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User information for Orogogus

Real Name Orogogus   
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Nickname None given.
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Homepage http://
Signed On Feb 22, 2003, 03:15
Total Comments 967 (Graduate)
User ID 16241
 
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News Comments > FTL: Faster Than Light Expansion Next Year
34. Re: FTL: Faster Than Light Expansion Next Year Nov 12, 2013, 16:51 Orogogus
 
El Pit wrote on Nov 12, 2013, 15:29:
Beamer wrote on Nov 12, 2013, 10:48:
El Pit wrote on Nov 12, 2013, 04:41:
bigspender wrote on Nov 12, 2013, 04:07:
El Pit wrote on Nov 12, 2013, 02:13:
You see another ship floating in space.
You enter the ship.
A member of your crew gets killed. You can't do nothing about it and didn't know this could happen.
This happens 3 times in one playthrough. You exit the game. You uninstall it.
Why did you do it another 2 times after it failed the first time? lol.

Either way its a rogue-like, if you can even make it to the boss you've done very well

Have you ever played the game? Because you can find useful stuff in those space ships. And very often you depend on that stuff.

So you want all reward and no risk?

Yes, Beamer, exactly. I want a button saying "press to win". /facepalm

So, it depends on your crew whether you should board those spacecrafts? Okay, my bad, didn't know this. When exactly does the game teach you this? Played almost through and never got that tip/tutorial by the game.

It's not always crew, sometimes it's equipment, or upgraded systems. I think most or every crew type, piece of equipment or upgraded system (like, sensors) has an encounter geared towards it. If you meet the requirement, it will be a blue option, and will (I think) always have good results. If you don't have it then you have to roll the dice, which for me usually results in eaten crew members or a damaged ship. So I might try them when starting out, otherwise pass unless I have the blue option.

Ah, it's all laid out on the wiki if you don't mind spoilers:
http://ftl.wikia.com/wiki/Blue_Options

Edit:
The non-blue options aren't 100% fail. I would guess that they're 50%, and that the bad results (usually loss of crewmembers) generally outweigh the benefits of scrap or whatever from good results.

This comment was edited on Nov 12, 2013, 16:59.
 
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News Comments > Warcraft and Warcraft II Coming to Modern PCs "In Some Form or Fashion"
16. No subject Nov 11, 2013, 12:37 Orogogus
 
LibertyOrDeath wrote on Nov 11, 2013, 10:29:
Scottish Martial Arts wrote on Nov 11, 2013, 10:27:
Uh, in WC2 the two sides were IDENTICAL until castle phase, and then bloodlust was the only significant difference between Horde and Alliance.

And why is this a big project, Blizzard? WC1 works great in DosBOX, and WC2 still works out of the box, last time I checked.

They said, "side project", not big. :)>

One update they might include would be TCP/IP play for PCs. I only ever played it over LAN, and Wikipedia says that while Macs had TCP/IP, PCs went through Kali.
 
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News Comments > Out of the Blue
21. Re: Out of the Blue Nov 5, 2013, 13:41 Orogogus
 
Redmask wrote on Nov 5, 2013, 12:09:
I don't support pouring a lot of money into it until someone comes up with an action plan that involves China and India.

In most graphs of CO2 emissions that I've seen, there are only two major players -- China and the US. Everyone else is in a pile sitting at the baseline of the graph. India does show up in graphs of methane, but usually the climate change discussion centers on CO2. And the tone is usually that China doesn't get to be an industrialized nation until they find some way to cut their population in third. Per capita the US emits nearly 4 times the CO2 of China, and it's not hard to argue that it ties into China's ability to raise its population out of poverty levels.

EPA graph
Graph at Nature
Table & per capita comparison
 
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News Comments > Fallout 3 Turns 5
60. Re: Fallout 3 Turns 5 Oct 30, 2013, 14:36 Orogogus
 
Scottish Martial Arts wrote on Oct 30, 2013, 13:07:
Verno wrote on Oct 30, 2013, 09:18:
I can't believe someone wrote a wall of text over Megaton. Internet you never stop surprising me.

It was more just rage over being told to "read about the Cold War" when the guy in question pretty obviously didn't know much about nuclear strategy or the technologies that fueled it.

It's kind of unbelievable how much you've destructed your more-or-less argument that normal, sane people thought Fallout 3 was bad. Holy crap.
 
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News Comments > LEGO Marvel Superheroes Demo
9. Re: LEGO Marvel Superheroes Demo Oct 23, 2013, 02:30 Orogogus
 
DDI wrote on Oct 14, 2013, 20:26:
Just about every game that will be available on Steam shows up on the coming soon list. It's pretty close to release and there's no sign of it being available on Steam. There is one other Lego game for whatever reason was not released on Steam and is available for PC, the Pirates of the Caribbean game. So there's a precedent.

Welp, coming soon or not, it's up now.
 
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News Comments > LEGO Marvel Superheroes Demo
3. Re: LEGO Marvel Superheroes Demo Oct 14, 2013, 13:37 Orogogus
 
DDI wrote on Oct 14, 2013, 12:06:
Why are they giving Steam the finger for this?

So they can dump the demo on the Internet with a minimum of fuss, I assume. I don't think there's any reason not to expect it on Steam when the full game hits.
 
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News Comments > Morning Consolidation
9. Re: Morning Consolidation Oct 10, 2013, 11:23 Orogogus
 
btallas wrote on Oct 10, 2013, 10:43:
Funny thing, if it was announced that Microsoft was doing this (and they probably are), people here would be clamoring for them to be shut down because of slave labor. Sony does it and it's a funny joke.

No, that would definitely be Apple. When the Foxconn stories originally broke it was Apple and they got a ton of flak for it. When it was pointed out that there are like 60+ well-known multinationals using Foxconn, the general response was basically "Yes, but fuck Apple."
 
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News Comments > Elite: Dangerous Video Diary
22. Re: Elite: Dangerous Video Diary Oct 7, 2013, 17:38 Orogogus
 
Well, Elite II is one of the only games other than KSS where you have planets orbiting the sun, moons orbiting the planets, space stations orbiting the moons. And it's one of the rare games that lets you fly down to the surface of a planet (or sun), although of course there's not a whole lot down there. You could do gravitational slingshot maneuvers. And there was really boring Newtonian combat.

X is clearly more than an unimaginative Elite clone, but on the other hand I wouldn't say it lets you do everything that you could in Elite (well, the original Elite, yes, but still).
 
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News Comments > Ships Ahoy - Flashback
6. Re: Ships Ahoy - Flashback Oct 2, 2013, 00:08 Orogogus
 
Dialed down the challenge? I'm terrible at platformers, and I don't remember this being hard.

On the other hand, what I do remember is it being fun at the beginning and then by some point you fight blobby shapeshifters and the whole game became roll roll shoot roll roll roll shoot roll shoot etc. etc.
 
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News Comments > Dead Island: Riptide Sale, Free Weekend
23. Re: Dead Island: Riptide Sale, Free Weekend Sep 27, 2013, 17:15 Orogogus
 
Jivaro wrote on Sep 27, 2013, 15:25:
I thought the A:CM thing was a one game thing, apparently your whole attitude is that if you like a game everyone else must like it or there is something wrong with them. It is like history is repeating itself or something...

I don't know if this is a board secret or anything, but Darks is really, really big on co-op play. I'm sure he considers other factors, but I think 95% of the time if a game doesn't have co-op play it goes straight in the "dismiss" pile, and if it has it he'll defend it in the face of the entire Internet.
 
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News Comments > Stardock Lawsuits Settled
4. Re: Stardock Lawsuits Settled Sep 24, 2013, 18:25 Orogogus
 
Icewind wrote on Sep 24, 2013, 18:11:
She basically admitted that she was in the wrong by deleting the data. Sounds like she was just trying to screw him over for something job related. Been there before, saw this kind of thing.

If this story gets posted on Kotaku you'll have 5,000 angry women and 25,000 single 30-something males screaming about how this is unfair and Wardell should be hung.

I'll wait and see if they post it...

You know that Blue is reporting based on the Kotaku article, right?
 
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News Comments > Flight of the Amazon Queen for Free
5. Re: Flight of the Amazon Queen for Free Sep 21, 2013, 13:27 Orogogus
 
No, what he's getting at is that these two games have already been free for years.  
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News Comments > Flight of the Amazon Queen for Free
3. Re: Flight of the Amazon Queen for Free Sep 21, 2013, 08:49 Orogogus
 
Sepharo wrote on Sep 21, 2013, 04:04:
GOG is now offering free games for free! Hooray!

This was also the case with last week's release of Stargunner. There's a soundtrack and a "making of" download. Yay, I guess?
 
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News Comments > PC Grand Theft Auto V Evidence?
65. Re: PC Grand Theft Auto V Evidence? Sep 16, 2013, 03:51 Orogogus
 
Kajetan wrote on Sep 16, 2013, 01:58:
Orogogus wrote on Sep 15, 2013, 14:17:
Probably no one besides forumers cares more about timing than volume.
Some forumers always tend to ignore timed exclusives and market share.

I'm just saying, one of the regular arguments whenever piracy comes up is, there are people pirating console releases early therefore the rate of piracy is exactly the same between PC and consoles and the problem is exactly just as bad on all platforms (or worse on consoles). But evidence to the contrary is readily available.

Although, your argument about market share is a little hard to follow, too. Consoles have a larger market share so they release there first... if they did it the other way around, what would happen, exactly? Double dipping like Batman and nin is an argument that makes sense, but without that how does releasing for the larger market first sell any more copies?
 
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News Comments > PC Grand Theft Auto V Evidence?
19. Re: PC Grand Theft Auto V Evidence? Sep 15, 2013, 14:17 Orogogus
 
Kajetan wrote on Sep 15, 2013, 13:27:
Dmitri_M wrote on Sep 15, 2013, 11:51:
I can understand why they skip the PC at launch. In their minds it forces those who might pirate it on PC to purchase it on console (yes I know that console games can be pirated, I'm trying to look at it from a business perspective, that they're analyzing stats and seeing the piracy rates on PC).
If they really analyze something, they analyze shit. GTA5 is THE popular PS3 & 360 copy since three days. I guess, they just have to stop releasing on consoles, no?

Probably no one besides forumers cares more about timing than volume.
 
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News Comments > Out of the Blue
45. Re: Out of the Blue Sep 14, 2013, 01:08 Orogogus
 
Creston wrote on Sep 13, 2013, 22:58:
The Half Elf wrote on Sep 13, 2013, 19:46:
BobBob wrote on Sep 13, 2013, 19:22:
The Half Elf wrote on Sep 13, 2013, 18:32:
Actually it was Roddenberry's idea that V'Ger is borg.

It makes perfect sense and has a nice circular history to it. Proof please.
http://en.memory-alpha.org/wiki/V'Ger

Also in Star Trek Legacy.

Wasn't Roddenberry already dead by the time they came up with the Borg concept? Sounds like Berman just retconning shit again.

Wikipedia says the first Borg episode was in May 1989, and Roddenberry died in Oct 1991.
 
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News Comments > Starpoint Gemini 2 Early Access
4. Re: Starpoint Gemini 2 Early Access Sep 7, 2013, 01:00 Orogogus
 
Burrito of Peace wrote on Sep 6, 2013, 23:44:
Wasn't the original an incredibly buggy mess with really, really poor voice work by some Russian team?

These guys seem to be Croatians. Tarr Chronicles and The Tomorrow War were by Russians. You may be thinking of the latter, which was singled out for its poor and incomplete translations.
 
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News Comments > Op Ed
29. Re: Op Ed Sep 3, 2013, 18:38 Orogogus
 
RollinThundr wrote on Sep 3, 2013, 08:13:
Scud wrote on Sep 3, 2013, 04:05:
jdreyer wrote on Sep 3, 2013, 03:42:

This. Exactly this. So exactly this.

The first competent, experienced dev shop to announce a MW spiritual successor Kickstarter with a single player campaign will make over $1m in funding the first day, and $5m after 30. That should be enough to attract enough private funding to make a top notch AAA game. Just make the SP campaign the focus, and you Will Be Funded. Hell, throw in multiplayer modes if you want, shouldn't be too hard with all the models and engine already in place. But make SP the core. More people probably played Wing Commander back in the day than MW2, but probably not many more. There's a large group of nostalgic gamers out there waiting to be exploited.

Someone get on that already.

I thought I heard somewhere once that the MWO guys first tried Kickstarting a MW single player game but they said nobody would bite.
I'm not sure how much I believe that however now.

Had they gone the Kickstarter route, they would have made it in spades.

No what they did is shop it around to all the publishers, but because Microsoft still owns the rights to anything electronic when it comes to Mech, none of the publishers wanted to touch it since you'd still need permission to use the license from Microsoft.

This is ultimately what killed the never launched MPBT3025 and subsequently Kesmai.

That wasn't exactly it, if I recall correctly.

Microsoft did have the rights, but it wasn't that they scared everyone off by their reputation alone. I think it was that they insisted that the game would have to be an Xbox 360 exclusive (i.e., PC/360, no PS3). Publishers rightfully balked, and the game went nowhere.

Supposedly MPBT 3025 did die because of Microsoft's jerking EA around with the licensing agreement. Don't know about EGA/Solaris.

The first sort-of success story on Kickstarter was, what, FTL, and that was last year, at about the same time MWO was already going into open beta.
 
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News Comments > Space Hulk: Deathwing Announced
13. Re: Space Hulk: Deathwing Announced Sep 3, 2013, 18:22 Orogogus
 
InBlack wrote on Sep 3, 2013, 17:14:
I cant for the life of me figure out why they cant simply remake Space Hulk 2, Vengeance of the Blood angels. Perhaps flesh it out a little bit more by adding some kind of cooperative mode.

Space Hulk begs to be squad based, anything else is pure heresy.

I thought SH2 was a shitty, shitty Space Hulk game. Your Terminators mauled Genestealers in hand-to-hand, and got shot to pieces by regular Chaos Marine schlubs. The squad controls weren't much good, especially compared to the first game, so there wasn't much strategy to it. As an experiment I tried going into hand-to-hand and not pressing any buttons, and it turned out your window for the QTE is like five seconds long.

The first one was pretty excellent, but kind of ridiculously hard and downright unfair when you fail a bunch of dice rolls and a Genestealer marches right up your 8-long firing corridor. Great game, but not for everyone.
 
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News Comments > Morning Legal Briefs
7. Re: Morning Legal Briefs Aug 22, 2013, 13:48 Orogogus
 
jdreyer wrote on Aug 21, 2013, 13:33:
The problem is there are a bunch of non-BSA scouting groups already using the term "Scout." For example:

Adventure Scouts
Dog Scouts
Madison Scouts

Maybe Beam or someone with more expertise than me can comment, but it seems like the BSA could be challenged on a couple of fronts. First, their charter may be unconstitutional on its face. It's overly broad. Second, I think if you fail to protect your copyright within a certain timeframe you lose the ability to sue. I am not sure if this is case by case or more global (they failed to send a cease and desist to the Dog Scouts within the timeframe, so Dog Scouts can use the name in perpetuity OR they didn't protect against the Dog Scouts, so anyone can use abc Scout in their name), although the former is probably the case.

You're talking about trademarks, not copyrights.

Also, apparently the Madison Scouts were originally a Boy Scout offshoot.
 
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967 Comments. 49 pages. Viewing page 13.
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