgate |
Mar 5, 2009, 23:40 |
D4rkKnight |
|
|
The sad thing is, this has been finished for more then a year, and no work has been done to it since then, Ossian Studios said this themselves. The only reason for the delay was a new DRM scheme from Atari.
It will be interesting to see how long this holds up against a crack in hindsight to its almost 2 year delay for anti-piracy.
Either way, I don't care enough about NWN2 to give it a chance at this point. Maybe later if I'm starved for an RPG, but it would have to be extremely good for that, so I'm waiting on reviews before I even give it a glance. |
|
|
|
|
|
|
|
| |
| News Comments > Out of the Blue |
 |
| 4. |
Re: Out of the Blue |
Feb 10, 2009, 04:47 |
D4rkKnight |
|
|
| Whats with the interest in that Poodle cut? I think the dog looks extremely cute naturally, much better then what you see in those dog shows. |
|
|
|
|
|
|
|
| |
| News Comments > Entrenchment Delay |
 |
| 4. |
Re: Entrenchment Delay |
Feb 9, 2009, 19:34 |
D4rkKnight |
|
|
I'm not touching this game again until they complete all three of these micro-expansions. So far the first ones taking longer then a retail expansion, so I think it will be around 2011 when they are all finished.
No hard feelings towards Stardock, I just hate the idea of playing a turtle expansion without the diplomacy and other expansion to go with it...its going to be a veeeery long time before I play this game again. The games take too long for me to justify playing it now knowing in the end it will have triple the content. I want to still care about this when it's all completed.
This comment was edited on Feb 9, 2009, 19:35. |
|
|
|
|
|
|
|
| |
| News Comments > etc. |
 |
| 3. |
Re: etc. |
Feb 6, 2009, 05:54 |
D4rkKnight |
|
|
Quake was number 8 on the list . I can understand C&C because it had the critical success behind it that drove others to immitate. It should not just be about the innovation but also it's success in the marketplace, because that is a major factor in future game development.
I also don't like the Sims at #2, I could see it in the 20-11 crowd but not here. Its really only spawned influence at EA, where they churn out hundreds of expacks for it. In the gaming market as a whole you don't see many Sims like games. |
|
|
|
|
|
|
|
| |
| News Comments > New Good Old Games |
 |
| 5. |
Re: New Good Old Games |
Feb 4, 2009, 00:09 |
D4rkKnight |
|
|
| "historical construction" Thats an odd description, its a medieval RTS. Constructing the castles is one aspect, destroying them an entirely different one. |
|
|
|
|
|
|
|
| |
| News Comments > GTA4 PC Patch Issues |
 |
| 24. |
Re: GTA4 PC Patch Issues |
Dec 13, 2008, 22:29 |
D4rkKnight |
|
|
| Microsoft does, they tested it for a whole week before releasing it according to R*. In fact we have to wait for every patch to be "tested" by MS before its released, and it's clear they take their time. |
|
|
|
|
|
|
|
| |
| News Comments > GTA4 PC Problems |
 |
| 73. |
Re: GTA4 PC Problems |
Dec 4, 2008, 16:18 |
D4rkKnight |
|
|
The multiplayer has random bugs: when returning to the lobby from a game its sometimes impossible to start a new game, forcing a server shutdown.
The game randomly crashes after playing for awhile, it seems the more you play multiplayer the more unstable it gets.
When you spectate a game in progress the framerates drop to like 5fps and you get kicked for "Running to slow"
This is after playing for a few hours, I'm sure theres more issues. |
|
|
|
|
|
|
|
| |
| News Comments > Ships Ahoy - Grand Theft Auto IV |
 |
| 50. |
Re: Ships Ahoy - Grand Theft Auto IV |
Dec 3, 2008, 01:50 |
D4rkKnight |
|
|
| I can't believe R* sold out to Microsoft LIVE...they should have known from Microsoft's past record what this would mean, and they got exactly what was expected in the end. Well, props to Microsoft for proving to the PC crowd that they are incompetent of providing a simple installation and application of LIVE (again), and to R* for piling on more requirements and of course all that DRM. All this and bugs + performance issues, I'm so glad I wasn't able to purchase this game. |
|
|
|
|
|
|
|
| |
| News Comments > Ships Ahoy - Grand Theft Auto IV |
 |
| 17. |
Re: Ships Ahoy - Grand Theft Auto IV |
Dec 2, 2008, 23:08 |
D4rkKnight |
|
|
I only liked San Andreas and only because of online servers with 100+ players playing cops and robbers.. I never really played the actual game.
Loved the old top down ones as a kid though, annoying as shit with the pop-up but oh so fun. I remember the Speed mission, you had to keep the bus at top speeds or the bomb goes off...it was almost impossible in that game. |
|
|
|
|
|
|
|
| |
| News Comments > Ships Ahoy - Grand Theft Auto IV |
 |
| 14. |
Re: Ships Ahoy - Grand Theft Auto IV |
Dec 2, 2008, 22:36 |
D4rkKnight |
|
|
| I went to Best Buy and they had it in stock (In the back room), but they wouldn't sell it to me, told me they weren't allowed to until tomorrow. I told him todays the release date and he said he cant sell it because he could get in trouble...kind of ridiculous so I think I'll buy it somewhere else tomorrow (Only had time to check BB today). |
|
|
|
|
|
|
|
| |
| News Comments > Ships Ahoy - Neverwinter Nights 2: Storm of Zehir |
 |
| 2. |
Re: Ships Ahoy - Neverwinter Nights 2: S |
Nov 22, 2008, 18:50 |
D4rkKnight |
|
|
qStorm of Zehir hearkens back to the days of the Baldur’s Gate and Icewind Dale franchises by including full party customization, dungeon crawling, and free exploration of a non-linear game world via Overland Map."]
It took them 8 years to realize this formula actually works? |
|
|
|
|
|
|
|
| |
758 Comments. 38 pages. Viewing page 11.
< Newer [ 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 ] Older > |
|