User comment history
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| News Comments > Op Ed |
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| 32. |
Re: Op Ed |
Mar 4, 2013, 14:32 |
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Suppa7 wrote on Mar 4, 2013, 14:15: The problem is that there are too many stupid fucks throwing money at these shitty scams like microtransactions. Less then 10% of gamers spend money on microtransactions. So the most stupid 10% end up fucking up gaming even more for the intelligent. The worst is fucking call of duty morons signing up for COD elite. Or console fags paying for xbox live. It started a long time ago with MMO's like Ultima online and Everquest and slowly moved to shit like horse armor and DLC. With finally F2P, P2P and microtransactions all in the same fucking game. Not sure where you get your number from. How are we defining "microtransactions." Was the Mechromancer in BL2 a microtransaction?
Also, it's hard to come across as intelligent when you use the term "console fags."
Microtransactions are only evil and only ruin things when they totally botch a game. This isn't always true. It sometimes is. But whatever, keep blanketing. Me? So long as it doesn't change the game I won't care. Epic wants to sell a bright flower gun paint for Gears of War? Awesome, let them, I certainly don't care. EA wants to sell cheats for single player games? I no longer care about cheat codes, so again, awesome, so long they aren't needed to play the game (and, I'd argue, cheat codes ruin games not help them) whatever.
Dumb people can buy dumb things if they want. Do I trust publishers will always keep microtransactions as dumb things rather than necessary things? No. But I trust that the games that work this way won't be particularly rewarded. |
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| News Comments > Morning Tech Bits |
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| 4. |
Re: Morning Tech Bits |
Mar 4, 2013, 10:33 |
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I loved my MX Revolution.
Haven't used it in years, using a Copperhead or something for some reason, but I haven't seen a mouse out there since that has looked nearly as good.
Nothing out there looks terribly interesting at all, actually. |
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| News Comments > Op Ed |
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| 29. |
Re: Op Ed |
Mar 4, 2013, 10:22 |
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Many consumers buy from the big publishers not because they make what they want but because they make what's closest to it.
As others make something closer, consumers go there.
Publishers know this, but I'm not sure they yet know what to make of that. |
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| News Comments > Sunday Metaverse |
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| 14. |
Re: Out of the Blue |
Mar 4, 2013, 10:20 |
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Mr. Tact wrote on Mar 4, 2013, 10:13:
Verno wrote on Mar 4, 2013, 09:13: If you don't see any value in a social mechanism for staying connected then *shrug*. People seem to think Facebook and your real life social circles are mutually exclusive and I find them to be highly complementary. I guess I just don't see FB as social. To me social is face to face communication with phone calls as a secondary method. I mean I communicate with coworkers via email everyday, and yet we still have miscommunications sometimes. So, imagine how hard it is to communicate more complicated emotional topics via texting, wall posts, and emails when you only do it occasionally. Maybe I'm an idiot or emotionally stunted, but I just don't get it. I spend more time, in person or really any way, with my coworkers than anyone else. Does that mean that my communication with them is more social?
Of course not. Delivery method doesn't supersede content.
But no one is discussing keeping a detailed, physical relationship alive via Facebook. But it's a great way to keep in touch with those not immediately near you. Hell, I was just at a wedding with people that haven't seen each other in some cases in 2 years, people from all over the country, but thanks to email and facebook we still had in-jokes and didn't have to spend time catching up and didn't awkwardly ask about significant others no longer in the picture, etc.
It's a tool. No one is claiming it's substitutes for in-person. But it's a tool. People that hate Facebook often have such weird expectations of it. |
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| News Comments > Sunday Mobilization |
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| 5. |
Re: Sunday Mobilization |
Mar 4, 2013, 09:27 |
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Verno wrote on Mar 4, 2013, 09:20: I don't know, I went from a Samsung AMOLED to an LCD in the Nexus 4 and it's pretty much been a visual upgrade in every way except contrast ratio. In direct sunlight it's a bit annoying but that rarely happens so *shrug*. It all depends on the AMOLED and the LCD. Which is why the comments in this thread claiming one is superior to the other is baffling.
Some AMOLEDs suck. Like, really suck. Pentile always sucks. Some AMOLEDs are awesome. Some LCDs are awesome. Some LCDs suck.
Weird that some people here have a strong affinity to one type of technology when you don't really have a choice between getting either the best of one or the best of the other. It's hard to even figure out which phone has the leading, most current technology of one or the other. AMOLED phones keep coming out with inferior, dated displays.
I'm not even sure the guys at Samsung can tell you if the best current AMOLED is better than the best current LCD, or vice versa, since it moves so quickly. |
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| News Comments > Sunday Metaverse |
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| 11. |
Re: Sunday Metaverse |
Mar 4, 2013, 08:41 |
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Sepharo wrote on Mar 3, 2013, 22:28: I don't see why it has to be the next best thing or the thing on the way out.
It is what you make of it. It's kept me in contact with friends and family for the past 8 years. I'd prefer they use G+ but they don't. I'm not a big fan of talking on the phone, email and letters feel too formal, if I want to share or chat with my social network I do it through a service designed for that. Planning events, study groups, donations, whatever... It's very easy and convenient to do there.
I get together in person with my close friends all the time, visit relatives and others across the country when I'm able, social networks are just an addition and enhancement of that.
Buncha stodgy old people and/or asocials in here. Stop sounding reasonable and rational!
Anyway, whoever mentioned it becoming overly corporate is right - that's ultimately what may hurt it. People are starting to "like" things less because it leads to corporate spam.
But the article is bunk. 2 years ago we had a ton of articles about how the iPhone wasn't cool to teens anymore, but it's still selling millions to them... |
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| News Comments > Op Ed |
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| 73. |
Re: Op Ed |
Mar 3, 2013, 12:20 |
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Creston wrote on Mar 2, 2013, 19:57:
Beamer wrote on Mar 2, 2013, 14:28: While it's possible to have a division lose money on paper, it is impossible to have an entire publicly held organization do so. Simply put, EA cannot cook the books without someone going to jail, or more likely, mysteriously dying before going to jail like with Enron and Worldcom. They are not "cooking the books." These are completely legal loopholes that they are exploiting. I am not saying EA is like Enron and is literally stealing money. They are simply reporting things in a legally acceptable way so that they do not appear to be making a profit.
The idea that corporations can't do this anymore would make every CPA in the country laugh. It sure my brother-in-law laugh when I asked him about it, and he's in charge of his accounting firm.
Creston But to what end, Creston? Why in the world would EA not want to be making money? Why? No, seriously, why?
We all kjnow why movies don't - because too many people are in it for royalties. If a movie doesn't make a profit, then they do not have to pay those royalties.
But EA, as a whole? Why wouldn't it want to?
The fact that it hasn't has utterly tanked its stock price. Back in 2005 it was worth almost $70. It's $18 now, and that's because it reported a profit in 2012. In the years prior it just sunk and sunk. Now, if you're someone like Peter Moore, who owns about half a million shares, that's 25 million dollars less than he should have.
Their long-term debt is also tied to their stock price. Acquisitions they make are pegged to it. Avoiding being acquired is pegged to it.
Here's EAs net income from 2002-2011 (it was positive in 2012) 102M
317M
577M
504M
236M
76.0M
-454M
-1.09B
-677M
-276M
These losses are a recent thing, it's tanked the stock price, and no one is sitting around planning this or happy about it. It's a very bad thing and it's cost many jobs. |
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| News Comments > Op Ed |
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| 60. |
Re: More Big Picture Details |
Mar 2, 2013, 14:50 |
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Dev wrote on Mar 2, 2013, 14:35: I agree with your overall point, but a minor nitpick, the music industry also does hollywood type accounting. They're not the only ones that do, but again, they're parts of a greater corporation, or they're privately held.
It's 100% illegal for an entire publicly held corporation to cook the books like that, and investors will react.
EA actually made money last year. They'd lost money the two or more years prior to that. How do they stay in business? They were losing $200MM-$600MM per year. They have 2.5billion in liquid assets. Their stock utterly tanked in this time, rapidly diminishing their value. But they were never in real danger, because they're sitting on so much cash and so many short term investments. They also issued half a billion in long term debt this year. They're not an extremely healthy company right now, by any means. They're legitamitely floating between losing money and making money. The stock, as mentioned, has tanked. But there are signs of a turnaround, and they have time to right that ship.
We will see what happens if (when) the new consoles tank.
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| News Comments > Evening Safety Dance |
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| 22. |
Re: Evening Safety Dance |
Mar 2, 2013, 14:36 |
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Quboid wrote on Mar 2, 2013, 10:38: That does demonstrate a problem: just because the AK (I'm assuming fully-automatic) was illegal didn't stop him from getting one. I believe it does decrease the number and stricter gun control would make getting this power even more difficult but it won't remove fully-automatic weapons entirely, never mind whatever semi-automatics get banned. Don't assume - the AK was probably not fully automatic. There aren't many in the US. You can find them, as not all states banned them and the federal ban only covers ones purchased after 1985, but they sell for over $10k apiece. The odds of one of those finding its way to street crime is low, simply because they are more valuable than the crime is worth, even if you're just talking black market sales.
Can't tell if this case was fully automatic or not - the cops simply say "automatic," which makes me think semi-automatic. Why not say "fully" unless you're trying to make a semi-automatic sound more dramatic?
In any case, it is still legal to own fully automatic guns in some states, but since they need to be pre-1986 they tend to be very valuable. Not all, some are pretty cheap, but the big fully automatic assault rifles are very expensive since there's a limited supply and great demand. |
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| News Comments > Op Ed |
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| 58. |
Re: Op Ed |
Mar 2, 2013, 14:28 |
Beamer |
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Please stop saying "only loses money on paper."
People tend to say that a ton because it's true in Hollywood. Do you know what else is true in Hollywood? The companies are divisions of other companies.
EA is not. It's a publically held company required to report its finances in extreme detail according to GAAP. While it's possible to have a division lose money on paper, it is impossible to have an entire publicly held organization do so. Simply put, EA cannot cook the books without someone going to jail, or more likely, mysteriously dying before going to jail like with Enron and Worldcom. |
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| News Comments > Morning Metaverse |
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| 5. |
Re: Morning Metaverse |
Mar 1, 2013, 16:45 |
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TurdFergasun wrote on Mar 1, 2013, 16:35:
Cutter wrote on Mar 1, 2013, 10:51: Not really, Blue. It's not like she or we don't have a choice. I've walked from jobs and told my employers to go fuck themselves for a lot less. Not like she wouldn't find work in a heartbeat anywhere else, or they'd even cancel the Big Bang. She should have told them to 'Suck it Trebek!'
So being strong armed by your employer for having an opinion and the actor/actress capitulating is the actor/actress' fault and not corporate bullshit? really? She's a public figure. What she does in public can be dictated by her contract. Kind of standard. You're willing to take $7 million representing your employer publicly? You'd better understand that doesn't turn on and off when the camera is rolling. Ask Charlie Sheen or Lindsay Lohan.
Also, this wasn't her personal opinion, this was an ad. Dish paid her to do this. Odds are CBS also has control over what work she can accept otherwise. I mean, hell, I can't consult for a competitor to my company during the nights. |
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| News Comments > Morning Consolidation |
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| 29. |
Re: Morning Consolidation |
Mar 1, 2013, 15:55 |
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Oh, yeah, no doubt. This article is stupid.
NPDs survey? Possibly stupid, but people here are calling it stupid without even trying to figure out what was in it. Debating how "core" could mean anything is just weird when "core" is defined very deliberately by NPD and they do not waiver from that definition.
NPDs market numbers? Yeah, not having Steam is an issue. But if you work for a publisher still useful. You can back into a reasonable estimate of Steam numbers from those numbers. You know how much your titles sold on Steam. You know how much they sold in retail. You can come up with estimates for how other titles sold on Steam. |
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| News Comments > Evening Safety Dance |
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| 18. |
Re: Evening Safety Dance |
Mar 1, 2013, 15:52 |
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RollinThundr wrote on Mar 1, 2013, 13:56:
I am not for outright bans because we're protected under the 2nd amendment with the right to bare arms and that right is not to be infringed upon. Dude, go into a crowded movie theater and yell "FIRE!" and see if your Freedom of Speech is infringed upon.
Or how about you try to buy a soviet made MiG with full weapons capacity, technically "arms," right? Shouldn't we have the right to bear them?
What about a fully automatic AK-47? How come I can't buy that? Oh, yeah, that's right, those were banned. In 1986. Not some ancient ban, that was when most posters here were alive. In 1985 you could buy a fully automatic weapon. In 1986 you couldn't. Wonder why that was? Actually, it was Bonnie and Clyde's fault. Automatic weapons were extremely heavily regulated (and taxed) after Americans were horrified by their spree. Sure, few people actually died, but Americans were horrified and moved to inhibiting people from buying them. And from ultimately so few people had them that it wasn't controversial to ban them.
When was the last time you heard about someone on American soil being killed by a citizen with an automatic weapon? "But... but... weapon bans don't work!" Sure they do. "But... but... we can't infringe upon our rights!" "Bear arms" never meant "bear anything capable of killing people." |
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| News Comments > Morning Consolidation |
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| 26. |
Re: Morning Consolidation |
Mar 1, 2013, 15:01 |
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Creston wrote on Mar 1, 2013, 11:52:
The NPD research would never be used by Nate Silver, because it has WAY too many mysteries in it to ever be considered useful data. Sure it would. He used lots and lots of data points. He weighted accordingly. Also, NPD data is actually not overly mysterious if you're a paying customer. You're giving them tens of thousands per year, and they damn well explain what they're doing. That doesn't make it better information, just lets you use it better. Their survey, though, really has very little mystery. It's their monthly results that's more questionable. But, again, just a data point. Anyone buying it has other sources, most likely contacts directly within the retail operations, and they use the data accordingly.
I thought about that when I wrote it, but if there really was a massive influx of buyers in the non-core segment, NPD would have used it. After all, they're trying to make it look impressive. The fact that they focus so exclusively on the core segment tells me that that the non-core segment had a lot fewer buyers in it. But okay, hell, double the number then. That's still not a terribly impressive amount.
No doubt. It's going to be a very entertaining early 2014 for those following the industry but not vested it. Man, think of the crazy press releases we're going to see to sugarcoat falling sales.
Yeah, I forgot to type the at launch part. Undoubtedly more people will buy it over its lifespan, but taken at face value, there's not a lot of interest for consoles at launch, which could massively hinder its adoption rate and the amount of games they will have available. And again, that's merely saying they are trying to hype the numbers with their misleading title, not me saying there is actually a micron of worth in this "survey."
The interest will rise when we learn something. I figure survey results post-E3 will probably be double this. These things are guaranteed to fly off shelves come Christmas (possibly because not many will be on shelves to begin with.) We'll get lots of rejoicing, lots of talk about how great things are, then January will hit and it will be murder.
No, the reason this survey is worthless is because there are too many ambiguities in it. Data can only be used if it's accurate, and there is no accuracy in this data. By including people starting at age 9, they are creating a unknown % of people who can SAY that they intend to buy the console, but in fact are in no way in control over said decision. How many people in their 6322 are between the ages of 9 and 16, and thus likely don't have that kind of money lying around? Unknown. Ergo, Latin, this research is flawed.
The ambiguities are because we're reading a news article that sums up a news article that summed up the survey. If you actually pay for NPDs data you're getting their much, much more in depth summary as well as a giant appendix detailing the survey results. Tables, charts, raw data, etc.
It isn't their fault that some college kids are turning a 50 page survey findings into 500 words.
Also, by allowing gamers to label themselves "core", without giving any kind of definition of what said title means in the context of their survey, their use of "29% of CORE GAMERS say they will buy the console at launch" becomes meaningless noise / hype.
NPD usually doesn't let them label themselves, and I see nothing here saying they do. Typically they ask some background questions. How often do you game, how do you game, what do you game on, what games do you play, how often do you buy games, where do you buy games, etc. This is how they usually get the label.
Like I said, there's little value to be had in the whole thing. And you keep bleating "NATE SILVER!!!" as if that somehow validates every single survey ever taken. Email Nate Silver and ask him if he'd use baseball data in which all we have are number of hits and number of at-bats for an entire team, and we have a self-proclaimed number of "power hitters", and to take that data and extrapolate really ANY kind of meaning from it. If you're lucky, he might reply with "lol."
But your issue is that you're assuming that's all the data NPD got. No, that's all the data whatever site Blue linked to is reporting, and the site Blue linked to hasn't even seen the NPD data! It's a summary of a summary! I mention Nate Silver as an example that surveys have validity. People here have said before that they don't. Was it yesterday or two days ago people were bashing any survey? And, in this case, we don't even fully know what NPD captured. NPD didn't share it with us because we are not their customers. Nor did they share it with the article we just read. I doubt the guy who wrote the summary this article summarized has seen it, either.
Poor journalism, not necessarily poor surveying.
This comment was edited on Mar 1, 2013, 15:44. |
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| News Comments > Morning Consolidation |
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| 19. |
Re: Morning Consolidation |
Mar 1, 2013, 13:51 |
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Let me google that for you:
Core Gamers: Very engaged across all systems, especially consoles. Higher use of Xbox 360 and PS3 than all other segments. Most time spent gaming overall (15 hrs/wk). High likelihood to acquire/purchase games. While digital game purchasing is average, most likely to purchase microtransactions/ additional content.
Digital Gamers: Engaged in a variety of gaming, from PC to mobile, console to portable, online and offline. Their focus is on digital acquisition. Heaviest game acquirers of all segments. Also highest number of digital games and apps acquired. More so than others, they like the immediate access that digital provides.
Mobile Gamers: Segment is defined mainly by use of mobile devices (phones and other) for gaming. Particular emphasis on i-devices. Time spent gaming on mobile devices is almost half of total gaming time. Highest percentage of Free Digital games though paid digital acquisition is on par with the average gamer.
Family + Kid: Segment with a high incidence of “kid system” use – e.g., Leapfrog Leapster, etc. Both game acquisition and number of games personally purchased are below average and $’s spent on digital games is lower than total gamers.
Avid PC Gamers: Heavy PC gaming focus, especially online. PC/casual game play driven by females/age 35+; Non-casual game play driven by males/under age 35. Below average for physical and paid digital game acquisitions and average for free digital acquisitions, but they do purchase/acquire games, both digital and physical, as well as microtransactions.
Light PC Gamers: Also focused on PC gaming, but not nearly to the extent as Avid PC Gamers. Their primary, and for the most part only, genre preference is casual games (card, puzzle, word, etc.) The vast majority prefer free games. Low purchase likelihood overall, regardless of content type. Basically, if you play Gears of War and Grand Theft Auto on the Xbox, you're core. |
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| News Comments > Morning Metaverse |
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| 3. |
Re: Morning Metaverse |
Mar 1, 2013, 13:49 |
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Bodolza wrote on Mar 1, 2013, 12:52: I've known a few struggling actors. The entertainment industry doesn't work that way. She's middle age by TV standards. When BBT goes off the air, she might never see another major TV role again. She's also making over $7 mill a year. That's a lot of incentive to toe the line. Stop and think for a second about people that go from nothing to starring on hit TV shows and then to lengthy careers.
Very, very manage that. Exceedingly few. And rarely women. So yeah, I'd be shocked if we hear from any of the BBT stars 5 years from now. I could be wrong, I've never seen the show (thank god, the few clips I've seen are probably the worst television I've been subjected to since, like, Viper), so maybe there is some crossover talent there, but yeah, this is probably the only real chance these people have. |
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| News Comments > Evening Safety Dance |
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| 13. |
Re: Evening Safety Dance |
Mar 1, 2013, 13:46 |
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I have no clue why it's ban certain guns or improve mental healthcare.
Why can't it be... both? I mean, it could certainly be both, right? Plus, one is incredibly hard to do and will take decades. The other is fairly easy to do and could be done this year.
Why not the guns used in most gun crimes? Because, really, who cares? Most gun crimes are crimes of passion between people that know each other. Few people are truly concerned with these. People are more concerned with being gunned down at random on the street, or having a loved one suffer the same. Those crimes tend to be done with high power guns with large magazine.
I don't see why banning, at the very least, large magazines is controversial. I don't see why making guns harder to get, not impossible but harder, is controversial.
People always forget that fully automatic guns were banned, and banned somewhat recently. |
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| News Comments > Morning Consolidation |
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| 13. |
Re: Morning Consolidation |
Mar 1, 2013, 11:31 |
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Creston wrote on Mar 1, 2013, 11:17: The NPD thing sounds really interesting, but it's statistical noise hidden behind a flashy title.
29% of 887 self-qualified "core" gamers will buy a console. Out of a polled group of 6322.
So if you ignore the "core gamer" bullshit, they're saying that 257 people out of 6322 said they would buy a new console. I'm sure those are numbers that make Sony and Microsoft very excited.
I also like how their polled group started at age 9. So how many of these 6322 said they would buy a new console, when in fact said decision lies with the people who actually have money, ie the parents?
This is completely worthless research. Thanks, NPD!
Creston Not a great analysis.
For one, polls are just data points. Again, look at how Nate Silver uses them. They're not proof on their own, merely elements of proof. Analysis is very much needed beyond that, which is where it often fails.
The next issue is that you're extrapolating a bit out to the whole. I don't know why you think they're saying 257 out of 6322 said they'd buy the console. You have to flaws here: 1) We actually have no clue about anything other than the core gamer segment. We only know a bit of that 887. You can't say that only core gamers said they'd buy the consoles immediately. While it's safe to say a lower percent said they would, saying the only people that responded they'd buy it immediately were core is ridiculous 2) Only 257 core gamers said they'd buy it "at launch." You somehow turned this into "buy it"
Listen, we all know the NPDs numbers, on their own, have huge flaws. We all know the consoles, when they come out, face huge uphill challenges (meaning they'll probably kill during the holidays and collapse in January, similar to but more successful than the WiiU.) But that doesn't mean we should take a survey and just dismiss it by completely misunderstanding what it says and tearing it apart for no real reason.
Use it to support your views, which it does, rather than just criticize it in ways that don't really make sense. |
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| News Comments > Morning Consolidation |
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| 10. |
Re: Morning Consolidation |
Mar 1, 2013, 11:14 |
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Jivaro wrote on Mar 1, 2013, 11:05:
Verno wrote on Mar 1, 2013, 10:29: Those NPD numbers seem like pure horseshit. The sweet spot is $299 for core gamers and that's usually at least 2 years after launch. Yep. I mean how valid is a survey when you let the participants define themselves? They found a bunch of people who consider themselves "core" gamers? What does that even mean? I have a dozen friends that would say they are "core" gamers that don't own a PC for gaming and use their console as little as once a week. But hey, they game and have been doing so for a long time so "core" right? Give me a break. A subjective and silly title used as the basis for a survey that is supposed to actually be taken seriously by anyone. I don't think so.
The retailers have numbers from previous release years that can be cross referenced with various factors like launch window, unemployment rate, competitor releases, marketing expenditures, etc. Because most of them track purchases by individual customers they could even define statistically what a "core" gamer is and use hard numbers to base a prediction off of. Gamestop could do that easily using the ProMember database. I would find those types of predictions much more interesting and much more likely to be at least in spitting distance of the real life results. I would assume that anyone who actually has a financial interest in these types of predictions would find them far more interesting as well. "Core" is independent of playing cycle and platform choice. And they didn't identify themselves, they were asked questions that put them into buckets.
So your lengthy rant isn't really valid. Some here seem to repeatedly come out against surveys as useful. Which is weird, I mean, didn't Nate Silver prove how ridiculously useful they are? |
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| News Comments > Evening Metaverse |
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| 8. |
Re: Evening Metaverse |
Mar 1, 2013, 07:27 |
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He was the founder. It's very, very hard for founders to walk away from their companies and relinquish control - the entire reason that company exists is due to them.
On the other hand, successful companies tend to outgrow their founders quickly. Look at Google and Yahoo. Both outgrew their founders. One had the founders step aside from running the business and concentrate on their skills. The other had the founder bounce around in management positions and ultimately had to do what Groupon did. |
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10720 Comments. 536 pages. Viewing page 41.
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