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User information for WaltC

Real Name WaltC   
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Nickname WaltC
Email Concealed by request
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Homepage http://
Signed On Jan 31, 2003, 04:03
Total Comments 310 (Amateur)
User ID 16008
 
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News Comments > Gay Character Plans: ME3 Yes, DNF No
37. Re: Gay Character Plans: ME3 Yes, DNF No May 16, 2011, 17:00 WaltC
 
The highly narcissistic "gay" social agenda has completely ruined so many other forms of entertainment--I pray it not be allowed to ruin gaming as well. I favor putting them all back into the closet inside games and lead-lining the doors. The truth is guy, or gal, I don't care if you dig men or you dig women--just stay out of my game! If I want some of that agenda there are plenty of places on the Internet I can go to have my head dunked in that sort of propagandist drivel. I play games for the fun factor--if want lessons in politically correct sexual etiquette circa ~2011 I will certainly look elsewhere. Stay out of my games! Thanks.  
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News Comments > Op Ed
39. Re: Op Ed Mar 7, 2011, 17:43 WaltC
 
Nomaar wrote on Mar 7, 2011, 11:07:
Just because Bioware sold out doesn't mean the genre is dying. The Witcher, for example, was deep and engaging and I haven't seen anything that makes me believe The Witcher 2 will be anything less. They're just one of several independents in Europe that are making quality rpgs.

Yep, I'm on my 4th play through of the Witcher...;) Every time I think I've finally had enough of it--I'll eventually reinstall because there are some things about it that aren't equaled anywhere else. My sincere hope is that Witcher2 doesn't ruin the formula.
 
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News Comments > Crytek Responds to Crysis 2 Leak
160. Re: Crytek responds to Crysis 2 Leak Feb 13, 2011, 12:07 WaltC
 
Beamer wrote on Feb 13, 2011, 01:28:


You are fucking insane.

Heh...;) No, you are just naive.

Q: Where did the leaked software come from?

A: Either EA or Crybabytek.

Q: Who published the blurb telling the entire gaming world where the leaked software was to be found?

A: EA.

Q: Who took the occasion to promote the game while telling the world where the leaked software was to be found ?

A: EA.

Fact is, the best damage control EA might've done had this not been a planned PR event designed to promote the game, was to have remained completely silent about the pirated version of the game, and if asked about it, to disavow all knowledge of it. Even better, EA might've added a little something about "root kits" or "Trojans" all while declining to to announce to the world where the copy was to be found, and--oh, yea, we here at EA couldn't sleep at night if we didn't also tell you that this copy was indeed a legitimate copy of the game. I mean, we here at EA wouldn't want you downloading a pirated copy of our game that wasn't legit, would we? Heh...;)

Last thing a sane company might ever do for a pirated version of their game is to draw attention to it in this manner. However, a sane company putting on a PR event designed to promote their game might do exactly what has transpired.
 
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News Comments > Crytek Responds to Crysis 2 Leak
96. Re: Crytek responds to Crysis 2 Leak Feb 12, 2011, 21:29 WaltC
 
Here's what EA said:

Crytek has been alerted that an early incomplete, unfinished build of Crysis 2 has appeared on Torrent sites. Crytek and EA are deeply disappointed by the news. We encourage fans to support the game and the development team by waiting and purchasing the final, polished game on March 22. Crysis 2 is still in development and promises to be the ultimate action blockbuster as the series’ signature Nanosuit lets you be the weapon as you defend NYC from an alien invasion. Piracy continues to damage the PC packaged goods market and the PC development community.

Not a single word as to how the software could have "appeared" on Torrent sites. This is a note written to people who don't know that software can't just "appear" somewhere out of the ether...;)

This is obviously a put-up job by EA. My thinking is that by publishing this little blurb EA is inuring itself against the event that Crysis 2 doesn't sell very well--because EA already knows it's a shitty piece of property--and is preparing to lay the blame at the ever-present straw-man feet of insidious and invisible "piracy." Also, notice how almost in the same breath EA is promoting the game even as it alerts the public that it can download an early build of the game gratis on bittorrent somewhere...:D

EA kills two birds with one stone, here. It does an advance self-defense maneuver in case the game doesn't sell well (blaming it on "piracy"), even while it shamelessly uses the pirated goods to promote the game itself! Heh! This has EA's fingerprints all over it...!
 
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News Comments > Morning Mobilization
4. Re: Will anyone really pay $800 for Android-powered Motorola Xoom tablet? Feb 7, 2011, 17:52 WaltC
 
I think it depends entirely on how much better the Xoom is than the iPad. If it blows the iPad away, then its higher price will be justified. If it is only as good as, or not quite as good as the iPad, then it will fizzle in a hurry. It is difficult to believe that Motorola might screw this up--but you never know.  
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News Comments > Steam 2010 Revenue Nearly $1 Billion?
42. Re: Steam 2010 Revenue Nearly $1 Billion Feb 3, 2011, 18:21 WaltC
 
Creston wrote on Feb 3, 2011, 10:45:
Prez wrote on Feb 3, 2011, 10:27:
Those numbers are huge. HUGE!!! PC exclusives bringing in numbers like $11 million? $21 million? Yeah, PC gaming is sure dead. LMAO!!

These numbers made my day. Hell, they made my YEAR!.

To be fair, 21 million bucks is ~ 420.000 copies sold at 50 bucks each. Those aren't the kind of numbers that are going to make anyone sit up and take notice.

I wonder if a title like Metro 2033 even made a profit. (Admittedly, these are just Steam numbers, they may have sold a lot more in retail.)

Creston

You couldn't be more wrong if you tried....;) These are Steam numbers--not "PC" totals...LOL...;) Steam is an important, but minor part of the total of PC game sales. For instance--ever heard of Blizzard and StarCraft 2?

Early StarCraft 2 sales

Best Selling PC Games

The second link should really open your eyes, considering how old it is and how incomplete it is to date.

PC gaming is a monster--Steam is just a part of it.
 
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News Comments > Cataclysm Sells 4.7M in One Month
17. Re: Cataclysm Sells 4.7M in One Month Jan 10, 2011, 17:38 WaltC
 
ASeven wrote on Jan 10, 2011, 16:29:
In fact, 4.7 millions is 1.7m more sales than Halo: Reach, another single platform sale, and more than likely a lot more than CoD:BO in any single platform. In fact, this may have been the best-selling single-platform game/expansion ever.

But PC gaming is dead, amirite??

Same obvious point I was going to make...;) Only thing dead are the brains of people who think "PC gaming is dead"...:D
 
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News Comments > New Year Tech Bits
1. Re: New Year Tech Bits Jan 2, 2011, 11:59 WaltC
 
It's funny to note how Apple apologists really believe that Apple owns the words "i" or "Internet" or "work"....;) Apple doesn't own these words just as it doesn't own the word "apple," either.  
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News Comments > Evening Tech Bits
1. Re: Evening Tech Bits Dec 30, 2010, 20:02 WaltC
 
Shouldn't that be, "The Interesting Tale of AMD's Linux FirePro Drivers"...?  
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News Comments > LOTRO Revenue Doubles
44. Re: LOTRO Revenue Doubles Oct 8, 2010, 21:33 WaltC
 
Beamer wrote on Oct 8, 2010, 13:18:
In fairness, everything every company every does is greed-driven...

You mean the desire to make a living and be able to eat and feed your family? You'd call that "greed"?

Only thing I have to say to that is if you can find a nation without corporations it will also be without computer games. I mean, check out Cuba and get back to me about all of the marvelous computer games the Castro brothers are putting out these days.
 
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News Comments > LOTRO Revenue Doubles
43. Re: LOTRO Revenue Doubles Oct 8, 2010, 21:23 WaltC
 
TheWhistlingPig wrote on Oct 8, 2010, 12:20:
I had a friend who got banned for 30 days a few minutes after she received purchased gold. They're watching gold traffic seriously, looks like. (This happened before F2P, too.)

If you can't cut the supply, annihilate the demand.

What sort of an idiot would spend real money to buy fake, in-game gold? That has to be the nuttiest thing I've ever heard...;)
 
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News Comments > Quote of the Day
22. Re: Quote of the Day Oct 6, 2010, 09:45 WaltC
 
Cutter wrote on Oct 5, 2010, 23:29:
Far too many people in power and positions of authority have a headful of bad wiring. I'd like to see the day when it's mandatory for CEOs, top execs, generals, police chiefs, et al. all have to submit to mandatory psych evaluations initially then every few years, so long as they remain in a position of authority. It would make for a vastly different world.

But then you'd have to worry about who is going to be giving the psychologists psych evals because then they'd be in authority and they'd be the ones developing the bad cranial wiring...;) It's the old story, "Who watches the watchers?"
 
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News Comments > The Witcher 2 Trailer
11. Re: The Witcher 2 Trailer Sep 24, 2010, 08:03 WaltC
 
MoreLuckThanSkill wrote on Sep 23, 2010, 23:31:
Hrm, that looks inordinately awesome. I need to get around to finishing the first Witcher still, the combat in the first game just got too boring after awhile.

Also, yeah, what exactly is up with the huge delay translating the novels? They were written(original polish) like 15 years ago. Come on, whoever is in charge of that!

PS. Novels > The Witcher 1, discuss.

Works are generally translated because of demand. My guess is that there was no English demand for the Geralt books prior to the publication of the game.
 
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News Comments > BioWare on PC Gaming
18. Re: BioWare on PC Gaming Jun 24, 2010, 11:39 WaltC
 
ASeven wrote on Jun 24, 2010, 10:43:
I wonder. First Microsoft came with a kind of support for the PC, then Activision through Kotick said that 70% of their profits comes from non-consoles, now this.

You only hear the opposite from the companies who put 70% of their development efforts into console games...;)

Has the world gone mad? Are publishers and devs suddenly giving some sort of support for the PC? What is going on??

Hopefully you are aware that worldwide annual personal computer sales are estimated to top out this year at >300M machines, and that number is growing, not declining. Sales of computers year in and year out dwarf console sales. Also, it's a fact of life that today's console tech is yesterday's warmed over computer tech--whether it's the Wii, the P2/3 or the xBox360, or the iPhone/iPad--whatever it is that might be even loosely be construed to be a console gaming platform of some kind--the PC market is not only far more advanced, but the console market actually gets the tech it has from yesterday's PC market standards. In the personal computer market we are already at the DX11 level, for instance, whereas the PS3 isn't of course and the xBox 360 is strictly a much older chip from ATi which is frozen at the DX9 level.

http://en.wikipedia.org/wiki/Xenos_%28graphics_chip%29

It's not just the graphics capabilities (which certainly includes display resolutions) and the control interfaces that are so much better on a PC, but it's also everything else, such as amount and type and speed of ram, HD space, the ability to upgrade and add lots of peripherals, and so on. Plus, PCs can do a whole lot more than just run games, which makes the case for ever buying and owning a console strictly an economic decision that is made because the console is by comparison cheap. But in the long run, consoles are no bargains at all--the cost of the games you buy is more than the price of their counterpart PC releases, consoles are nowhere near as useful, and the game versions they support are not up to the standards of what is possible on a PC--never mind the fact that upgrading them is difficult if it is possible at all.

While it is true that some games released for the PC are just ports from console games, the really big titles, such as Dragon Age and many others, are developed first for the PC and only later, if at all, ported to consoles, with changes made to them to allow them to run on a console's inferior hardware.

A final note about that: most of the companies who have made consoles their main target platforms have complained that their ports of those games to the PC don't do that well. Not surprising at all, since the quality of such ports is usually far below the standards that PC customers expect for the games that they buy. OTOH, title games developed for the PC's much greater hardware resource environments generally do extremely well in the PC marketplace. People really have a hard time understanding that the PC marketplace is *the engine* that drives the console markets, for some reason.
 
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Jun 17, 2010, 07:24 WaltC
 
3D glasses handed out at the movie theater was a fad that originated in the late 1950's and early 1960's, and it was as gimmicky then as it is now. Computer games, in case some people have forgotten, have been done in "3d" since the the mid 90's--the kind of 3d that doesn't require red & blue lens glasses or even two good eyes to perceive. The new, gimmicky fad called "3d," that requires the special glasses, is as old as the hills and twice as dusty.

It's really weird how with each new generation of consumers, consumers too young to know what transpired in the past, all these really old fads are taken out of the closet, dusted off, and re-marketed to the unsuspecting new generation--who think this very old tech is actually something new.

Yes, even in the 50's and 60's, the red & blue lens glasses handed out for movies done in stereoscopy was called "3d." It was a short-lived fad way back then for a number of reasons, not the least of which was that only people with two good peepers could use the glasses (people with poor/no vision in one eye, for instance, got nothing but a terribly blurred, badly tinted red or blue image from such presentations, depending on which of their eyes was the "good" one), even the lightweight but very flimsy glasses turned out to be a cumbersome nuisance during the movie, and, most of all, the 3d-glasses craze back then faded into obscurity originally because the effects really weren't "3d" at all, but rather were very cheesy in their presentation--much like the old parallax scrolling we saw so much of back in the late 80's and early 90's when all computer games were done in 2d (before 3dfx made 3d gaming popular with the Voodoo 1 3d card.)

The technical name for this effect is "stereoscopy." Believe it or not, this a approach to simulated 3d was invented in 1838!

http://en.wikipedia.org/wiki/Stereoscopy
 
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News Comments > Gothic 3 Community Patch
14. Re: Gothic 3 Community Patch Jun 14, 2010, 12:37 WaltC
 
Eldaron Imotholin wrote on Jun 14, 2010, 08:30:

I'm having a rather hard time reading stuff like this. I interpret it as if you're stating it as fact that Gothic 3 was crap.

If this was the case than how on earth is it possible that I, a RPG gamer at heart, found extreme joy playing Gothic 3 for weeks on end? The game obsorbed me with its great environments, exploration and the sense that what you did mattered. Also the fact that you started out rather weak and ended up punishing all the bastards being smart-asses to you in the past, then waiting for them to get back up from the ground to hear them being humiliated, never got old.

Any real RPG'er has patience in abundance, and enjoys delving into the details as much as playing the game itself. Some people are just not cut out to play RPGs, and the sad thing about is they just don't know it...;)


As for the guy who said he tried G3 some time ago and it was a slide show... that's not Gothic 3. That's your ancient PC. However granted that the game wasn't very optimized, it ran great on my old PC (I now have a 2010 gig).

Actually, I remember what he was talking about--the original release of the game had a sort of slide-show problem when first launched. Most sensible people, however, would immediately find the Gothic3 forums and from there could have solved the problem easily--IIRC, it was a problem relative to the original G3 fonts in the game, and the fix took all of about ten seconds. Something's not right when someone buys a game and then just quits it at the first sign of a problem without even attempting to solve it--usually, it's the people who didn't buy a game but procured it without paying for it that will quit a game so quickly. Easy come, easy go, and that sort of thing.
 
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News Comments > More Valve Mac Clues
8. Re: More Valve Mac Clues Mar 3, 2010, 19:12 WaltC
 
Really, the concept is sort of bizarre as OS X now includes a standard utility that allows any Mac user to install Windows 7 (or Vista or XP) and run it natively on a Mac--it's called Bootcamp. Since today's Macs literally are standard Intel "PCs" running an x86 version of OS X, running Windows 7 on today's Mac is a perfectly normal expectation and event. It's ironic to think that for today's x86 Macs Windows is actually a whole hell of a lot more compatible than Apple's Classic PPC OS of yesterday--which probably won't run on an x86 Mac at all, except *maybe* through a VM, and then not very well at all.

Anybody who has bought an x86 Mac in the last few of *years* can install Windows and run it natively, already, and so Steam is already available to them. Seems like somewhat of a waste of time and resources for Valve to develop for OS X since because Apple has tied OS X exclusively to Mac hardware the OS X market is always going to be teeny-tiny compared to the Windows market, a market which serves the open international x86 hardware markets--and Windows is as much at home on today's Mac as is OS X.

The minute that Apple transitioned the Mac to Intel x86 the "difference" between a "mac" and a "pc" simply ceased to be from a hardware perspective. That's what makes Apple's continuing "I'm a Mac--He's a PC" ads so silly--because they are *all* "PCs" now...;) The major only hardware difference between "Macs" and "PCs'" these days
is that Macs are restricted to Intel cpus and core logic, whereas all other PC makers can offer you your choice of Intel or AMD cpus and core logic hardware.
 
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News Comments > On Duke Nukem's Future
38. Re: On Duke Nukem's Future Dec 27, 2009, 12:01 WaltC
 
All I can say is that these guys have made a good living for a long time on a few pieces of released software--a statement of fact that sure puts the lie to all the talk about "software piracy" and its effect on game developers and publishers...;)

 
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News Comments > Legal Briefs
4. Re: Legal Briefs Dec 24, 2009, 16:56 WaltC
 
AnarKane wrote on Dec 24, 2009, 14:42:
They settled now because they would have lost at least 10x that amount had it gone to trial. Unless, of course, they managed to buy off the judge.

Heh...;) 'Fraid not...;) They settled because if they had gone to court and *won* it would have cost them more than the settlement amount of $16M--the great majority of which went to the *lawyers* filing the suit--which is the only reason they filed it, of course. Guess what these attorneys are preparing to give away to each "member" of the "class" they pretended to represent? A *maximum* of $16 each--yes, that's *sixteen dollars* each. The lawyers will get the rest of it--millions of dollars. Technological class-action suits like these stink to high heaven and always have. IMO, they ought to be illegal altogether.
 
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News Comments > Evening Metaverse
6. Re: Evening Metaverse Dec 19, 2009, 09:48 WaltC
 
Have to agree that complaining about a browser's "safety" because of vulnerabilities that are found in 3rd-party add-ons that aren't even a part of the official browser release, or written by the people who wrote the browser code, is lame. Much better to entitle an article: "Use 3rd-party browser add-ons at your own risk! Here's why..."

 
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310 Comments. 16 pages. Viewing page 8.
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