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User information for D4rkKnight

Real Name D4rkKnight   
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Nickname None given.
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Homepage http://
Signed On Mar 28, 2003, 01:15
Total Comments 803 (Graduate)
User ID 16595
 
User comment history
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News Comments > A Decade of Diablo II
4. Re: A Decade of Diablo II Jun 29, 2010, 18:12 D4rkKnight
 
Some of the overland levels were pretty lame, especially the desert and swamp. I always wonder why almost every action/rpg dev feels the need to have desert and swamp levels. Most of the time it feels like they didn't even enjoy creating them in comparison to their other levels.

The thing about Diablo II is that everything had a chance to drop some special item which fueled your addiction, even if the levels or enemies sucked it wouldn't stop most people from playing.
 
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News Comments > Cities XL Acquired, New Version in October
8. Re: Cities XL Acquired, New Version in October Jun 25, 2010, 19:43 D4rkKnight
 
Will Wright:
"SimCity kind of worked itself into a corner, (because) we were still appealing to this core SimCity group. It had gotten a little complicated for people who had never played SimCity. We want to take it back to its roots where somebody who had never heard of SimCity can pick it up and enjoy playing it without thinking it was really, really hard."

So they made Societies, and that was the end of Simcity as we knew it.
 
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News Comments > Counter-Strike: Source Beta
6. Re: Counter-Strike: Source Beta May 11, 2010, 17:53 D4rkKnight
 
Notice: Thanks for your interest. We've filled the available slots.

Great
 
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News Comments > MW2: Stimulus Package DLC Pre-purchases
35. Re: MW2: Stimulus Package DLC Pre-purchases Apr 24, 2010, 19:21 D4rkKnight
 
A $15 pizza would feed 3-4 people, this game's limited to one person.  
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News Comments > Blood on GOG.com
11. Re: Blood on GOG.com Apr 23, 2010, 01:48 D4rkKnight
 
Rigs you are talking about Blood 2, which has almost nothing in common with Blood 1. Blood 1 was a classic FPS on the BUILD engine, not Lithtech, and anyone who played it knows just how great of a game it was.  
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News Comments > Legal Briefs
5. Re: Legal Briefs Apr 18, 2010, 01:37 D4rkKnight
 
http://strydehax.blogspot.com/2010/02/spy-at-harrington-high.html

I hope that the court case goes into the sort of detail seen on that website, these people all deserve to go to jail along with the success of the civil case to set a strong example.
 
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News Comments > Legal Briefs
2. Re: Legal Briefs Apr 17, 2010, 15:15 D4rkKnight
 
This shouldn't be just a lawsuit, there is enough evidence at this point to pursue criminal charges.  
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News Comments > Mount & Blade: Warband Client/Demo, Server, Mod Tools
2. Re: Mount & Blade: Warband Client/Demo, Server, Mod Tools Apr 16, 2010, 17:30 D4rkKnight
 
It's version 1.111 now  
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News Comments > Grand Theft Auto IV Patch
15. Re: Grand Theft Auto IV Patch Apr 13, 2010, 21:05 D4rkKnight
 
Warning to people about multiplayer: cheating to make your guns fire rockets instead of bullets is as simple as editing a text file last I played. Godmode and other cheats were rampant as well. I haven't touched the game in awhile because that ruined the multiplayer, but the way the game was handled I doubt this will stop the cheating.

Based on the first game, the will support it for a month or two then ignore any PC issues. Don't expect the multiplayer to last longterm.
 
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News Comments > World of Tanks Gameplay Trailer
3. Re: World of Tanks Gameplay Trailer Apr 13, 2010, 04:53 D4rkKnight
 
Doesnt look like MoW at all, in MoW you have complex physics calculations, kinetic energy on shells, realistic reaction to impacts. Hell if hit a sweet spot you can penetrate the armor and set off the ammunition inside, starting a chain reaction and massive explosion.

In this games it looks like, side hit, front hit, back hit, calculate damage, if damage is > then health, explode.
 
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News Comments > April Fooling 2010, Part 2
1. Re: April Fooling 2010, Part 2 Apr 1, 2010, 17:16 D4rkKnight
 
The Bioware one is lame...

Also Dwarf Fort new version is real, not sure on the website. Apparently it adds a lot of new features but they are not highlighted in the changelog, and its been so long since I played I wouldn't be able to tell whats new and whats ...old new.
 
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News Comments > Ships Ahoy - Mount & Blade: Warband
22. Re: Ships Ahoy - Mount & Blade: Warband Mar 31, 2010, 02:25 D4rkKnight
 
He doesn't like the gameplay, that's fine, but to say the graphics suck and are comparable to N64 is just....wrong. That goes a bit beyond opinion and is just an excuse to bash the game.

The thing I wish they did with this is give previous owners a discount, as the single player is mostly unchanged. The multiplayer is great but the user mods really outshine their singleplayer efforts. The best thing about this is what potential it holds in the future for multiplayer modding.
 
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News Comments > Ships Ahoy - Mount & Blade: Warband
20. Re: Ships Ahoy - Mount & Blade: Warband Mar 30, 2010, 23:12 D4rkKnight
 
ASeven wrote on Mar 30, 2010, 21:52:
Gamersgate downloads a single install file. No multi-files, just a single 700MB file.

Ok thanks, the original was just a demo file, widely distributed, and all you bought was the cd-key. I see on their forums the users are distributing torrents for the .exe so I will just get that for now.
 
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News Comments > Ships Ahoy - Mount & Blade: Warband
17. Re: Ships Ahoy - Mount & Blade: Warband Mar 30, 2010, 21:33 D4rkKnight
 
I'm not sold on it until they offer a single install file like the original had. I'm willing to jump through steams hoops for big retail games, but for an indy game that I intend to LAN with some buddies who wont be buying it, I wont deal with that crap.  
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News Comments > Ships Ahoy - Mount & Blade: Warband
15. Re: Ships Ahoy - Mount & Blade: Warband Mar 30, 2010, 21:16 D4rkKnight
 
Does anyone know which digital site gives you just the game without the required online DRM protection software? I just want an exe like GoG.com, not some stupid download manager that requires online identification.  
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News Comments > Ships Ahoy - Mount & Blade: Warband
3. Re: Ships Ahoy - Mount & Blade: Warband Mar 30, 2010, 16:38 D4rkKnight
 
You really don't like this game. I think the graphics in battles are excellent, and with the new engine little touches like swords catching sunlight on the blade are a nice addition. I can see $30 being too much for spiderweb games as was talked about before, but here I think its a good price.  
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News Comments > Sunday Tech Bits
6. Re: Sunday Tech Bits Mar 28, 2010, 21:03 D4rkKnight
 
There comes a point where the resolution makes no difference, anything upwards of 50 inches is not going to make a change in what your eyes see when you are running 1920x1080.

Heck if your going to just watch TV buying a 1080P 32inch is pointless because you wont see the difference at that size. With computers 720P is a low resolution, but 1080p is pretty high, and you are hitting diminishing returns as you go higher.

Sure the obvious benefit is that computer monitors can enter the 2000-3000 range of resolution but unless your watching on a 100inch screen, what difference does it make? Only a purest would care about something like that, and the way I see it, its just not marketable.
 
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News Comments > Sunday Tech Bits
1. Re: What does Modern Warfare 2 look like when played on six monitors? Mar 28, 2010, 15:46 D4rkKnight
 
Um okay...it would be cheaper and more effective to just buy an equivalent sized 1080P TV and play with the same screen area without all that hassle.

Multiple monitors don't make much sense for gaming when HDTV's work as computer monitors and actually cost a lot less then them as you go up in size.
 
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News Comments > Game Reviews
2. Re: Game Reviews Mar 27, 2010, 17:06 D4rkKnight
 
I agree with him, the game could be fixed with a proper expansion.  
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News Comments > Mount & Blade: Warband Preorders Get Beta Access
2. Re: Mount & Blade: Warband Preorders Get Beta Access Mar 24, 2010, 00:04 D4rkKnight
 
Is that a joke? The combat is, of course imo, the best implementation of medieval sword fighting and archery I've ever experienced in a video game.

When facing human opponents it's exhilarating and skill-based, especially without shields and manual blocking which is something you can only learn through practice, exactly as it should be.

Of course I have my complaints about horse lancers and with the recent beta patch they made archery a bit too overpowered I think, but the core fighting system is simply excellent.
 
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803 Comments. 41 pages. Viewing page 9.
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