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User information for Orogogus

Real Name Orogogus   
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Homepage http://
Signed On Feb 22, 2003, 03:15
Total Comments 904 (Graduate)
User ID 16241
 
User comment history
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News Comments > Stardock Plans "At Least" Two Game Announcements
30. Re: Stardock Plans Apr 10, 2013, 21:16 Orogogus
 
That's not conclusive; there are horrific stories about working in the games industry, stories which wouldn't exist if people were able to jump ship whenever they wanted. And I've worked with people who've been at companies carrying on with wildly inappropriate policies, tacit or not, regarding religion or ethnicity. Usually most people don't want to rock the boat, and people who actually work on projects are generally less likely than most to become disgruntled (apparently unless that project was Bioshock: Infinite).  
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News Comments > Stardock Plans "At Least" Two Game Announcements
28. Re: Stardock Plans Apr 10, 2013, 20:48 Orogogus
 
That doesn't mean that women can't work there, any more than they couldn't work in the bad old days, any more than there weren't African-Americans doing great things in sports in hostile environments. But from your own postings, you acknowledged that you make off-color jokes in the workplace, and that you considered it your right as owner to do so. People can put up with that; but they shouldn't have to.  
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News Comments > Stardock Plans "At Least" Two Game Announcements
25. Re: Stardock Plans Apr 10, 2013, 20:22 Orogogus
 
I thought the UPS/Glenn Beck thing was extremely minor (albeit hypocritical, as pointed out) compared to the sexual harassment suit, where his own defense of his actions came across less as patient and more as completely insane. Completely disregarding the complaint, his defense alone made Stardock sound like no place for a woman to work.  
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News Comments > EA "Wins" Consumerist Poll Again
27. Re: EA Apr 10, 2013, 01:45 Orogogus
 
To throw another one out there: The reason you (or at least a lot of people) can't file taxes online directly with the federal and state governments, and for free, is because Intuit lobbies heavily to keep it the way it is so they can keep selling Quicken. Pisses me off to no end every single year.

A few years ago California (or maybe just San Diego) was going to make efiling free for low income residents, but a Republican bloc in Intuit's pocket put a block on separate legislation funding shelters for victims of domestic violence until the tax filing assistance program was scrapped.

In this day and age there's no reason why the US and state governments can't make an easy portal for tax filing, but Intuit is basically the DeBeers of the tax preparation in world. Utter scum, although I hear they're nice to their employees.

===

EDIT: Honorable mention does have to go to the Internet providers in the US, fighting tooth and nail against state-subsidized broadband while maintaining cozy local monopolies dedicated to terrible, terrible service. AT&T in particular with its awful download caps for anyone who doesn't want a goddamned U-Verse package.

It is kind of weird that people are defending this poll. It's clearly not any more valid than, say, Mountain Dew's online poll to name their new flavor ("Hitler did nothing wrong" being the runaway winner).

This comment was edited on Apr 10, 2013, 01:52.
 
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News Comments > EA "Wins" Consumerist Poll Again
5. Re: EA Apr 9, 2013, 21:15 Orogogus
 
commonperson wrote on Apr 9, 2013, 21:08:
Honestly what this tells me that a)the sample pool is invalid and b)The Consumerist is rubbish. I'm sorry, but in no way does anything that EA has done in it's worst imaginings stack up against Bank of America or any of those other companies. It's crap like this that make gamers look like fools.

Ya. Crossing out "EA's business practices" and subbing in "the Consumerist" presents the question a lot of people are really thinking.
 
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News Comments > No One Knows Who Owns NOLF
10. Re: No One Knows Who Owns NOLF Apr 6, 2013, 13:13 Orogogus
 
TychoCelchuuu wrote on Apr 6, 2013, 11:48:
Oh come on, there's an easy way to figure this out. Just pretend to announce a new NOLF game and wait to see who sues you.

The risk would be if no one says anything, leaving GOG or whoever to possibly still get sued after the game goes up.
 
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News Comments > Infinite Space 3: Sea of Stars Kickstarter
1. Re: Infinite Space 3: Sea of Stars Kickstarter Apr 4, 2013, 13:07 Orogogus
 
I was never able to play the second game very long because I couldn't get the hang of combat. The first game was straightforward enough, but in the second basic readouts of health and shields were moved from a fixed readout to mouseover only, and I was unable to cope. How did people manage this? Having to constantly mouseover to know when everyone's shields were getting low completely messed up my ability to control my ships without pausing every second.  
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News Comments > LucasArts Closed
68. Re: LucasArts Closed Apr 3, 2013, 19:10 Orogogus
 
Fantaz wrote on Apr 3, 2013, 18:40:
Orogogus wrote on Apr 3, 2013, 17:11:
Rattlehead wrote on Apr 3, 2013, 16:34:
Beamer wrote on Apr 3, 2013, 16:20:
Rattlehead wrote on Apr 3, 2013, 16:19:
Welp, there goes any hopes of a proper kotor sequel. Thanks Disney.

Uh... how so?

LucasArts didn't make them.
Because Disney is a shit company that like all the other swine of the industry sees no profit in traditional games anymore and believes all the money is in micro transactions, F2P and mobile games. I highly doubt they will give EA, Bioware or Obsidian the rights to another large production AAA game, especially on a scale of something like KoToR or ToR.

I truly believe the future of Star Wars games are the lego series, upcoming movie tie ins, and shit facebook games. You can kiss goodbye high production Star Wars games, because Disney doesn't believe in that kind of shit. Hell I don't even think we will SEE another Star Wars game until the next Abrahms movie is out.


What do you even know about Disney as a gaming company? I mean, what is any of this based on?

I'd say he based it off very good observations... so good that I'd definitely say there is some truth there. It's also becoming a trend, and I do notice Disney loves their mobile gaming division a lot more and just say fuck off to any triple 'A' titles probably also partly due to the rising costs of next-gen PS4/720. I just think that they could've handled this better instead of cutting 150 jobs like that... kind of heartless when you'd think they'd have a shitload of money to fund a company like that for at least another few decades.

Would it kill you to post independently verifiable facts? Disney has never been a particularly strong force in gaming. Outside of Kingdom Hearts and inevitable movie tie-ins they don't have any strong mark in the field, because generally speaking their properties aren't a great fit. What AAA titles have they blown off? Marvel and Star Wars on the other hand are good fits, and they haven't crushed this year's upcoming Marvel games (although that MMORPG is obviously on the standard road to failure), and they say they want to license out Star Wars. What's the evidence to the contrary?

Jerykk wrote on Apr 3, 2013, 17:57:
If this were the 90's, this would be terrible news. However, LucasArts has been a hollow shell of itself for the past decade. The only good games they've been involved with are the ones they licensed to third-party developers like Bioware and Raven.

Starwars 1313 looked like a really promising upcoming game that was being developed, so that's disappointing...


I thought 1313 looked like more crap coasting on the popularity of the license, personally. From the previews: "the game will feature a combination of cover-based combat, platforming, and 'playable cinematic gameplay.'" Swell.

I really do agree with the sentiment that those 150 people had been producing nothing of value since... I guess Republic Commando in 2005 was decent. 150 jobs is sad and all, but the fact remains that they've been paid to produce nothing particularly good for the past 7+ years. I don't feel like it's Disney's job to effectively pension them for freaking decades just because they can.
 
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News Comments > LucasArts Closed
55. Re: LucasArts Closed Apr 3, 2013, 17:18 Orogogus
 
RollinThundr wrote on Apr 3, 2013, 17:16:
Orogogus wrote on Apr 3, 2013, 17:11:
Rattlehead wrote on Apr 3, 2013, 16:34:
Beamer wrote on Apr 3, 2013, 16:20:
Rattlehead wrote on Apr 3, 2013, 16:19:
Welp, there goes any hopes of a proper kotor sequel. Thanks Disney.

Uh... how so?

LucasArts didn't make them.
Because Disney is a shit company that like all the other swine of the industry sees no profit in traditional games anymore and believes all the money is in micro transactions, F2P and mobile games. I highly doubt they will give EA, Bioware or Obsidian the rights to another large production AAA game, especially on a scale of something like KoToR or ToR.

I truly believe the future of Star Wars games are the lego series, upcoming movie tie ins, and shit facebook games. You can kiss goodbye high production Star Wars games, because Disney doesn't believe in that kind of shit. Hell I don't even think we will SEE another Star Wars game until the next Abrahms movie is out.


What do you even know about Disney as a gaming company? I mean, what is any of this based on?

You must be new, Beamer thinks he knows everything about everything when it comes to the game industry.

It's Rattlehead here, though.

I mean, Kingdom Hearts is a big budget game series, and as far as I know Disney's still on board there.
 
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News Comments > LucasArts Closed
50. Re: LucasArts Closed Apr 3, 2013, 17:11 Orogogus
 
Rattlehead wrote on Apr 3, 2013, 16:34:
Beamer wrote on Apr 3, 2013, 16:20:
Rattlehead wrote on Apr 3, 2013, 16:19:
Welp, there goes any hopes of a proper kotor sequel. Thanks Disney.

Uh... how so?

LucasArts didn't make them.
Because Disney is a shit company that like all the other swine of the industry sees no profit in traditional games anymore and believes all the money is in micro transactions, F2P and mobile games. I highly doubt they will give EA, Bioware or Obsidian the rights to another large production AAA game, especially on a scale of something like KoToR or ToR.

I truly believe the future of Star Wars games are the lego series, upcoming movie tie ins, and shit facebook games. You can kiss goodbye high production Star Wars games, because Disney doesn't believe in that kind of shit. Hell I don't even think we will SEE another Star Wars game until the next Abrahms movie is out.


What do you even know about Disney as a gaming company? I mean, what is any of this based on?
 
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News Comments > LucasArts Closed
49. Re: LucasArts Closed Apr 3, 2013, 17:10 Orogogus
 
Cutter wrote on Apr 3, 2013, 16:50:
This could be good news. Maybe Double Fine can get their mitts on some IPs - even licensing - and do a new Grim Fandango, Day of the Testicle, etc. Someone could even take a stab at Outlaws. LA did nothing with these great IPs in 20 years so fuck them, but Disney is at least smart enough to know they can still profit from them.

These games, plus Full Throttle, are all titles that I think should be left alone. They told their stories and tied everything up neatly. Not every IP needs to be beaten to death. Revisiting Grim Fandango in particular seems like the worst goddamned idea.
 
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News Comments > Worlds of Magic Kickstarter
7. Re: Worlds of Magic Kickstarter Apr 3, 2013, 13:05 Orogogus
 
Creston wrote on Apr 3, 2013, 11:27:
I would LOVE a Master of Magic remake, but every time someone promises that, it winds up being a turd.

Just make Master of Magic with better graphics. Leave everything else exactly the same, and you'll have the perfect fantasy turn-based 4X game.

(actually, it needs one improvement: The enemy needs to learn how to debuff/dispel your buffs. Otherwise heroes get overpowered way too quickly.)

Creston

I don't feel Master of Magic is hard to look at or anything, even with all the pixels, and if it went high resolution there's a very good chance I wouldn't like the look.

Master of Magic is available on GOG, so if the only acceptable path is to remake the old game with new graphics then no one should try.
 
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News Comments > Activision Has King's Quest Plans?
12. Re: Activision Has King's Quest Plans? Apr 3, 2013, 12:45 Orogogus
 
I have to agree with Kajetan. The only reason this would have any effect on reputation is if there's a giant crowd of people throwing money at pure nostalgia. King's Quest is one of the weakest licenses in their stable, notwithstanding that it was their first game.

I could see the value in continuing the Quest for Glory or Gabriel Knight series. I could just about believe Space Quest and Leisure Suit Larry. But the King's Quest games were sorely lacking in any overarching storyline or themes, memorable characters or quality puzzles. Just make a point and click adventure game with castles and stuff in it, no need to buy a license.

But I guess there was enough of a base to make that fan-game that got foxed, so eh.
 
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News Comments > Thief 4 Trailer
32. Re: Thief 4 Trailer Apr 2, 2013, 14:33 Orogogus
 
SpectralMeat wrote on Apr 2, 2013, 14:03:
Why are companies still spending money and resources on CGI trailers?
Noone cares about these anymore, everyone wants to see the real gameplay.
Real gameplay videos are much cheaper to make and carry a much bigger impact then some useless CGI video.

I did get a lot of mileage out of the original Dark Project intro video, which was all they dribbled out (plus a very vague webpage) for a long, long time. Must have watched that thing a hundred times.
 
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News Comments > Torchlight II Patch Adds Editor; Steamworks
23. Re: Torchlight II Patch Adds Editor; Steamworks Apr 2, 2013, 14:31 Orogogus
 
Verno wrote on Apr 2, 2013, 14:03:
Doesn't Borderlands meet those criteria, other than the Diablolike environment?

Obviously very subjective but I think Borderlands veers too much into shooter territory for my taste, the RPG elements are practically nonexistent. The maps are all static affairs too. I know their original marketing was the whole "diablo with guns" spiel but I feel like they didn't tick off enough boxes to earn that. Hellgate London sucked execution-wise but there is room for something like it in the market IMHO.

What are the RPG elements that are missing in Borderlands? I never played Hellgate: London so I don't have that point of reference. Crafting, STR/DEX/CON type stats, inventory Tetris, weapons degradation, class changing? Or is the general idea to take aiming away from the player and base his and misses on dice rolls a la Morrowind, or Deus Ex levels of weapons sway when unskilled?

I mean, I think Borderlands is pretty shooty, but it seems kind of inevitable when you marry shooters and RPGs unless you make it a very talky RPG where there's not much fighting.
 
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News Comments > Torchlight II Patch Adds Editor; Steamworks
19. Re: Torchlight II Patch Adds Editor; Steamworks Apr 2, 2013, 13:52 Orogogus
 
Undocumented Alien wrote on Apr 2, 2013, 13:42:
No, there won't be a TL3, and thank god. We've had enough ARPG already. Let's move on.

I'd like to see a developer make a FPS/ARPG game, something like Hellgate:London (HG:L), but... better.

I did play HG:L, and I will admit that playing the Marksman (Sniper/Grenades) character had it's fun moments. I liked the mixing of FPS shooter, looting, leveling, and skill tree. As well, a Diablo type environment was fun to explore through.

Doesn't Borderlands meet those criteria, other than the Diablolike environment?
 
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News Comments > April F-f-f-foolin' 2013, Part 3
6. Re: April F-f-f-foolin' 2013, Part 3 Apr 2, 2013, 01:07 Orogogus
 
edaciousx wrote on Apr 1, 2013, 23:12:
EA April Foolin for aprils fools day? Origin box? Little do they know... but they just trolled them self.

Did either of you guys actually click the link?
 
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News Comments > Thief 4 Trailer
9. Re: Thief 4 Trailer Apr 1, 2013, 22:14 Orogogus
 
Burrito of Peace wrote on Apr 1, 2013, 21:52:
Dishonored is a pale imitation made by gibbering monkeys compared to the first two Thief titles.

I can respect that Dishonored is an homage but it isn't even in the same category. For example, what part of Dishonored had even a tenth the impact as Shalebridge Cradle?

It sounds you're purposely excluding Deadly Shadows, but that's where the Cradle was from.
 
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News Comments > Steam Top 10
37. Re: Steam Top 10 Apr 1, 2013, 18:58 Orogogus
 
jacobvandy wrote on Apr 1, 2013, 06:18:
netnerd85 wrote on Apr 1, 2013, 00:14:
but how... it's $3!

That's the power of Steam sales! Now you're thinking with portals!

It's still very odd, though. If this was the first or second time it had dropped to <$5 that might be one thing, but it's been that low on sales for almost 2 years.
 
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News Comments > Steam Top 10
36. Re: Steam Top 10 Apr 1, 2013, 18:52 Orogogus
 
wtf_man wrote on Mar 31, 2013, 22:57:
Orogogus wrote on Mar 31, 2013, 20:26:
The only real RPG element in System Shock was the inventory, and even then the weapon inventory was the kind that computer gamers tend to hate nowadays (generic slots). It's been said repeatedly, but Bioshock plays a lot more like System Shock than System Shock 2 did.

EDIT: It really has to be said, System Shock was an extremely shooty game. The game threw ammunition at you like candy, and bad guys respawned at a sometimes hilariously high rate.

I don't remember much from System Shock 1... But System Shock 2 was definitely RPG oriented... choosing "class skills" before you even start (Basically Soldier (Warrior), Hacker (Stealth), Psionics (Magic User))... Stats to build and manage, skill points to unlock more in a tree, micromanage equipment, etc. etc.

Yeah, I know. And System Shock had none of that. No stats, no skills, there weren't six reasons why you couldn't pick up and fire the gun you just found. The sequel was a very, very different game from the original.
 
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