Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Orogogus

Real Name Orogogus   
Search for:
Sort results:   Ascending Descending
Limit results:
Nickname None given.
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Feb 22, 2003, 03:15
Total Comments 1232 (Pro)
User ID 16241
User comment history
< Newer [ 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 ] Older >

News Comments > Out of the Blue
45. Re: Out of the Blue Sep 14, 2013, 01:08 Orogogus
Creston wrote on Sep 13, 2013, 22:58:
The Half Elf wrote on Sep 13, 2013, 19:46:
BobBob wrote on Sep 13, 2013, 19:22:
The Half Elf wrote on Sep 13, 2013, 18:32:
Actually it was Roddenberry's idea that V'Ger is borg.

It makes perfect sense and has a nice circular history to it. Proof please.'Ger

Also in Star Trek Legacy.

Wasn't Roddenberry already dead by the time they came up with the Borg concept? Sounds like Berman just retconning shit again.

Wikipedia says the first Borg episode was in May 1989, and Roddenberry died in Oct 1991.
Reply Quote Edit Delete Report
News Comments > Starpoint Gemini 2 Early Access
4. Re: Starpoint Gemini 2 Early Access Sep 7, 2013, 01:00 Orogogus
Burrito of Peace wrote on Sep 6, 2013, 23:44:
Wasn't the original an incredibly buggy mess with really, really poor voice work by some Russian team?

These guys seem to be Croatians. Tarr Chronicles and The Tomorrow War were by Russians. You may be thinking of the latter, which was singled out for its poor and incomplete translations.
Reply Quote Edit Delete Report
News Comments > Op Ed
29. Re: Op Ed Sep 3, 2013, 18:38 Orogogus
RollinThundr wrote on Sep 3, 2013, 08:13:
Scud wrote on Sep 3, 2013, 04:05:
jdreyer wrote on Sep 3, 2013, 03:42:

This. Exactly this. So exactly this.

The first competent, experienced dev shop to announce a MW spiritual successor Kickstarter with a single player campaign will make over $1m in funding the first day, and $5m after 30. That should be enough to attract enough private funding to make a top notch AAA game. Just make the SP campaign the focus, and you Will Be Funded. Hell, throw in multiplayer modes if you want, shouldn't be too hard with all the models and engine already in place. But make SP the core. More people probably played Wing Commander back in the day than MW2, but probably not many more. There's a large group of nostalgic gamers out there waiting to be exploited.

Someone get on that already.

I thought I heard somewhere once that the MWO guys first tried Kickstarting a MW single player game but they said nobody would bite.
I'm not sure how much I believe that however now.

Had they gone the Kickstarter route, they would have made it in spades.

No what they did is shop it around to all the publishers, but because Microsoft still owns the rights to anything electronic when it comes to Mech, none of the publishers wanted to touch it since you'd still need permission to use the license from Microsoft.

This is ultimately what killed the never launched MPBT3025 and subsequently Kesmai.

That wasn't exactly it, if I recall correctly.

Microsoft did have the rights, but it wasn't that they scared everyone off by their reputation alone. I think it was that they insisted that the game would have to be an Xbox 360 exclusive (i.e., PC/360, no PS3). Publishers rightfully balked, and the game went nowhere.

Supposedly MPBT 3025 did die because of Microsoft's jerking EA around with the licensing agreement. Don't know about EGA/Solaris.

The first sort-of success story on Kickstarter was, what, FTL, and that was last year, at about the same time MWO was already going into open beta.
Reply Quote Edit Delete Report
News Comments > Space Hulk: Deathwing Announced
13. Re: Space Hulk: Deathwing Announced Sep 3, 2013, 18:22 Orogogus
InBlack wrote on Sep 3, 2013, 17:14:
I cant for the life of me figure out why they cant simply remake Space Hulk 2, Vengeance of the Blood angels. Perhaps flesh it out a little bit more by adding some kind of cooperative mode.

Space Hulk begs to be squad based, anything else is pure heresy.

I thought SH2 was a shitty, shitty Space Hulk game. Your Terminators mauled Genestealers in hand-to-hand, and got shot to pieces by regular Chaos Marine schlubs. The squad controls weren't much good, especially compared to the first game, so there wasn't much strategy to it. As an experiment I tried going into hand-to-hand and not pressing any buttons, and it turned out your window for the QTE is like five seconds long.

The first one was pretty excellent, but kind of ridiculously hard and downright unfair when you fail a bunch of dice rolls and a Genestealer marches right up your 8-long firing corridor. Great game, but not for everyone.
Reply Quote Edit Delete Report
News Comments > Morning Legal Briefs
7. Re: Morning Legal Briefs Aug 22, 2013, 13:48 Orogogus
jdreyer wrote on Aug 21, 2013, 13:33:
The problem is there are a bunch of non-BSA scouting groups already using the term "Scout." For example:

Adventure Scouts
Dog Scouts
Madison Scouts

Maybe Beam or someone with more expertise than me can comment, but it seems like the BSA could be challenged on a couple of fronts. First, their charter may be unconstitutional on its face. It's overly broad. Second, I think if you fail to protect your copyright within a certain timeframe you lose the ability to sue. I am not sure if this is case by case or more global (they failed to send a cease and desist to the Dog Scouts within the timeframe, so Dog Scouts can use the name in perpetuity OR they didn't protect against the Dog Scouts, so anyone can use abc Scout in their name), although the former is probably the case.

You're talking about trademarks, not copyrights.

Also, apparently the Madison Scouts were originally a Boy Scout offshoot.
Reply Quote Edit Delete Report
News Comments > EA Offering Origin Game Guarantees
56. Re: EA Offering Origin Game Guarantees Aug 20, 2013, 14:03 Orogogus
Darks wrote on Aug 20, 2013, 13:29:
walrus1 wrote on Aug 20, 2013, 13:13:
Axis wrote on Aug 20, 2013, 12:24:
Having just bought the Origin Bundle, I can officially say Origin is complete and utter shit.

I had a very similar experience. I'm having a hell of a time downloading all the Origin games. Updating the client helped but still having issues. Haven't made it to BF3 yet......

Iím not a fan of EA or Origin, I bought the Pack this past week for 1 dollars. It was pretty hard to pass up the deal for DS3. I wanted to play it Coop so it was worth it to give it a try. I was able to install three of those games without any issues at all. And we played it Coop, which was a lot of fun. Iím in no way defending Origin, but I did not have any of your issues. And neither did my friend.

It was hard to install anything on the first day of the sale, and maybe the day after, presumably due to all the people getting on board. I don't know if it's better now; I assume so, since you apparently had no problems.
Reply Quote Edit Delete Report
News Comments > EA Offering Origin Game Guarantees
21. Re: EA Offering Origin Game Guarantees Aug 20, 2013, 11:03 Orogogus
HorrorScope wrote on Aug 20, 2013, 10:49:
Kajetan wrote on Aug 20, 2013, 10:09:
wtf_man wrote on Aug 20, 2013, 09:53:
While this is a move in the right direction... it should be 24 hours after first launch of the game
"within 24 hours of first launch or within a week of your purchase, whichever comes first"

Whatever that means, read that and figured a typo. That makes no sense, but this does make sense: Return within a week of first launch or within 24 after purchase after that.

Unless I'm missing something. Because if the game launched today I'll take the week to think about return vs the 23 hours.

Yours makes less sense. I literally can't tell what you mean by "within 24 after purchase after that."

I think launch refers to you starting the game, not like a new product launch. Their policy seems to be, you buy the game. Then either 1) you install and launch it right away, 24 hours time's up, or 2) you sit on it and don't install it, and 7 days later time's up. In the latter case I assume the idea is that you see a bunch of bad reviews and decide it's a lemon, or else come down with buyer's remorse.
Reply Quote Edit Delete Report
News Comments > X Rebirth Preorders
38. Re: X Rebirth Preorders Aug 19, 2013, 13:45 Orogogus
ItBurn wrote on Aug 19, 2013, 13:35:
The problem with multiplayer is that it's more work... More work on multiplayer means less features. Also, making a game work in multiplayer can negatively affect the gameplay and prevent some features. I for one think that single player games should stay single player and multiplayer games should stay multiplayer.

Well, that's hard to say. While complaints about tacked on game modes are often true, Star Control I was a multiplayer skirmish game, and then SC2 came out of nowhere with a great single player RPG. Wolfenstein 3D was obviously ready to go multiplayer as soon as the technology got there, and people seem to have enjoyed System Shock 2's co-op well enough.
Reply Quote Edit Delete Report
News Comments > X Rebirth Preorders
35. Re: X Rebirth Preorders Aug 19, 2013, 13:35 Orogogus
Doesn't X3 have time compression? Like, Elite had system-to-system jumps only between Lagrange points, so you had to acc/dec your way to whatever planet/moon/station you wanted to get to, and that could take weeks or months -- hence time compression. I don't think X3 is set up the same way, but my impression was that it still had a time compression feature, and if it's crucial to gameplay then I imagine that rules out multiplayer.  
Reply Quote Edit Delete Report
News Comments > Steamships Ahoy - Space Hulk
22. Re: Steamships Ahoy - Space Hulk Aug 16, 2013, 10:45 Orogogus
Darks wrote on Aug 16, 2013, 09:22:
InBlack wrote on Aug 16, 2013, 08:22:
MoonSpook wrote on Aug 16, 2013, 08:09:
Sadly, it doesn't look so good, at least according to RPS:

Ouch, thats a damn scathing review. All or at least most of the issues mentioned can be patched out though....

That review pretty well summed up the game to me too.

The slow movement really kills this game for me, Terminators are not supposed to lumber around moving that slowly. They damn well move faster than that.

Secondly, the terrible camera they implemented, they just had to go with the XComs 45 degree turns at a time camera. That just kills me when they should have implemented a full free moving camera.

Thirdly, is the weakness the Terminators seem to display with their armor being so weak. A Terminator should never go down in one hit.

InBlack, I totally agree, Gene Stealers are supposed to be terrifying, but not one on one. They usually gang up on you. A Terminator should take down several before being overwhelmed. So far, from what Iíve seen thatís not been the case.

Lastly, lack of being able to change any of the key mappings. Even Auto Hot Key does not work in this game. That tells me this game has poorly written code.

There are other annoyances, but I wonít list them since they are trivial. But to me, this game could have so much better.

I feel like the problem here is that you didn't want a Space Hulk game. As far as 40K goes it would be ridiculous for one Terminator to take down multiple Genestealers in hand-to-hand. Like, it would be a different game altogether. Likewise with fast Terminators.
Reply Quote Edit Delete Report
News Comments > Steamships Ahoy - Space Hulk
11. Re: Steamships Ahoy - Space Hulk Aug 16, 2013, 06:12 Orogogus
In every edition of the game, it's not a great idea to go hand-to-hand with a Genestealer, especially with just the default power fist or a power sword. The odds are heavily on the marine dying in round 1. Lightning claws or storm shield & thunder hammer favor the marine, but even so the Genestealers will eventually win a dice roll and that's it.  
Reply Quote Edit Delete Report
News Comments > On Sale
3. Re: Humble Bundle Aug 14, 2013, 23:55 Orogogus
Yeah. You can pay as little as $1 for Dead Space, Burnout Paradise, Crysis 2, Mirror's Edge and Medal of Honor, plus the money goes to charity (minus whatever you want to give to Humble Bundle). If that wasn't good enough of a deal, Dead Space 3 on Steam probably wasn't going to make the deal either.

The only thing is that there are lots of people now giving away the keys for everything besides Dead Space 3, but that's not much of an argument for saying it's a poor deal.
Reply Quote Edit Delete Report
News Comments > Former Steam Honcho Joins Microsoft
2. Re: Former Steam Honcho Joins Microsoft Aug 14, 2013, 23:00 Orogogus
Ratty wrote on Aug 14, 2013, 22:53:

Possibly a sign that you take video games way too seriously.
Reply Quote Edit Delete Report
News Comments > The Wolf Among Us Revealed
9. Re: The Wolf Among Us Revealed Aug 14, 2013, 17:53 Orogogus
TychoCelchuuu wrote on Aug 14, 2013, 12:44:
After The Walking Dead I think it's pretty clear Telltale can make a great game out of anything, or more specifically one of the teams at Telltale can. I like Fables, too, so I'm excited.

Ya, they have some misses. The two Bone episodes were pretty meh before they quietly dropped the property, and I hear Jurassic Park is unintentionally comic. Haven't heard anything good or bad about their CSI or Wallace and Gromit games.
Reply Quote Edit Delete Report
News Comments > Into the Black
17. Re: Into the Black Aug 14, 2013, 01:08 Orogogus
I think there are also efficiencies regarding speed and altitude that favor jet engines (which aren't battery powered) over propellers.

Also, you're assuming that the energy difference between a Future Tech 1 battery and jet fuel is one that can be solved soon. Like, in our generation. It might not be. There's a lot of money being spent on energy research, all the time.
Reply Quote Edit Delete Report
News Comments > Sword of the Stars: Ground Pounders Announced
5. Re: Out of the Blue Aug 13, 2013, 23:14 Orogogus
Choobeastia wrote on Aug 13, 2013, 22:59:
I'm made really sad by what this company has been producing. I loved Sword of the Stars, and I enjoyed The Pit for what it was. Sword of the Stars 2 never managed to be properly functional for TONS of people, and this doesn't look to be anything that I'm interested in. Basically, I would like for them to continue making classic Sword of the Stars things, but I just don't love the angle that they're taking with their new products.

I just hope things turn around.

What makes this a deviation and the Pit a classic thing? I'd think the Pit would fall in the deviation camp, too, or else Ground Pounders something you could enjoy for what it was.
Reply Quote Edit Delete Report
News Comments > Into the Black
14. Re: Into the Black Aug 13, 2013, 19:35 Orogogus
eRe4s3r wrote on Aug 13, 2013, 15:35:
(Planes) can run on electricity if batteries and engines were actually built for it. This thing can only transport 28 people at once.

I'm not under the impression that we have the technology to build an electricity-powered passenger plane.

I don't see anything that has more than 4 seats.
Reply Quote Edit Delete Report
News Comments > Saturday Previews
13. Re: Saturday Previews Aug 10, 2013, 21:49 Orogogus
Raptor wrote on Aug 10, 2013, 20:10:
I look to a nearby edge, and a prompt appears telling me I can jump across. Jumping is now a context- sensitive action. ďJumping, bouncing up and down, kind of broke the immersion,Ē says Schmidt. ďWe didnít want you to be the master thief and you just tend to fall off stuff all the time.Ē Thatís fair, but the loss of granular control when you jump feels very un-PC in philosophy. Iíll come back to that.
Look at this for example.
On the surface a very reasonable explnation, however what they've basically said is that they remove your freedom to apply their own design, not very PC-like at all.
These sort of things resonate throughout the whole preview.

This reminds me of a Let's Play of System Shock 2 where the poor guy (Helloween) fell off of various ladders like a dozen times. I can totally see where games like Dead Space stopped letting you fall off of them altogether.
Reply Quote Edit Delete Report
News Comments > Wasteland Re-release Plans
23. Re: Wasteland Re-release Plans Aug 10, 2013, 21:36 Orogogus
Eh. I guess Falcon had that monster 3 ring binder manual, and I never got into submarine or sports games, but aside from copy protection in Wasteland and the Gold Box games, back in my piracy days I played through a lot of games including the Arkania games without a manual (or the Internet).

Games are designed to be played, and clicking buttons and pressing random keys then failing a few dozen times was usually enough to get me through most games. You get pointed in the right direction, start thinking, "wouldn't it be convenient/critical to have a button that does <x>", and often discover that that's exactly what a previously unused button does. No matter how complex an RPG, the basics usually come down to fighter/magician/thief, get better equipment, do quests. Not knowing the mechanics isn't usually fatal (although the Arkania games were particularly obtuse here).

The only game I clearly recall running into a complete brick wall of "click buttons, nothing apparent happens" was Rules of Engagement 2.
Reply Quote Edit Delete Report
News Comments > Saturday Consolidation
4. Re: Saturday Consolidation Aug 10, 2013, 14:58 Orogogus
Four, but yeah.

Maybe it just took effect now?
Reply Quote Edit Delete Report
1232 Comments. 62 pages. Viewing page 27.
< Newer [ 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 ] Older >


Blue's News logo