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Nickname Beamer
Email Concealed by request - Send Mail
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Signed On Jan 9, 2003, 00:22
Total Comments 12414 (Ninja)
User ID 15739
 
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News Comments > Out of the Blue
44. Re: Out of the Blue Dec 18, 2013, 19:36 Beamer
 
Agent.X7 wrote on Dec 18, 2013, 19:33:
Cutter wrote on Dec 18, 2013, 18:40:
Agent.X7 wrote on Dec 18, 2013, 17:00:
Yes, because people of different skin colors don't need vitamin D. This has to be the dumbest thing I have seen you type yet.

In fact, a one second search of the web would show you that it has been theorized that people with darker skin tones are actually MORE at risk of being vitamin D deficient.

How stupid are you? Our skin reacts to the sun, and in turn we produce Vitamin D. It's why it's called the sunshine vitamin. It's also why people of Asian and Black origin who live in sunbelts closer to the equator are more likely to be lactose intolerant. They're out in the hot sun almost every fucking day so why on earth would they be vitamin D deficient? Whereas those who have lived in northern climes for the last several thousand years are vitamin D deficient without dairy. And we have negative reactions to it like SAD. I wasn't being racist, you idiot. Jesus, pull your head out of your ass.

How about you stop being ignorant and actually look up what I said? Hmmm? At no point did I call you a racist. You can call me stupid all you like, but it's not me opening my mouth and saying the first ignorant thing that comes to mind every day. LOOK. IT. UP.

I first found it in Wikipedia, but since for some reason some people here never trust Wikipedia (perhaps because they often get proven wrong by it) I found it from Harvard:
Here

Interesting, I never knew that.
 
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News Comments > Battlefield 4 Lawsuit
70. Re: Battlefield 4 Lawsuit Dec 18, 2013, 18:59 Beamer
 
HorrorScope wrote on Dec 18, 2013, 17:25:
Beamer wrote on Dec 18, 2013, 15:04:
It's not something you really want the law to be involved in. ItBurn is right, once that happens, companies stop taking risks.

Public/corporate one's perhaps. I'm ready in the case the AAA budget games fail to exist.

Uh huh. And with people already claiming, on this board, that Chris Roberts should be sued because a demo is going to be delayed, you don't think that would hit indies even harder? Big companies are diverse enough to be able to take a lawsuit. Indies would have to close at even the hint of one, as they don't even have the financial resources to mount a defense, let alone win.
 
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News Comments > Battlefield 4 Lawsuit
53. Re: Battlefield 4 Lawsuit Dec 18, 2013, 15:23 Beamer
 
Deathbishop wrote on Dec 18, 2013, 15:12:
Beamer wrote on Dec 18, 2013, 15:04:
eRe4s3r wrote on Dec 18, 2013, 14:45:
ItBurn wrote on Dec 18, 2013, 14:37:
If you start getting sued because a certain person doesn't like a game, it's going to cost even more to make games and companies will take even less risks. It's just terrrrible for the industry.

Releasing working games is terrible for the game industry? Bugs and crashes are facts, and any gamer should be able to sue a company if it releases a BROKEN GAME.

Egosoft.. looking at you!

How do you define "broken?"

It's not something you really want the law to be involved in. ItBurn is right, once that happens, companies stop taking risks.

Nearly every game I've owned has crashed at some point. Were they broken? Could I sue? What if it was a hardware issue, not a software one, even if widespread? You mention bugs, but rocket jumping was a bug, could someone sue id because you could rocket jump your way into parts of levels you weren't supposed to get to?

It's a giant can of worms. Right now, so long as the software doesn't destroy your hard drive, it's basically ok. And, thinking about it, I can only think of a few games that probably should be sue worthy. Off the top of my head, there was that Big Rigs game, which had no collision detection despite having bridges (meaning you drove through them, not over them), and, uh... that's about it. Other than that, I can't think of a single game that couldn't be completed and, for the most part, enjoyed.

I think folks need to decide what 'broken' means. Because the fact of the matter is, although BF4 has a number of bugs, the game is playable for most gamers.

I can't speak to B4, and the below post about X-Rebirth is kind of disturbingly true (I forgot about that game and the disaster it launched in.)

For the most part, though, games work. They may not work well, but they work. For the most part, they work better than most of what's As Seen on TV, even if they're buggy or crash.

It makes sense for investors to see a squandered opportunity, but beyond that...

 
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News Comments > Battlefield 4 Lawsuit
50. Re: Battlefield 4 Lawsuit Dec 18, 2013, 15:04 Beamer
 
eRe4s3r wrote on Dec 18, 2013, 14:45:
ItBurn wrote on Dec 18, 2013, 14:37:
If you start getting sued because a certain person doesn't like a game, it's going to cost even more to make games and companies will take even less risks. It's just terrrrible for the industry.

Releasing working games is terrible for the game industry? Bugs and crashes are facts, and any gamer should be able to sue a company if it releases a BROKEN GAME.

Egosoft.. looking at you!

How do you define "broken?"

It's not something you really want the law to be involved in. ItBurn is right, once that happens, companies stop taking risks.

Nearly every game I've owned has crashed at some point. Were they broken? Could I sue? What if it was a hardware issue, not a software one, even if widespread? You mention bugs, but rocket jumping was a bug, could someone sue id because you could rocket jump your way into parts of levels you weren't supposed to get to?

It's a giant can of worms. Right now, so long as the software doesn't destroy your hard drive, it's basically ok. And, thinking about it, I can only think of a few games that probably should be sue worthy. Off the top of my head, there was that Big Rigs game, which had no collision detection despite having bridges (meaning you drove through them, not over them), and, uh... that's about it. Other than that, I can't think of a single game that couldn't be completed and, for the most part, enjoyed.
 
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Dec 18, 2013, 14:36 Beamer
 
NegaDeath wrote on Dec 18, 2013, 14:30:
Retro is a talented western developer with experience in the FPS genre that Nintendo distinctively lacks. But fuck all that let's have them make yet another 2D sidescroller. We definitely need more of those! Rolleyes

Eh. I wasn't a fan of the Metroid Prime games, and their FPS mechanics were probably their weakest parts.

But good traditional 2D sidescrollers seem less common than people think. The new SMB games are pretty cool (I only played that first one on the Wii), at least if you do them multiplayer, but we've been a while without a good Metroidvania game, haven't we? Shadow Complex was the last really good one I remember.
 
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News Comments > QuakeWorld Turns 17 and This Day in Gaming History
18. Re: QuakeWorld Turns 17 and This Day in Gaming History Dec 18, 2013, 14:34 Beamer
 
oRuin wrote on Dec 18, 2013, 14:03:
I honestly wish that I could go back to the mid-late 90s. Just don't enjoy gaming as much than back then.

Is that because of you, or because of games?

 
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News Comments > Star Citizen Dogfighting Module Delay
114. Re: Star Citizen Dogfighting Module Delay Dec 18, 2013, 13:43 Beamer
 
jdreyer wrote on Dec 18, 2013, 12:39:
Beamer wrote on Dec 18, 2013, 10:50:
It makes perfect sense that you can be moving faster on a project as a whole but slower on a particular component.

Think of a chef making a 3 course meal. He can either concentrate on just the appetizer, in which case you get it sooner but then he has to start the next course from the beginning, or he can work all 3 courses at once, in which you get the appetizer later but get the completed meal sooner.

Well, in the middle of prepping that appetizer, someone dropped of some truffles and Comte, and he decided to incorporate it, so it took another 15 minutes. That's sort of what happened here to cause the delay. Since it's software, switch minutes to weeks.

Regardless of that. It's all true, but that's not the point I'm making and that's not what people were arguing. People were arguing that "we're moving faster, and that led to a delay" is "marketing speak" or whatever ignorant crap some people here always spew.

It isn't. It can be 100% true. Who cares why or how it happened, what matters is that it isn't "marketing speak."

Look at my history - I'm not bullish on this game. But I think "we're moving faster, but in order to do so we had to delay this piece" is a perfectly valid thing to say.
 
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News Comments > QuakeWorld Turns 17 and This Day in Gaming History
10. Re: QuakeWorld Turns 17 and This Day in Gaming History Dec 18, 2013, 12:36 Beamer
 
nin wrote on Dec 18, 2013, 11:28:
UT99 - woot! Still the best.


I'd take that a step further and say "still the only good one!"

I disliked the others. UT3 I liked in theory, but one of the initial levels was a CTF, and I just couldn't do it. The friendly AI wasn't supporting me and I was left baffled as to why I couldn't progress.

I still wish someone would make a UT type game but combine it with The Running Man in plot and Red Baron in dynamic career mode (e.g., a career could be a single match, or last for months, with huge variation in how it progresses, and a "career" leaderboard at the end with all kinds of records.)
 
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News Comments > Out of the Blue
8. Re: Out of the Blue Dec 18, 2013, 11:49 Beamer
 
nin wrote on Dec 18, 2013, 09:46:
Happy birthday to Rolling Stones guitarist Keith Richards, who turns 70 today. His face turned 70 about 15 years ago, his liver has to be 490

He's clearly lived 40+ years longer than anyone would have guessed...

A friend of mine once said that Bowie, with all the drugs he did, and the various craziness in his life, must have made a deal with the devil, to both still be alive and still be as successful as he is. I think Keith falls under this rule, also.


Bowie is like Trent Reznor as, despite abusing anything he could go near, he looked better as he got older.
 
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News Comments > Star Citizen Dogfighting Module Delay
108. Re: Star Citizen Dogfighting Module Delay Dec 18, 2013, 10:50 Beamer
 
It makes perfect sense that you can be moving faster on a project as a whole but slower on a particular component.

Think of a chef making a 3 course meal. He can either concentrate on just the appetizer, in which case you get it sooner but then he has to start the next course from the beginning, or he can work all 3 courses at once, in which you get the appetizer later but get the completed meal sooner.
 
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News Comments > Gatherings & Competitions
8. Re: Gatherings & Competitions Dec 18, 2013, 10:47 Beamer
 
Oh good, we're back to the early 90s hardcore/punk scene.
It didn't work there, it won't work here, because it doesn't address the "you are a bad person" problem, it addresses the "sorry you were offended" problem.
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Dec 17, 2013, 20:00 Beamer
 
Stormsinger wrote on Dec 17, 2013, 19:36:
Beamer wrote on Dec 17, 2013, 18:14:
Stormsinger wrote on Dec 17, 2013, 10:32:
I'm reaching the conclusion that Popcap has totally abandoned the PC as a platform...how sad that they seem to think they've outgrown their roots.

Well, their original platform was actually Flash. They started with browser-based games.

Why don't they make them anymore! It's such a shame when people abandon their roots. And, on that note, why isn't George Clooney doing a new Facts of Life TV show and why isn't Christian Bale doing more crappy musicals about newsboys!?

That would be a more valid snark if I were complaining that Popcap only made backup software now, and wasn't making games any more. Or maybe if I were complaining that they only made hardcore RTS games, instead of casual games.

Casual games, you know...the ones where the platform doesn't much matter, because they don't stress even a phone's hardware, and don't need a DVD or two's worth of files.

I think the previous poster hit the nail on the head...it's just that they're EA now. I'd forgotten that.

EA isn't an evil monolith, any more than any other company driven solely (and myopically) by the bottom line. If EA thought it made economic sense to release on the PC, they'd release on the PC.

Ultimately, someone did an analysis and decided that the incremental gains of releasing on the PC weren't worth the investment. And, honestly, given that they have infinitely more data than most people here, they're probably correct. They'd probably need to hire a PC team. They'd have to put resources away from things guaranteed to have big returns (mobile casual) and put it into something less likely to have as big returns (PC casual.) The time and money spent to release on the PC has to come from somewhere, and would anyone really be surprised if investing it in iOS casual games gave a higher return? Angry Birds is (or was) one of the biggest games franchises on the planet thanks to mobile - no one is playing that crap on PCs.

Armchair CEO all you want, but I find that older PC gamers, in particular, tend to be as blind (and contradictory) as teenage girls when it comes to defending their favorite hobby.
 
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News Comments > Evening Tech Bits
17. Re: Evening Tech Bits Dec 17, 2013, 18:42 Beamer
 
Axis wrote on Dec 17, 2013, 18:33:
Linux is to desktops like Android is to phones - a linux desktop doesn't need windows games, just their own.

I have a WIN OS for games, and my Linux box for everything that matters including plenty of games.

Don't worry, it's moves like Steam that will change everyone's mind soon enough, just takes a big newsmaker to run with it so everyone without clues get on board And in this case, it's a great thing cause we've been waiting for that desktop explosion to plow MS's ass long enough (which it will inadvertently, mark my word).

F dx, long live Ogl!


You're... you're waiting to plow some dude's ass?


Anyway, I mean, if Ubuntu didn't do it, if Redhat didn't do it, if... man, there's an endless string of Linux saviors that have come and not really conquered, eh?
 
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News Comments > Morning Metaverse
12. Re: Morning Metaverse Dec 17, 2013, 18:18 Beamer
 
Task wrote on Dec 17, 2013, 18:17:
Come on folks, they are just kids performing a school science experiment. Lighten up.

The scientists that continue to say Nuclear Technology is safe? Yeah. They are more IDIOTS than these kids.

Yup, we all know nuclear tech is an area the media and Facebook is right, not science.
 
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News Comments > Morning Consolidation
8. Re: Morning Consolidation Dec 17, 2013, 18:14 Beamer
 
Stormsinger wrote on Dec 17, 2013, 10:32:
I'm reaching the conclusion that Popcap has totally abandoned the PC as a platform...how sad that they seem to think they've outgrown their roots.

Well, their original platform was actually Flash. They started with browser-based games.

Why don't they make them anymore! It's such a shame when people abandon their roots. And, on that note, why isn't George Clooney doing a new Facts of Life TV show and why isn't Christian Bale doing more crappy musicals about newsboys!?
 
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News Comments > Star Citizen Dogfighting Module Delay
77. Re: Star Citizen Dogfighting Module Delay Dec 17, 2013, 16:05 Beamer
 
Kosumo wrote on Dec 17, 2013, 15:46:
What make you think they can write better netcode than Crytek?

Who working on Star Citizen (and Squadren 42 - at the same time!) has released any games in the last 10 years?

Crytek isn't really known for their netcode (though that is probably a dated notion), and FPS netcode and space sim netcode are fairly different. Basic, common underlyings, but a whole lot of tweaks needed.
 
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News Comments > Morning Previews
35. Re: Morning Previews Dec 17, 2013, 14:36 Beamer
 
Blinding characters was cool, but kind of a limited use. So was making them drop weapons. There were times it made sense, but otherwise it likely wasn't the best choice.

What made it most interesting to me was cover. There was a guy behind a tree, and you had a 90% chance to hit him in the arm, which would just wound him, but only a 50% chance to hit him in the head, which would take him out. Which do you do? Do you play it safe, or do you go for the hail mary? Which made the most sense given your health, location, etc.
 
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News Comments > Morning Consolidation
18. Re: Morning Consolidation Dec 16, 2013, 23:38 Beamer
 
Scud wrote on Dec 16, 2013, 23:16:
The news about Destiny hardly seems like news at all really, I was always under the impression that Destiny was pretty much an online only game anyhow.

yeah, I thought it was supposedly seamless always on, where you stumble across parties or battles. Sometimes you join, sometimes you just see it in the distance.
 
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News Comments > Morning Metaverse
9. Re: Morning Metaverse Dec 13, 2013, 17:21 Beamer
 
StaticRandomNumber wrote on Dec 13, 2013, 16:56:
That's like saying that everytime you publish a youtube clip of you doing gardening work, you have to pay homedepot a royalty, because it shows the shovel you bought there.

Not at all, really.
I mean, I disagree with what they're doing here, but your analogy is idiotic. People watch "Let's Play" to see a game. No one looks at gardening work to see a tool. Plus, in your analogy you talk about the vendor, not the manufacturer.
 
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News Comments > Oculus Rift Raises Another $75M
54. Re: Oculus Rift Raises Another $75M Dec 13, 2013, 15:24 Beamer
 
Cutter wrote on Dec 13, 2013, 15:20:
The balance issues are physical - inner ear - and you acclimate to it. When I used to work at the CN Tower they even talk about it in training. It takes a week or two to physically acclimate to the height and get over the vertigo. It's how steelworkers can cope with working at heights. Initially when I used to look out the window of the tower I'd get vertigo. After about 10 days it was gone, and I'd go sit on the ledge looking out a window. Same thing if you spend a lot of time sailing on the water. When you get back to land, everything is all wobbly for a little bit.

And as for the eye thing, that's the same with glasses. At that close your eyes really aren't doing any work so they relax. Once they have to start working again it can take 15-30 mins to re-adjust.

However, I'm in agreement that this will probably just end up another useless toy collecting dust for most people.

Acclimate to it is right. It may not be true for 100% of the population, but in general you do acclimate to most things. I had issues with Metro 2099's awful FOV making me dizzy... for the first 30 or so minutes. Then I adjusted to it. I never adjusted to how bad I thought that game was, but I adjusted to the FOV issue.

Most people will.


However, I'm in agreement that this will probably just end up another useless toy collecting dust for most people.
 
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