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User information for Mr. Amigone

Real Name Mr. Amigone   
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Nickname Eldaron Imotholin
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Jan 16, 2003, 22:21
Total Comments 1549 (Pro)
User ID 15836
 
User comment history
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News Comments > Counter-Strike: Source Beta Returns
13. Re: Counter-Strike: Source Beta Returns Aug 7, 2010, 15:10 Eldaron Imotholin
 
Thanks for aiding me by posting that link, bro. And I'm not being sarcastic. Case in point, indeed. Look again.

Evidently that game has awkward machenics when it comes to aiming. Like I said: 80% accuracy score in Enemy Territory, right about all being headshots since those shots took 3 bullets to kill istead of around 12. In CS, however, I can empty a clip without hitting a man. As you can see in your clip, he often charged holding down the trigger and aiming low to make headshots.

For the record, in the times I played CS I never used a sniper.

This comment was edited on Aug 7, 2010, 15:15.
 
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News Comments > Counter-Strike: Source Beta Returns
10. Re: Counter-Strike: Source Beta Returns Aug 7, 2010, 14:01 Eldaron Imotholin
 
Kobalt wrote on Aug 7, 2010, 13:36:
Eldaron Imotholin wrote on Aug 7, 2010, 08:06:

The only logic I see is that in the one game I hit where I aim, and in the other I don't.

I hit where I aim in cs. Maybe you should practice a little so you can get better.

You're the first person in my entire life that plays CS and has the guts to blatantly lie that in CS you hit where you aim. When I spectate people, I see them shooting at the FEET of opponents to make headshots with an AK47 while spraying bullets. When I mimic their tactics, I do headshots. I laugh, in a completely-fucked-up-and-not-at-all-entertained way. ^^
 
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News Comments > Counter-Strike: Source Beta Returns
8. Re: Counter-Strike: Source Beta Returns Aug 7, 2010, 08:06 Eldaron Imotholin
 
Kobalt wrote on Aug 7, 2010, 07:50:
I'm good in one game, bad in the other. Must mean the one I'm good at is balanced. Cool logic bro

The only logic I see is that in the one game I hit where I aim, and in the other I don't.
 
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News Comments > Counter-Strike: Source Beta Returns
6. Re: Counter-Strike: Source Beta Returns Aug 7, 2010, 07:28 Eldaron Imotholin
 
Mcboinkens wrote on Aug 7, 2010, 01:11:
Not much has changed, but rightfully so. CSS remains one of the most balanced FPSs of all time(excuse the AWP, though). It's a shame there isn't a new Counter-Strike on the way with new graphics and maps but old gameplay values.

Balanced?! I don't get this. Too many people believe in this delusion. The original Enemy Territory was balanced. If you knew how to handle a mouse and was good with aiming, you were an awesome player. I miss the Enemy Territory days. CSS rewards you with spraying bullets. I was one of the best players in Enemy Territory with an accuracy of an avarage of 80%. In CSS I always die. Even though my crosshair is on the other player's head and I pull the trigger, I seem to miss. It's insulting.
 
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News Comments > Batman: Arkham City Announced
38. Re: Batman: Arkham City Announced Aug 7, 2010, 07:21 Eldaron Imotholin
 
Jerykk wrote on Aug 6, 2010, 23:14:
Why Assassin's Creed and not, say, Prototype? Because Alta´r registered every little cobble, every gap in the road, every pylon, pillar, stepping-stone in the water, every brick and gap to grab to advance in his climbs etc. Every detail in the world mattered in the Assassin's Creed gameplay (although somewhat simplefied) unlike in Prototype.

If by "registered," you mean "played itself while you held down two buttons and stared blankly at your screen," I agree completely. However, that is not something any game should aspire to. Games are defined by interaction and when games play themselves, they're kind of missing the point. Assassin's Creed was certainly pretty to watch and the animations were great. However, that's all style, not substance.

I agree. The game was horribly simplefied with the mechanics it had. Still I think I made clear what I meant. Batman with his tank'ish sort of playstyle wouldn't necessarily not work in an open-world game.
 
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General Discussion > The mosque @ Ground Zero
1. The mosque @ Ground Zero Aug 7, 2010, 07:18 Eldaron Imotholin
 
Hey there folks.

As some of you might've realized by now: I'm Dutch. Still, I couldn't believe my eyes when I read about the green light that was given to build the mosque (& muslim center) nearby Ground Zero. I, like many others, think it's an insult to not only America but the whole western society.

It's scary to see what boundaries can be broken with money. This is not the time to be politically correct.

I would not have protested against the build of a cathedral nearby Ground Zero, but neither would I have supported it. After all, religion is what killed all those people in the first place. But a mosque..!? I am without words. I'm interested in what how you guys feel and hope this topic doesn't have to errupt into a flame-war.
 
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News Comments > Batman: Arkham City Announced
36. Re: Batman: Arkham City Announced Aug 6, 2010, 20:45 Eldaron Imotholin
 
Beamer wrote on Aug 6, 2010, 11:06:
I really doubt they can make this open-world and feel the same.

Batman moved kind of like a tank. That just doesn't work well in open-world environments (even if the RDR dude turned and sidestepped like a tank.) The whole way you controlled Batman and fought was designed around tight, narrow environments. Even the wider-open areas had tight, narrow enemy groupings.

I'd expect this to be more of the same. Which I don't mind. I loved exploring Arkham and beating dudes up, even if how I did it didn't change much for the duration of the game. I think you can argue that no single piece of this game was perfect, but the sum of all the parts was much closer than most games get.

I partially agree with you and I completely understand and agree with your "Batman moved kind of like a tank" comment. However, does this then mean it doesn't work in an open-world environment? No offense, but views like that stand in the way of progress.

In a former comment I mentioned that if Arkham City was to be an open-world, with the AA type of gameplay (like Batman moving like a tank) it would become an immensely sweet combination of Assassin's Creed and AA.

Why Assassin's Creed and not, say, Prototype? Because Alta´r registered every little cobble, every gap in the road, every pylon, pillar, stepping-stone in the water, every brick and gap to grab to advance in his climbs etc. Every detail in the world mattered in the Assassin's Creed gameplay (although somewhat simplefied) unlike in Prototype.

I think Arkham City could be like that. A big open-Gotham-world where every detail matters and therefore Batman The Tank would fit in nicely -- not to forget his awesome gadgets.

Again, saying that AA's type of gameplay "doesn't work" in an open-world environment is not having an open mind.
 
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News Comments > StarCraft II Patched
3. Re: StarCraft II Patched Aug 6, 2010, 18:18 Eldaron Imotholin
 
I think a little bit more Big Brother in society is good for progress. Obviously Blizzard agrees.

I don't know the answer to your question, though. Sorry.
 
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News Comments > Torchlight 2 Announced
43. Re: Torchlight 2 Announced Aug 6, 2010, 18:15 Eldaron Imotholin
 
BobBob wrote on Aug 6, 2010, 17:31:
It's time to call the 'promise police'.

We can get throw another few childish remarks out there -- I once again praise BobBob for his mastership in that demeanor, by the way -- but as Krowen pointed out, things were 'promised' yet so far they didn't happen while they're already talking about Torchlight 2. I don't mind because it was a cheap game and I loved playing it for a while, but there it is. And that is all.
 
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News Comments > Batman: Arkham City Announced
34. Re: Batman: Arkham City Announced Aug 6, 2010, 12:54 Eldaron Imotholin
 
Verno wrote on Aug 6, 2010, 08:54:
kanniballl wrote on Aug 6, 2010, 03:12:
So I'm down for a large setting, but I don't want sandbox.

Agreed, we have enough open world games already.

If that comment made sense, we'd have enough of every type of game already.
 
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News Comments > Torchlight 2 Announced
36. Re: Torchlight 2 Announced Aug 6, 2010, 08:02 Eldaron Imotholin
 
I completely agree. Neither was I expecting nor hoping for an actual MMO of WoWish proportions. When I heard Torchlight MMO, I too hoped for simple multiplayer and coop. They have their bar raised higher than necessary, it seems.  
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News Comments > Game Reviews
4. Re: Game Reviews Aug 6, 2010, 07:17 Eldaron Imotholin
 
I'm so sorry to see how Realtime Worlds fucked up APB. That concept was something I've been dreaming of when I was a kid. Thanks to them, I might never see a good game of that fashion in my lifetime..  
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News Comments > Morning Screenshots
5. Re: Morning Screenshots Aug 6, 2010, 07:11 Eldaron Imotholin
 
http://www.youtube.com/watch?v=gf63LPpDkBI

Leaked gameplay footage. Pretty nice, although the combat looks too easy so far.
 
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News Comments > Torchlight 2 Announced
34. Re: Torchlight 2 Announced Aug 6, 2010, 07:09 Eldaron Imotholin
 
Mcboinkens wrote on Aug 5, 2010, 22:04:
Eldaron Imotholin wrote on Aug 5, 2010, 21:41:
Halo wrote on Aug 5, 2010, 20:05:
Or you could make educated decisions and realize that buying a promise probably isn't the best idea.

Look man, I'm not saying Torchlight sucks because the Multiplayer never came.. and that it was a waste of money, do I? I was looking at Torchlight for a while already, before it came out, wondering whether to buy it or not. That promise gave me that last little push for me to buy it. Was that, then, an "uneducated" decision? Why on earth would you use that choice of words in the firstplace. It's not even worth replying to, come to think of it.

Oh what the hell..

Obviously it ticked you off enough to post. You're probably just trollin' anyway.

By all means, elaborate. People are so over-using the term "trolling" lately. All I did was point out an awkward fact. There's a rockhard difference between me and a troll. Look up the definition for an internet troll, is what I suggest.
 
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News Comments > Batman: Arkham City Announced
21. Re: Batman: Arkham City Announced Aug 5, 2010, 21:59 Eldaron Imotholin
 
nin wrote on Aug 5, 2010, 11:31:
Speaking of games I'm looking forward to, first Torchlight and now this. Add in Portal (and dare I dream, Diablo 3?), and 2011 is looking like a great year for gaming.


Diablo 3, nin? Sorry buddy, gotta wait 'til 2015. Maybe 2014 but then I'm just being silly optimistic.

PHJF wrote on Aug 5, 2010, 19:11:
I hope Arkham City is actually, like, a city. I loved Island but I'd like them to flesh out the hub to more than just three little interconnected outdoor areas. Let me explore, dammit!

If they can put that solid, polished feel AA had into a (semi-)sandbox kinda game it'd be awesome and groundbreaking. Think Assassin's Creed meets Arkham Asylum, gameplay wise.
 
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News Comments > StarCraft II is Year's Biggest PC Game Launch
95. Re: StarCraft II is Year's Biggest PC Game Launch Aug 5, 2010, 21:55 Eldaron Imotholin
 
Prez wrote on Aug 5, 2010, 20:02:
That's 7 years if they started in 2003, not 5-6. You're welcome to your opinion but when I play Starcraft 2 I do not see a game that should have taken even half that time.

Agreed, but you are not allowed to have that opinion because Yifes "Master of All Allowed Opinions" says you can't. Because HE says that 12 years is reasonable, then by GOD it is. Rolleyes2

A quick look in every Starcraft thread currently running shows Yifes arguing with someone. That alone should throw up red flags, but apparently squashing dissenting opinions if they go against your precious Blizzard keeps you him busy to notice.

What an UTTER waste of time.

Wouldn't be Bluesnews otherwise, and we keep coming back ain't we? I love this dirty place. A nice change of pace a few times per day.
 
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News Comments > NVIDIA StarCraft II Trial
27. Re: NVIDIA StarCraft II Trail Offer Aug 5, 2010, 21:46 Eldaron Imotholin
 
I heard Razor 1911 and Reloaded beat NVidia's offer already...  
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News Comments > Torchlight 2 Announced
27. Re: Torchlight 2 Announced Aug 5, 2010, 21:41 Eldaron Imotholin
 
Halo wrote on Aug 5, 2010, 20:05:
Or you could make educated decisions and realize that buying a promise probably isn't the best idea.

Look man, I'm not saying Torchlight sucks because the Multiplayer never came.. and that it was a waste of money, do I? I was looking at Torchlight for a while already, before it came out, wondering whether to buy it or not. That promise gave me that last little push for me to buy it. Was that, then, an "uneducated" decision? Why on earth would you use that choice of words in the firstplace. It's not even worth replying to, come to think of it.

Oh what the hell..
 
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News Comments > Torchlight 2 Announced
24. Re: Torchlight 2 Announced Aug 5, 2010, 19:43 Eldaron Imotholin
 
peteham wrote on Aug 5, 2010, 18:13:
Verno wrote on Aug 5, 2010, 17:27:
The MMO is supposed to be funded by an item shop and is probably being worked on separately I would imagine. It will hopefully provide a stable revenue stream while they also work on other stuff.
With a spring 2011 release, they don't have much time. I find it strange they'd release an MMO based on TL1 and then release TL2 right on the heels of that; but we'll see I guess...


They basically promised Torchlight 1 with Multiplayer enabled for free shortly after. "Those of you who bought Torchlight 1 will not be charged extra once it merges into an MMO without monthly fees". I can remember those words like yesterday. Why/How? Because those were the words that got me buying the game 2 minutes after.

And who cares if I call it lying, a false promise, or malicious deceiving... You like potato and I like potahto, You like tomato and I like tomahto. Potato, potahto, Tomato, tomahto, Let's call the whole thing off.
 
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News Comments > Torchlight 2 Announced
17. Re: Torchlight 2 Announced Aug 5, 2010, 15:05 Eldaron Imotholin
 
Hmmz, I bought the first game because they promised it would merge into an MMO the next year and people who bought the game were not charged for it. I'm either missing something here, or we've been lied to.  
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1549 Comments. 78 pages. Viewing page 32.
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