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Real Name WaltC   
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Nickname WaltC
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Signed On Jan 31, 2003, 04:03
Total Comments 514 (Apprentice)
User ID 16008
 
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News Comments > MS Backtracks on Xbox One DRM & Region Locks
86. Re: MS Backtracks on Xbox One DRM & Region Locks Jun 19, 2013, 20:17 WaltC
 
NKD wrote on Jun 19, 2013, 18:37:
To be fair, it might be as easy as flipping a switch for Larry and Don, but the people who actually have to implement all this shit and have no say in the decision making probably now have a lot of crunch time ahead of them. All because these fucktards can't make up their minds. How much? Impossible to say without knowing their development process, but the bitch of development is that it is sometimes harder to remove something than it is to add it.

Nah...;) None of that software was anywhere near remotely done, I'd bet on it. In any event Microsoft would have found it had bitten off way more than it could chew with its boasts of "game sharing" and its threats of DRM everywhere else. Talking about that kind of thing for one console is one thing--when you start talking a million consoles with each group of 10 xb1 owners sharing games--then at most you've got 1 xb1 owner out of every 10 who buys a game! The other 9 people get to play it gratis--free of charge!

That would go over with game devs like a lead balloon, seems to me. Not to even talk about publishers. I don't think the "shared library" thing would ever have worked--and all the customer uproar at present simply provides Microsoft with an excuse to ditch a "feature" they'd never have implemented anyway.

 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits Jun 11, 2013, 14:31 WaltC
 
Ugly/hideously impractical/horrifically expensive...are words that come to mind when looking at Apple's take on its new Mac Pro. Ugh.  
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News Comments > Evening Consolidation
3. Re: Evening Consolidation May 30, 2013, 20:46 WaltC
 
...whereas the xbox1 is not (first & foremost a video game console.)

 
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News Comments > Morning Consolidation
13. Re: Morning Consolidation May 23, 2013, 11:36 WaltC
 
Good grief. If that's what EA's "CTO" thinks, no wonder the company is so far out of touch with reality. Yea, Maybe "8-10 times faster" than an xBox 360--sure. But Jaguar doesn't come close to even a mid-range, discrete-gpu computer in gaming performance.  
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News Comments > Skyrim Development Ends; Bethesda on to "Next Adventure"
33. Re: Skyrim Development Ends; Bethesda on to Apr 15, 2013, 14:53 WaltC
 
I liked Beth's allusion to "time"...meaning that, it seems to me, they had no "15-20-hour" game ripoffs anywhere in the planning stages.
Last company I heard publicly remark that it believed its games were "too long" was Gas Powered Games--and look where that strategy put them. Bethesda has the right of it.
 
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News Comments > AMD Says No More DirectX?
26. Re: AMD Says No More DirectX? Apr 13, 2013, 13:34 WaltC
 
Wow..;) The BS in this thread runs deep...;) Microsoft takes its cues on the formulation of D3d versions from AMD & nVidia--of course--as these are the companies who support the APIs with their hardware. The fact is that simply because at this moment in time no one is talking about D3d12 doesn't mean there will never be a D3d 12. Period. That's it. (This thread sounds like something straight out of 1995--except those threads had a lot more pertinent information in them...;)) I guess if there is a way to misunderstand a comment, someone on the Internet will figure it out and do it just to make headlines.
 
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News Comments > Saturday Tech Bits
2. Re: Saturday Tech Bits Apr 6, 2013, 12:21 WaltC
 
And underwear sales will top both Windows and "Apple device" sales. So what? Some people draw really stupid conclusions.  
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News Comments > Wesp5's Patches And Kickstarter - Updated
18. Re: Wesp5's Patches And Kickstarter - Updated Apr 6, 2013, 11:49 WaltC
 
Patch is apparently not on ModDB, and I can't seem to get it from The Patches scrolls at all--keeps telling me the source is unreadable and to try later--at any rate my normal 25k/s down from TPS does me little good!...;)  
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News Comments > Rhode Island Alleges 38 Studios Deception
14. Re: More Big Picture Details Apr 5, 2013, 14:04 WaltC
 
Beelzebud wrote on Apr 5, 2013, 13:44:
Yeah no business leader would ever commit fraud. No politician would be naive enough to believe a sales-pitch involving new jobs in their state.


That's because no politician would ever commit fraud, eh?....;)
 
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News Comments > Saturday Mobilization
7. Re: Saturday Mobilization Mar 16, 2013, 12:35 WaltC
 
Redmask wrote on Mar 16, 2013, 12:33:
Right now tablets aren't productivity tools, they are media consumption devices. The Surface Pro did nothing to change that and it is prohibitively expensive in this economy.

Excellent point! I shall remember it!

 
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News Comments > Saturday Mobilization
5. Re: Saturday Mobilization Mar 16, 2013, 12:31 WaltC
 
Tom wrote on Mar 16, 2013, 09:41:
It seems like there's a lot of confusion about what to do with these different form factors. It doesn't help that the lines between form factors are constantly being blurred in various ways.

It's good to hear some positive things about the Surface Pro here and there. It got a lot of so-so reviews which, combined with the price, are probably hurting it. Personally I'm looking forward to the next-gen lower power CPUs from Intel that should make a device in this form factor much more appealing. Less heat generation, less bulk, more battery life... mmn.

I really think it's very simple. If you want a portable with a touch screen instead of a keyboard, buy a tablet. If you want a portable with a keyboard, buy a laptop. If you don't need a portable then you're freed up to do some shopping and you can equip it however you like and chances are it will be less expensive than a portable, have many times the computational power and storage capacity, and be so easy to service and upgrade that you can do it yourself with components you can buy from a store shelf. If you don't need a portable, then by all means get a "real computer"...;)

Actually, considering their extremely limited utility, I was surprised to see that Microsoft had sold 1.1m RT tablets as I would have expected interest in such a non-functional device to be close to nil. (Because it doesn't run x86 Windows software and isn't physically compatible with x86 Windows.)

My personal opinion is that the public's interest in tablet form factors is already starting to wane as the limitations of these devices become more obvious and well known. When was the last time you read a tablet review that talked about the things you can't do with it that you routinely do with a desktop/laptop computer? I don't think I've ever read such a review, which is partially why it has taken so long for people to see the many downsides of tablets versus even laptops, let alone desktops.
 
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News Comments > SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment
62. Re: SimCity: Now With 92% Less Crashing; Maxis Walks Back from Offline Comment Mar 11, 2013, 14:55 WaltC
 
Creston wrote on Mar 11, 2013, 11:31:

Except, of course, that complaining against DRM has worked time and time again. Without complaints and boycotts, Starforce would still be fucking over a huge amount of computers on a daily basis. Without complaining and boycotts, Ubisoft would still be as retarded as EA. Without complaining and boycotts, every game would come with a three-machine activation limit. Without boycotts and complaining, TAGES would still be in use by a large amount of publishers, rather than solely being forced upon legitimate customers by Deep Silver. (Enjoy it when it ships with Saints Row 4, guys...)

DRM is not a given, it's not some unalienable burden that man has to subject himself to like taxes, and it's sure as fuck not time to stop fucking complaining about it.

People do, however, need to realize that complaining about it on a forum while at the same time buying the DRM in question serves no purpose whatsoever. Hello, everyone who bought Diablo 3! (and SimCity!)

Creston

Lots of games these days advertise "DRM-free" as a selling point: everything on Gog.com and the new Tex Murphy Fedora Project just for starters. DRM is not only not a given it's actually a prime reason some games don't sell as well as they should. Some developers get it--some don't. Heck, not only do I pass on DRM, I won't even buy a game that doesn't "save anywhere, anytime"! I pass on console fare.

But deliberately designing an advertised single-player game to require an EA server just to play the game is not really even "honest" DRM, it's just manipulative and sneaky. If they want to change the SimCity advertising to say "Multiplayer only and only on EA servers," fine. That's at least being honest, and honesty is EA's entire problem here. Had they been honest from the beginning they'd have had far fewer sales and the problems might not even have manifested.

I'm still curious about the OS X ram requirements for the game being 2x what they are for Windows--sure sounds like a D3d-to-OpenGL wrapper to me at the moment...;) Wow--that would be something I haven't seen in years--not since my 3dfx days.
 
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News Comments > EA Adds SimCity Servers; Promises Free Game
56. Re: EA Adds SimCity Servers; Promises Free Game Mar 9, 2013, 17:40 WaltC
 
For the life of me, I cannot understand why anyone would want to buy a single-player game which is dependent on remote servers to run. Why? When the servers go down, either temporarily or permanently, there goes the game and there goes your dough along with it. Even if you don't care about this kind of DRM and can take it or leave it, you ought to care a lot about server dependency. I bought several SimCity games in the past but I surely won't buy this one. And that's exactly why.
 
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News Comments > SimCity Pares Down Features to Meet Demand
67. Re: SimCity Pares Down Features to Meet Demand Mar 8, 2013, 09:17 WaltC
 
Quboid wrote on Mar 8, 2013, 08:00:
No they didn't, that's misrepresenting what they said.

"That is just a performance decision," Quigley told IncGamers. "Given that was the performance constraint we decided to work under, we built a larger region environment and a bunch of the multiplay to work with 2km cities. At some point in the future, especially with mainstream computers become more capable, we could certainly make the city sizes larger."

He said that as a mainstream game, it needs to run on "your dad's PC" as well as yours. But as PCs get more capable, he claims the update will come at some point. "We'll eventually get around to expanding the city size but I canít make any promises as to when."


Not the same as holding it back as a feature.

Doesn't the fact that the game was required to utilize network servers contradict their own statement as you have quoted it? They say they didn't build in bigger cities because current computers weren't powerful enough--then they add that they built the game to run on "Dad's PC". EA ships plenty of games that won't run well on "Dad's PC" *and* that run locally, so if this EA game consumes that much in the way of resources in order to run, then it will quickly clog up and destroy the network that's attempting to run critical parts of the game. Unless EA is using "Dad's PC" for their servers then this statement makes little sense at all. The power of the local computer is not an issue here. The power of EA's network is the issue. Very poor game design, very poor.

It really makes no sense at all for EA to make a game dependent on a network to help run parts of the game--and then talk about the constraints of "Dad's" local computer to explain why they didn't build in bigger cities. The bottleneck here is the network, not the local computers the game is running on.

If EA was really aiming for "Dad's PC" then the game should have been strictly 2d, and the networking model should have been dropped (What if "Dad" is still on dial up?) EA is surely talking out of both sides of its mouth here.

IMO, EA was simply trying to do a Diablo III with this game. They are getting what they deserve for worrying more about piracy than about the quality of their game for paying customers. EA has its priorities exactly backwards.
 
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News Comments > SimCity Pares Down Features to Meet Demand
61. Re: SimCity Pares Down Features to Meet Demand Mar 8, 2013, 08:41 WaltC
 
EkimDeLhi wrote on Mar 8, 2013, 01:07:
Mad Max RW wrote on Mar 7, 2013, 23:36:
Doesn't matter. If Sim City preorder/launch sales break even or generate any profit you will only see more bullshit like this. If the game is a loss for EA you will never see another Sim City again.

As to your second point, it's starting to feel like EA has already killed it.

Hopefully, EA will then sell the IP to someone who can use it to make the kind of game people want to buy.
 
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News Comments > Morning Q&As
3. Re: Morning Q&As Mar 5, 2013, 16:51 WaltC
 
I think instead of a "mammoth-sized game" what he was actually talking was the first-person shooter...at least, that's the way the text reads.

Horror game sounds great--but I won't be interested in 10-hour adventure-horror games, either. I like deep and involved story lines and a minimum of 30 hours of absorbing game play. The 5-10 hour stuff belongs on cell phones and should sell at cell-phone game prices, too.
 
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News Comments > Mage's Initiation, A Sierra-Inspired Kickstarter
5. Re: Mage's Initiation, A Sierra-Inspired Kickstarter Feb 19, 2013, 21:22 WaltC
 
Great Stuff!
 
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News Comments > Gone Gold - BioShock Infinite
7. Re: Gone Gold - BioShock Infinite Feb 19, 2013, 21:10 WaltC
 
Ray Marden wrote on Feb 19, 2013, 20:02:
This game cannot possibly get here soon enough! It looks like an improvement over Bioshock and they keep hinting at doing something really special.

Please be good great!
Did I mention I get this and C3 "free" for buying a 7950???
Downloading Crysis 3 on Origin at the moment,
Ray

I was about to offer my condolences on C3--but seeing as how you got it free--you sly dog--Congrats are in order! Now you can tell us how horrifically bad it is likely to be without a qualm of self-justification to spoil the prose...;) Bitter prunes slide down much easier if they're free...!...:D

I'm thinking "Infinite" just might offer enough meat to keep me interested!

 
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News Comments > Ships Ahoy - Crysis 3; Review Roundup
5. Re: Ships Ahoy - Crysis 3; Review Roundup Feb 19, 2013, 21:00 WaltC
 
DangerDog wrote on Feb 19, 2013, 20:15:
Singleplayer campaign is short, five or six hours some probably longer if you stop to look at every nut and bolt in the game.

Six hours? Forgedaboudeet! Great going Crytek--finally reached demo material level with the main single-player campaign! Congrats!

Six hours? Six? Tell me it isn't so. Blockbusters like Skyrim unfolding hundreds of hours of single play--while Cysis has been reduced to "six"--uh, if you look under every leaf and rock? Madness!

I shall *PASS* on this one, of course. What an "expected" but all the same "unexpected" disappointment. I still keep expecting the cookie cutters to surprise me.

My money will go elsewhere. And of course this answers the "no demo" question--hell, if you created a demo you might as well release the whole friggin' game for free! Six hours is a solid single-play demo--but if all you've got is six hours to offer--a demo is clearly off the table.

Relieved to pass on another regurgitated and truncated version of "Crysis." How many years have they been raping that title? Anyone remember? I really don't care, anymore.





 
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News Comments > Steam for Linux Leaves Beta
30. Re: Steam for Linux Leaves Beta Feb 15, 2013, 10:29 WaltC
 
Dev wrote on Feb 15, 2013, 06:00:
It isn't that quick, they've been working on it off and on for years. Though I think the win 8 thing pushed a few of them to wheel their desks over to the linux corner.

Yea, the "Win8 thing"... Rolleyes Hopefully Gabe has begun to notice how many more of its Steam customers are running Win8 than are running Linux. I'm running Win8 and all of my Steam games run just fine--in fact, there isn't one Windows game I can download from Steam that won't run on Win 8. Even GoG is now certifying its titles compatible with Win 8. He apparently is pissed off because Microsoft opened an on-line store, although he never opened his mouth about Apple's...;) Go figure, people can be weird. The fact that Newell has never bothered to explain his seeming panic over Win 8 is surely understandable--it's embarrassing!
 
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514 Comments. 26 pages. Viewing page 11.
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