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User information for Orogogus

Real Name Orogogus   
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Signed On Feb 22, 2003, 03:15
Total Comments 1184 (Pro)
User ID 16241
 
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News Comments > Blizzard Announces Overwatch
32. Re: Blizzard Announces Overwatch Nov 7, 2014, 17:02 Orogogus
 
Flatline wrote on Nov 7, 2014, 16:15:
I don't know if a graphical real time version of nethack was particularly original or not. Shifting the focus to lootfest was probably the most original aspect of Diablo.

Diablo is a lot more like the Moria/Angband branch of Roguelikes, which are total lootfests, but adding a real time engine, graphics, sound and networked multiplayer is a whole lot more than what I'd call "polish." It certainly spawned a ton of clones that no one's going to mix up with Hack.
 
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News Comments > Evening Tech Bits
6. Re: Evening Tech Bits Nov 5, 2014, 21:32 Orogogus
 
PropheT wrote on Nov 5, 2014, 21:12:
Creston wrote on Nov 5, 2014, 20:26:
Why not for gaming? My plasma looks great for games, though admittedly I've only played Decrepit Gen consoles on it...

I've got a Panasonic plasma in my living room, and it looks and plays great. Despite the concerns about burn in I've never really had a problem in the years I've had it even with some heavy gaming sessions sporting static UI elements.

For blu-rays it's still the best TV I've seen picture quality-wise.

I have a Panasonic, too, and while burn-in is a non-issue, it really doesn't work well in sunlight.
 
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News Comments > Grand Theft Auto V PC First-Person Confirmed
77. Re: Grand Theft Auto V PC First-Person Confirmed Nov 5, 2014, 13:42 Orogogus
 
Creston wrote on Nov 5, 2014, 13:17:
Orogogus wrote on Nov 5, 2014, 12:56:
What would the difference be if games were marketed at the 30+ year old demographic? Offhand I thought the Transformers War for Cybertron games were aimed at that audience, as they were pretty heavy on G1 fan service, which only really appeals to people who grew up with the original cartoon.

They'd treat the subject matter more maturely; they'd stop posing the game's female characters in bikinis and tanktops with their ass up in the air in advertisements, they'd make serious commercials about them rather than the "PEW PEW PEW LOOKIT ALL THE PEW!!!!" or the "THIS IS THE NEW SHIT!" crap that we get; they'd not drown 95% of the commercials in trap/dubstep, etc etc etc.

Sometimes my wife and I will be watching some TV and an advertisement for a game I'm currently playing will come on, and 9 out of 10 times it makes me embarrassed that I like the game so much, just because of how fucking juvenile the advertisement is.

I guess it's maybe to be expected, since there never seem to be people in marketing over the age of 24. (or the mentality of 14.)

I was going to say, that's how they sell cars and beer, too, which definitely aren't aimed at a 14 year old demographic. And tons of other stuff.
 
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News Comments > Grand Theft Auto V PC First-Person Confirmed
73. Re: Grand Theft Auto V PC First-Person Confirmed Nov 5, 2014, 12:56 Orogogus
 
Creston wrote on Nov 5, 2014, 11:10:
Well, everything except the game industry. Because despite clear data that the large majority of gamers are above the age of thirty, and almost half of them are women, every single moron publisher still markets their games to 14 year old boys.

What would the difference be if games were marketed at the 30+ year old demographic? Offhand I thought the Transformers War for Cybertron games were aimed at that audience, as they were pretty heavy on G1 fan service, which only really appeals to people who grew up with the original cartoon.
 
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News Comments > Morning Consolidation
35. Re: Morning Consolidation Nov 4, 2014, 13:50 Orogogus
 
nutshell42 wrote on Nov 4, 2014, 13:45:
btallas wrote on Nov 3, 2014, 17:47:
Out of curiosity, why don't you hate sony for not porting to PC?

Because it's not Sony Windows. It's one thing not to support a competitors platform. But ignoring your own to ram a console that apparently can't survive on its merits down your customers throats is bullshit

Exclusives are the merits, though. You pretty much said so yourself. No one else in the US really has what it takes to get a console going, so the long and short of this view is that America shouldn't make consoles. Japanese companies get a free pass because they've hated PCs forever.
 
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News Comments > Morning Consolidation
26. Re: Morning Consolidation Nov 3, 2014, 20:22 Orogogus
 
Cyanotetyphas wrote on Nov 3, 2014, 17:59:
I think this is because most Sony exclusives are third person action games, which play fine on PC but is not a traditional genre there (and only play fine because of controller support).

That doesn't sound too plausible. I think the MS side of things is pretty heavy on third person shooters, for the same reasons. I can only think of one significant MS FPS franchise (starts with H, ends with alo), which is pretty much comparable to 2 for Sony (Resistance and Killzone). Everything else tends to be multiplatform, and usually on the PC as well.

And really, a fair chunk of the notable early third person action games were on the PC, if not PC exclusive. Tomb Raider and Max Payne. Heavy Metal, Heretic 2, Alone in the Dark. The lightsaber parts of Jedi Knight.

I also can't imagine people caring a whole lot about internal vs. external development. I'd imagine it's more that people feel MS could be putting resources towards PC games, and, well, good old fanboyism. His platform is, in so many words, "I won't buy Microsoft because they have fewer exclusives, and also I hate it when they get exclusives." So that's kind of no-win.
 
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News Comments > Evening Tech Bits
13. Re: Evening Tech Bits Oct 29, 2014, 15:35 Orogogus
 
Flatline wrote on Oct 29, 2014, 13:03:
theglaze wrote on Oct 29, 2014, 03:13:
Quboid wrote on Oct 28, 2014, 23:47:
but simple things like glancing at the keyboard is awkward

For racing simulators, there were some mod ideas floating around in the community for digitally inserting a keyboard into the virtual car cockpit and placing it in the same location/angle as it is in your physical seating position. The idea being you can hit a button on the steering wheel and the digital keyboard will pop up on the hud, allowing you to natural reach out and type. There's some obvious shortcomings to all this, but it's a good starting point.

I'd rather mount a selfie-quality cell phone cam angled downward into the headset and with a button press the bottom third of your view changes to a real-world camera view. Breaks immersion a little but is way better than trying to orientate a keyboard so that it matches up to your VR perspective.

Would you have to orient the keyboard? I'd think you'd want it to match your keyboard in the real world so that you can reach out and type on it. That being the case, most keyboards have a lot of recognizable symbols and shapes so scanning that and projecting a virtual keyboard might be pretty feasible. Might look bad if it's clipping through stuff, I guess.
 
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News Comments > Crusader: No Remorse Free on Origin
13. Re: Crusader: No Remorse Free on Origin Oct 29, 2014, 12:26 Orogogus
 
noman wrote on Oct 29, 2014, 12:11:
Nothing exclusive about Origin. They sell other publisher's games too. It's Steam which has an exclusion policy where if you buy a game from them, all the DLCs should be purchased from them as well, where Origin is its own DRM platform and can manage the games and DLCs outside of Steam on its own.

He would mean publisher exclusive, as in you can't buy their games on Steam. Same as Valve's games, but if you look at, say, CD Projekt you can buy the Witcher 3 on Steam and not just on GOG.
 
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News Comments > X-Wing & TIE Fighter on GOG.com
86. Re: X-Wing & TIE Fighter on GOG.com Oct 29, 2014, 01:46 Orogogus
 
jdreyer wrote on Oct 28, 2014, 17:52:
Is XWing Alliance officially abandonware, since you can't buy it anywhere? Is it illegal to DL a CD image?

There's no such thing as officially abandonware. Yes, it's illegal. The applicable question is whether anyone is going to give you trouble over it, which is up to whoever has the rights.

I suppose in theory the copyright will expire and then it might enter the public domain, but probably not in our lifetimes.
 
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News Comments > PC Valkyria Chronicles Confirmed
14. Re: PC Valkyria Chronicles Confirmed Oct 28, 2014, 17:07 Orogogus
 
PHJF wrote on Oct 28, 2014, 15:08:
What a weird game to port: going on seven years old.

PC gamers missed out on this genre entirely: Front Mission, Fire Emblem, Disgaea...

I'd argue they're basically Japanified versions of the old SSI RPGs from Phantasie up through the Gold Box games. They started out as a turn-based simulation company so they had plenty of practice on that front.
 
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News Comments > X-Wing & TIE Fighter on GOG.com
31. Re: X-Wing & TIE Fighter on GOG.com Oct 28, 2014, 12:02 Orogogus
 
nin wrote on Oct 28, 2014, 10:10:
Note that the newer versions require a joystick, while the older versions can be played with k/m.

Thanks, Disney!


The "newer" version in this case is the Collector's Edition release back in 1998. Mouse was supported in the original 1993 & 1994 releases but not in subsequent versions. This isn't something Disney changed just now.
 
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News Comments > Out of the Blue
16. Re: Out of the Blue Oct 16, 2014, 19:06 Orogogus
 
Didn't Spike like to blather about not knowing if he was stuck in a dream, and about waking up?  
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News Comments > Out of the Blue
23. Re: Out of the Blue Oct 14, 2014, 17:46 Orogogus
 
I was under the impression that people generally looked more favorably on DC's animated offerings compared to Marvel's, and that outside of the Bale Batman films there isn't a lot of goodwill for DC's live action movies.  
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News Comments > Out of the Blue
17. Re: Out of the Blue Oct 14, 2014, 15:14 Orogogus
 
jdreyer wrote on Oct 14, 2014, 13:02:
PropheT wrote on Oct 14, 2014, 10:39:
The Civil War storyline was great in the comics, it should be pretty good for the movies. Not sure people will like how it ends, though, unless they change something up.

Might be a great way to end the run and reboot. Most of the actors involved are middle agent and ain't gettin' younger.

Man, I thought the Civil War storyline was really hamfisted and dumb. The only logical alternative to completely unrestrained vigilantism is obviously to put supervillains in charge and on the streets, a slippery slope that takes maybe 11 or 12 hours. It was about as even-handed as Star Wars, and I ended up rooting for the pro-registration side and for Captain America to get shot in his stupid face.
 
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News Comments > Gauntlet Released
26. Re: Gauntlet Released Sep 24, 2014, 02:37 Orogogus
 
Overon wrote on Sep 23, 2014, 23:46:
People are complaining that many standard PC game 16:10 resolutions are not supported. For example 1080p or 1920x1200. Mouse and keyboard is not re-bindable either. Can someone confirm?

Don't know about bindings, but word is that it supports standard resolutions including 1920x1200, but sometimes the resolution list doesn't all fit on screen and there's nothing to indicate that it scrolls. People are able to use the arrow keys to move down and access the resolutions past the bottom of the list.
 
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News Comments > FINAL FANTASY XIII for PC Announced
7. Re: FINAL FANTASY XIII for PC Announced Sep 18, 2014, 20:13 Orogogus
 
Sempai wrote on Sep 18, 2014, 19:23:
And no proper controller support? I hope the lack of a description is an oversite. But knowing Squeenix, it wouldn't surprise me at all.

Did Blue edit it? It's right at the bottom:

> A game controller using Xinput is reccomended for this game. (If using a DirectInput based controller, please use the driver side key configuration to adjust settings as required )
 
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News Comments > Transverse Could Have Been Wing Commander Online; Gamers Skeptical
18. Re: Transverse Could Have Been Wing Commander Online; Gamers Skeptical Sep 10, 2014, 21:24 Orogogus
 
edaciousx wrote on Sep 10, 2014, 19:41:
Redmask wrote on Sep 10, 2014, 19:28:
What happened with Mechwarrior Online? I didn't catch that one.

They promised things and didn't deliver when they took peoples money. To make matters worse, they made a lot of content Pay to Play and to make it even WORSE... it was all very expensive pay to play. Basically buy this one Hero Mech for $30... I'd buy mechs for <$5 but not for $30.... especially after some people threw up $100+ to back the game.

I don't know if that's an accurate summation for someone who doesn't know anything about the game.

They've been promising built-in league play for years, and it's still months or more away. Of the people who care about multiplayer and aren't solidly anti-free to play, this is probably the main thing referred to when talking about broken promises.

The balance is iffy, but that's been true for all the Mechwarrior games, including massive blindness or unwillingness to address fairly obvious issues. I don't think it's worse than the previous games.

Generally you buy most of your 'Mechs with game money. Hero 'Mechs cost money; they're not really any better than non-Hero 'Mechs, but they have a bonus towards generating fake money, lessening the grind. And 'Mech bays cost money, at about $1.50 each. New 'Mechs are pre-released for real world money before they're released for game money. There's premium time, which lessens the grind, and a bunch of cosmetic item.

I think on this board people are mainly upset that it's multiplayer-only, and free to play.
 
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News Comments > MechWarrior Online Rights Devoured by Piranha
14. Re: MechWarrior Online Rights Devoured by Piranha Sep 10, 2014, 21:07 Orogogus
 
You can buy those gameplay advantages with fake money, too, which is what most people do. And in practice the matchmaker tends to stack premium players, who actually play the game and have higher ELOs, together with a pack of doorknobs.  
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News Comments > Transverse Could Have Been Wing Commander Online; Gamers Skeptical
11. Re: Transverse Could Have Been Wing Commander Online; Gamers Skeptical Sep 10, 2014, 17:52 Orogogus
 
jdreyer wrote on Sep 10, 2014, 16:40:
even though that nostalgia was for a single player campaign-style game, not for an online-only free to play game.

Eh... if they had announced a singleplayer game with no multiplayer, I wouldn't have gone in at all unless it was like $20. Beat once, and never play it again; it's just a very poor value for money. I'd rather have both, but if there's an either/or choice I think a singleplayer-only 'Mech game is a non-starter.
 
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News Comments > MechWarrior Online Rights Devoured by Piranha
6. Re: MechWarrior Online Rights Devoured by Piranha Sep 10, 2014, 12:13 Orogogus
 
Task wrote on Sep 10, 2014, 11:03:
MWO is a completely stripped down MechWarrior, and I don't mean just Single Player. ALL of the multiplayer features of those previous games are basically gone in this "MWO" rendition or something shallow put in its place.

Really? Like what? Offhand I can only think of improvements. The geometry is dynamic and reflects your weapons loadouts now. You can add ammunition in half-tons. Losing a leg doesn't blow up your 'Mech like in MW3. Lasers aren't instahit like in MW4, and have a duration. LRMs have indirect fire. What features have regressed?
 
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1184 Comments. 60 pages. Viewing page 13.
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