Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for charles smith

Real Name charles smith   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Wolfen
Email wolfen@wolfenproductions.com
ICQ None given.
Description
Homepage http://
Signed On Jan 23, 2003, 02:58
Total Comments 658 (Apprentice)
User ID 15906
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


News Comments > Homeworld HD and Homeworld 2 HD Announced
28. Re: Homeworld HD and Homeworld 2 HD Announced Jul 21, 2013, 00:34 Wolfen
 
Yes please. Thank you.  
Reply Quote Edit Delete Report
 
News Comments > TimeGate Layoffs
20. Re: TimeGate Layoffs Mar 5, 2013, 18:21 Wolfen
 
InBlack wrote on Mar 5, 2013, 08:47:
Wolfen wrote on Mar 5, 2013, 08:30:
Personally, I suspect A:CM is Timegates fault.

Personally, I suspect you are trollbaiting...

Nope. I know how the company functions. It wouldnt surprise me they are a large part of the problem. I am not saying the devs themselves were the problem, but I would suspect the management was.
 
Reply Quote Edit Delete Report
 
News Comments > 3D Quake Editor
18. Re: 3D Quake Editor Mar 5, 2013, 08:59 Wolfen
 
Oh those were the days. I do miss Radiant, I do miss the old BSP brush editing now. We just deal with BSP for volumes in games. -sigh-  
Reply Quote Edit Delete Report
 
News Comments > TimeGate Layoffs
12. Re: TimeGate Layoffs Mar 5, 2013, 08:30 Wolfen
 
Personally, I suspect A:CM is Timegates fault.  
Reply Quote Edit Delete Report
 
News Comments > One More "Defining" Game for Molyneux
19. Re: One More "Defining" Game for Molyneux Nov 10, 2012, 19:27 Wolfen
 
Blackableopulus and White?  
Reply Quote Edit Delete Report
 
News Comments > Into the Black
7. Re: Into the Blac Nov 8, 2012, 22:46 Wolfen
 
I'm confuse  
Reply Quote Edit Delete Report
 
News Comments > DICE Warns of Bans for BF3 Color Mod
45. Re: DICE Warns of Bans for BF3 Color Mod Oct 4, 2012, 19:09 Wolfen
 
CeeJay wrote on Oct 4, 2012, 12:48:
Thank you.

I actually started work on the LumaSharpen shader because I didn't like how the sharpener in InjectFXAA looked in Skyrim. That's how I got into shader programming.

It cannot measure up yet (but hopefully someday) to the popular avisynth sharpeners but they can't run on GPUs and none of them are anywhere near as fast as LumaSharpen in SweetFX. Even compared to other shader sharpeners LumaSharpen is extremely fast.

I'm quite happy with it.

No no.. thank you for SweetFX. It helped with Skyrim visuals tremendously for me, and sooner or later I am going to start messing with it in my other games. I had no idea you hang out in here hehe. I picked it up of course on the Nexus, and then went to guru3d to follow the progress more closely.
 
Reply Quote Edit Delete Report
 
News Comments > DICE Warns of Bans for BF3 Color Mod
11. Re: DICE Warns of Bans for BF3 Color Mod Oct 3, 2012, 22:13 Wolfen
 
I dont play the game but instead of using this, others are trying to get this set up to work well with it. SweetFX http://forums.guru3d.com/showthread.php?t=368880

I use it on Skyrim. Works with pretty much all DX9 + games.
 
Reply Quote Edit Delete Report
 
News Comments > New Morrowind Overhaul
4. Re: New Morrowind Overhaul Oct 1, 2012, 21:21 Wolfen
 
Wasn't Morrowind Elder Scrolls 3?  
Reply Quote Edit Delete Report
 
News Comments > Legend of Grimrock Beta Editor on Steam
18. Re: Legend of Grimrock Beta Editor on Steam Sep 12, 2012, 20:51 Wolfen
 
Orogogus wrote on Sep 12, 2012, 18:42:
Wolfen wrote on Sep 12, 2012, 18:40:
I'm hoping some one remakes the EOB series. Or even just one of them.

The only one that really stands up, in my opinion, is EOB 2. EOB is kind of simple, and EOB 3 was bad.

1 or 2 were fine to me. Eob 3 was meh. I agree though, of the 3, 2 stands out the most.
 
Reply Quote Edit Delete Report
 
News Comments > Legend of Grimrock Beta Editor on Steam
15. Re: Legend of Grimrock Beta Editor on Steam Sep 12, 2012, 18:40 Wolfen
 
I'm hoping some one remakes the EOB series. Or even just one of them.  
Reply Quote Edit Delete Report
 
News Comments > Labor Day Legal Briefs
8. Re: Labor Day Legal Briefs Sep 3, 2012, 22:03 Wolfen
 
Cram wrote on Sep 3, 2012, 21:05:
Internet Journalism, where one source, a garbage tabloid, posts something without themselves a source, everyone else believes it is true and posts it on their news site.

Yeah, I pointed out the falsehood of this to the team here.
 
Reply Quote Edit Delete Report
 
News Comments > GameStop Interested in Digital Resales
31. Re: GameStop Interested in Digital Resales Jul 27, 2012, 07:10 Wolfen
 
Yes yes. This is why I mentioned that. =P  
Reply Quote Edit Delete Report
 
News Comments > GameStop Interested in Digital Resales
29. Re: GameStop Interested in Digital Resales Jul 27, 2012, 06:48 Wolfen
 
That's all fine and dandy for "EU", but this is U.S.A. Well at least, I am thinking about the U.S.A. Some of you all could be talking about the EU. =)  
Reply Quote Edit Delete Report
 
News Comments > GameStop Interested in Digital Resales
27. Re: GameStop Interested in Digital Resales Jul 27, 2012, 04:44 Wolfen
 
Right now... this is why it wont work. http://en.wikipedia.org/wiki/Software_license

Unless the publishers / developers say it can be transferred, it can not legally.

 
Reply Quote Edit Delete Report
 
News Comments > GameStop Interested in Digital Resales
10. Re: GameStop Interested in Digital Resales Jul 26, 2012, 22:05 Wolfen
 
"GameStop Interested in Digital Resales"

You don't say?!
 
Reply Quote Edit Delete Report
 
News Comments > Molyneux's "Game" Next Month
5. Re: Molyneux's "Game" Next Month Jul 6, 2012, 21:54 Wolfen
 
Heres my logic. I won't buy the game. Because I am not curious. And I'll forget about it until the so called mystery makes the news. Then I'll say "Oh... forgot about that." Mystery revealed, no money spent.  
Reply Quote Edit Delete Report
 
News Comments > Steam Summer Sale Confirmed
46. Re: Steam Summer Sale Confirmed Jul 6, 2012, 18:45 Wolfen
 
This waiting for the Summer sale has really made me hold onto some money for a while now lol.  
Reply Quote Edit Delete Report
 
News Comments > Half-Life 2: Episode 3 Art?
7. Re: Half-Life 2: Episode 3 Art? Jun 27, 2012, 22:25 Wolfen
 
Wallshadows wrote on Jun 27, 2012, 21:26:
Has Valve ever given a reason as to why they hate making a third title in a series or is that just a fallacy created by fans?

Well... technically... EP2 is the third in the HL2 series. HL2, Ep1, Ep2.
 
Reply Quote Edit Delete Report
 
News Comments > Epic Wins Case Versus Silicon Knights
18. Re: Epic Wins Case Versus Silicon Knights May 31, 2012, 04:21 Wolfen
 
Beamer wrote on May 31, 2012, 00:34:
Wolfen wrote on May 31, 2012, 00:27:
Beamer wrote on May 30, 2012, 23:24:
Man, it's obvious who here hasn't been in a studio using UE3.


No support? Have you ever tried anyone elses' engine? UDN is pretty much amazing.

I second your sentiments.

The entire reason UE3 became an industry standard is because Epic hired people to make easy-to-use tools and hired people to actually explain those tools, create tutorials and answer questions. You know, people to train and support. From there it snowballed, but some of the claims here are baffling and clearly coming from people that dislike Epic and not people that have used a variety of engines in a professional (or even academic) setting. Plus it has anti-aliasing, it has FOV controls, and it supports DX11 in ways that likely make it the single most advanced engine out there right now despite claims in here that "it's flawed and only supports consoles." Sorry, guys, but no console can run the stuff shown in last year's Samaritan demo - that was all PC exclusive.
Hate Epic all you want, but try to at least remain factual with your UE3 bashing. Some of the stuff said in this thread is so far incorrect you may as well be making it up. "UE3 only runs on TI-82 graphic calculators and only supports the color pink!"

Also, I still haven't played many games without texture pop-in (or, actually, any FPS that I can think of), nor does it matter much to me as it only happens within the first 15 seconds of a level loading. I see it as an issue, but not a big one. Would people prefer it loads levels 15 seconds longer? Or do you guys get it when you turn, like in Rage when it first launched? I've never seen texture caching issues in UE3 after the first few seconds of a level. Or, really, in anything but Rage.

Coming from a fan of the id tech engines (tools, namely radiant) and having used UE3, LithTech, other Proprietary engines, and various other tools, Unreal Tech is my favorite to work with "content" wise.
 
Reply Quote Edit Delete Report
 
658 Comments. 33 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ] Older >


footer

.. .. ..

Blue's News logo