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User information for Orogogus

Real Name Orogogus   
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Homepage http://
Signed On Feb 22, 2003, 03:15
Total Comments 1187 (Pro)
User ID 16241
 
User comment history
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News Comments > Out of the Blue
74. Re: Out of the Blue Jul 31, 2015, 16:06 Orogogus
 
Agent.X7 wrote on Jul 29, 2015, 20:06:
The Half Elf wrote on Jul 29, 2015, 14:26:
You know that Aussies haven't had any mass shootings since 1996 due to massive gun regulations.

I'm sure there are other examples of other countries doing things that actually work to control the issues you listed.

And that's totally not true. Australia has had mass shootings since, and they have a huge problem with armed gangs in the cities. In a country with no legal guns, there sure are a buttload of guns. In fact, just like Mexico, they like to blame the US for that.

How many mass shootings? I think the number is two, one of them a case of a father shooting his wife and kids in 2014, and the other in 2002. Can you cite others?
 
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News Comments > BATTLETECH Announced
34. Re: BATTLETECH Announced Jul 29, 2015, 19:40 Orogogus
 
harlock wrote on Jul 29, 2015, 16:59:
Zor wrote on Jul 29, 2015, 14:59:
Infocom Presents... The Crescent Hawks REVENGE!

https://www.youtube.com/watch?v=lDL9iZop5LY

this was a great game. i loved this game

btw you can exploit the stock market by investing in the sure thing, then taping down the arrow key on the keyboard so it advances a turn regularly

That would be Crescent Hawk's Inception, not Revenge.
 
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News Comments > BATTLETECH Announced
33. Re: BATTLETECH Announced Jul 29, 2015, 19:38 Orogogus
 
Battle for Jacob's Star is slightly more modern!  
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News Comments > No Star Wars Battlefront Split Screen on PC
23. Re: No Star Wars Battlefront Split Screen on PC Jul 14, 2015, 14:49 Orogogus
 
I think The Cave and most of the Lego games aren't split screen, everyone just shares a single screen.  
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News Comments > No Star Wars Battlefront Split Screen on PC
17. Re: No Star Wars Battlefront Split Screen on PC Jul 14, 2015, 13:44 Orogogus
 
theyarecomingforyou wrote on Jul 14, 2015, 13:07:
I often play splitscreen with friends on PC (GRID 2, Sonic & All-Stars Racing Transformed, etc).

Anything besides racing games? Kind of curious.
 
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News Comments > No Star Wars Battlefront Split Screen on PC
9. Re: No Star Wars Battlefront Split Screen on PC Jul 14, 2015, 10:24 Orogogus
 
Gib007 wrote on Jul 14, 2015, 09:22:
With the age of always-on, fast Internet access being commonplace, the likes of split-screen and LAN gaming are only a memory.

I don't really remember a ton of split screen games on the PC. If anything I'd expect more of them from recent years, now that living room PCs and gamepads are more common.
 
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News Comments > Morning Crowdfunding Roundup
18. Re: Morning Crowdfunding Roundup Jul 10, 2015, 22:03 Orogogus
 
jdreyer wrote on Jul 10, 2015, 17:58:
JediPunisher wrote on Jul 10, 2015, 15:02:
Honestly, I think that opening video cost Brian a lot of support; Bard's Tale should've raised at least $2.5M by now, and would've if he had led with that in-engine video. I assumed, wrongly I'm told, that Brian Fargo let his kid drive his new Ferrari at his studio in picturesque Newport Beach. You just don't flaunt your wealth with your hand out. And it wasn't a good idea to schedule this Kickstarter so close to E3, unless it's part of E3 (e.g. Shenmue 3).

Really? I've always felt the BT series was sub par.

That's my feeling. Its contemporaries like Wizardry, Might and Magic and Ultima went on to bigger and better things, but I don't feel the original BT trilogy holds now. The first game is especially horrifically grindy and simplistic. All BT1 has going for it is some tricky maps which wouldn't be nearly so hard if it didn't cost time/money to recharge your magic.

I thought the new videos looked nice enough, but I don't think the original games have much going for them besides nostalgia; newer games surpassed them in pretty much every way.
 
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News Comments > Minecraft PC Sells > 20M
16. Re: Minecraft PC Sells > 20M Jun 30, 2015, 21:21 Orogogus
 
52M is less than Minecraft's combined 70M+. 30M on mobile, 20M on PC, 20M on Xbox 360 + One, unknown quantity on PS platforms.

Polygon link
 
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News Comments > Morning Interviews
46. Re: Morning Interviews Jun 19, 2015, 19:49 Orogogus
 
Overon wrote on Jun 19, 2015, 19:09:
Kevin Lowe wrote on Jun 19, 2015, 18:59:
CJ_Parker wrote on Jun 19, 2015, 14:18:
I reserve the right to steal
I think this one line pretty much sums you up as a human being.
Would you say the same thing if he said something like "I reserve the right to steal if I get desperate enough"?

What about "I reserve the right to steal video games if I get desperate enough"?

/HowToCookForFortyHumans
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Jun 7, 2015, 19:28 Orogogus
 
Creston wrote on Jun 7, 2015, 18:28:
John insists chocolate won't harm the animals.

Chocolate KILLS dogs, you fucking piece of shit. (in large quantities) I understand you're irritated over people's dogs shitting in your yard, I would be to. PUT A FUCKING FENCE UP. Either that, or follow people home with the dog shit and throw it against their fucking house.

It's not the dogs' fault that their owners are worthless assholes. Why put them through fucking agony?

I agree with the principle, but the first solution amounts to him going to a fair amount of compromise, cost and hassle because other people are screwing up (plus it might not even be an option, depending on the property and HOA, if any), and the second requires him to get directly confrontational and go vandalize other people's property instead of managing his own, if he's even home at the time.

Realistically, I think his dog-friendly options are fence or get screwed. And if he didn't want a fence, then it's just a different kind of getting screwed.

And yes, it's his yard, but he didn't put down chocolate in the hopes that it would make his mulch smell all chocolaty. He did it because he hoped it would kill dogs.

I don't actually agree, here. I think it's more likely his hope is that it deters bad owners than actually killing their dogs, the same way that if normal people get a dog or a gun for home protection they're not actually hoping to maul or kill bad guys. If he really wanted to kill dogs then actual poison would have been less obvious and more effective. And according to the article, the guy did try signs, first.
 
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News Comments > Saturday Interviews
16. Re: Saturday Interviews Jun 7, 2015, 01:35 Orogogus
 
I feel like pure turn-based games, which are generally PC exclusives, rarely see much mod support. The newer Civilization games have had it, and... what else? It just doesn't seem to be the expected thing.  
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News Comments > Saturday Mobilization
3. Re: Saturday Mobilization Jun 6, 2015, 14:52 Orogogus
 
ForgedReality wrote on Jun 6, 2015, 14:40:
Why waste the money on one? Just take the bus if you don't want to drive.

Is that facetious? I mean, the bus is on its own schedule, has its own route, only stops at certain places, puts limits on how much you can transport, plus in most US locales it's generally expensive enough that it outweighs the cost of a car in a few years. Past the short run, unless you live right in a metro area you'll be paying more money to add like (in San Diego, which is fairly spread out) 100-400% travel time to your trips.
 
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News Comments > Out of the Blue
22. Re: Out of the Blue Jun 5, 2015, 18:49 Orogogus
 
harlock wrote on Jun 5, 2015, 18:10:
Porn-O-Matic wrote on Jun 5, 2015, 15:51:
Right. So, is it okay for me to post something that mocks homosexuality and makes every effort to offend and humiliate gays? How about vegans? No? Why not? That guy with the funny emails seemed to think it was okay to mock Christanity and Easter, so I don't see why he's special and can get away with being intolerant, but I can't.

Wait, what's that you say? The ideology of tolerance is NOT a two way street and those who preach it are not required to live by it? Ohhhh, I see. Yeah, that's what I thought.

im not christian, and i think the vast majority of them are complete morons..

but i seriously doubt the guy would have sent the same "funny" emails if it was a play about mohammed and the founding of islam...

I don't know what it's like in Australia, there's nothing in the original scenario that would have been OK in the US if it were Islam instead of Christianity. If a public school in the US had some kind of "volunteer imam" sending students to some kind of Muslim prayer event with the "I agree" box pre-checked for parents' convenience, there would a Fox News and right wing social media shitstorm, and people would be fired. I mean, holy crap, the Christianity under siege people would go completely nuts.
 
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News Comments > Fallout 4 Trailer
110. Re: Fallout 4 Trailer Jun 4, 2015, 13:26 Orogogus
 
Giant open world games are also the ones that most need the money from a multiplatform release, or else they'd be smaller with less content. But probably prettier, yes.  
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Jun 4, 2015, 13:13 Orogogus
 
My experience with Google+ and Facebook is mostly to maintain photo albums for real-life groups I'm in, and I'm really not happy with Google+ in this regard. Why can't I reorder albums manually? Why can't I make the Profile Pictures album private? These seem like basic features that shouldn't be impossible to implement, and trying to look for solutions just goes to their message boards where I find people requesting these things and complaining about them for 3+ years.

I have similar problems with Picasa and Maps. For years people have been asking for one button, full screen photo viewing in Picasa and for whatever reason Google has really dug their heels in on this issue; slide show and pause, fuck you. Saved maps in the new Maps have been garbage for two major iterations -- somehow you still can't get directions to saved locations.

Why is it so hard for companies to make tons of money without completely losing sight of what people want? I feel like Apple wouldn't have any success if its competitors just had one normal guy to say, "no, this is dumb", and ignored whoever makes these "our way or the highway" usability decisions.
 
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News Comments > Morning Tech Bits
7. Re: Morning Tech Bits Jun 3, 2015, 14:38 Orogogus
 
ForgedReality wrote on Jun 3, 2015, 14:26:
HorrorScope wrote on Jun 3, 2015, 10:54:
That study has to be wrong. Then why not buses? Why not the passengers in current cars? Why not are current self driving cars, monorails?

I get motion sick on the bus all the time. I never do when I drive. Sometime when someone else drives. You're not expecting the motions of the vehicle or the actions of the driver as much when you're a passenger. That's what I've always attributed it to. I have not clicked the link yet though.

Edit - and apparently that's exactly what the article states as well. Interesting.

Sure, but I think Horrorscope's point is, there's no reason (or at least none presented, that I saw) it would be any worse for self-driving cars than buses, passenger seats, etc. Certainly there's a certain proportion of people such as yourself who experience motion sickness in these situations, but I don't think it's enough to say that it happens "often" to "always". And I don't think there was ever any reason for sufferers to expect self-driving cars not to induce the same reaction. I mean, duh.

Maybe the actual study is better, but the article makes it look like a data-deficient grade school science fair presentation.
 
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News Comments > The Bard's Tale IV 1st Day Kickstarter Incentive
7. Re: The Bard's Tale IV 1st Day Kickstarter Incentive Jun 2, 2015, 01:10 Orogogus
 
jacobvandy wrote on Jun 2, 2015, 00:33:
The last game they made in this vein, 2004's The Bard's Tale by inXile, only loosely borrowed its themes and could not use any of the same story or characters (however, it seems the title was no longer trademarked, heh).

Characters like who? The third game was the only one of the original trilogy that really had much plot going on. Compared to its genre mates, Wizardry and Might & Magic, which went out of their way to do some world-building, I feel like The Bard's Tale doesn't really have much to hang a sequel on.
 
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News Comments > Op Ed
18. Re: Op Ed Jun 1, 2015, 18:30 Orogogus
 
Forbes' online presence is basically a blog hall. I'm not under the impression that they exercise any editorial control over any articles whose authors are "Contributor" rather than staff. Some of the articles they let slide are total garbage.  
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News Comments > Star Citizen Asset Leak
22. Re: Star Citizen Asset Leak May 25, 2015, 19:21 Orogogus
 
jdreyer wrote on May 25, 2015, 18:21:
I'm sure the designers are smart enough to realize it if we are. Do you suppose it's simply they assume the average viewer won't be able to wrap their head around something like a Star Destroyer with a bridge on both the top and bottom?

The Bab 5 Star Fury is one of the better sci-fi fighter designs, IMO. The focus of view is towards the forward hemisphere, not the bottom or top. Most star fighter designs are just space versions of the F-15 or whatever.

I think this owes as much to anatomy as psychology. Our heads are on top of our bodies, with our eyes set facing forward.

It seems to me that the Starfury, like the TIE Fighter, has a smaller field of view than a space F-15 cockpit. If you have a bubble cockpit on the top of a ship, the pilot's head pokes up and he has full view of the entire top hemisphere, minus whatever's physically obstructed.

In that Starfury, the pilot is seated back from the glass, so he has less than the full hemisphere's view. He has a cone of vision extending from his eyes to the edges of the glass instead of the full hemisphere, further obstructed because his instruments and controls are in front of him instead of below the glass.

I think if you really wanted to emphasize the forward hemisphere of view, you would put pilots lying down or on their chests, with their heads poking out a bubble facing forward. But neck cramps are probably a thing, and it also doesn't sound very safe for the pilot.
 
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News Comments > Steam Top 10
15. Re: Steam Top 10 May 25, 2015, 03:12 Orogogus
 
Jerykk wrote on May 25, 2015, 02:11:
Slashman wrote on May 25, 2015, 01:25:
I don't think people realize just how diverse the PC gaming audience is.

PC gamers are much more prone to fall into genre locks than console players. There are much fewer games which every PC gamer has to play than is the case for console.

There are people who only play turn-based 4x games(and those further subdivided), people who only play sims, people who only play racing games, people who only play historic grand strategy games. Or at the very least many people who only spend day 1 money on those genres. Console gamers tend to embrace multiple genres of games more easily and readily.

Every now and there there will be a Skyrim or Total War which will grab whole swatches of PC gamers, but that's not the norm, it's the exception.

Not sure how accurate that is. There are lots of console players (likely the majority) that only play the big-budget, heavily-hyped releases like GTA, Halo, CoD, Battlefield, Madden, etc. These players are less likely to play a game like Witcher 3 because it isn't a franchise they're familiar with.

Similarly, there are a lot of genres that don't have much of an audience on consoles. Strategy games (TBS and RTS), old-school RPGs, survival sandbox games, old-school adventure games, racing sims (along with all the other sims), etc. I'll be very interested to see how well Wasteland 2 and Divinity: Original Sin do when they're released on consoles.

I'm inclined to doubt the categories Slashman listed comprise more than 1% of the gaming market, combined. I honestly believe that for everyone who only games out of their custom cockpit setup or who only buys Paradox games, there are 99 who have hundreds of games in their Steam libraries.

I think the real genre lock for PC gamers would be MOBAs, specifically LoL and DOTA2. And I guess CS:GO. Reports putting PC gaming sales above the consoles specifically cite MOBAs and F2P games, and it's not hard to see DOTA2 completely and consistently eclipsing everything else on Steam's stats.
 
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1187 Comments. 60 pages. Viewing page 1.
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