Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Orogogus

Real Name Orogogus   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname None given.
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Feb 22, 2003, 03:15
Total Comments 996 (Graduate)
User ID 16241
 
User comment history
< Newer [ 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 ] Older >


News Comments > LucasArts Closed
55. Re: LucasArts Closed Apr 3, 2013, 17:18 Orogogus
 
RollinThundr wrote on Apr 3, 2013, 17:16:
Orogogus wrote on Apr 3, 2013, 17:11:
Rattlehead wrote on Apr 3, 2013, 16:34:
Beamer wrote on Apr 3, 2013, 16:20:
Rattlehead wrote on Apr 3, 2013, 16:19:
Welp, there goes any hopes of a proper kotor sequel. Thanks Disney.

Uh... how so?

LucasArts didn't make them.
Because Disney is a shit company that like all the other swine of the industry sees no profit in traditional games anymore and believes all the money is in micro transactions, F2P and mobile games. I highly doubt they will give EA, Bioware or Obsidian the rights to another large production AAA game, especially on a scale of something like KoToR or ToR.

I truly believe the future of Star Wars games are the lego series, upcoming movie tie ins, and shit facebook games. You can kiss goodbye high production Star Wars games, because Disney doesn't believe in that kind of shit. Hell I don't even think we will SEE another Star Wars game until the next Abrahms movie is out.


What do you even know about Disney as a gaming company? I mean, what is any of this based on?

You must be new, Beamer thinks he knows everything about everything when it comes to the game industry.

It's Rattlehead here, though.

I mean, Kingdom Hearts is a big budget game series, and as far as I know Disney's still on board there.
 
Reply Quote Edit Delete Report
 
News Comments > LucasArts Closed
50. Re: LucasArts Closed Apr 3, 2013, 17:11 Orogogus
 
Rattlehead wrote on Apr 3, 2013, 16:34:
Beamer wrote on Apr 3, 2013, 16:20:
Rattlehead wrote on Apr 3, 2013, 16:19:
Welp, there goes any hopes of a proper kotor sequel. Thanks Disney.

Uh... how so?

LucasArts didn't make them.
Because Disney is a shit company that like all the other swine of the industry sees no profit in traditional games anymore and believes all the money is in micro transactions, F2P and mobile games. I highly doubt they will give EA, Bioware or Obsidian the rights to another large production AAA game, especially on a scale of something like KoToR or ToR.

I truly believe the future of Star Wars games are the lego series, upcoming movie tie ins, and shit facebook games. You can kiss goodbye high production Star Wars games, because Disney doesn't believe in that kind of shit. Hell I don't even think we will SEE another Star Wars game until the next Abrahms movie is out.


What do you even know about Disney as a gaming company? I mean, what is any of this based on?
 
Reply Quote Edit Delete Report
 
News Comments > LucasArts Closed
49. Re: LucasArts Closed Apr 3, 2013, 17:10 Orogogus
 
Cutter wrote on Apr 3, 2013, 16:50:
This could be good news. Maybe Double Fine can get their mitts on some IPs - even licensing - and do a new Grim Fandango, Day of the Testicle, etc. Someone could even take a stab at Outlaws. LA did nothing with these great IPs in 20 years so fuck them, but Disney is at least smart enough to know they can still profit from them.

These games, plus Full Throttle, are all titles that I think should be left alone. They told their stories and tied everything up neatly. Not every IP needs to be beaten to death. Revisiting Grim Fandango in particular seems like the worst goddamned idea.
 
Reply Quote Edit Delete Report
 
News Comments > Worlds of Magic Kickstarter
7. Re: Worlds of Magic Kickstarter Apr 3, 2013, 13:05 Orogogus
 
Creston wrote on Apr 3, 2013, 11:27:
I would LOVE a Master of Magic remake, but every time someone promises that, it winds up being a turd.

Just make Master of Magic with better graphics. Leave everything else exactly the same, and you'll have the perfect fantasy turn-based 4X game.

(actually, it needs one improvement: The enemy needs to learn how to debuff/dispel your buffs. Otherwise heroes get overpowered way too quickly.)

Creston

I don't feel Master of Magic is hard to look at or anything, even with all the pixels, and if it went high resolution there's a very good chance I wouldn't like the look.

Master of Magic is available on GOG, so if the only acceptable path is to remake the old game with new graphics then no one should try.
 
Reply Quote Edit Delete Report
 
News Comments > Activision Has King's Quest Plans?
12. Re: Activision Has King's Quest Plans? Apr 3, 2013, 12:45 Orogogus
 
I have to agree with Kajetan. The only reason this would have any effect on reputation is if there's a giant crowd of people throwing money at pure nostalgia. King's Quest is one of the weakest licenses in their stable, notwithstanding that it was their first game.

I could see the value in continuing the Quest for Glory or Gabriel Knight series. I could just about believe Space Quest and Leisure Suit Larry. But the King's Quest games were sorely lacking in any overarching storyline or themes, memorable characters or quality puzzles. Just make a point and click adventure game with castles and stuff in it, no need to buy a license.

But I guess there was enough of a base to make that fan-game that got foxed, so eh.
 
Reply Quote Edit Delete Report
 
News Comments > Thief 4 Trailer
32. Re: Thief 4 Trailer Apr 2, 2013, 14:33 Orogogus
 
SpectralMeat wrote on Apr 2, 2013, 14:03:
Why are companies still spending money and resources on CGI trailers?
Noone cares about these anymore, everyone wants to see the real gameplay.
Real gameplay videos are much cheaper to make and carry a much bigger impact then some useless CGI video.

I did get a lot of mileage out of the original Dark Project intro video, which was all they dribbled out (plus a very vague webpage) for a long, long time. Must have watched that thing a hundred times.
 
Reply Quote Edit Delete Report
 
News Comments > Torchlight II Patch Adds Editor; Steamworks
23. Re: Torchlight II Patch Adds Editor; Steamworks Apr 2, 2013, 14:31 Orogogus
 
Verno wrote on Apr 2, 2013, 14:03:
Doesn't Borderlands meet those criteria, other than the Diablolike environment?

Obviously very subjective but I think Borderlands veers too much into shooter territory for my taste, the RPG elements are practically nonexistent. The maps are all static affairs too. I know their original marketing was the whole "diablo with guns" spiel but I feel like they didn't tick off enough boxes to earn that. Hellgate London sucked execution-wise but there is room for something like it in the market IMHO.

What are the RPG elements that are missing in Borderlands? I never played Hellgate: London so I don't have that point of reference. Crafting, STR/DEX/CON type stats, inventory Tetris, weapons degradation, class changing? Or is the general idea to take aiming away from the player and base his and misses on dice rolls a la Morrowind, or Deus Ex levels of weapons sway when unskilled?

I mean, I think Borderlands is pretty shooty, but it seems kind of inevitable when you marry shooters and RPGs unless you make it a very talky RPG where there's not much fighting.
 
Reply Quote Edit Delete Report
 
News Comments > Torchlight II Patch Adds Editor; Steamworks
19. Re: Torchlight II Patch Adds Editor; Steamworks Apr 2, 2013, 13:52 Orogogus
 
Undocumented Alien wrote on Apr 2, 2013, 13:42:
No, there won't be a TL3, and thank god. We've had enough ARPG already. Let's move on.

I'd like to see a developer make a FPS/ARPG game, something like Hellgate:London (HG:L), but... better.

I did play HG:L, and I will admit that playing the Marksman (Sniper/Grenades) character had it's fun moments. I liked the mixing of FPS shooter, looting, leveling, and skill tree. As well, a Diablo type environment was fun to explore through.

Doesn't Borderlands meet those criteria, other than the Diablolike environment?
 
Reply Quote Edit Delete Report
 
News Comments > April F-f-f-foolin' 2013, Part 3
6. Re: April F-f-f-foolin' 2013, Part 3 Apr 2, 2013, 01:07 Orogogus
 
edaciousx wrote on Apr 1, 2013, 23:12:
EA April Foolin for aprils fools day? Origin box? Little do they know... but they just trolled them self.

Did either of you guys actually click the link?
 
Reply Quote Edit Delete Report
 
News Comments > Thief 4 Trailer
9. Re: Thief 4 Trailer Apr 1, 2013, 22:14 Orogogus
 
Burrito of Peace wrote on Apr 1, 2013, 21:52:
Dishonored is a pale imitation made by gibbering monkeys compared to the first two Thief titles.

I can respect that Dishonored is an homage but it isn't even in the same category. For example, what part of Dishonored had even a tenth the impact as Shalebridge Cradle?

It sounds you're purposely excluding Deadly Shadows, but that's where the Cradle was from.
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
37. Re: Steam Top 10 Apr 1, 2013, 18:58 Orogogus
 
jacobvandy wrote on Apr 1, 2013, 06:18:
netnerd85 wrote on Apr 1, 2013, 00:14:
but how... it's $3!

That's the power of Steam sales! Now you're thinking with portals!

It's still very odd, though. If this was the first or second time it had dropped to <$5 that might be one thing, but it's been that low on sales for almost 2 years.
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
36. Re: Steam Top 10 Apr 1, 2013, 18:52 Orogogus
 
wtf_man wrote on Mar 31, 2013, 22:57:
Orogogus wrote on Mar 31, 2013, 20:26:
The only real RPG element in System Shock was the inventory, and even then the weapon inventory was the kind that computer gamers tend to hate nowadays (generic slots). It's been said repeatedly, but Bioshock plays a lot more like System Shock than System Shock 2 did.

EDIT: It really has to be said, System Shock was an extremely shooty game. The game threw ammunition at you like candy, and bad guys respawned at a sometimes hilariously high rate.

I don't remember much from System Shock 1... But System Shock 2 was definitely RPG oriented... choosing "class skills" before you even start (Basically Soldier (Warrior), Hacker (Stealth), Psionics (Magic User))... Stats to build and manage, skill points to unlock more in a tree, micromanage equipment, etc. etc.

Yeah, I know. And System Shock had none of that. No stats, no skills, there weren't six reasons why you couldn't pick up and fire the gun you just found. The sequel was a very, very different game from the original.
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
24. Re: Steam Top 10 Mar 31, 2013, 20:43 Orogogus
 
netnerd85 wrote on Mar 31, 2013, 20:39:
vacs wrote on Mar 31, 2013, 17:52:
Where is Tomb Raider? Why is Just Cause 2 in this list? (Not because it's bad but old...)
Just Cause 2 is 80% which is only $3

Aren't Steam's lists arranged by revenue or profit, though? And I think JC2 has been $5 or less several times already. It looks like I bought it for $3.74 in 2011's summer sale.
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
18. Re: Steam Top 10 Mar 31, 2013, 20:26 Orogogus
 
wtf_man wrote on Mar 31, 2013, 18:40:
Beelzebud wrote on Mar 31, 2013, 17:21:
Bioshock Infinite deserves it. It's the best shooter in years.

Well... that's the problem with the series.

System Shocks were RPGs first, shooters second. They've pretty much pushed out most of the RPG elements for the Bioshocks.

Don't get me wrong... I'll probably still pick up this title, on sale... but Ken Levine needs to be smacked upside the head for ever claiming that the Bioshock Series was a "Spiritual Successor to System Shock" ... cuz it sure as hell isn't, IMO.

The only real RPG element in System Shock was the inventory, and even then the weapon inventory was the kind that computer gamers tend to hate nowadays (generic slots). It's been said repeatedly, but Bioshock plays a lot more like System Shock than System Shock 2 did.

EDIT: It really has to be said, System Shock was an extremely shooty game. The game threw ammunition at you like candy, and bad guys respawned at a sometimes hilariously high rate.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Safety Dance
6. Re: Morning Safety Dance Mar 29, 2013, 13:03 Orogogus
 
PropheT wrote on Mar 29, 2013, 12:25:
The job of her department is to monitor and understand threats, potential threats, communication mediums used to initiate them, and so on. If she hasn't used email in 10 years and is unfamiliar with modern social communication sites it makes it much harder to make decisions based on how they should be handled in respect to her department's needs.

I feel like the kind of cyber-security issues that Homeland Security faces would be so far removed from basic email and social media as to make this kind of expertise nearly irrelevant. Otherwise, DHS is so broad that supposedly qualified individuals would have to have had administered a network, done a stint on a border, skippered a Coast Guard boat, driven a bus, worked in BSL-4 laboratory conditions, disarmed bombs and so on. Unless the kind of threats they deal with can be solved by simply not opening dodgy email attachments, it hardly seems like an issue.
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Dead Space 3: Awakened
4. Re: Ships Ahoy - Dead Space 3: Awakened Mar 12, 2013, 13:44 Orogogus
 
I could see it being harder to release DLC to reviewers early, compared to physical discs, if the whole storefront infrastructure wasn't designed specifically with that in mind.  
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
12. Re: Morning Consolidation Mar 11, 2013, 12:37 Orogogus
 
If you do some shopping around (i.e., look on Slickdeals / Fatwallet / whatever deals aggregator site), the going price for 12 months of Xbox Live is about $30-35.  
Reply Quote Edit Delete Report
 
News Comments > Sunday Tech Bits
3. Re: Sunday Tech Bits Mar 11, 2013, 01:18 Orogogus
 
Beelzebud wrote on Mar 10, 2013, 22:33:
Let's all be honest here. For home PC users video games are what motivates people to buy new stuff.

Holy crap but I don't agree with this. I'm pretty sure the number of home PC users at my company is 100%, but the number of gamers is probably 2 or 3. Advances in the laptop market sell a lot more computers to most of the people I know than anything gaming-related. Their desktops, however, they just keep using until the power supply conks out.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Legal Briefs
16. Re: Morning Legal Briefs Mar 6, 2013, 14:17 Orogogus
 
Creston wrote on Mar 6, 2013, 14:05:
Bill Borre wrote on Mar 6, 2013, 12:53:
The story doesn't sound plausible. For one thing, prior to 9/11, getting through that door probably would not have posed much challenge. For another, systematically murdering the crew would likely incense the passengers.

The most rational thing for the terrorists to have done would have been to simply lie to everyone that they were hijacking the plane. "Everyone stay calm and no one will get hurt." The passengers literally would not know what hit them until they slammed into the concrete and steel of the tower.

I'm not making it up, Bill. It was reported at the time. Whether it was true, I don't know—I'm not an investigator nor am I Nostradamus.

And it's hard to say "We're hijacking the plane" if you can't get into the cockpit.

Creston

As Bill said, the cockpit wasn't kept so secure until the 9/11 attacks. Also, even if they were locked out, prior to 9/11 the expectation of a hijacking was redirection of the flight and a hostage situation; threatening to kill passengers unless demands were met would have been more effective then than now.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Legal Briefs
14. Re: Morning Legal Briefs Mar 6, 2013, 14:04 Orogogus
 
Flatline wrote on Mar 6, 2013, 13:45:
Bill Borre wrote on Mar 6, 2013, 12:53:
The story doesn't sound plausible. For one thing, prior to 9/11, getting through that door probably would not have posed much challenge. For another, systematically murdering the crew would likely incense the passengers.

The most rational thing for the terrorists to have done would have been to simply lie to everyone that they were hijacking the plane. "Everyone stay calm and no one will get hurt." The passengers literally would not know what hit them until they slammed into the concrete and steel of the tower.

There's a lot of conflicting reports. Some reports of box cutters, stabbings, etc... from passengers and flight attendants on cell phones before the crashes reported things like that. There were also reports of chemical sprays and claims of a bomb.

But still, the TSA is just security theater.

As weapons go, a box cutter is much more plausible than a Swiss army knife. If you can kill someone with a pocket knife you can probably do it with your bare hands, too. I mean, if you click on that link and look at the knife at the maximum length & width, it looks a lot less threatening than bludgeoning someone with random luggage.

The outrage just seems kind misplaced. The shampoo (and other liquids) thing is because it's too easy to hide a liquid explosive or detonator, right? It doesn't seem that unreasonable.
 
Reply Quote Edit Delete Report
 
996 Comments. 50 pages. Viewing page 21.
< Newer [ 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 ] Older >


footer

Blue's News logo