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User information for Mad Max RW

Real Name Mad Max RW   
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Nickname Mad Max RW
Email madmax_rw2000@yahoo.com
ICQ None given.
Description
Homepage http://
Signed On Jan 23, 2003, 21:40
Total Comments 910 (Graduate)
User ID 15920
 
User comment history
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News Comments > Soldiers: Heroes of WW2 Announced
12. Re: No subject Jan 13, 2004, 13:35 Mad Max RW
 
How about more ancient settings like Romans and Egyptians or whatever? They had some pretty massive battles and lots of cool weapons.

 
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News Comments > Soldiers: Heroes of WW2 Announced
5. Re: No subject Jan 13, 2004, 12:24 Mad Max RW
 
It's repetitive bullshit like this that makes me pray for another video game market crash.

 
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News Comments > Evening Q&As
1. ... Jan 9, 2004, 22:10 Mad Max RW
 
Maybe it's because the last year was a bust as far as gaming is concerned, but I'm actually looking forward to UT2004. Hopefully they pull it off.

Oh yeah, for a great UT2k3 mod check Chaos UT2. http://dynamic4.gamespy.com/~chaotic/index.php
I'm hooked on the new duel melee mode.


This comment was edited on Jan 9, 22:13.
 
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News Comments > The Mod Squads
2. Re: No subject Jan 7, 2004, 14:51 Mad Max RW
 
Too bad it lags like a son of a bitch.

 
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News Comments > Morning Q&As
50. Re: Make or Break Dec 31, 2003, 23:19 Mad Max RW
 
The leaked demo has working multiplayer

And for people who think there's nothing innovative about STALKER, name one other FPS set in Chernobyl. They fact they chose that location and are making it work instead of coughing up another World War 2 shooter is pretty impressive.

 
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News Comments > Morning Q&As
33. Re: pre alpha lost :) Dec 30, 2003, 23:36 Mad Max RW
 
I figured out how to edit settings for the leaked STALKER alpha. Just open User.ltx in Notepad. Everything is in there. For high end cards it runs a lot nicer if you lower the framerate from the default 200 to 112, and min desired fps to 35. I also set it to high resolutions, 32 bit color, and other stuff.

 
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News Comments > Morning Q&As
26. Re: pre alpha lost :) Dec 30, 2003, 19:05 Mad Max RW
 
Wow. hehe. Nothing you said made any god damn sense.

 
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News Comments > Morning Q&As
24. Re: pre alpha lost :) Dec 30, 2003, 18:23 Mad Max RW
 
How are you so sure HL2 or Doom 3 are going to be so good? People had the same attitude about Invisible War and countless other failed mainstream titles. Until the game is released everything we know isn't worth a grain of salt.

This comment was edited on Dec 30, 18:24.
 
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News Comments > Combat Over Universal Combat
54. Re: Derek Smart Dec 23, 2003, 00:33 Mad Max RW
 
I prefer Derek Smart's brand of bullshit over what's shoveled by Warren Spector, the animals at Valve, or any other "leaders of the industry". At least he's entertaining in a funny sort of way.

 
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News Comments > Predator Game Plans?
12. Re: Why not hope... Dec 20, 2003, 18:44 Mad Max RW
 
None of that shit matters. Fox always learns how to fuck it up one way or another. Shit engine, bad netcode, broken multiplayer, no suppport. Take your pick.

 
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News Comments > Quake (Tenebrae) Industri
1. No subject Dec 19, 2003, 11:37 Mad Max RW
 
That mirror is bullshit. You have to time it just right to download anything.

 
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News Comments > Black Isle Lives?
7. Re: PR Speak Dec 19, 2003, 11:33 Mad Max RW
 
They're just lying to try to cover their own asses. Black Isle is gone. Most of the team who worked on Fallout 3 confirmed this at the Interplay boards and Fallout sites. The company exists in name only.

IPLY is focusing 100% on console action games. Fallout 3 will only happen if they sell the license. And even then it's doubtful it wouldn't be used to fund more console games.

 
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News Comments > On C-Z and DNF Release Dates
25. Re: hahaha Dec 18, 2003, 13:12 Mad Max RW
 
A whole bunch of games people maybe would have cared about 5 years ago.

 
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News Comments > On Fallout 3
30. Re: No subject Dec 14, 2003, 20:55 Mad Max RW
 
hurdy gurdy, I think the point was what has Interplay made recently that isn't shit. Fallout 2 came out over 5 years ago.
In the last few years we've seen the same rehashed and watered down bullshit with 3 major half done projects suddenly cancelled because of the idiot market guys working at Interplay. You know how much money they have right now? $7000! Nobody can exist on that.

 
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News Comments > On Fallout 3
24. Re: No subject Dec 14, 2003, 17:53 Mad Max RW
 
There's no need to "boycott" Interplay. Nobody buys their shit anyway.

 
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News Comments > DX: Invisible War Patch
26. Re: No subject Dec 13, 2003, 10:01 Mad Max RW
 
It's mostly a bunch of the same ini tweaks fans discovered weeks ago. Now if they can figure out how to get the game running smoothly on the PC in the first place and release those promised high resolution textures, it MIGHT be worthy of the bargain bin at most.

 
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News Comments > Daedalus for DOOM
7. Re: Ditto. Dec 12, 2003, 14:32 Mad Max RW
 
I know how you feel. I'll only play with jDoom.

 
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News Comments > Black Isle, Fallout 3 Dead
72. Re: Piracy Dec 9, 2003, 08:09 Mad Max RW
 
This has nothing to do with piracy. Over the past several years Interplay made some REALLY bad decisions. They sold off a number of licenses which could have easily put them on top (The Matrix, for one), cancelled projects that were in development for 2 or more years, and the few games they release suck balls and don't sell (Lionheart, Run Like Hell).

This comment was edited on Dec 9, 08:10.
 
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News Comments > Black Isle, Fallout 3 Dead
52. Re: No subject Dec 9, 2003, 00:14 Mad Max RW
 
Bioware doesn't know how to make non-shit combat and anything besides FedEx quests. But I'm willing to bet if Interplay sold the Fallout license they'd be the first to snatch it up.

 
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News Comments > Black Isle, Fallout 3 Dead
38. Re: No subject Dec 8, 2003, 23:19 Mad Max RW
 
LET IT DIE, LET IT DIE, LET IT DIE, LET IT DIE, LET IT DIE

If nobody has the license it can't be further fucked up. The best we can hope for is a new awesome post apoc RPG by an emerging developer who hasn't sold out the PC gamers or is on a short leash to their publisher.

This comment was edited on Dec 8, 23:19.
 
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910 Comments. 46 pages. Viewing page 35.
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