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Nickname Beamer
Email Concealed by request - Send Mail
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Signed On Jan 9, 2003, 00:22
Total Comments 12420 (Ninja)
User ID 15739
 
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News Comments > Clint Hocking Leaves Valve
26. Re: Clint Hocking Leaves Valve Jan 7, 2014, 01:06 Beamer
 
Krovven wrote on Jan 6, 2014, 22:29:
Beamer wrote on Jan 6, 2014, 20:37:
Whether they left on their own or not doesn't matter.
My point is that, on the game development side, we know when someone leaves. Few people have. Lots of people here are speculating that Valve must suck because Clint Hocking left.

"Lots" being who exactly? There's no such posts in this thread.

You seem to be trying to redirect your comments in rebuttal to me contradicting you stating that Valve has only had one layoff. To which, by your initial comment, it does matter whether someone chooses to leave or is layed off. And to again contradict your statements...do you keep track of Valves list of employees on their website and monitor who's coming in and who's leaving? I highly doubt it.

Contrary to what you'd like to believe...Beamer does not know everything.


You mean other than the guy that says Valve is probably miserable for anyone not making really high pay? The guy that was the fourth or fifth post here?

Or the other people that make posts about how Valve's "work on whatever" plan must be miserable whenever it comes up? You know, like this:
ASeven wrote on Feb 14, 2013, 04:05:
Well, guess Valve's work environment is no longer as good as it was painted. ]/quote]

 
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News Comments > Steam Machines Announcement
27. Re: Steam Machines Announcement Jan 7, 2014, 00:56 Beamer
 
Primalchrome wrote on Jan 7, 2014, 00:49:
Silicon Avatar wrote on Jan 7, 2014, 00:12:
Fantaz wrote on Jan 6, 2014, 23:04:
DOS Days > All

Loadhigh="hahanoway.sys"

I had like 6 boot options and getting Ultima 7 to run with sound and a mouse driver suckkkked. D:
Ahh yes...the good old DOS days. Buy Dark Sun: Shattered Lands for $60+ from EB...then realize you couldn't finish due to a bug. I think after talking to SSI's support it only took 4-6 weeks for them to ship me the floppy with the patch on it.

Plus boot disks for each game.
Ug.


Speaking of booting, it'd take a lot for me to dual boot. Turn my PC off? What kind of dirty heathen do I look like?! I did it years ago, with Linux, back when I did any form of programming, but the value of keeping my Windows running, with the windows I am using open, trumps nearly anything else.
 
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News Comments > Morning Consolidation
31. Re: Morning Consolidation Jan 6, 2014, 22:42 Beamer
 
Google "consoles are" the 4th autocorrect is "ruining PC gaming."


just search thus forum. Prevailing belief is that graphics haven't advanced because games are written to 10 year old consoles. Even if ports are improved they're still not as powerful as if designed for a PC.

you really deny ever hearing this?
 
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News Comments > Full Steam Machines Ahead at CES
34. Re: Full Steam Machines Ahead at CES Jan 6, 2014, 20:43 Beamer
 
HorrorScope wrote on Jan 6, 2014, 19:50:
Beamer wrote on Jan 6, 2014, 19:01:
HorrorScope wrote on Jan 6, 2014, 18:33:
Beamer wrote on Jan 6, 2014, 14:30:
But that doesn't solve the "there are 6 on the shelf, which one do I buy" problem.

You don't have that with consoles. People want either a PS or an Xbox. They then buy. No further questions.

Are you poor? Get the cheap one. Or rich? Get the best one. Or thrifty, then figure it out or ask. There are variations of consoles once they mature people wad through. Capitalists don't have to always be treated like communists. How can a simpleton ever buy a TV with so many out there? A phone? A house? Should they just get the one given because face it, only people on Blue's has a brain and everyone else that we speak for is re-tar-dated.

You act if there can only be a market if mom can figure it out on the spot. Isn't the choice between the Xbox or PS4 a mind blower if you have no idea and haven't been told exactly what to get? That sounds like one too many products to decide upon to me, so it must fail. Man people in general are actually better than that. But if it is too much, then whatever market Steam is making, will be just what it is then. Oh well.

Most people don't fall into "poor or rich." The whole "figure it out or ask" part is where they get lost. Figuring it out isn't fun for most people, and asking requires trusting the person giving you an answer.

How does a simpleton ever buy a TV? Because every TV will play every TV channel, so they primarily go into Walmart and buy the biggest in their budget. That's how they judge - size.
Every Steambox will not play every game, at least not equally, and at some point there will be a cutoff. And there's no one feature, such as size, that can easily be used to compare.

Not really sure how you're comparing 12+ nearly identical devices to 2 very different ones, and I have no clue how you're working capitalism and communism into this (a tangent that really damages any argument you're making), but since you bring up "too many to choose from," you should buy Predictably Irrational by Dan Ariely and read about the "consequence of choice." It's a pretty well studied phenomenon - people are terrible at making choices and, when facing too many, choose to avoid making the choice at all. The famous study was a grocery store putting out a table of jam on two identical days. One day they put out 3 jars. Another day they put out 20. They sold significantly more jam when only 3 were out. Why? Because people can easily choose between 3 things. People cannot easily choose between 20. Although an equal amount tasted the jam each day, fewer people purchased.

When having to choose between nearly identical things that are hard to differentiate, consumers don't buy. And often go to substitutes.

Every Steam machine plays all Steam machine games, like every TV has all channels. It's going to be a while before Mom goes in and buys Johnny a Steam Machine, they'll have to be a huge success for that to happen. But if they do, they can ask. I couldn't really care less if it really sells or not, I doubt they are planning a million sold anytime soon like the consoles.

: Sigh :

Every steam machine won't run every steam game, just like every PC can't run every PC game. At some point, if you're assuming these things will stretch far into the future, there will be a cutoff where System A can run a game but System B is too outdated.



Regardless, stop. Seriously, stop. You're fighting with me as if I'm saying "these are destined to fail, why bother, they suck, everyone involved should burn in hell."

Reread what I said. "This is overly complicated and Valve could have done better." By arguing with that, you're acting as if Valve did everything perfectly.
The other argument I'm making is that this is too confusing for the general consumer, something many people here, and Valve itself, seems to agree with. But the hardcore consumer isn't really foaming at the mouth for a prebuilt box. Which begs the question: who is this for? Are you going to buy one?
 
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News Comments > Clint Hocking Leaves Valve
23. Re: Clint Hocking Leaves Valve Jan 6, 2014, 20:37 Beamer
 
Krovven wrote on Jan 6, 2014, 19:12:
Alamar wrote on Jan 6, 2014, 17:27:
Beamer wrote on Jan 6, 2014, 14:31:
You kind of can.
For a developer like Valve, when someone leaves, it makes news. And you know when a developer leaves because they update their linkedin.

You know when a developer 'of note' leaves because people watch their linkedin...

There are dozens of unknowns at Valve (and every company) who's comings and goings, you'll never hear about...

-Alamar

Even moreso that when someone says "they left Valve", we don't know if they were layed off or if they left on their own. We don't know that about Hocking either. It's really none of our business under what circumstances someone left, unless they choose to make the reasons public. A good company would never say one way or the other.


Whether they left on their own or not doesn't matter.
My point is that, on the game development side, we know when someone leaves. Few people have. Lots of people here are speculating that Valve must suck because Clint Hocking left.

We know nothing. We have no evidence people are leaving. In fact, we have more evidence that, relative to other studios, people stay longer.

I am not here saying no one ever leaves or it's the best thing ever. I'm saying all the people assuming it's an awful place to work where nothing gets done keep fabricating this massive stream of assumptions to suit their own belief because they're pissed of HL3 isn't out yet.
 
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News Comments > Full Steam Machines Ahead at CES
30. Re: Full Steam Machines Ahead at CES Jan 6, 2014, 19:01 Beamer
 
HorrorScope wrote on Jan 6, 2014, 18:33:
Beamer wrote on Jan 6, 2014, 14:30:
But that doesn't solve the "there are 6 on the shelf, which one do I buy" problem.

You don't have that with consoles. People want either a PS or an Xbox. They then buy. No further questions.

Are you poor? Get the cheap one. Or rich? Get the best one. Or thrifty, then figure it out or ask. There are variations of consoles once they mature people wad through. Capitalists don't have to always be treated like communists. How can a simpleton ever buy a TV with so many out there? A phone? A house? Should they just get the one given because face it, only people on Blue's has a brain and everyone else that we speak for is re-tar-dated.

You act if there can only be a market if mom can figure it out on the spot. Isn't the choice between the Xbox or PS4 a mind blower if you have no idea and haven't been told exactly what to get? That sounds like one too many products to decide upon to me, so it must fail. Man people in general are actually better than that. But if it is too much, then whatever market Steam is making, will be just what it is then. Oh well.

Most people don't fall into "poor or rich." The whole "figure it out or ask" part is where they get lost. Figuring it out isn't fun for most people, and asking requires trusting the person giving you an answer.

How does a simpleton ever buy a TV? Because every TV will play every TV channel, so they primarily go into Walmart and buy the biggest in their budget. That's how they judge - size.
Every Steambox will not play every game, at least not equally, and at some point there will be a cutoff. And there's no one feature, such as size, that can easily be used to compare.

Not really sure how you're comparing 12+ nearly identical devices to 2 very different ones, and I have no clue how you're working capitalism and communism into this (a tangent that really damages any argument you're making), but since you bring up "too many to choose from," you should buy Predictably Irrational by Dan Ariely and read about the "consequence of choice." It's a pretty well studied phenomenon - people are terrible at making choices and, when facing too many, choose to avoid making the choice at all. The famous study was a grocery store putting out a table of jam on two identical days. One day they put out 3 jars. Another day they put out 20. They sold significantly more jam when only 3 were out. Why? Because people can easily choose between 3 things. People cannot easily choose between 20. Although an equal amount tasted the jam each day, fewer people purchased.

When having to choose between nearly identical things that are hard to differentiate, consumers don't buy. And often go to substitutes.
 
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News Comments > Morning Consolidation
27. Re: Morning Consolidation Jan 6, 2014, 18:52 Beamer
 
Redmask wrote on Jan 6, 2014, 16:58:
Axis wrote on Jan 6, 2014, 15:45:
I know of no one, ever, in my circle of hardcore pc gamers and clanners who ever complained about PC's being held back by consoles, what a ridiculous notion. Sounds like a console chat on xbox live, certainly not among PC gamers.

This is wrong, it's one of the most repeated things you'll see on PC gaming enthusiast sites and part of the reason why PCs are cited as the better platform due to the customization and capability of the hardware. To say that game development isn't held back by console hardware is stupid, we just spent years hearing from developers complaining about their constraints and how they wanted access to more resources. You would be better off saying that we get great games regardless of those constraints which is certainly true.

More resources doesn't just mean 'more graphics' (which are not just textures by the way), it also means everything from more complicated physics implementations to larger levels to less generic design in many genre types which were ram constrained for years. It opens up many possibilities.

For a while, it was mentioned on this board daily.
I'd say it's now more like every other day. People say that graphics don't look better because devs code to the consoles, and the consoles can't do better graphics.
 
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News Comments > Morning Consolidation
21. Re: Morning Consolidation Jan 6, 2014, 15:33 Beamer
 
Axis wrote on Jan 6, 2014, 15:20:
No beamer, the xbone and ps4 will not have a drastic improvement as you saw with the last gen, not even close. These new consoles were only filling a gap in hardware specs, they are sub-par Pc's in architecture posing as 'next gen' consoles.

You will, however, see major improvements with the wii U over time. Not an endorsement for you haters, just telling it the way it is.

Oh, and the Wii U outsold the Xbone the week before Christmas. Again no endorsement, just facts : )

This makes no sense.
How, exactly, is the WiiU hardware so much more special? Because it's less like a PC?

What really confuses me is that people have been complaining for years that PCs are capable of so much more, but held back by consoles. Now the consoles are significantly more powerful, and close to the average PC, and you're saying that this won't improve graphics?

Which is it - were graphics held back by old consoles, or are they at their limit and won't improve at all?

Beyond this, the ported games (which are most of them), look identical to the ones on the older gen. But the new consoles are, factually, a good amount more powerful.


 
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News Comments > Clint Hocking Leaves Valve
17. Re: Clint Hocking Leaves Valve Jan 6, 2014, 15:29 Beamer
 
Sepharo wrote on Jan 6, 2014, 15:03:
Your rebuttal to his claim that when Valve employees leave it makes news was to link to news of Valve employees leaving?

Plus, I didn't say they laid off one employee, I said they had one layoff.

Layoff: noun - a discharge, esp. temporary, of a worker or workers.
 
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News Comments > No Tomb Raider: Definitive Edition for PCs
31. Re: No Tomb Raider: Definitive Edition for PCs Jan 6, 2014, 15:27 Beamer
 
Cutter wrote on Jan 6, 2014, 14:32:
jacobvandy wrote on Jan 6, 2014, 14:18:
CJ_Parker wrote on Jan 6, 2014, 14:15:
Fuck them. Bought Tomb Raider Survival Edition for the PC at full price. One of the few games I bought for full price in the last year. And now this ass rape for PC gamers again. Guess how many more Tomb Raiders I will ever buy at full price again dear Square Enix? Yup. You got it. You assholes.


If them deciding not to re-sell you the same game for full price feels like ass rape to you, you must live a pretty irritated life.

No, he's saying they should be putting out the additional stuff as a free upgrade for existing owners and he's right.

It sounds like the only additional stuff is the spiffier graphics, right? The rest is DLC. Companies don't give old users free DLC when they release a GOTY edition, so I don't know why this would be different.

As for the graphics, as Blue mentioned, the PC version already had better graphics, and these new graphics are being done specifically for the consoles, meaning there's no attempt to make them work properly on PCs. Since the PC already looked better, not sure why anyone would care.

So, basically, it's improved graphics, which the PC already had (just not to the same extent), and it's DLC, which is already available to the PC if I read correctly.
 
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News Comments > Clint Hocking Leaves Valve
14. Re: Clint Hocking Leaves Valve Jan 6, 2014, 14:50 Beamer
 
Cutter wrote on Jan 6, 2014, 14:39:
He left because he actually wanted to, you know, get some shit done that doesn't take a decade of hemming and hawing about it. Shit like, make an actual game in a reasonable amount of time. Some people like to actually produce stuff.


Actually, Valve seems perfect for him, given that he's released nothing in his last two jobs, haha.
 
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News Comments > Morning Consolidation
17. Re: Morning Consolidation Jan 6, 2014, 14:38 Beamer
 
BitWraith wrote on Jan 6, 2014, 13:05:
I'll be curious to see how this generation pans out. The boxes are selling well, but I'm not sure how the casual crowd is going to react fully to the seemingly lackluster upgrades from last gen. South Park said it best when they said "The graphics are 10% better!"

I'm also curious to see how Steam Machines affect the landscape.

The graphics are 10% better... now.
People seem to forget how things work in the 3D era. It isn't like the jump from NES to SNES anymore. But go look at the 360 or PS3 launch titles and compare them to late Xbox or PS2 titles, then to current 360 or PS3 titles. They look much more like the earlier generation than like current titles.
In other words, what we're seeing now is significantly worse than what these consoles are capable of and will be doing.

The bigger issue will be gameplay changes.
NES -> SNES: More buttons, meaning more ways to interact
SNES -> N64/PS: 3D
N64/PS -> PS2/GC/Xbox: Standard dual stick, allowing for better interaction with 3D worlds, enough RAM to do larger 3D worlds like GTA3
PS2/GC/Xbox -> PS3/360: Standardized and utilized online, enough RAM to do larger 3D worlds
PS2/360 -> PS4/Xbone: ???


Not really sure what this generation will offer that last generation couldn't do. I don't know if anyone is sure. Previously, there were clear signs and clear things being pushed. Now, everything is done better, but better isn't new. The new stuff is more out-of-game, like streaming and recording, but that doesn't change games.
 
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News Comments > Clint Hocking Leaves Valve
12. Re: Clint Hocking Leaves Valve Jan 6, 2014, 14:31 Beamer
 
Panickd wrote on Jan 6, 2014, 13:54:
Beamer wrote on Jan 6, 2014, 12:48:
Panickd wrote on Jan 6, 2014, 11:58:
Verno wrote on Jan 6, 2014, 11:44:
People change careers all the time for many reasons. You can do a lot better than the gaming industry sadly, the wages are shit for many positions comparatively, it really is a labor of love.

I'm pretty sure the pay at Valve is crazy good so long as you're working on the right (i.e. high profile and successful) project. But I'm positive the whole operation is complete shit for everyone else.

Pretty sure it's pretty good for just about anyone, though pay in the industry tends to be very bonus driven and bonuses come in most for releases - Valve also has a fairly significant other revenue source.

I'll never get why people are always so convinced everyone is miserable and disjointed at Valve. Valve has had very few people leave on their own volition, and only had one layoff.
People seem pretty happy to me.

Actually you can't really know with any certainty how many people have left Valve or how many layoffs or force outs have ever happened at the company. Unless the people that leave choose to talk about it, you'll never hear about it. Valve is a privately held company that doesn't have to blab all it's going ons to the public, and they don't. The people who have left and chosen to talk about it have made it pretty clear that if you can jive with the culture there and get involved on the right projects it's a great place to work. But the inverse is true as well. There is a massive culture shock in going to work for Valve when coming from nearly anywhere else and very little help in the company for overcoming it. And apparently that's the way they want it. So if you can't get with the culture or get on the right projects it's going to be a shitty place to work.

You kind of can.
For a developer like Valve, when someone leaves, it makes news. And you know when a developer leaves because they update their linkedin.
 
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News Comments > Full Steam Machines Ahead at CES
15. Re: Full Steam Machines Ahead at CES Jan 6, 2014, 14:30 Beamer
 
descender wrote on Jan 6, 2014, 13:34:
Do not discount the "parent can walk in and buy a box" syndrome.


What makes you think that you won't be able to walk into a BestBuy and buy one of these off the shelf, or see ads for it on TV?

But that doesn't solve the "there are 6 on the shelf, which one do I buy" problem.

You don't have that with consoles. People want either a PS or an Xbox. They then buy. No further questions.
 
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News Comments > Telltale Stirred, Not Shaken, at James Bond Prospects
8. Re: Telltale Stirred, Not Shaken, at James Bond Prospects Jan 6, 2014, 13:19 Beamer
 
netnerd85 wrote on Jan 6, 2014, 12:58:
Yakubs wrote on Jan 6, 2014, 12:53:
Someone call me when they start making actual games.
This x 100 million

The Walking Dead was fantastic.

Everything else? No interest. But The Walking Dead was absolutely a game.
 
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News Comments > New NVIDIA Mobile SOC Runs Unreal Engine 4
4. Re: New NVIDIA Mobile SOC Runs Unreal Engine 4 Jan 6, 2014, 13:15 Beamer
 
Fantaz wrote on Jan 6, 2014, 12:45:
"in a way he didn't expect for another three or four years. "

maybe we'll see a tablet with Tegra K1 in 2017-2018... why do they bother teasing us now so early? their press event last night was boring as hell too. crop circles, 3d car dashboard and bongzilla included.

Huh?
We'll see devices using K1 this year.
 
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News Comments > Clint Hocking Leaves Valve
7. Re: Clint Hocking Leaves Valve Jan 6, 2014, 12:48 Beamer
 
Panickd wrote on Jan 6, 2014, 11:58:
Verno wrote on Jan 6, 2014, 11:44:
People change careers all the time for many reasons. You can do a lot better than the gaming industry sadly, the wages are shit for many positions comparatively, it really is a labor of love.

I'm pretty sure the pay at Valve is crazy good so long as you're working on the right (i.e. high profile and successful) project. But I'm positive the whole operation is complete shit for everyone else.

Pretty sure it's pretty good for just about anyone, though pay in the industry tends to be very bonus driven and bonuses come in most for releases - Valve also has a fairly significant other revenue source.

I'll never get why people are always so convinced everyone is miserable and disjointed at Valve. Valve has had very few people leave on their own volition, and only had one layoff.
People seem pretty happy to me.
 
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News Comments > Hitman Game Cancelled [Updated]
8. Re: Hitman Game Cancelled Jan 6, 2014, 12:45 Beamer
 
I always hated these games, for the same reason I hated the Splinter Cell ones - it always felt less like I was doing something and more like I was doing what the level designer wanted. Moreso than any other type of game. I know a lot of people don't agree, because you could wait for the guard to pass or you could walk around the guard or you could put gas in the ventilation system and knock him out, but you could only do that stuff if the level designer anticipated you doing it and put it in as a solution for you.


Bring back Freedom Force! Or Freedom Fighters! Or whatever that was. One of the first action games I remember where you ultimately built up a team that ran around with you to send over there and cause a distraction while you blow everything up over here.

 
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Jan 6, 2014, 12:42 Beamer
 
BitWraith wrote on Jan 6, 2014, 11:51:
Sounds pretty boring to me.

PS - Your PS4 must be "broken". Sorry, that's a pet peeve of mine.

Yeah, that sounds miserable.

At least the Xbox One has all the TV stuff to screw around with. That will get boring in 20 minutes, but it's more than the PS4 offers right now. And, even then, it's unwanted UI crap to mess around with, not something you necessarily want or would ever use again.

I'll never get early adopting a new console. All the games out either suck (Killzone), or are just ports from the previous gen and offer no advantages (Ghosts.)

By the time a worthwhile game comes out for either system, they'll be easier to find.
 
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News Comments > Full Steam Machines Ahead at CES
4. Re: Full Steam Machines Ahead at CES Jan 6, 2014, 12:40 Beamer
 
Steam Machine A? Steam Machine I?

Valve really needed some level of standardization here. How is this different than building your own? You still need to put a lot of research into how much different the parts are and whether one is really worth $200 more than another.

I definitely would have gone with hardware levels, and rated games for levels. Certain configs would be Level 1, others would be Level 2, etc. Games would be rated minimum Level 1, ideal Level 2, etc., so that people would immediately know the abilities of the machine.

Because, for right now, it's a product aimed at those of us that build our own, but offers no advantages over that.
 
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