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Nickname Beamer
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Signed On Jan 9, 2003, 00:22
Total Comments 12406 (Ninja)
User ID 15739
 
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News Comments > Call of Duty: Ghosts Trailer
35. Re: Call of Duty: Ghosts Trailer Nov 4, 2013, 19:35 Beamer
 
Cyanotetyphas wrote on Nov 4, 2013, 19:32:
jdreyer wrote on Nov 4, 2013, 03:13:
Cyanotetyphas wrote on Nov 4, 2013, 00:49:
This casual attitude towards celebrating war leaves a bad taste in my mouth.

Um, while this commercial may be especially egregious, basically your comment describes a vast number of computer games. Are you saying that you don't play any war-themed games at all? They all take a casual attitude toward celebrating war. As Francois Truffaut said, it is impossible to make an anti-war film, because films tend to make war look exciting. The same thing applies to games, and even more-so since you control the unit(s) and have the goal of "winning."

Hmm, well, I actually don't have a problem with the game itself. It's true that war is exciting, even if it's a net negative. I guess my issue with this commercial (and another similar one I've seen) is that it presents war as consequence free. It feels like I'm being brainwashed by some recruiter, even though they really just want me to drop $60 on some code.

Schwarzenegger movies depict war as consequence-free. This is more showing a group of friends blowing crap up. It doesn't show "war" it shows conflict. It's basically depicting this as an overgrown paintball game.
 
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News Comments > Star Citizen Passes $26 Million
7. Re: Star Citizen Passes $26 Million Nov 4, 2013, 19:31 Beamer
 
KTR wrote on Nov 4, 2013, 19:25:
Linthat22 wrote on Nov 4, 2013, 18:47:
And yet ANOTHER stretch goal *sigh*

To be fair, the community voted to continue with the stretch goals.

Yeah, but communities are idiots, and I mean that in the nicest ways. Communities want everything, expect to give up nothing, and think it can all be done in a short amount of time without any additional costs.

RSI, being the project managers and the ones familiar with how long it takes to handle all this feature creep, and how detrimental it can be, should be managing this better. I mean, how much additional programming has to be done for this capital ship? They're damn near building FTL into this game. How many different things are happening each second that compete for CPU time?
 
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News Comments > Star Citizen Passes $26 Million
2. Re: Star Citizen Passes $26 Million Nov 4, 2013, 18:51 Beamer
 
The scale and scope of this thing looks like a Derek Smart production. I can't imagine it being completed any time soon, running well, or taking less than a few billion people.

If they pull something this ambitious off I'll be ecstatic, but I can't really think of anyone having come close to pulling something like this off. Then again, people probably said that when they heard about GTA3 the first time.
 
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News Comments > Bungie on Lack of PC Destiny Plans
54. Re: Bungie on Lack of PC Destiny Plans Nov 4, 2013, 17:55 Beamer
 
Quinn wrote on Nov 4, 2013, 16:39:
KS wrote on Nov 4, 2013, 14:33:
DangerDog wrote on Nov 4, 2013, 14:05:
These are the same idiots that said a console controller is the only and best way to play an FPS.

They're nothing but trollbait.

One developer kept PC and console players from mixing on the same server -- not for technical reasons, but because PC players destroyed the console players.

Those clumsy console controllers are just hideous compared to keyboard and mouse. Learned that the hard way with Max Payne way back when. Had both versions, no comparison.

Playing twitch games on a console is like assembling a ship in a bottle using long, thin tools.

This. I've always had my hate-speech ready when talking about consoles and their controllers. Then my wife bought me a PS3 for my bday so she could chill on the couch watching while I was gaming. Since then, I hate and appreciate consoles more. It's a real paradox: I've realized that playing games on a console is even worse than I thought, but I also realized that it's SOMETHING ELSE ENTIRELY. You don't play console games for the immersion (I NEVER leave my livingroom); it's much more arcadey.

I watched my sister's man play Modern Warfare on his PS3. He's considered pretty pro. What I saw.. was horrible. I honestly think I would've won that match with zero deaths and all the kills if I had somehow dropped in there playing on my PC with kb/m.

Consoles really are worse than PC's in every way. I realize this now, it's more clear than ever. Ppl who prefer consoles over PC's just can't be arsed building a sweet gaming PC and invest in it, and/or just have no fucking clue what they're missing out on. True story.

Like you said, it's a different beast. I watched the NYC Marathon, and man, I could have won it in a fraction of the time if I somehow dropped in there with my car.

Part of what people like about competitive play on consoles is that it's just easy and it's mostly uniform. A better TV will help, and headphones will help, but by and large everyone is playing with the same setup. It may be a lesser setup, but everyone has the same disadvantages (as opposed to back when I used to play that voxel-based sniper game, I think it was a Delta Force game. Old reference, but my friends had to use binoculars to look for something to kill. On my much better PC, I just looked for wiggling pixels.)


Anyway, as for why Destiny over Borderlands, frankly I haven't followed this game at all but Borderlands had some of the worst vehicles I've ever used in a game. Likely an unpopular opinion here, but Halo has probably the best I've used. The Warthog is pure joy, and the other vehicles are also a lot of fun.
That's a reason I'd be interested in Destiny.
 
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News Comments > Call of Duty: Ghosts Trailer
32. Re: Call of Duty: Ghosts Trailer Nov 4, 2013, 16:04 Beamer
 
I didn't even recognize that as Megan Fox.
That's also a name I haven't heard in forever.
 
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News Comments > Bungie on Lack of PC Destiny Plans
42. Re: Bungie on Lack of PC Destiny Plans Nov 4, 2013, 15:38 Beamer
 
ItBurn wrote on Nov 4, 2013, 15:35:
jdreyer wrote on Nov 4, 2013, 15:30:
Gadzooks wrote on Nov 4, 2013, 13:56:
Bungie is all about the $$$? Imagine that.

Miss the days where game devs wanted to make fun games for gamers to play first, and a profit second.

There
are
still
games
like
that.

Remove Bioshock infinite(it's the definition of taking something and making it mass market to make more money). Add Star Citizen and other Kickstarter projects(I guess your list is only released games though).

You're adding games not even released yet?
Many of those Kickstarter games, and I'd expect Star Citizen to be a prime example, absolutely overpromise for more money. Some of the stretch goals are way less "we want to make something great" and way more "we want more money!"
 
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News Comments > Steam Box Previews
19. Re: Steam Box Previews Nov 4, 2013, 15:31 Beamer
 
nin wrote on Nov 4, 2013, 15:12:
You know, one of you three could provide links, to back up your side of the argument...


Or even some of their own opinion/anecdotal evidence.
I don't think people here are well versed in technicalities, and this would be a good opportunity to get some knowledge.
 
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News Comments > Bungie on Lack of PC Destiny Plans
23. Re: Bungie on Lack of PC Destiny Plans Nov 4, 2013, 12:28 Beamer
 
Whiskers wrote on Nov 4, 2013, 11:55:
I have heard several industry analyst say that games will continue to come out for the Xbox 360 and PS3 for the next 10 years. The new platforms don't have a large enough user base to warrant making games only for them.

You're misunderstanding them.
Some games will trickle out for 10 years, sure. The last Dreamcast gam was made something like 10 years after that system came out. PS2 games are still being made (though I think only soccer games at this point, but FIFA 14 and Konami's Soccer Game both came out for the PS2.)

That doesn't mean that many games will still be made. It'll be the same as any system - for the first year a ton of games will still come out for the old system, in part due to the install base, in part due to those being games that were in progress long before those systems were announced. It'll rapidly dwindle. After two holiday seasons most of the people that spend money on console games will have a new console. Yeah, a ton of people will still only have the old consoles, but it'll be people that don't spend nearly as much money on gaming - the ones that either buy used or only buy a couple of games a year. You don't get many sales making money just for that group, so even though there will be many more of them, most games will be purchased by the group that already upgraded.
 
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News Comments > Oculus Rift 2014 Release Plans
53. Re: Oculus Rift 2014 Release Plans Nov 4, 2013, 12:23 Beamer
 
HorrorScope wrote on Nov 4, 2013, 11:03:
Beamer wrote on Nov 3, 2013, 22:29:
To the first part, I'm well aware it won't be an issue on your end. It won't be an issue on many peoples' ends. But it will be an issue on enough for this to not become mainstream. Will mothers be ok with their kids literally sitting unable to hear or see anything they say? Will kids in college dorms happily make themselves oblivious to what their roommates or floormates are doing around them?

You honestly think the 30 million or whatever Call of Duty players out there are going to happily move over to this?

What's our concern if it is mainstream. I'm looking for something good for myself, fark others. As if $200+ gfx cards are mainstream, but us here have them and there is still a big enough market, good enough. The mom's yes there will be another stigma to overcome, if little Johhny can't play with it so be it. That shouldn't stop me if I want to. College kids... they'd eat it up if it were good, they'll just punch each other in the ribs if attention is needed. But again I don't care about them, I care about myself and those like me, I think there is enough of us for support.

About the COD players, I don't care. They first will have to support this on the PC. If they do, thousands most likely will. You seem to think this has to be a huge hit immediately. Perhaps over many years it will become mainstream. But it doesn't have to be and that is not what I'm arguing. I am arguing there is enough of us to make a market of it, if it is good and your reasons as to why it fails to me are things I can easily adjust to. No seeing K/M, eating, answering wife etc.

You said this would replace flat panel monitors (I think you actually said flat screen, but I know what you meant.)

I'm not arguing that this is a bad product.
I'm arguing that this will never, ever replace flat panel monitors.
That was your claim that I found absurd and that you now seem to be backing away from.
 
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News Comments > Oculus Rift 2014 Release Plans
52. Re: Oculus Rift 2014 Release Plans Nov 4, 2013, 12:22 Beamer
 
InBlack wrote on Nov 4, 2013, 05:55:
Im not sure Beamer is arguing for or against the Oculus. Im pretty sure he is only buthurt because his huge corporations have failed to invest in the technology. Well boohoo, its a niche product and I sure as hell will find a use for it. DCS and other aeroplane/space/driving sims will never be the same again. Like many before me have said, it all depends on the resolution though. If it can display 1080p consistently its a game changer. DCS's producer has already played around with the Rift and he already likes it, oh and you can see the keyboard through the vents apparently. The 720p resolution in the dev kit is too low to read gauges and spot bogeys but if they up that for the consumer version its pure win.

I don't get how I'm being "butthurt." And your comment about how huge corporations have failed to invest makes zero sense. I shouldn't expect more, most likely.

And I'm not arguing for or against. Like I said, I plan on buying one. I just think it's ridiculous that this product, like Ouya before it, gets people going "it's going to change the world!" It's not. This is a niche product for the most hardcore gamers and it won't cross into the mainstream.
This is not a bad thing. But let's be realistic. People saying "this is the next big thing in videogames" aren't really grounding themselves in reality. No way does this thing "replace flat panel monitors," as someone claimed earlier in the thread.
 
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News Comments > Morning Metaverse
12. Re: Morning Metaverse Nov 4, 2013, 11:54 Beamer
 
Verno wrote on Nov 4, 2013, 11:23:
Prez wrote on Nov 4, 2013, 10:19:
I just can't figure out how someone acting in poor taste is justification for death threats. Even her parents are getting death threats acording to the story. People suck.

Idiots beget idiots.

Normally I'd say people were being too sensitive but going out for Halloween as a Boston Marathon Victim you are pretty much sounding an airhorn for negative attention.

She didn't just go out, she went to work dressed as that.
So her being fired makes perfect sense.
Death threats, not so much.

Apparently she posted the picture under the same name she posts naked pictures on Tumblr, which is the same name she posted her drivers license with her full real name, so we weren't dealing with a genius.
 
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News Comments > Bungie on Lack of PC Destiny Plans
12. Re: Bungie on Lack of PC Destiny Plans Nov 4, 2013, 10:16 Beamer
 
NKD wrote on Nov 4, 2013, 09:21:
"PC is dead last on our priority list, even behind last-gen consoles that will be slowly dying starting in a week."

Well said Bungie, well said.

Those consoles that are dying starting in a week will probably still be where most games sell the largest bulk of units for the next 10-12 months.
 
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News Comments > Oculus Rift 2014 Release Plans
47. Re: Oculus Rift 2014 Release Plans Nov 3, 2013, 23:23 Beamer
 
Jensen wrote on Nov 3, 2013, 23:04:
Beamer wrote on Nov 3, 2013, 15:42:
Even its usage is limited - games where you have a first person view. It makes no sense for most strategy, sports, board, or third person games, and it makes even less for any other computer use.
I've read that one of the most impressive demos on the Rift is a virtual movie theater. You could recreate any screen setup within the Rift.
The biggest problem is that you'll need something like an 8K 500hz screen to effectively emulate a real screen in virtual space.

But what advantage do you get for web surfing, or typing in spreadsheets, or playing Civilization, that makes up for essentially being in an isolation booth?

None.

Yeah, it'll be an advantage for those that have it, and it'll be cool. It's like a significantly better version of surround sound headphones. When I played a ton of MW2 on Xbox I'd occasionally see guys repeatedly getting the drop on everyone. If they were talkative, they'd almost always say they had a surround sound headset with the footsteps cranked up so they always knew when someone was nearby. It was a huge advantage.
Few people bothered buying it because it's expensive and it removes you from the world around you.
 
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News Comments > Oculus Rift 2014 Release Plans
44. Re: Oculus Rift 2014 Release Plans Nov 3, 2013, 22:29 Beamer
 
HorrorScope wrote on Nov 3, 2013, 19:00:
Beamer wrote on Nov 3, 2013, 18:39:

It wasn't a jab - it's factual. If you're wearing these and you get a text message, or your girlfriend asks you a question, or your child comes into the room, you need to pause the game and lift these up. With a regular screen, you just divert your eyes.

The whole purpose of it is that isolation - for immersion.

Also, if those with the dollars were doing this, why isn't Apple, Microsoft, Sony, or Samsung doing this? They certainly have infinitely more money than the Occulus Rift guys do.

Although this is where I think the fanboyism that this product has comes in - any criticism, constructive or otherwise, is met with a ton of defensiveness. Ouya had a similar issue.

To the first part, somehow that will not be an issue on my end. If I get interrupted, I'll pause, push headset up etc. Right now I'm moving my headphones in cases like this. Perhaps this is more a challenge for others, I'm not going to poo poo on a technology over something like this. I'll overcome it with the act of doing next to nothing.

The second arguments is even easier to pick at. The history of mankind shows that smaller companies can routinely out visionairre large conglomerates. This technology is on, people wouldn't be developing for it like crazy if they didn't put it on and became impressed. If they didn't like it, they just would have passed developing on it. The industry isn't going to pull a fast one on us if this thing sucks, my guess is everyone goes in skeptical to a point.

Fanyboyism? How about not being so judgmental on things one hasn't tried yet? Poo Poo'ing is like a old man that just is stuck in his ways, don't we want something new and exciting?

Sports with helmets have always required us to push them up to communicate with others, guess what? We did just that, we never thought, "shit this sucks, even though it's fun while on, we'll have to just scrap it, since we have to push up the helmet to communicate, eat or drink.".

I'm still not necessarily sold on it until I get my try at it, but I'm totally not against it. I'm very open to something new already. I feel that is why most game sites are critical, it's been the same recycled formula for quite a while now and we're just tired and disappointed often. I'm also not going to think on ways to hate it without actually trying it myself. I remember when many thought 3D cards were a gimmick.

To the first part, I'm well aware it won't be an issue on your end. It won't be an issue on many peoples' ends. But it will be an issue on enough for this to not become mainstream. Will mothers be ok with their kids literally sitting unable to hear or see anything they say? Will kids in college dorms happily make themselves oblivious to what their roommates or floormates are doing around them?

I'm not poopooing. You act like I'm saying this is a terrible idea. I'm not. There's a damn good chance I'll buy one of these, but I'm a guy that spends hours a week on a PC gaming message board and blows tons of cash on Steam games I'll never even install - I'm extremely far from the norm. I'm a niche gamer, and this is a niche gamer idea. Some of the most entertaining ideas are niche ideas, that doesn't make them ones that will explode and be "the next big thing."

You honestly think the 30 million or whatever Call of Duty players out there are going to happily move over to this?
And what about the rest of the world? Do you think the Japanese will embrace this? What about areas with less money? Video game revenues are rapidly rising in emerging countries, do you think any developers will happily make most of their games exclude those markets, or do you think this has a chance of rapidly moving into those markets?
 
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News Comments > Saturday Mobilization
13. Re: Saturday Mobilization Nov 3, 2013, 22:24 Beamer
 
Bradley wrote on Nov 3, 2013, 18:59:
Redmask wrote on Nov 3, 2013, 01:22:
The open source code that has been vetted by several major corporations and millions of phone hackers? There's a reason they are putting this functionality into apps which aren't getting into ASOP.

Do you know for a fact that the OS being distributed by Google, Samsing, Motorola, etc was actually compiled from the source code that Google released? Unless you compiled and installed it yourself, your phone could be running anything.

You guys also realize that only a portion of Android is open source, and that portion is repeatedly being reduced, right?
 
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News Comments > Oculus Rift 2014 Release Plans
40. Re: Oculus Rift 2014 Release Plans Nov 3, 2013, 18:39 Beamer
 
HorrorScope wrote on Nov 3, 2013, 15:57:
Beamer wrote on Nov 3, 2013, 15:42:
A headset you strap on and isolate yourself from the outside world doesn't seem like a logical next step to me, just like Google Glass doesn't seem like a logical next step.

If we don't move to some form of implant we're moving to holograms. Something like this is just an off-shoot, something fun for a small group of people but nothing the masses will gravitate towards. Even its usage is limited - games where you have a first person view. It makes no sense for most strategy, sports, board, or third person games, and it makes even less for any other computer use.

IMO it is logical as the next step because those with the smarts, the dollars and the plan can see it as feasible and are moving forward with that.

Your suggestions while grand are still too much pie in the sky at this time, this is a step towards that, will have it's era and then on to the next.

I love how you take a jab at "strap on and isolate yourself from the outside world" as some type of dig. Face it today when we have our faces in electronics we are still engrossed in that world, or in your suggestion of a holo-deck that would just be a larger area inside your own little enclosed world. When you are engrossed in anything, it becomes your own little world. Reading, electronics whatever, doesn't matter if it is VR, words on paper or a 3" screen. When you focus on your subject, the other things around it become secondary until they demand attention. I assume I have the ability to take off a headset to answer a door or call.

It wasn't a jab - it's factual. If you're wearing these and you get a text message, or your girlfriend asks you a question, or your child comes into the room, you need to pause the game and lift these up. With a regular screen, you just divert your eyes.

The whole purpose of it is that isolation - for immersion.

Also, if those with the dollars were doing this, why isn't Apple, Microsoft, Sony, or Samsung doing this? They certainly have infinitely more money than the Occulus Rift guys do.

Although this is where I think the fanboyism that this product has comes in - any criticism, constructive or otherwise, is met with a ton of defensiveness. Ouya had a similar issue.
 
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News Comments > Call of Duty: Ghosts Trailer
6. Re: Call of Duty: Ghosts Trailer Nov 3, 2013, 15:45 Beamer
 
Fantaz wrote on Nov 3, 2013, 14:40:
Tumbler wrote on Nov 3, 2013, 12:11:
That is a great commercial. This is the first time I've seen anything about Vegas though, that seems like something they should have spoken up about.

it's a terrible commercial...

It captures the feel of the MW games really well - blow some shit up with your buddies.

Of course, it would be more accurate if they finally gave us 4 player co-op missions, but whatever.
 
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News Comments > Oculus Rift 2014 Release Plans
36. Re: Oculus Rift 2014 Release Plans Nov 3, 2013, 15:42 Beamer
 
HorrorScope wrote on Nov 3, 2013, 15:27:
Cutter wrote on Nov 2, 2013, 23:27:
This strikes me as just another toy that will be gathering dust on people's shelves before too long.

I doubt we'll be playing on a flat screen for eternity, so something is going to give, full immersion seems like a logical next step. There is what 2 games a year you like... because really you're bored of the same ole, one would think you'd be the person to embrace new horizons. You ole poop.

As for those mentioning resolution... again another reason why the next gen consoles needed to be able to pull down 1080P with high frames. The PC is going to get this in the next year and then for the next 7 have this emerging technology up/on the next gens. And again what are these expert execs being paid and what are they really even coming up with? Stuff amateurs think of.

A headset you strap on and isolate yourself from the outside world doesn't seem like a logical next step to me, just like Google Glass doesn't seem like a logical next step.

If we don't move to some form of implant we're moving to holograms. Something like this is just an off-shoot, something fun for a small group of people but nothing the masses will gravitate towards. Even its usage is limited - games where you have a first person view. It makes no sense for most strategy, sports, board, or third person games, and it makes even less for any other computer use.
 
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News Comments > Oculus Rift 2014 Release Plans
31. Re: Oculus Rift 2014 Release Plans Nov 3, 2013, 11:59 Beamer
 
Optional Nickname! wrote on Nov 3, 2013, 10:33:
Wildone wrote on Nov 3, 2013, 01:29:
Have tried it, its 100% immersive I wouldn't wanna play a game without it now.


It's the insincere and bizarrely hyperbolic statements like this, over-stating a niche and marginal product, that continue to reinforce my faith in gamers unfailing inability to think and type at the same time.

C'mon, what you quoted isn't that bad. For a game with a first person perspective, be it driving, shooting or flying, it's easy to see how this is much more immersive - having head tracking alone is enough to make that true (the other solutions don't keep the screen in front of you and always seemed, well, stupid.)

Yes, it's niche and marginal. Will this conquer the world? No. Because people don't always want to be immersed this fully (and lose track of the world around them), and because there's a good chunk of the population with stereoscopic vision problems to whom this product is useless.

But, if you fall into the niche, I can see why you are gungho and wouldn't want to play the right type of game without this.
 
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News Comments > etc.
12. Re: etc. Nov 3, 2013, 01:15 Beamer
 
Most of the time you have kids in something like this it seems like an attempt to shock. Definitely not all the time, but much if not most.

Heh, remember all the outcry over no kids in Oblivion? Man, I hated the kids in Skyrim.
 
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