User information for bluesdude

Real Name
bluesdude
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bluesdude
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Signed On
March 22, 2003
Total Posts
41 (Suspect)
User ID
16544
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41 Comments. 3 pages. Viewing page 1.
Newer [  1  2  3  ] Older
6.
 
No subject
Jul 11, 2003, 23:04
6.
No subject Jul 11, 2003, 23:04
Jul 11, 2003, 23:04
 
sweet! can't wait for some new maps.

5.
 
No subject
Jun 29, 2003, 10:35
5.
No subject Jun 29, 2003, 10:35
Jun 29, 2003, 10:35
 
"The video game industry has unveiled a revised rating system featuring more prominent rating displays on game boxes and more detailed information on the kinds of violence featured in some titles."

hehehe, I imagine the new rating symbol taking up the whole cover.

51.
 
No subject
Jun 26, 2003, 17:24
51.
No subject Jun 26, 2003, 17:24
Jun 26, 2003, 17:24
 
sounds crapulent and ridiculously under contented - ala Planetside. when are companies going to realize though that SOE is a shitmaker not a hitmaker. I mean hey if you want to make a game and then have it crapped out and public a year before it's finished, and if you want a publisher sponsoring you who is one of the most abusive to customers in the business... go for it.

oh and hey if your game flops, and your customerbase is alienated and your days in the industry suddenly become numbered... gee, I can't think why that might be.

34.
 
Re: Star Wars
Jun 26, 2003, 17:12
34.
Re: Star Wars Jun 26, 2003, 17:12
Jun 26, 2003, 17:12
 
"You can obviously tell the generational gap here by who actually saw Star Wars when it came out and who didn't.


I think I can accept the bad effects although someone of my generation can be forgiven for expecting a lot more.
Personally, I think the FX (models and rotoscoping) in Star Wars are still far superior to what you see in films today. The CGI FX are so obvious as to ruin the suspension of disbelief, whereas the model work in SW was incredible.
Example: That opening shot of the Imperator in SW still kicks ass over most FX you see today.

You'll also have to forgive us older guys for being a little enamoured with the original Star Wars. We saw it as kids (I was 11) and there was nothing that had come even remotely close to it in terms of FX. It was classic space opera. The first time Darth Vader appeared was mind boggling. Every villain up to that point on the big screen was now officially a pansy in comparison. "

Give me real world special effects any day over CGI. CGI can work (jurassic park) but requires massively dedicated people and a hell of a lot of money. Lucas is old and totally out of touch... computers seem innovative to him because they weren't around when he was younger but the way he puts them to use isn't in any way innovative. His CG is pretty stock stuff and doesn't even gel with the live action, you'd expect that from cut rate Xena fare, but to see that on the biggest movie events in the US means the poor guy is pretty out of touch. Someone should go to skywalker ranch bust up his computer renderfarm and maybe free George Lucas from the matrix so he'll make a good movie again.


21.
 
what?
Jun 26, 2003, 16:52
21.
what? Jun 26, 2003, 16:52
Jun 26, 2003, 16:52
 
TV vs. D3 vs. HL2... and the funny part is they are all rather different entities. It's like comparing football, soccer, and baseball.

2.
 
Re: A different face?!?!?
Jun 24, 2003, 23:16
2.
Re: A different face?!?!? Jun 24, 2003, 23:16
Jun 24, 2003, 23:16
 
max doesn't look like he's taking a shit anymore... which is strangely disappointing. That weird constant sneer was part of the atmosphere.

33.
 
No subject
Jun 19, 2003, 20:52
33.
No subject Jun 19, 2003, 20:52
Jun 19, 2003, 20:52
 
hehe that orrin hatch thing is hilarious. what a boob.

5.
 
No subject
Jun 18, 2003, 23:04
5.
No subject Jun 18, 2003, 23:04
Jun 18, 2003, 23:04
 
two post #3's? It's like the words DNF cast some sort of stuck in a timewarp spell.

4.
 
No subject
Jun 18, 2003, 23:00
4.
No subject Jun 18, 2003, 23:00
Jun 18, 2003, 23:00
 
cool company, ET is tons of fun. I'd take them up on that offer in a second if I was a graphics programmer.

40.
 
No subject
Jun 18, 2003, 21:12
40.
No subject Jun 18, 2003, 21:12
Jun 18, 2003, 21:12
 
I find BF1942 to look pretty good, one of the better looking titles out there. It's not eyecandylicious stop and stare, but pretty good. Terrible resource hog though, so that would be the foremost reason for an engine upgrade which I hope they do.

I do agree that vietnam doesn't sound as gamewise entertaining as WWII, they'll have to reach down and capture some of the atmosphere of the conflict and turn that into gameplay.

17.
 
Re: No subject
Jun 16, 2003, 23:14
17.
Re: No subject Jun 16, 2003, 23:14
Jun 16, 2003, 23:14
 
"I don't see how this looks ugly either.. big deal every god damn surface doesn't have a complex shader that's kills framerates. Mind you your going to be flying around and otherwise speeding across terrain."

That's what low quality settings are for if you want just raw FPS and geometry. I actually like some art content in my games (even if it kicks in retroactively when I can afford a card that takes advantage of every feature)

I *think* however that these are really basic mock-ups and the final render output will be far superior for us purty picture nazis, at least I hope.

11.
 
No subject
Jun 16, 2003, 22:41
11.
No subject Jun 16, 2003, 22:41
Jun 16, 2003, 22:41
 
Now those are just ugly as all get out, I see why they've been holding off.

Time for the normal mapping, shadowing, and shaders up the ying yang... at least I hope they're planning all that.

28.
 
Re: anyone else having problems with....
Jun 16, 2003, 13:38
28.
Re: anyone else having problems with.... Jun 16, 2003, 13:38
Jun 16, 2003, 13:38
 
"the intro video?
choppy as hell on my system, game runs fine though... "

doubt this will help for you but for me I had to run dxdiag and turn sound acceleration all the way up - had it turned down to help performance in another game. Boy how I love reconfiguring my system for every game these days.

24.
 
Re: gay game
Jun 16, 2003, 10:08
24.
Re: gay game Jun 16, 2003, 10:08
Jun 16, 2003, 10:08
 
"This is alright for children but I was really disappointed with it. I want a haunting game with blood, gore, and demonic shit. This should be a real hit with sims fans though."

Yeah, I kinda agree. Some key things like actually revealing your ghost or making sick and twisted apparitions seem missing. Seems like mostly poltergiesting. The SIMness is ok to observe but the scaring and reactions could be more meaty.

13.
 
Re: hrmm...
Jun 15, 2003, 20:17
13.
Re: hrmm... Jun 15, 2003, 20:17
Jun 15, 2003, 20:17
 
"Ever play a game on the sega genisis called "The Haunting, Staring the poulterguy"? Looks like this maybe I should try it out. "

Yeppers. That's the first thing that occured to me. Sounds like the same concept, which was an excellent one. Time to d/l this.

6.
 
Re: Tribal
Jun 15, 2003, 12:58
6.
Re: Tribal Jun 15, 2003, 12:58
Jun 15, 2003, 12:58
 
"I think (and again, this is an outsider looking in) there's a lot of hurt feelings over Tribes 2. A lot of diehard Tribes fans rushed out to buy it when it shipped and felt REALLY burned with what they got. From what I've read, it was eventually fixed for the most part, but by then the damage was done. And I think that's where the skepticism lies..."Fool me once, shame on you, Fool me twice, shame on me."

Irrational has their work cut out for them. But I'm pulling for them, and if anyone could pull it off, I think they can. "


Actually you should be looking at Planetside as that's where the T2 wreckers have moved on to (and basically made massively multiplayer tribes). Similar deal even, with a rather premature release, although somehow people think it's "standard" these days to release a very thin and buggy MMO game, I guess cause it will always be a work in development anyway.

But it's kind of hard to hold anything against irrational... it's like nintendo taking over a license from sega or something... very different developer, just the same brand.

and the first tribes was a classic that has influenced and shaped most of the big online FPS today. too bad dynamix got trashed by sierra.

40.
 
Re: No subject
Jun 14, 2003, 23:59
40.
Re: No subject Jun 14, 2003, 23:59
Jun 14, 2003, 23:59
 
"Maby those guys that got laied off just suck, and were fired because of that. Jesus could it be true?"

What are you, five? I'd point to your spelling as proof, but people always do that... so I'll say that you are a twenty-one to thirty-five year old for some reason exercising the intellect of a wittle bwitty kid. Way to go, champ.

3.
 
No subject
Jun 10, 2003, 22:44
3.
No subject Jun 10, 2003, 22:44
Jun 10, 2003, 22:44
 
the other day I got giants and evolva in a clearance 2-pack, $2.44 at compusa.

can't wait for armed and dangerous now.

3.
 
Re: 3dmurk
Jun 7, 2003, 12:02
3.
Re: 3dmurk Jun 7, 2003, 12:02
Jun 7, 2003, 12:02
 
Nvidia once was the new paradigm and doing everything right, pushing forward the quality of 3d graphics and legitimately earning the hardcore community's faith.

But now strangely (or perhaps not so strangely in the very short lived life span of tech and software companies?) they've got it all wrong. It's a story we've seen a lot afterall, a company rises by being the most talented, but once they have the bucks they implode. Too bad, so sad, don't mind me if I steer clear as you try to desperately fleece every last buck now that you're on your way down simply because you decided to give up on vision and dedication once you made it big.

3.
 
Re: Typical SOE
Jun 4, 2003, 18:13
3.
Re: Typical SOE Jun 4, 2003, 18:13
Jun 4, 2003, 18:13
 
I hate PS. Cause they got basically all the underpinings right but then it just stops short of being a game by having no wins no objective no anything. The whole point of a persistant game is to have tons more depth and PS as it is somehow manages to have none at all, so that you can get more satisfying sessions with other FPS's.

41 Comments. 3 pages. Viewing page 1.
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