Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Roberto

Real Name Roberto   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Wolfox
Email Concealed by request - Send Mail
ICQ None given.
Description Gamer and master geek. I love games, computers, music, 3D, etc.
Homepage http://
Signed On Mar 13, 2003, 17:16
Total Comments 545 (Apprentice)
User ID 16448
 
User comment history
< Newer [ 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 ] Older >


News Comments > Mythic & BioWare Combine, Mark Jacobs Departs
18. Re: Mythic & BioWare Jun 24, 2009, 16:01 Wolfox
 
Hey, the most fun I've had lately is playing indie games, and those will always be around. I'm not worried, though it's sad to see Bioware be finally assimilated into EA's biomass.

Yeah, I'm playing Prototype. Fun game.
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Argos Naval Yard
5. Re: Ships Ahoy - Argos Naval Yard Jun 17, 2009, 14:47 Wolfox
 
SotS doesn't have "Super Death Laser III" and then "Super Death Laser IV". That would be GalCiv 2. Though there are some upgrade paths in SotS in the research tree, those upgrades are much more than just the "more damage, less space" motto of GalCiv 2. Not only that: though research is important in SotS, what's most important is which technologies you choose and how you use them. In my experience, it's completely different from GalCiv 2, and also much better than Sins on that aspect, IMO.  
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Argos Naval Yard
2. Re: Ships Ahoy - Argos Naval Yard Jun 17, 2009, 13:56 Wolfox
 
Actually, SotS is my favorite 4X game. The "big picture" is considerably streamlined and turn-based; combat is real-time and very tactical (and goes beyond fleet composition, as is the case with Sins).

That being said, it's heavily combat-oriented, so you won't find much diplomacy in SotS (besides the basic war/peace/alliance stuff), and you won't get to develop your planets with buildings and such, but I personally prefer it that way.

All in all, it's fun. At least for me, more fun then Sins and GalCiv2.
 
Reply Quote Edit Delete Report
 
News Comments > Max Payne 3 Details
9. Re: Max Payne 3 Details Jun 17, 2009, 11:34 Wolfox
 
São Paulo? WTH?

(For the record, I'm brazilian, and I've been to São Paulo quite a few times. It's a big, violent city, but it doesn't go well with noir, or with the kind of plot that we had in Max Payne 1 and 2)
 
Reply Quote Edit Delete Report
 
News Comments > NWN2: Mysteries of Westgate DRM Limit Ends
2. Re: NWN2: Mysteries of Westgate DRM Limit Ends Jun 16, 2009, 14:12 Wolfox
 
Too little, too late.  
Reply Quote Edit Delete Report
 
News Comments > On Sale
7. Re: On Sale Jun 13, 2009, 11:07 Wolfox
 
Sword of the Stars is, by far, my favorite 4X game, and one of my favorite games ever. It did improve with each expansion, and the Argos Naval Shipyard micro-expansion (to be released on the 17th) will probably enhance it even more.  
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Strike Fighters 2 Europe
8. Re: Ships Ahoy - Strike Fighters 2 Europe Jun 12, 2009, 23:23 Wolfox
 
Keith, as others have said, combat in the 50's and even early 60's still had most of the "feeling" of old dogfights. Of course, jet fighters mean more power and speed, but generally you still have to maneuver until you are behind your opponent. Since SF2 covers everything from the mid-50's to the late 70's, you can go from WW2/Korean style dogfighting to BVR combat quite fluidily, enjoying the improvements in technology in the game itself as time passes. It's a great way to get used to the changed from WW2 dogfighting to modern air combat, and SF2 allows you to experience that without tons of hotkeys to memorize. It's probably the most fun flight sim experience I've had so far, and for that reason I highly recommend it.  
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Strike Fighters 2 Europe
4. Re: Ships Ahoy - Strike Fighters 2 Europe Jun 12, 2009, 14:57 Wolfox
 
It's basically the same game, with a few improvements in AI, modelling and cockpits.

There's a "quick mission generator" of sorts - a "create mission" option, though it's too high-level, in my personal opinion. There was a mission editor available for SF1 games called Le Missiouner, but it doesn't work correctly with the SF2 games. I'm planning on developing a mission editor for the SF2 series, however, but I don't know how long I'll take to do that.
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Strike Fighters 2 Europe
2. Re: Ships Ahoy - Strike Fighters 2 Europe Jun 12, 2009, 11:27 Wolfox
 
I haven't tried the F-15A yet... I'm having too much fun playing the '62 scenario right now. I'm looking forward to it, though.

The SF2 series is most likely the most fun I've had so far with a flight simulator after Mig Alley. Highly recommended.
 
Reply Quote Edit Delete Report
 
News Comments > Sword of the Stars: Argos Naval Yard Preorders
3. Re: Sword of the Stars: Argos Naval Yard Preorders Jun 11, 2009, 01:10 Wolfox
 
i thought the developer went tango uniform.

The publisher did, not the developer. And Paradox is now the new publisher for Kerberos.
 
Reply Quote Edit Delete Report
 
News Comments > All Aspect Warfare Demo
18. Re: All Aspect Warfare Demo Jun 10, 2009, 17:46 Wolfox
 
Actually, the videos did tell me all I needed to know. Good luck, Mr. Smart - you'll need it.  
Reply Quote Edit Delete Report
 
News Comments > All Aspect Warfare Demo
7. Re: All Aspect Warfare Demo Jun 10, 2009, 14:46 Wolfox
 
Ok, who will do the summoning?  
Reply Quote Edit Delete Report
 
News Comments > 1C Games Sale
12. Re: 1C Games Sale Jun 10, 2009, 14:42 Wolfox
 
Well, I got the UFO trilogy after all... it seems the strategic layer is more streamlined than the one in XCom (particularly in Afterlight), which is a good thing, in my book. Don't get me wrong - I love XCom's ambiance, but the constant pressure on the strategic side is a bit too tense for me, most of the time. Also, there are plenty of mods for at least 2 of the games, which is good.

As for Fantasy Wars, despite also having hex-based, turn-based combat, it does seem different from King's Bounty. I bought FW recently and, though I haven't played much, it does feel different from King's Bounty - more focused on how you move and progress, instead of army composition.
 
Reply Quote Edit Delete Report
 
News Comments > 1C Games Sale
4. Re: 1C Games Sale Jun 10, 2009, 11:35 Wolfox
 
What about the UFO Trilogy? (it's also on sale) Worth it for 10 bucks? Afterlight seems specially interesting...  
Reply Quote Edit Delete Report
 
News Comments > The Witcher: Enhanced Edition 1.5
20. Re: The Witcher: Enhanced Edition 1.5 Jun 3, 2009, 13:37 Wolfox
 
Does that also mean that you'll be able to install the EE patch over the original Witcher without providing registration info? Just curious.  
Reply Quote Edit Delete Report
 
News Comments > Left 4 Dead 2 Announced
65. Re: Left 4 Dead 2 Announced Jun 1, 2009, 16:57 Wolfox
 
(*insert inevitable clarafication in two months time when Valve announces doubtless discount for existing owners and more content for the original Left 4 Dead*)

I hope you're right, though I wouldn't hold my breath.
 
Reply Quote Edit Delete Report
 
News Comments > Left 4 Dead 2 Announced
23. Re: Left 4 Dead 2 Announced Jun 1, 2009, 15:41 Wolfox
 
For the record, I'm not a Valve fanboy. I did believe Left 4 Dead would be better supported, though. My mistake.  
Reply Quote Edit Delete Report
 
News Comments > Left 4 Dead 2 Announced
12. Re: Left 4 Dead 2 Announced Jun 1, 2009, 14:52 Wolfox
 
It makes me feel like the first L4D was an overpriced tech demo. It's probably the first time I feel "cheated" by Valve. And for that reason, I'll most likely not get this, and I may even reconsider buying anything on Steam from now on.  
Reply Quote Edit Delete Report
 
News Comments > Sword of the Stars Expansion Next Month
1. Re: Sword of the Stars Expansion Next Month May 22, 2009, 12:12 Wolfox
 
Fantastic game. I'll definitely buy this expansion.  
Reply Quote Edit Delete Report
 
News Comments > ARMA II Next Month
24. Re: ARMA II Next Month May 18, 2009, 17:45 Wolfox
 
Actually, Derek raises a good point. He's a developer, after all (and you may not believe it, but he knows what's he's talking about - ask him about the early BC3000AD's release, if you will), and the fact that a major feature has been implemented roughly a month from release doesn't sound too good, as far as the quality of the release version goes. I, for one, would expect it to be buggy, as in "STALKER buggy".

Of course, STALKER is a great game now, after a few patches. The same may be true of ArmA 2, but we'll have to wait and see.
 
Reply Quote Edit Delete Report
 
545 Comments. 28 pages. Viewing page 18.
< Newer [ 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 ] Older >


footer

Blue's News logo