Presumably bounced down the runway going Boeing, Boeing, Boeing.
Burrito of Peace wrote on Nov 13, 2023, 19:53:
Yaaaaaay! I can continue the story of Space Pocahontas and the Big Space Smurfs!!!
Kajetan wrote on Oct 14, 2023, 08:55:Des wrote on Oct 14, 2023, 06:11:Nicer graphics, but the same shallow and boring tamagotchi gameplay? Nostalgia is a poison.
Yes, I'd absolutely love a Black & White remake.
CynicalOverdose wrote on Sep 24, 2023, 15:57:
It plays more like Wolfenstein 3D than Doom.
jacobvandy wrote on Sep 7, 2023, 21:37:Wolfen wrote on Sep 7, 2023, 20:42:
My understanding is that even on Gamepass, you get the premium edition at a discount.
You can buy a Premium Edition upgrade there, yes, which apparently loads of people bought to get early access. But it's just the upgrade DLC, you do not actually own the game when you pay that $31 on top of your subscription.
jdreyer wrote on Sep 7, 2023, 20:36:
I'm trying to figure out how MS makes money if AAA games are available Day 1 on Gamepass. Doesn't it cannibalize sales?
RogueSix wrote on Sep 7, 2023, 19:36:
It is obvious that the vast majority is GamePass (and Xbox) since we have the Steam numbers.
The Steam numbers speak for themselves. Baldur's Gate 3 had THREE times the max player peak at launch and today, more than a FULL MONTH after Baldur's Gate 3 launched, BG3 is still being played by one hundred thousand more players than Starfail.
This announcement is reeking of desperation to make Starfail appear more successful than it is. They are desperately trying to fake popularity to generate sales. In reality they are not getting sales but random casuals are downloading it because it shows up on the GamePass top lists.
lol@Bethesda/Microsoft and their marketing lies
phinn wrote on Aug 14, 2023, 15:55:
Really cool that John is back at QC. Miss his plan files and tech talks from 10-20 years ago.
CrushBug wrote on Jun 25, 2023, 17:01:Acleacius wrote:Not likely, at least not in any game engine I have ever worked with. Credits are usually either a pre-rendered movie/images or a text file that is read at run-time. This allows for easy fixes or additions in patches.
I wonder if the Credits had something to do with the original drm, and this is only a temporary issue.Prez wrote:You absolutely can, but it really comes down to how the various companies screen your resume. There is a certain amount of fact checking that needs to be done, to make sure that someone isn't someone claiming years of experience, with nothing to back it up.
Without a mention of your contribution in the credits, can you even still include that on your resume? I'm just trying to wrap my head around just how egregious this actually is.Tom wrote:There really aren't. I will explain more at the bottom.
Sure, why not? What matters is that you did the work. Most people don't have their name in credits somewhere as proof that they worked on something. If you need to prove it to someone, there are other ways.Prez wrote:This, exactly. Because it all comes down to claims and proof.
But it's still pretty disrespectful. Credit needs to be given or it's a slap in the face to people who I'm sure worked very hard. In my former line of work as an electrician credit was never taken. Whereas I made sure that I was properly credited on my music. In a creative endeavor it matters very much.Jim wrote:This is the one exception to this specific situation, in that there are other versions of the game out there that can back up their claims.
Eh, I don't think this realistically matters much. they screwed up deleting the DRM files and probably deleted a credits file. Even so, these games have been out for years in Japan and also for years on steam. I doubt anyone is going to play them on GOG and look at the credits.
Since I have been personally responsible for the credits in the last several games I have worked on, I have a bit of insight for this situation.
In most places in North America, when you are contacted to confirm that an employee worked for your company, you are only allowed to state their start date and their end date. No comments on performance, problems, work they did, or any specifics outside of start and end dates. This is because any comment, positive or negative, opens these large corporations to lawsuits from previous employees or new employers if they don't work out. I had to sit through a very brief bit of legal training where I was told over and over, "Start date. End date." and that was it.
So, how do you prove that the years you worked at a game company were actually on a game, in the position that you are claiming? Credits are pretty much the one guarantee that what you claim is correct. Credits don't go out until most of the senior folks on a project and company have reviewed them, including Legal.
Sure, you can point people to Moby Games, and that carries a certain weight, mainly because it is crowd sourced, and based on what people read from the credits. I can send people to my entry, but because it isn't "ground truth" and it could still be wrong.
https://www.mobygames.com/person/27739/derek-french/credits/
How much of the above is correct? Well, most of it, but there are some errors. But I have enough there that it doesn't matter. But what about someone who has worked in the industry for 5 years on 3 different project that shipped, and has been screwed over for credits each time? How do they prove their work?
This is also why many developers appreciate folks that screen capture the credits of a game and upload them to YouTube. Another fairly solid record of work.
Credits in game companies are VERY political, if you work with petty, vindictive people in power. Usually, each company has a crediting policy and mostly aligns with the Game Developers association crediting standards. But in the end, it comes down to who in the company has the final say. I had one senior person come to me and demand that I remove an employee from the credits, because after contributing a significant amount of work on the project, for just over a year, the got a job offer from another big developer, and so they resigned before the game shipped. That was the reason they wanted them removed. Because they left and the senior person was a tiny, tiny, human and had their feelings hurt. So I took this to the person in charge, and they overruled the senior person, thankfully. Other times it has gone the other way. I feel confident in saying that each time that someone was removed from the credits, it was never because they didn't work on the project.
The comment about electrical work got me thinking. I have a friend who is an electrician and I know that he talked about how his name or a supervisor's is usually on permits and such, so that is the "credit" in that particular situation. Not completely the same, but I think you get my point.
Jivaro wrote on Jun 24, 2023, 22:32:
the good news with the game being 5-6 years away is that now I know I will still be playing video games well into my 50s......
FloorPie wrote on May 5, 2023, 14:57:MoreLuckThanSkill wrote on May 5, 2023, 11:38:
I'm buying the majority of my single player games through GoG these days, I'm only really getting suckered away to any other store for multiplayer components or a company's refusal to be on GoG in the first place.
Hopefully GoG stays profitable, it's my ideal store going forward.
Ditto. The main reason to buy on another platform is price and/or if the game dev/publisher's support on GoG has been bad in the past. Some games just don't get updated as frequently on GoG. Not always the devs fault, sometimes it is GoG's problem but it happens enough that I pay attention to it.
SlimRam wrote on May 3, 2023, 00:46:
Yeah I just watched the MrMattyPlays review and he basically confirmed what a lot of people were saying about this game. The PREY and Dishonored games were really good I thought and it amazes me how Arkane blew this so spectacularly. I didn't bother with Deathloop but from what I read about that game, I didn't miss much. What a shame
1badmf wrote on Apr 30, 2023, 21:40:That's the way he wants to play. Let him play how he wants.Minimal side-questing. EA shows me at 19 hours 20 minutes.
First play through for me is always story-based.
why even play that way? just take your time and enjoy the journey the first time if you intend to complete the game anyway.
Sempai wrote on Apr 30, 2023, 14:20:
Cause they know all they sold you was a guaranteed piece of shit. Hey, if you want to pay me to take a dump in a box and stamp it guaranteed let me know, I’ve got spare time.
Citizen P wrote on Apr 28, 2023, 16:13:Wolfen wrote on Apr 28, 2023, 16:06:
Running fine for me as well. R9 5900x with 64gb ram and a 4090. I just left settings at default aside from Chromatic Aboration, Film Grain, and Blur. It was set to a mix of High and Ultra on stuff. I can agree with others that the menu's are a bit crap. Even with a controller they are a bit annoying but not terrible. I can only imagine how annoying they are on a kb and mouse.
Did you just say it runs fine, at high and ultra on a video card that costs between $1500-$2000?
Mr. Tact wrote on Apr 26, 2023, 19:27:
How was season 5? The last time I was subscribed to Netflix there were only four seasons...