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Nickname Beamer
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Signed On Jan 9, 2003, 00:22
Total Comments 13440 (Ninja)
User ID 15739
 
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News Comments > Op Ed
18. Re: Op Ed Sep 9, 2014, 11:20 Beamer
 
Mashiki Amiketo wrote on Sep 9, 2014, 10:34:
Task wrote on Sep 9, 2014, 09:46:
I still laugh every time I see that word "Gamergate" as if its somehow anything 'like' Watergate. "One of these things is not like the other one."
So does that mean every time the MSM puts "gate" to the end of something like bridegate, or whatever else it is less of an issue?

No, but it means they use it so often for such trivial shit that it's become meaningless.
In that way, it perfectly fits "gamergate," which in the grand scheme, is extremely trivial, but matters to the people it matters to (duh.)
 
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News Comments > Op Ed
17. Re: Op Ed Sep 9, 2014, 02:07 Beamer
 
PropheT wrote on Sep 9, 2014, 00:43:
Beamer wrote on Sep 9, 2014, 00:10:
She ridicules those that don't like women and want nothing to ever improve.
Does that describe you? If so, you deserve to be ridiculed.

It does not describe most people, yet so many seem willing to think it does.

Speaking of straw men, that's not what the Gamasutra "gamers are over" article was even about or what she was talking about at all other than the fact that it's sad that the outward face of gaming were repeated messages about misogyny, slut-shaming, and so on.

It was about the gaming community sucking ass (it does), and that it was gaming journalism's job now to foster a better community (it won't), and that the "gamer" that made up the gaming community of the past is gone and no one cares (because wishing for a better audience creates one, apparently).

It's a decent article, and she's right about the gaming community. What she's wrong about is that gaming journalism is about a community other than the one it has, as if gaming and the sites writing about it are now catering to a different audience than r/gaming and r/games and so on.

The reason gamers got so pissed is because they're tired of being told how much they suck by the people whose bread they're buttering, and they've gone on the rampage against gaming journalism because there's been a very pointed Us vs. Them thing that's been fostered.

The fact that you went to the "you must be a misogynist if you disagree" route when that wasn't even the point of the discussion is a pretty goddamn good example of why people are so tired of all of this. I hate the gaming community, I hate the childishness in it and the near-constant state of outrage, but when it comes to being part of an audience I'm still a gamer even if I don't want to label myself as one; and as a gamer in that respect, I'm the core audience of these sites who have chosen to repeatedly attack their audience in an attempt to shame them into being a different community than they are.

It isn't most people but it's still aimed at all of us, and it's gotten really fucking old.

It was about feeding and fostering the gamer stereotype of angry, awkward immature boy. That's what it meant with "gamer."

What's funny is so many gamers that didn't fit that stereotype have lashed out in the exact way that defined that stereotype.
You're even saying you don't want to label yourself a gamer, so I'm really confused as to why you are angry at something that is aimed at a very specific set of people that define themselves primarily as gamer and fit the exact definition marketing created in the late 80s and early 90s that's no longer very true.

Also, by definition, if you don't like women then you are a misogynist. That's all I said. Are you actually disagreeing with that statement? I don't think most people here would. In fact, the very definition of misogyny is disliking women. Like, right out of a dictionary. So I don't get your second to last paragraph, unless it wasn't aimed at me and at instead at Leigh or some royal "you." I never said you're a misogynist if you don't agree. I said you're a misogynist if you don't like women. I didn't even use the word "agree." Or the notion. Or anything along those lines. I can't see how you read it as such. Do you dislike women or dislike any attempt for games to grow and mature? No? Then you aren't what she was talking about. Given how regularly this board discusses a desire for games to grow and mature, I don't think it describes many people here at all. A handful that keep mentioning sex in every damn topic, but that's about it.

 
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News Comments > Op Ed
13. Re: Op Ed Sep 9, 2014, 00:10 Beamer
 
Eirikrautha wrote on Sep 8, 2014, 22:19:
Squirmer wrote on Sep 8, 2014, 22:10:
And has Gamasutra made any plans to retract some of the slanderous things they've been printing lately or is that all in the name of the editorial?

What is slanderous, exactly? The Leigh Alexander article everyone seems angry about is actually very reasonable if you're mature enough to 1) actually read it, and 2) understand what it's saying.

I mean, she concedes the abuse comes from a vocal minority. She pointedly does not lump every individual "gamer" into the same mass. Her point is that the "gaming community" is widely known for obscene levels of abuse, and unless you actively speak out against it, you at best maintain the status quo, and at worst encourage the abuse. The point is that the culture needs to change, and that's not gonna happen if people keep responding with #notallgamers

There's nothing to argue with there unless you're seriously offended by something no one said.
Both that article and the one she wrote for Time misrepresents the concerns of those that she also ridicules. Her rhetoric is just as toxic as anything she condemns. I'm sorry, don't expect to be praised for self-righteously attacking a strawman, while insulting your audience and praising your own moral superiority at the same time...

She ridicules those that don't like women and want nothing to ever improve.
Does that describe you? If so, you deserve to be ridiculed.

It does not describe most people, yet so many seem willing to think it does.

That shitty Breitbart piece so many people loved shitted on gamers every bit as much, only it lumped gamers together much more broadly. But it said SJWs are bad, so who cares if it was much more condescending, let's share it on Twitter a billion times!
 
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News Comments > Op Ed
12. Re: Op Ed Sep 9, 2014, 00:09 Beamer
 
Squirmer wrote on Sep 8, 2014, 22:10:
And has Gamasutra made any plans to retract some of the slanderous things they've been printing lately or is that all in the name of the editorial?

What is slanderous, exactly? The Leigh Alexander article everyone seems angry about is actually very reasonable if you're mature enough to 1) actually read it, and 2) understand what it's saying.

I mean, she concedes the abuse comes from a vocal minority. She pointedly does not lump every individual "gamer" into the same mass. Her point is that the "gaming community" is widely known for obscene levels of abuse, and unless you actively speak out against it, you at best maintain the status quo, and at worst encourage the abuse. The point is that the culture needs to change, and that's not gonna happen if people keep responding with #notallgamers

There's nothing to argue with there unless you're seriously offended by something no one said.

It's an interesting point that, if you don't speak out, you are for maintaining the status quo.

There's an extremely similar battle going on with Reddit and TheFappening. Extremely similar, because it likely heavily overlaps. In general, people are talking about how Reddit is a cesspool, and Redditors are popping up to say "not all reddit!" Which is great, fine. But the argument against them is that they see the overt racism, homophobia, etc. It finds its way briefly into every subreddit. In some cases it's quickly chased out. In many it's ignored. The question, then, is why do these people, often lurkers, only find their voice when someone criticizes the loud minority of reddit, making sure they angrily say "don't lump us together." Where are they when they have the option to downvote the trolls to oblivion? Where are they when they can report things to mods? Where are they when people are shitting all over their community and doing the things that gives Reddit such a bad name?

Why do they only care when someone mentions that Reddit has a bad name, rather than even just downvoting away?


So yes, in cases like this, I think silence can be seen as a desire to maintain status quo. And, frankly, at this point so many say "I'm sick of this argument, I now take the other side" which goes beyond maintaining the status quo and right to defending the creeps that are causing people to generalize.
 
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News Comments > Morning Interviews
9. Re: Morning Interviews Sep 8, 2014, 22:30 Beamer
 
ForgedReality wrote on Sep 8, 2014, 18:31:
This guy's nothing but a lot of hot air. I remember back before Quake came out, he was talking about how it would be this huge, amazing thing, where you'd be a guy with an axe, and you could tumble and roll, and it would be in this huge open world with life all around you, and you could craft things and whatnot.

Basically, it was all this insane hype and everyone got all stirred up about it, and really, what ended up coming to us was a glorified tech demo. It wasn't a bad game, but it was missing almost everything that Romero pumped us up for it to be.

He needs to keep his overly ambitious mouth shut, because nobody's listening anymore.

Typically, Carmack is blamed for Quake being so scaled down. Word is he was way behind on engine work because he wouldn't let anyone help him.
Anecdotally.
 
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News Comments > Uncanny Valley Demo
3. Re: Uncanny Valley Demo Sep 8, 2014, 20:17 Beamer
 
Aero wrote on Sep 8, 2014, 10:28:
They certainly are right about death to an extent. It's when I'm repeating sections of horror-suspense games that all the seams in the mechanics become evident. It's the point at which you start seeing the game for what it is underneath, a collection of simple rules and algorithms, that I tend to lose interest.

I just finished Max Payne 3, aka Max Payne: Gears of War Cover Based Whack-a-Mole.

I actually really found it satisfying, but due to the checkpoint system there were many areas where I'd die close to finishing. Playing on the 360 with a controller, sometimes it would take me in excess of 15 tries to get through. Then I'd go through a cut scene and get to another fight that it was clear I'd have to do a dozen times due to not having any pain pills.
Ultimately, none pushed me away from the game, but several times I'd realize what I was up against and turn the game off for the night. I'd still want to play, but I'd be tired of redoing the same crap.
 
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News Comments > Op Ed
70. Re: Op Ed Sep 8, 2014, 18:51 Beamer
 
#killallmen doesn't seem to be very popular, used much more by people complaining about it than actually using it:
https://twitter.com/hashtag/killallmen

And has been around much longer than this whole "SJW" bullshit.

Plus, it's considered satirical:
Thingtoocoolforyou &#8207;@Thingtoocoolfor Aug 17

Satiricial hashtag #killallmen gets people more angry than the actual murders of women and girls



plain eyre &#8207;@thewordy

i joke "#killallmen" & dudes in my mentions think i'm serious i say "stop harassing me" & dudes think i'm joking
 
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News Comments > Independent Games Festival Defends Judging Process
8. Re: Independent Games Festival Defends Judging Process Sep 8, 2014, 18:26 Beamer
 
Squirmer wrote on Sep 8, 2014, 18:19:
I wish people were mature enough to admit that when bad games win awards, it's just because game critics are bad critics. It's not some giant conspiracy, they're just not very good at judging games. By which I mean they prefer things like an interesting art style and "mature" themes, and aren't very good at critiquing actual game design. This has been a problem in game journalism for as long as the field as existed.

Thing is, the same problem exists with the more mainstream and visible awards, the kind of award shows that think Bioshock games are actually good. It's just bad critics.

Don't limit it to games. Tatiana Mansley, or whomever, from Orphan Black hasn't been nominated for any awards despite acting circles around Anna Gunn. Crash and Shakespeare in Love won Best Picture. Jethro Tull beat Metallica.
 
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News Comments > Op Ed
60. Re: Op Ed Sep 8, 2014, 17:06 Beamer
 
jdreyer wrote on Sep 8, 2014, 16:18:
Prez wrote on Sep 8, 2014, 16:09:

4) Hey, I thought we were disagreeing here?

Nah, I mostly agree. I just wanted to clarify for the yung'uns. Back in our day, we pined for our copy of CGW and checked our mailboxes daily for a week until it came. And we read it cover to cover. Twice. That's the way it was, and we liked it!

I remember going nuts over E3 articles. Tiny postage stamped screens and 15 word blurbs, yet I'd identify what game was the next big thing to me due to it. Hell, any preview - I was 100% right on getting obsessed with Half Life based on 3 screens and two sentences, but 100% wrong thinking that, after Half Life, Prax War would be the next big thing. In that famous upcoming shooters preview, those were the two I loved. And based on essentially zero information.

Now? E3 seems annoying, not interesting.
 
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News Comments > Op Ed
56. Re: Op Ed Sep 8, 2014, 17:00 Beamer
 
jdreyer wrote on Sep 8, 2014, 16:13:
Beamer wrote on Sep 8, 2014, 15:54:
jdreyer wrote on Sep 8, 2014, 15:47:
Quboid wrote on Sep 8, 2014, 15:04:
None of those are RPS. It was phrased badly but "gamers are over" wasn't attacking gaming culture, it was attacking bullying and bigotry in gaming. Nothing has proven their point more than the response.

True as that may be, semantics matter. And when you cast with such a wide net, even unintentionally, don't be surprised when a bunch of sharks bite you in the ass.

I just wish people would focus on the substance rather than bristle over the terminology.
Yes, I get the potential hypocrisy when Redmask got all huffy at me for asking he not use "SJW," but that wasn't because I was going to ignore his message, but because I think that's another one of those words that, as soon as you use it, any nuance to your point becomes entirely lost into the giant ball of contention that is that word.

I don't disagree, but when the games journalists got together and decided to write that bunch of articles, they should have come up with a way to title them that did focus on the issue instead of tarring everyone. TL;DR is a thing, so a lot of (most?) people might not make it past your title. In which case, that poorly worded title becomes the opinion of the sites in question.

I don't think games reporters/journalists/bloggers/whatevers are being unfairly hit for using that terminology. I wish gamers were smarter about what they take offense to, but whatever, people can't necessarily control what they take offense to (important lesson, no?)

I do get why they found themselves getting defensive after they were basically all called evil because Zoe Quinn hooked up with a reporter that mentioned her name a handful of times. Suddenly they were all being grouped together and thrown to the wolves for things that, in this industry, are normal and necessary. It's not a huge industry. You go to a conference, be it PAX, E3 or GDC, and it's full of journalists and developers. People that have traded emails. They bump into each other and say hello. They geek out over realizing they both loved Rygar as kids. They end up in line next to each other at the nearby restaurants or the hotel bar. They gossip about Half Life 3. The reporters go to a preview play test and the developers are there, playing with them, breathlessly showing them the cool new feature they just added and are super happy about.

The thing about this industry is, in the end, we're all kind of fanboys. The normal people watching it like us. The journalists like RPS. The developers themselves. Everyone geeks out together. Calling for disclosure every time an article is written by someone that personally knows one of the devs isn't really feasible because, by and large, every writer has spent some time with people from every company and has some people there they consider friends. With movies, if there's a screening it may have a couple of producers there with dozens of critics, and the producers don't really care much about the critics. With games, the devs outnumber the journalists, and the devs probably have one of the game sites as their home page so they read the works of the writers almost as much as the writers play their game.
But does it matter? No one goes out writing a fluff piece preview, they write what they saw. What they saw was in a carefully controlled environment where they were given free drinks and food (hard to pass up when you're sometimes doing this for 4-6 hours at a time), and with some dev being their buddy walking them through it. I don't think anyone is consciously fluffing their reviews, either. Yeah, PCG or CGW, whichever it was, gave that steaming pile Doom 3 a 93% rating. It also had like 16 pages of coverage. It's less likely that the editor and reviewer decided it needed a huge score and more likely that having a game that big that much ahead of anyone else made the reviewer geek out and overvalue what he had. Because he was a geek with something special. In truth, I can also see them only having been given that access if they guaranteed a review above X%, but still think that score was above anything even a skeezy editor would give and even the worst PR person would demand.

No one in this industry wants to lie or delude (maybe Randy Pitchford.) No one wants to mischaracterize. People just want to geek out over games and write about what they know and love. What they know and love eventually crosses over with the people they like. And that can be improved. As a whole, the journalism in this industry isn't particularly great, but it's improved massively since the days of even PCXL. It's matured and grown up. It has a long way to go, even in just distancing itself from the creators of the media.

But people expecting it to be covered with the same care and scrutiny and by the same caliber of reporter as recent developments in the Gaza Strip are delusional. Journalism majors want to be journalists. Game journalists want to geek out over an industry they love, and there will never be room for much more for them to do.



edit - this is total TLDR, and probably all over the place. Sorry, on a stupid conference call and half paying attention to it and half what I'm writing, which isn't good for anyone.
 
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News Comments > Op Ed
48. Re: Op Ed Sep 8, 2014, 15:56 Beamer
 
jdreyer wrote on Sep 8, 2014, 15:54:
Beamer wrote on Sep 8, 2014, 15:06:
But, ultimately, what do movie journalists do that you guys feel games journalists don't, or vice versa? Lengthy articles about the portrayals of women and minorities and demands for equality? Check. Working closely with the studios? Check, though less closely for film because it's review based, not preview based, and reviews are much cheaper.

Actually, the internet is killing off the professional movie reviewer as well. People are leaving in droves or being laid off as a result of the collapse of print media. Movie-specific sites like Cinemablend and Slashfilm are picking up the slack. As a result, payment for movie reviews has fallen to a tenth of what it was pre-internet. Due to the long rich history and culture of movie reviewing, I feel the quality is still their despite this transition, but that's probably only got a generation before it resembles the game industry.

I agree. And, for that reason, many of the movie critics are freelancers with other jobs. They do it out of passion. But they solely review, they don't do much in the way of editorials.

Even then, though, movie specific sites are a smaller game, I believe, to more wider media sites. Things like AVClub. Rottentomatoes has a hand in this, too - no need to check Slashfilm every day when you can just get the headline from RT.
 
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News Comments > Op Ed
47. Re: Op Ed Sep 8, 2014, 15:54 Beamer
 
jdreyer wrote on Sep 8, 2014, 15:47:
Quboid wrote on Sep 8, 2014, 15:04:
None of those are RPS. It was phrased badly but "gamers are over" wasn't attacking gaming culture, it was attacking bullying and bigotry in gaming. Nothing has proven their point more than the response.

True as that may be, semantics matter. And when you cast with such a wide net, even unintentionally, don't be surprised when a bunch of sharks bite you in the ass.

I just wish people would focus on the substance rather than bristle over the terminology.
Yes, I get the potential hypocrisy when Redmask got all huffy at me for asking he not use "SJW," but that wasn't because I was going to ignore his message, but because I think that's another one of those words that, as soon as you use it, any nuance to your point becomes entirely lost into the giant ball of contention that is that word.
 
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News Comments > Op Ed
43. Re: Op Ed Sep 8, 2014, 15:46 Beamer
 
William Usher wrote on Sep 8, 2014, 15:38:
Beamer wrote on Sep 8, 2014, 15:07:
How do you not realize that, with all of your war analogies, you're an extremist? One of the most extreme.

I can't help it if I love game culture; I've always loved it.

If you see me as an extremist then... okay. No one's opinion defines me.

I've never backed away from discussing the matter in a civil way, and if games media had just been honest in their reporting, #GG wouldn't even exist.

We all love game culture. Every single person involved in this whole thing.
It's just some people think there's significant room for improvement, and others think expecting improvement, or even asking for it, is an attack.

And sorry, your words define you. You keep referring to this as a war. That makes you an extremist.
 
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News Comments > Op Ed
38. Re: Op Ed Sep 8, 2014, 15:07 Beamer
 
William Usher wrote on Sep 8, 2014, 14:59:
Beamer wrote on Sep 8, 2014, 14:38:

Fairly certain that's fewer words than you've written here and lacking the call to arms.

Are you afraid of your own abilities to continue doing your job if you posted the same kinds of thing there that you do here?

Aha, of course. I may represent CB but I'm not CB (if that makes sense).

So my representation there has to be... diplomatic.

If it were up to me? Oh I would have an article up every single day actually reporting every single thing that transpires in the event (from both sides of the fence).

But that would put CB in the absolute center of the controversy and I don't think the higher-ups really want that.

The more controversial stuff goes over at OAG because if anyone has a problem with anything I write there then they have to deal directly with me. No worries about anyone going over my head.

I just hope the momentum of GG stays until a news outlet can get a hold of it and report it to a broad audience (so long as it's not twisted to just represent the agenda of the extremists).

How do you not realize that, with all of your war analogies, you're an extremist? One of the most extreme.
 
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News Comments > Op Ed
37. Re: Op Ed Sep 8, 2014, 15:06 Beamer
 
PHJF wrote on Sep 8, 2014, 14:42:
Beamer wrote on Sep 8, 2014, 14:09:
It will never, ever happen. Because there are only two things to write about in games:
1) PR. 99% of news comes directly from the studios themselves. There isn't much reporting to do here
2) Editorials, including reviews. Still, not much room to do anything here, either


I don't get why you think there's any difference at all between movies and video games as far as journalism. People enter into journalism because a) they like to write and b) they have a passion about something. That's why magazines like Knitting Monthly exist.

Movie coverage is mostly the same thing. It tends to be reviews very predominantly, moreso than games, even. Other articles tend to be casting rumors (which games don't have), editorials (which some here said three weeks ago games don't need, though they seem to have recanted), financial results (which is very transparent in movies yet not in games), and that's about it. Previews aren't an important factor because trailers cover that area.
And most reviewers didn't major in journalism, which some people seem to repeatedly say is important, and the ones that win awards, like Robert Ebert, spend enormous amounts of their reviews discussing the treatment of various social issues.

But there are a few other major differences:
1) The most prestigious critics work for mainstream media, not movie specific media. This means they don't have to worry about advertising
2) Movies are $15 and 2 hours. Games are $60 and 10-100 hours. One critic can review 4 or 5 movies a week. A game reviewer can review 1-4 a month, so more reviewers need to be on staff
3) Reviewing a movie requires getting to a theater. Reviewing a game requires $400+ in equipment

Financially, there's a pretty wide gulf between what it takes to review a movie and what it takes to review games.

But, ultimately, what do movie journalists do that you guys feel games journalists don't, or vice versa? Lengthy articles about the portrayals of women and minorities and demands for equality? Check. Working closely with the studios? Check, though less closely for film because it's review based, not preview based, and reviews are much cheaper.
 
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News Comments > Op Ed
31. Re: Op Ed Sep 8, 2014, 14:38 Beamer
 
William Usher wrote on Sep 8, 2014, 14:30:
Quboid wrote on Sep 8, 2014, 14:01:
William Usher wrote on Sep 8, 2014, 13:38:
a calculated attack on games culture

What specific attack on games culture?

http://markdownshare.com/view/a524affd-e679-40be-8aa1-72058065dc2a


Beamer wrote on Sep 8, 2014, 14:00:


How come you haven't taken your proactiveness to your own site? How come you do it on Blues? Where is your article on all of this?

Look on the front page of Blues about the IGF.


Beamer wrote on Sep 8, 2014, 14:00:

You have a site. You have traffic. You have a voice. Why are you hiding it? Why aren't you posting long rants like the one in this thread under your own name on your own site where more people will see it?

Google up #NotYourShield, let me know what the first article is you see in GNews.

Fairly certain that's fewer words than you've written here and lacking the call to arms.

Are you afraid of your own abilities to continue doing your job if you posted the same kinds of thing there that you do here?
 
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News Comments > Op Ed
29. Re: Op Ed Sep 8, 2014, 14:09 Beamer
 
garrywong wrote on Sep 8, 2014, 14:04:
Wouldn't it be nice if, from the ashes of this shit, out comes something that is actually, real games journalism? Some people stand up and say "we are going to show them what real journalism is about"? Is there even any room for journalism within the games industry? Does journalism exist within any other entertainment media?

It will never, ever happen. Because there are only two things to write about in games:
1) PR. 99% of news comes directly from the studios themselves. There isn't much reporting to do here
2) Editorials, including reviews. Still, not much room to do anything here, either


I don't get why people are convinced that covering games, a consumer product, is somehow comparable to covering developments in the Middle East. Gaming news is screenshots, release dates, previews, reviews, and editorials. There isn't really much else to be said about something that someone wants you to buy. No one with a journalism degree wants to do this because it doesn't use the same skills. Journalists have to go out there and find information. Game sites are parsing through information coming from studios. And that's the only place the information can come from. It isn't like a reporter can go out there and find information about Half Life 3 on his own - that has to come from Valve.
 
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News Comments > Op Ed
26. Re: Op Ed Sep 8, 2014, 14:00 Beamer
 
William Usher wrote on Sep 8, 2014, 13:56:
Beamer wrote on Sep 8, 2014, 13:42:

Aren't you the games media for CinemaBlend?
Are you really advocating a DoS against your peers?

Are you really advocating a DoS?


And you really think anyone was trying to censor?


Advocating DoS? No. Encouraging people to get proactive? Yes.

And if you don't know about the censoring that has gone on at NeoGAF, Reddit, N4G and tons of other forum boards across the net when this first got underway, I really don't know what to tell you.

That isn't censoring. If it is, then Blue censors often.

What I meant was censoring game content, not censoring what idiots post on messageboards when they're foaming at the mouth (note: this includes idiots on both sides.)

How come you haven't taken your proactiveness to your own site? How come you do it on Blues? Where is your article on all of this? You have a site. You have traffic. You have a voice. Why are you hiding it? Why aren't you posting long rants like the one in this thread under your own name on your own site where more people will see it?
 
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http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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News Comments > Op Ed
20. Re: Op Ed Sep 8, 2014, 13:44 Beamer
 
NKD wrote on Sep 8, 2014, 13:27:
Beamer wrote on Sep 8, 2014, 13:07:
Will we reach a point soon where the already risk-averse publishers just don't greenlight anything that isn't E-For-Everyone for fear of defacto censorship via manufactured outrage?

Has that happened in music, movies or books?

Not really. Very different dynamics in those industries make them far more resistant to that kind of controversy. Due to the fact that their profit margins are (typically) much much larger than games, they can afford to take a few risks and take a few hits due to controversy.

Music and books especially. It doesn't take 25 million dollars to write a book, or produce the average album.

Game publishers? Hugely risk averse because the margins are so thin and budgets so high. It makes them incredibly skittish. This makes them very vulnerable in a way. The gaming audience also seems more plugged in to social media, where this controversy stirs up.

I just don't see the same outrage flying around about movies, books, and music in social media. Nobody cares about sexism or violence in rap anymore. But games? You're doomed!

That's why I worry. Gaming is relatively new, and has shown itself to be very vulnerable to social media outrage. Game developers and publishers are almost addicted to somehow trying to defend themselves instead of just taking the approach where you just make what you want to make because you think other people might like it too.

The thing is, despite what people think about Tropes, she's never said a game is bad. She's never said people shouldn't play a game. She's said the tropes are lazy and should be relied upon less.

I haven't seen anyone sensible call for censoring or boycotting anything. I mean, sure, some guy I just quoted is calling for boycotting and DoSing sites, but no one is saying to do that in games. No one meaningful. Maybe random morons on Twitter, but this is why you don't pay attention to random morons on Twitter and why Zoe's recent "leak" wasn't even slightly meaningful.
 
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Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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News Comments > Op Ed
19. Re: Op Ed Sep 8, 2014, 13:42 Beamer
 
William Usher wrote on Sep 8, 2014, 13:38:
I find it fascinating that some of these sites are now turning tail; trying to fix the narrative that they broke.

The one thing they don't understand is that they drew first blood.

Gamers would have been willing to let the mass internet-censorship go had there just been an apology (if that) and the ability to openly discuss the events surrounding #GamerGate.

Like all things, the discussion would have passed and -- at worst -- Kotaku's reputation would have been sullied just a bit more than it already was. I doubt people would have started investigating the matter further (sort of like what happened with Doritogate).

Instead, the game journo (I like to say "game journo scum" but I'll be civil here) decided to fan the flames and extrapolate their agendas to a wide audience with a calculated attack on games culture. WHY? It was a death knell for them.

Gamers don't die, we respawn. Gamers don't quit, we restart. Gamers don't stop, we press continue.

They attacked a culture who has been conditioned not to quit once they've been drawn into battle, and media -- strangely -- thought that individuals who spend all day trying to beat bosses and conquer levels would just go away and die. WHY?

At this point, gamers have already collected in a few places that still allow for open discussion and have already made it known that they are willing to play the long game; the game of attrition.

There is a site blacklist being passed around (Don't worry Blues, you aren't on it ;)) and active browser add-ons that will absolutely cripple the larger sites in the long run (it auto-retrieves pages from the nearest archive instead of allowing click-throughs to the site).

Needless pandering from RPS at this point won't save them. They already put their stake on the wrong side of the war and gamers are adopting the "Never Forgive. Never Forget" mantra.

I'm just curious what will happen if/when #GamerGate actually gets out into the wild so the larger community out there will know what's going on? Once this breaks through to mainstream it's going to be game over for the larger websites.

Aren't you the games media for CinemaBlend?
Are you really advocating a DoS against your peers?

Are you really advocating a DoS?


And you really think anyone was trying to censor?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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