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User information for Orogogus

Real Name Orogogus   
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Signed On Feb 22, 2003, 03:15
Total Comments 917 (Graduate)
User ID 16241
 
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News Comments > Schafer Confirms Broken Age Act 2 Funded
26. Re: Schafer Confirms Broken Age Act 2 Funded Feb 22, 2014, 12:22 Orogogus
 
eRe4s3r wrote on Feb 22, 2014, 10:56:
Jerykk wrote on Feb 22, 2014, 03:41:
eRe4s3r wrote on Feb 21, 2014, 18:51:
Can we stop calling Broken Age a game? Something without a fail state is not a game.....

By the way, the same way Wolf Among us is NOT a game, you can not fail (don't believe me? ignore all button inputs in all fight scenes...)

They are interactive stories, but not games.

You don't need an explicit fail state to qualify as a game. If a game presents challenges to the player and completing those challenges is the only way to progress, that is gameplay. Broken Age has puzzles that must be completed in order to progress and therefore qualifies as a game.

The fact that there are some form of challenges in your way of progression does not make them gameplay. A book also has pages you have to flip over to continue.... that is a challenge for some people for sure, but it ain't gameplay. Getting up in the morning (or not) is a challenge state blocking progression......

While it's true that you have to complete said "challenges" you can not FAIL them if you are methodological.... ie, you rub everything on everything exactly once, and in case of apple quest, you'd have to back-track exactly once and NOT rub it on anything you rubbed it on before

And just to be clear, this has no bearing on anything other than semantics for me, but I consider Broken Age and certain other POC's (interactive) Visual Novels and not games. Specifically not in that category are text-adventures, many of which do have actual fail-states and quite many have thousands of them.

Walking Dead from Telltale is a game with actual gameplay.
Wolf Among us is a (interactive) visual novel.

I just think if you call everything a game then your are muddying the definition of what games and gameplay are supposed to be.

Loading and retrying is an action just like rubbing, and it's entirely arbitrary to say that since the game sends you to a death screen then it's something completely different from a game like Monkey Island that just says "Nah" before you can kill yourself. I don't see at all how "open w, push x, rub y on z" is even slightly different from "open w and die, reload, push x, rub y on z". It makes no sense at all. What does the death screen do to prevent you from methodologically trying everything?

Tower of Hanoi: Not a game
Tower of Hanoi that kills you after 30 moves: Game!

Also, I can't really think of a text adventure that's had "thousands" of fail states. Like, dozens would be an enormous number.
 
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News Comments > Schafer Confirms Broken Age Act 2 Funded
24. Re: Schafer Confirms Broken Age Act 2 Funded Feb 22, 2014, 05:17 Orogogus
 
Jerykk wrote on Feb 22, 2014, 03:41:
eRe4s3r wrote on Feb 21, 2014, 18:51:
Can we stop calling Broken Age a game? Something without a fail state is not a game.....

By the way, the same way Wolf Among us is NOT a game, you can not fail (don't believe me? ignore all button inputs in all fight scenes...)

They are interactive stories, but not games.

You don't need an explicit fail state to qualify as a game. If a game presents challenges to the player and completing those challenges is the only way to progress, that is gameplay. Broken Age has puzzles that must be completed in order to progress and therefore qualifies as a game.

Ya. Any criteria that says Grim Fandango is less of a game than King's Quest V is objectively wrong. I can prove it with graphs.
 
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News Comments > Sunday Mobilization
36. Re: Sunday Mobilization Feb 10, 2014, 02:36 Orogogus
 
Alamar wrote on Feb 9, 2014, 21:10:
nin wrote on Feb 9, 2014, 20:18:
NewMaxx wrote on Feb 9, 2014, 20:15:
Orogogus wrote on Feb 9, 2014, 13:35:
I don't know about dollar success, but I think Angry Birds is more analogous ... But Angry Birds and Flappy Bird are two games I wouldn't have guessed would almost immediately rake in more money than I'll ever see in my life. Are there a ton of people with a gene that makes bird games irresistible

Except for the fact that Angry Birds is a well-designed game. It has pleasing graphics, decent performance, great audio, a fantastic difficulty curve, and in general fits the mold of what a mobile game should be. Flappy Bird rips off not only an entire game concept from Helicopter but also rips off artwork from Super Mario Bros. There's no comparison. One is a new idea done well, another is an old idea that only got popular because people are ADHD-riddled and generally incapable of gauging their self-value outside of a repetitively pointless activity.

You realize Angry Birds ripped off Crush The Castle, right?


I've always contended something along those lines... It's hard to claim that Crush The Castle was the first game of that style when hundreds of 'physics based puzzlers' were popping up at the time...

But it doesn't change NewMaxx's points... It was well designed, pleasing, etc... In essence, they 'Blizzard'd' the game type...

As for Flapppy copying 'Helicopter'... I hope he's not claiming it ripped off a mobile game, because I played that genre about 14 years ago.

-Alamar

His point was that Angry Birds was a new concept and Flappy Birds is a ripoff, which seems frankly ridiculous.

One is a new idea done well, another is an old idea that only got popular because blah blah blah

I can see done well, but how was Angry Birds a new idea given the hundreds of physics based puzzlers you mentioned?
 
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News Comments > Sunday Mobilization
10. Re: Sunday Mobilization Feb 9, 2014, 13:35 Orogogus
 
Beamer wrote on Feb 9, 2014, 13:24:
its the biggest game phenomenon since minecraft.

I don't know about dollar success, but I think Angry Birds is more analogous. With Minecraft I can see how there's a lot to do, and with Candy Crush or Farmville I can see how they purposely went in to hit people's addiction nerves. But Angry Birds and Flappy Bird are two games I wouldn't have guessed would almost immediately rake in more money than I'll ever see in my life. Are there a ton of people with a gene that makes bird games irresistible?
 
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News Comments > Sunday Mobilization
9. Re: Sunday Mobilization Feb 9, 2014, 13:27 Orogogus
 
Fibrocyte wrote on Feb 9, 2014, 13:01:
Panickd wrote on Feb 9, 2014, 12:24:
Fantaz wrote on Feb 9, 2014, 11:54:
"I can call ‘Flappy Bird’ is a success of mine. But it also ruins my simple life. So now I hate it."

WTF? how can making a game ruin ur life? a little criticism shy, are we?

Ever since the game launched there has been a vocal group claiming that the download numbers for the game were artificially inflated and that brought his other games under scrutiny. If you didn't do anything wrong and if you're not used to being in the public eye that kind of negativity can be tough to take. I can see why he's unhappy and wants to be left alone. And let's face it, if he was making $50k a day he can afford to walk away now and just say, "Fuck it!"

If I were him, I'd leave the game up to keep the cash stream alive and just disconnect myself from the internet. Hell, he could go spend 3 months on some secluded island and then just purge his e-mail/messages upon return.

He might like the Internet. And if he actually likes video games and reading video game sites and message boards then I could see a guy getting sick of random forum turds he's never met making wild judgments on his character and actions. God help him if ends up with an Internet hate posse like Derek Smart.

I mean, if you paid me $50K a day to not use the Internet I could probably keep it up for a few months. And when I buckled I'd probably be back here again even though I have, like, dozens of you guys on ignore.
 
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News Comments > Titanfall Beta Closed
23. Re: Titanfall Beta Closed Feb 6, 2014, 14:34 Orogogus
 
Creston wrote on Feb 6, 2014, 14:28:
Verno wrote on Feb 6, 2014, 12:51:
Creston wrote on Feb 6, 2014, 11:42:
Seriously? So people who have no interest in this game will still have to download the assets for it?

They said there will be system updates specifically for Titanfall so that's my interpretation of it. It's going to be on the home screen of every Xbox One too, Microsoft needs this to be a success and have already spent enough money to basically guarantee it.

That's pathetic. "Here, download this game even though you may not want it. BUT ARE YOU SURE YOU DON'T WANT IT?! WE REALLY RECOMMEND IT! IN FACT, THE NSA REALLY WANTS YOU TO GET IT TOO!"

EA and MS should just merge into one giant shithole called Shitsoft.

You guys are talking about this, right?

Link

Microsoft says that it plans to launch a second major system update for the Xbox One on March 4 in order to prepare the console for the launch of Titanfall, the shooter created by Respawn Entertainment and published by Electronic Arts.

The focus of the patch will be on multiplayer and party systems, which will be crucial when it comes to the success of the new title.

That doesn't sound super awful, insofar as it sounds like other games benefit, too.
 
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News Comments > PC Minecraft Passes 14M Sales
40. Re: PC Minecraft Passes 14M Sales Feb 3, 2014, 13:17 Orogogus
 
Mr. Tact wrote on Feb 3, 2014, 07:35:
Orogogus wrote on Feb 3, 2014, 03:07:
I think it's kind of weird that the PC version has been outsold by mobile platforms, and is doing so well on the 360. I'd have thought it would have been a lot more PC-centric, and it never really occurred to me that it would be fun on a phone or tablet.
I have a friend's kid who plays a lot. Whenever he's taken anywhere he is playing on the tablet. I suspect many of the people buying on platforms other than PC, also have it on the PC.

From the numbers, it seems more likely that people who are buying it on PC also have it on mobile, than vice versa. I'm sure the much lower price has a lot to do with it. But still, if I had been calling the shots my attitude towards the mobile version would have been, sure, whatever. Goes to show what I know.
 
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News Comments > PC Minecraft Passes 14M Sales
32. Re: PC Minecraft Passes 14M Sales Feb 3, 2014, 03:07 Orogogus
 
Beamer wrote on Feb 3, 2014, 01:24:
Darks wrote on Feb 3, 2014, 01:11:
But, I thought the PC was dead?

I'm officially banning every idiot saying this, especially about a game that's clearly an exception to every single rule you could ever make.

I think it's kind of weird that the PC version has been outsold by mobile platforms, and is doing so well on the 360. I'd have thought it would have been a lot more PC-centric, and it never really occurred to me that it would be fun on a phone or tablet.
 
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News Comments > Dontnod Entertainment Clarifies
6. Re: Dontnod Entertainment Clarifies Feb 1, 2014, 03:45 Orogogus
 
He didn't say that, you did. He says they haven't filed for bankruptcy, which would probably be legally significant and not something he wants misrepresented on the Internet, the peanut gallery notwithstanding.

Lionel Hutz: I rest my case.
Judge: You rest your case?
Lionel Hutz: What? Oh no, I thought that was just a figure of speech. Case closed.
 
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News Comments > Dontnod Entertainment Clarifies
4. Re: Dontnod Entertainment Clarifies Feb 1, 2014, 03:07 Orogogus
 
You think Chapter 11 vs. Chapter 7 bankruptcy is PR spin? Wow. Like, you believe General Motors doesn't exist any more except in the minds of PR people?  
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News Comments > Steamships Ahoy - Broken Age Act I
16. Re: Steamships Ahoy - Broken Age Act I Jan 29, 2014, 05:14 Orogogus
 
eRe4s3r wrote on Jan 29, 2014, 01:56:
Agree that it's ok for 15$ assuming ACT2 delivers more.. but that's not what they are selling it for now.... and 30$ is a big slap in the face imo. If people would not buy this, then there wouldn't be ACT 2... so the pricing is double unfair. Backers get ACT2 for half the price despite their backing not actually producing ACT2 whatsoever.... oh well...

But I have to say, to me a point and click hinges 100% on the puzzles (and reactions) and everything else is just fluff. Which is why I can accept "so-so" VA and animations, as long as the meat, the story and puzzles, are superb. And Memoria had mind-bending puzzles and a superb gothic medieval atmosphere. Broken Age has charm in it's designs and characters, but it has no atmosphere.

Well imo of course, and it just goes to show.. not every game is for everyone

Extremely true. For my part I can't stand the Daedalic adventure games for some reason. I don't know if it's the voice acting, the writing, or what; it leaves me as cold as all the Sacred Ark of Time sort of Myst-alike adventures back in the 90s. Maybe they really appeal to Europeans somehow.

For the record, in the US at least, Broken Age is selling for $25, not $30 ($30 is to get the soundtrack, too).
 
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News Comments > Steamships Ahoy - Strike Vector
8. Re: Steamships Ahoy - Strike Vector Jan 28, 2014, 19:20 Orogogus
 
SpectralMeat wrote on Jan 28, 2014, 16:28:
Beamer wrote on Jan 28, 2014, 16:18:
How can they call it a "1st/3rd person FPS?"

That's both horribly redundant and horribly contradictory!
Because you can switch between 3rd person and 1st person view
Check out some gameplay vids

No, no, he's talking about the semantics of "1st/3rd person [first person shooter]." You know, like "ATM machine."
 
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News Comments > Out of the Blue
25. Re: Out of the Blue Jan 27, 2014, 12:36 Orogogus
 
InBlack wrote on Jan 27, 2014, 08:08:
Nope. Its the other way around. This death is bringing undue attention to Nvidia.

From people who read sites covering the games industry. Because when a games industry site mentions it they have to explain how it relates to their theme or mission. The alternative is for them not to cover it at all, which apparently would make you and Cutter happy, but I and apparently Blue and Beamer feel it was relevant; the reason I read this site is to pick up news like this.
 
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News Comments > Morning Legal Briefs
5. Re: Morning Legal Briefs Jan 27, 2014, 12:26 Orogogus
 
Beamer wrote on Jan 27, 2014, 11:17:
Creston wrote on Jan 27, 2014, 11:08:
Only 35% is porn? Damn, that many people pirate Game of Thrones???

I think you need to create an account and log in to see porn on that site. With it being a high profile target, and with so many other sites being entirely free, it doesn't surprise me that they have a much lower percentage.

Incidentally, it looks like this is based on number of different files uploaded. So Game of Thrones would just be x number of episodes times a handful of multiple formats or whatever, not total seeds or anything like that.
 
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News Comments > Out of the Blue
22. Re: Out of the Blue Jan 27, 2014, 08:03 Orogogus
 
InBlack wrote on Jan 27, 2014, 07:22:
Which is exactly my point. The only reason this got picked up on a site like Jostiq (or any other gaming related site) is because the guy worked at Nvidia. Its giving extra traction to the story which it never would have recieved if the guy had worked at the local mill for e.g.

What are you looking for in an industry news site? Almost everything on Blues (and Joystiq, HardOCP, etc.) wouldn't have "traction" if it didn't have to do with games or tech. Like that football player who volunteered to join the army and got killed in Afghanistan. Sure, it got a lot of press because he was a football player, but a ton of people care about football so the coverage didn't make me angry or anything.

I'd guess nine out of ten of the R.I.P.s that Blue posts are 80s rock stars, sports guys, scientists or pop culture icons, usually from natural causes. I usually look askance at those, but when it's actually someone from the tech or games industry it makes sense to me. Is it that you feel this news is taking away from the impact of the death of Dave Madden, who portrayed ‘Partridge Family’ agent, two weeks ago?
 
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News Comments > Out of the Blue
20. Re: Out of the Blue Jan 27, 2014, 06:56 Orogogus
 
InBlack wrote on Jan 27, 2014, 06:15:
I was going to post something similar to what Cutter said but he beat me to it.

Why isnt it "Marketing Manager killed trying to rescue man"? Or even "Brave manager killed trying to rescue man"?? Because shit like that happens every day, and with titles like that gets reported in the black chronicle local news section at best. Its a fucking sad world we live in today, where a man's bravery and selflessnes needs to be sensationalized to be news worthy...

:/

Many news sites did report it without mentioning Nvidia. But since you're reading about it from a games site (Joystiq), they mention Nvidia to let you know how it relates to games. Like when guys from LucasArts or Blizzard come down with terminal diseases, or when the Oculus Rift guy got hit and killed by a car. Otherwise you probably wouldn't be reading about this at all.

Pleasanton Patch: Pleasanton Man Dies After Being Struck by Caltrain
ABC Local: Man died trying to help save man on Caltrain tracks
KTVU: Good Samaritan killed by train while trying to save man
Pleasanton Weekly: Pleasanton man killed by commuter train
Shoreline Area News: Shorewood grad dies in California train accident

The one exception is the San Jose Mercury News, which is what all the tech and games sites seem to be linking from.

I spent like 5 minutes trying to write this without any name-calling, but, geeze.
 
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News Comments > SOE Closing Four MMOGs
19. Re: SOE Closing Four MMOGs Jan 25, 2014, 03:03 Orogogus
 
PropheT wrote on Jan 24, 2014, 21:47:
Fleche wrote on Jan 24, 2014, 20:47:
Werdna should have dropped a Tiltowait on that pile of crap Wizardry. They used the names but nothing else of the original.

Wizardry is a fairly popular series in Japan from what I understand, and is still active... it just doesn't really resemble the old games that we played way back when dirt was still new and interesting.

Grimrock and now Might and Magic have breathed a little life into things again if you miss that stuff, but Wizardry 6 and 7 will always be some of the best memories I have with gaming.

My impression is that the Japanese Wizardry games are actually more like the original W1-3 & 5 than W6-8 were. They basically stuck to the old formula and still have the same classes and magic system (9/9/9/9/...) from W1, still make you rest at the inn, they're still stuck in dungeons with town levels, and so on. Except with sound effects and anime graphics.
 
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News Comments > Resident Evil 4 SD & HD Comparison
16. Re: Resident Evil 4 SD & HD Comparison Jan 24, 2014, 12:59 Orogogus
 
Jerykk wrote on Jan 24, 2014, 12:28:
nin wrote on Jan 24, 2014, 09:15:
No thanks, Capcom. If you're not removing GFMFWL from your various titles, I don't see why I should give you any more money.

Because this game doesn't use GFWL and Capcom hasn't used GFWL since Operation Raccoon City?

The most important question to me is whether this game supports mouse aim. They've already confirmed that there's no mouse support in the inventory screen. I need to know if there's mouse support when I'm looking around and aiming.

The Steam page says "Native keyboard and mouse support with customizable key binding, mouse sensitivity, and mouse acceleration settings."
 
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News Comments > Out of the Blue
13. Re: Out of the Blue Jan 14, 2014, 13:43 Orogogus
 
Task wrote on Jan 14, 2014, 12:38:
The Thrawn Trilogy would be pure gold in film, if done right. It pretty much has all the epicness of the original trilogy in an expanded 3 book trilogy format.

People say this a lot, but I think they'd make kind of terrible movies. Things that work in movies don't necessarily make for great books, and vice versa. I'm looking at Heir to the Empire's plot summary on Wikipedia (it's been a long time since I read this) and don't really think this makes for great cinema. The climax is when the good guys activate the mole miners and the Empire just goes "Oh, well" and leaves.

You look at the Star Wars films, and you can break down each movie into segments like "rescue the princess", "Hoth battle", or "Endor battle", that keep things moving along - they're short, focused and reasonably exciting. But in the books there's a lot more going on, a lot of it's pretty talky, and a lot of the resolution isn't all that thrilling. Again, fine books but not necessarily good on the big screen.
 
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News Comments > Cities in Motion 2 Marvellous Monorails and Linux Support Released
4. Re: Cities in Motion 2 Marvellous Monorails and Linux Support Released Jan 10, 2014, 22:05 Orogogus
 
winnetou wrote on Jan 10, 2014, 05:14:
I heard these things are awfully loud...

I think on Kotaku they said it glides as softly as a cloud.
 
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917 Comments. 46 pages. Viewing page 7.
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