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Nickname Beamer
Email Concealed by request - Send Mail
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Signed On Jan 9, 2003, 00:22
Total Comments 12421 (Ninja)
User ID 15739
 
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News Comments > Morning Interviews
10. Re: Morning Interviews Jan 23, 2014, 12:53 Beamer
 
Quboid wrote on Jan 23, 2014, 11:05:
Skyrim's Stormcloak/Imperial choice is about as meaningful as plot driven AAA games get and that's fairly pathetic.

And I'm 100% ok with this.

Skyrim is a 60-120 hour game. I don't want to make a choice in hour 8 that I regret.

The Elder Scrolls games are action/adventure games with RPG elements. At their length, this works great for me. I absolutely love that I can see everything in one playthrough. I also love games where I can't, but I prefer those to be significantly shorter so that I can replay them. Replayability is somewhat lost on me once a game breaks the 30 or 40 hour range. (Which is also a flaw I think the new X-COM had - it's nearly impossible to do a game in under 20 hours at best. I could do the original X-COM in under half that, then replay it trying new things. Plus, you can fail the new X-COM due to some cheapness at hour 16 or 17, in an Ironman game, which seems like a huge investment to throw away.)
 
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Jan 23, 2014, 11:10 Beamer
 
HorrorScope wrote on Jan 23, 2014, 10:02:
Stock at $390 on a dollar profit per user. Makes all the sense.

Stocks grow as companies grow, not as they profit.
 
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News Comments > Morning Tech Bits
6. Re: Morning Tech Bits Jan 23, 2014, 11:09 Beamer
 
SpectralMeat wrote on Jan 23, 2014, 10:14:
HorrorScope wrote on Jan 23, 2014, 10:07:
Some are saying the guy with the snowblower who broke it should be liable. But then again should a piece of glass be in such a public at such a cost? It seems like a trap. I mean why not install a 4.5 million dollar piece of glass instead and have some sap pay for it?
Yeah my thoughts exactly.
They should have insurance coverage on that. Accidents happen, I am sure the guy with the snowblower wasn't intending to smash the glass.
No normal working person can afford to pay $450k for a piece of glass. Especially if the guy was out there clearing snow I am sure he is not a millionaire and just goes to work cuz there's nothing on TV.

Well, the guy clearing the snow likely worked for a company that had insurance coverage, too, right? I mean, accidents happen. Especially in New York, where maybe $450k glass isn't overly common, but extremely expensive cars, storefronts, and public art are very common.
 
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News Comments > The Elder Scrolls Online and Thief Each Rated "M"
14. Re: The Elder Scrolls Online and Thief Each Rated Jan 23, 2014, 11:07 Beamer
 
HorrorScope wrote on Jan 23, 2014, 10:52:
Quinn wrote on Jan 23, 2014, 10:20:
About THIEF... pfuh. I'm not a prude at all, but fuck me was I disgusted by the triple X porn scene in The Darkness 2. I assume it will be a similar scene in THIEF. It is SO FUCKING TELLING what kind of mindset the developers have that work on this game. They just want the game to be a complete hit among the masturbating 16 year olds -- you know, the group that makes sure consoles and COD are still on the market.

You must be American. Kill Good. Sex bad. Video games aren't allowed to have sex, movies can. These double standards. I'll leave judgement on this one until I witness.

Actually, gratuitous nudity (or, at least, gratuitous sex scenes) is way down, because most audiences find it distracting at this point.

And can you think of a single game that handled these well instead of childish? I saw the Far Cry 3 sex scene last night, which was handled fine but felt... odd. Before that was the GTA5 strip club and that one anal sex mission. The strip club was a pointless minigame and the anal sex mission was one of the worst things I've seen in a video game (beaten, easily, by any scene with Michael's son.)
 
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News Comments > Evening Tech Bits
3. Re: Evening Tech Bits Jan 22, 2014, 20:04 Beamer
 
nin wrote on Jan 22, 2014, 19:40:
Think the most I ever paid for a video card was either $400 or $500. And even though it was a screamer, I still had slight buyers remorse for spending that much...


I think my most expensive was the Canopus Pure 3D II. That it's the only video card I can even remember the exact details of owning speaks volumes.

I also had a 9800 back when those were all the rage, but I can't remember if it was a GeForce or Radeon, and it only cost me $20 (I was working for a small company at the time and the only person that knew PCs, so they had me order some new ones from Dell. The upgrade to the 9800 for 1 machine was $20, so I did it and just swapped it with whatever was in my machine at the time), and I remember buying a Dell after that with a $750 off $2000 coupon because the GPU alone was $400-$500ish, but who knows what card that was (edit - X850XTPE, which was $550 at the time, but I got it in an entire system for $1400, which I think was the street price of the GPU, CPU and RAM alone, which explains why the PSU crapped out on me.)

My current system has a $150 card and handled everything fine until I upgraded to a monitor with a modern resolution...
 
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News Comments > Steam 2013 Growth and Sales Details
32. Re: Steam 2013 Growth and Sales Details Jan 22, 2014, 13:22 Beamer
 
If this guy is doing work on billboards I can see him needing something ridiculous, like a Power Mac. Laptops can extend pretty far, but you won't get the power of something like the new Power Macs.

But how many people in a typical organization need that kind of power? 0.01%? That's a special order.
Like I said, at my last two companies, both with tens of thousands of employees, laptops are issued within the first 10 minutes of orientation. Orientation, by the way, which includes everyone of every level. If someone needs a desktop, their managers put in for it as a special request order charged to their cost center. But even they get the laptop at orientation, because it just happens at the same time your photo is taken. It just gets turned in later in the day when people go to their desk.

And my friends at Target, Walmart, Best Buy, Microsoft, Apple and JP Morgan all say the same thing about their companies.
 
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News Comments > Evening Tech Bits
16. Re: Evening Tech Bits Jan 22, 2014, 13:19 Beamer
 
Verno wrote on Jan 22, 2014, 13:08:
Having dealt with a ridiculous number of storage related deployments I've rarely seen any manufacturer be any worse than another in most respects and when they are it tends to shift a few years later. I think the only company we ever refused to deal with was IBM in early 2000, the Deathstars were ridiculous.

It shifts drastically in months, I think. Batch to batch.

Seagates are terrible one quarter, western digital is the one everyone swears you shouldn't buy the next, etc.

And yeah, then there were those Deathstars, hahahaha, forgot about those.


If something really matters, redundancy is probably the best way to keep it. I've had so many HDDs come and go over the years. I've lost stuff, and it's super infuriating for a couple of days, until I realize I lost organization (and I use that term loosely), but nothing important. Lots of unimportant stuff, but nothing critical.
 
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News Comments > Morning Legal Briefs
10. Re: Morning Legal Briefs Jan 22, 2014, 11:00 Beamer
 
InBlack wrote on Jan 22, 2014, 04:01:
Beamer wrote on Jan 21, 2014, 13:18:
I still say there's no point to charging corporate taxes, because corporations can get around them by pushing jobs out of the country.

Essentially, it incentivizes offshoring.

Corporations shouldn't be people, and shouldn't be taxed. Tax the people. Tax the money as it goes through from corporations to employees, not consumers to corporations. I mean, a CEO has no issue sending jobs overseas, but will never send his own.

This actually makes a lot of sense. With one caveat. Salaries are already taxed. Increasing the tax on the salaries will only push salaries down and more jobs overseas.

How?
Salaries are taxed to individuals, not to corporations. So a corporation doesn't care - the earnings pass through it untaxed and the individual gets taxed. The only way it pushes anything overseas is if the C-Suite decides their individual tax is too high and they need to move the entire company, but good luck explaining to your wife that you're moving the family to Europe because taxes are too high.

And it wouldn't push salaries down unless that tax was specifically on them. If taxes don't rise on a guy earning $80k, then nothing changes.
 
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News Comments > Morning Legal Briefs
8. Re: Morning Legal Briefs Jan 22, 2014, 03:03 Beamer
 
jdreyer wrote on Jan 22, 2014, 01:53:
Beamer wrote on Jan 21, 2014, 16:10:
jdreyer wrote on Jan 21, 2014, 15:45:
Beamer wrote on Jan 21, 2014, 13:18:
I still say there's no point to charging corporate taxes, because corporations can get around them by pushing jobs out of the country.

Essentially, it incentivizes offshoring.

Corporations shouldn't be people, and shouldn't be taxed. Tax the people. Tax the money as it goes through from corporations to employees, not consumers to corporations. I mean, a CEO has no issue sending jobs overseas, but will never send his own.

I'm pretty sure that salaries are tax deductible, and it's not high taxes that drives off-shoring.

1) Salaries are tax deductible? Not to the person earning it
2) It's a factor. Not the largest, but it is a factor. The only reason Ireland has a strong international economy is due to their taxation (or lack thereof.) The US can do something smarter than they did

1) C'mon Beam, we're talking CORPORATE taxes, not individual. I've helpfully bolded and underlined the words in your own comments, in case you'd forgotten. Corporations only pay taxes on profit, of which employee salary is not a part.

2) I've never heard high taxes as a reason to offshore. I've heard cost savings using cheaper overseas employees. I've heard that corporations can't find the right skill set in the US. I've heard of companies wanting the efficiency of having their factories near their raw materials or distributors. Never taxes though. And this article backs me up.

3) As a fairly liberal person, I'm horrified at the idea of corporations not paying taxes, given all the benefits they gain from being located in the USA. However, I could agree to it with something strong like a constitutional amendment sanctifying the right of unionization of any employees of any industry in a quick, easy, and protected manner. The loss of unions is perhaps the greatest factor contributing to the current wealth gap. Not paying taxes gives corporations even more money to lobby the law in their favor.

1) What's the difference? Seriously, what is the difference? If the government gets its money, why does it matter if it was corporate or personal? If the company makes the same amount of money because it doesn't have to pay taxes, but high end wages are lessened because those people do have to pay high taxes on the top of their wages, where will that money go instead?

2) That article puts a very positive spin on offshoring, with things like "no talent available." A lot of it is bullshit. What isn't bullshit is that companies do not need to pay money on income earned by overseas subsidiaries until that money is moved into the US division. So Apple can open up a subsidiary in Ireland, with zero corporate taxes, and run much of its European operations out of that subsidiary. The money will flow through there, without coming back to the US. If a company is doing manufacturing, it can move its manufacturing overseas, or just incorporate a sales office overseas for it. These subsidiaries need to be self-sufficient, so they get white collar jobs that could be done fine over here, but then they wouldn't be able to flow the money through.
See here.

Listen, I'm not arguing for the US to receive lesser taxes. We're still taxing the money, we're just taxing it at a different place. When we tax the corporations, we tax it up front and then they do whatever the hell they want with it, which typically means spending a lot of time and effort avoiding those taxes, the Congress spends a lot of time working out loopholes, and there becomes an incentive to move things out of the country and never bring it back.
If we instead tax the money when it flows from the company to the employee, we get rid of such a huge chunk of that. Corporations stop caring about these games. If you tax, say, 91% of any income over, say, $1.5 million, suddenly these huge salaries at the top go away, too. The company saves on taxes, and saves on G&A. Where does that money they saved go? Well, it could go to additional employees, or lower level employees could get more, or it could go to growth and expansion.
And how about all that money sitting overseas? Well, its debatable as to how much is actually overseas and how much the Apple Ireland subsidiary has sitting in Manhattan banks, but there's definitely a good sized chunk of capital sitting around the world solely because it won't be taxed there and will be taxed if it hits our soil. Why do we want this? We want that money in our banks, being loaned back out to our people.
 
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News Comments > Line of Defense Tactics
16. Re: Line of Defense Tactics Jan 21, 2014, 16:48 Beamer
 
So this is real time with pausing?

Looks similar to Frozen Synapse, most recently. We certainly don't get many of these games anymore. I'll give this a shot, but didn't get into Frozen Synapse, and tend to dislike real time. The trial-and-error aspect of Frozen Synapse didn't appeal to me, and this doesn't seem to have as much.

Oddly, it was the trial-and-error that appealed to me in Hotline Miami, a very different game that still felt similar to Frozen Synapse.
This, from the quick look, seems bigger and less puzzle-ish.
 
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News Comments > Morning Legal Briefs
5. Re: Morning Legal Briefs Jan 21, 2014, 16:10 Beamer
 
jdreyer wrote on Jan 21, 2014, 15:45:
Beamer wrote on Jan 21, 2014, 13:18:
I still say there's no point to charging corporate taxes, because corporations can get around them by pushing jobs out of the country.

Essentially, it incentivizes offshoring.

Corporations shouldn't be people, and shouldn't be taxed. Tax the people. Tax the money as it goes through from corporations to employees, not consumers to corporations. I mean, a CEO has no issue sending jobs overseas, but will never send his own.

I'm pretty sure that salaries are tax deductible, and it's not high taxes that drives off-shoring.

1) Salaries are tax deductible? Not to the person earning it
2) It's a factor. Not the largest, but it is a factor. The only reason Ireland has a strong international economy is due to their taxation (or lack thereof.) The US can do something smarter than they did
 
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News Comments > Resident Evil 4 HD Next Month
17. Re: Resident Evil 4 HD Next Month Jan 21, 2014, 14:46 Beamer
 
PHJF wrote on Jan 21, 2014, 14:26:
Beamer wrote on Jan 21, 2014, 13:16:
Prez wrote on Jan 21, 2014, 13:12:
If all they do is fix the horrible controls I'll be happy. I never got to enjoy RE4 properly because the port was awful.

It was awful on the GameCube, too. Played like a one-stick game. You had to stop to aim, which wasn't fun in a game clearly designed to be shooting while retreating.

Completely opposite. The game was designed around having to fire while immobile, which is why it had such a reputation as a white-knuckle affair. RE4 struck a fairly good balance between surviving and combat, with later entries having way too much emphasis on doling out damage instead of avoiding it.

Ok, I shouldn't have said "designed" so much as "would have been better." You're right, it was designed like this, but I think that was less because they wanted to and more because the team, at that time, didn't understand dual sticks.

Yes, it made it tense, but artificially. You'd have to run back 10 feet, turn, fire, repeat, rather than retreat firing. It felt like you were fighting the controls.

I never made it far in that game, though I watched someone else mostly beat it. For me, the first level was great, then the controls started getting annoying, and then the plot went off the rails and there were ancient midgets in castles.
 
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News Comments > Game Reviews
3. Re: Game Reviews Jan 21, 2014, 14:43 Beamer
 
JoeNapalm wrote on Jan 21, 2014, 13:56:
If I could fix one thing about AC:Black Flag, it would be the annoying cutscenes they stuck after frequently repeated events.

Do I really NEED to see the same couple of 3 second cutscenes EVERY TIME I capture/loot/scuttle an enemy ship? Something I might do several times in a single naval engagement?

Who thought that was a good idea for a feature?


-Jn-
Ifriti Sophist

Ug.
Sounds like the skinning animation from RDR, which made it a chore to skin animals.
Or, to a lesser extent, the looting animation in FC3. Between having to see my character bend down to loot, and the fact that the game has a lot of trouble figuring out I want "press W to loot" and not "press W to switch weapons," I end up leaving a lot of money on the ground.
 
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News Comments > Line of Defense Tactics
12. Re: Line of Defense Tactics Jan 21, 2014, 13:38 Beamer
 
Welcome back, Derek.  
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News Comments > Morning Legal Briefs
2. Re: Morning Legal Briefs Jan 21, 2014, 13:18 Beamer
 
I still say there's no point to charging corporate taxes, because corporations can get around them by pushing jobs out of the country.

Essentially, it incentivizes offshoring.

Corporations shouldn't be people, and shouldn't be taxed. Tax the people. Tax the money as it goes through from corporations to employees, not consumers to corporations. I mean, a CEO has no issue sending jobs overseas, but will never send his own.
 
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News Comments > Resident Evil 4 HD Next Month
12. Re: Resident Evil 4 HD Next Month Jan 21, 2014, 13:16 Beamer
 
Prez wrote on Jan 21, 2014, 13:12:
If all they do is fix the horrible controls I'll be happy. I never got to enjoy RE4 properly because the port was awful.

It was awful on the GameCube, too. Played like a one-stick game. You had to stop to aim, which wasn't fun in a game clearly designed to be shooting while retreating.
 
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News Comments > Evening Metaverse
52. Re: Evening Metaverse Jan 20, 2014, 19:02 Beamer
 
Axis wrote on Jan 20, 2014, 16:25:
Beamer wrote on Jan 20, 2014, 16:10:
Axis wrote on Jan 20, 2014, 15:39:
I doubt you personally even know someone who has.

This is why no one really bothers engaging you most of the time.



Though I personally was never impoverished, I'm just going to wager that working criminal law in an impoverished city, and then living in Kentucky which is basically a poor white wasteland, has given me a plenty better view than most people.

Those people had no job options and no skills. When you're a 25 year old with no skills, you're never really going to get them. Not that it matters, even the ones with skills can't find employment to use those skills. And even if they decided to start a business, no one around them has money to spend at the business, because they have no skills or employment.

As I stated, you are an inspiration to all those poor young adults. I'm sure they appreciate your confidence that they'll never become skilled or successful at anything.



Are you running out and hiring unskilled 25 year olds?

For them to gain any skill, they'd have to, what, dedicate a full 4 years to it? Where will they get the time to do that when they have to support themselves?

And once they have skills, where will they take those skills, when no one in their community pays skilled employees?

And, even if someone did, why would they hire a skilled 29 or 30 year old when there are skilled 20 year olds to hire?
 
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News Comments > Evening Metaverse
49. Re: Evening Metaverse Jan 20, 2014, 16:10 Beamer
 
Axis wrote on Jan 20, 2014, 15:39:
I doubt you personally even know someone who has.

This is why no one really bothers engaging you most of the time.



Though I personally was never impoverished, I'm just going to wager that working criminal law in an impoverished city, and then living in Kentucky which is basically a poor white wasteland, has given me a plenty better view than most people.

Those people had no job options and no skills. When you're a 25 year old with no skills, you're never really going to get them. Not that it matters, even the ones with skills can't find employment to use those skills. And even if they decided to start a business, no one around them has money to spend at the business, because they have no skills or employment.
 
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News Comments > Thief System Requirements
73. Re: Thief System Requirements Jan 20, 2014, 16:06 Beamer
 
Quinn wrote on Jan 20, 2014, 15:31:
Beamer wrote on Jan 20, 2014, 11:09:
Verno wrote on Jan 20, 2014, 09:30:
I'm willing to give the new Thief a chance, manual jumping in Thief is really not a make it or break it feature. There are far more important things like AI, the stealth system functionality and so on.

Manual jumping will feel limiting at first, but it wouldn't break a game for me at all.

Someone complained that it just lets you go where a level designer wants you to. In some cases, this can be a good thing. If the level designer puts something in too weak to hold weight, then you can't go on it, whereas in the original Thief I remember running on things that would in no way be silent.

If it has a press-space-to-climb feature, like Far Cry 3, I can see it being fine. Disorienting for the first 30 minutes, then a non-factor.

This is the stuff I don't get. At all.

Because a game gets allot of critique for very ligitemate reasons, osme people decide to get uncharactistically tolerant. We're talking about the removal of manual jumping in a first person Stealth game here! Sure, the game can be alright, but the removal of manual jumping is still the most retarded decision ever. Also, finding your own crazy route was a huge factor of what made Thief 1 and 2 and even 3 so interesting. It motivated the player to explore and try all kind of crazy stuff to get past obstacles. If it ended up with Garrett doing something outright impossible.. who cares? It was fun.

Oh, but people get tired of the critique.. so even the most retarded decision isn't all that bad now. Its laughable.

I just don't think manual jumping is the single most important thing in a game. BulletStorm was fine without it, and I'm having a blast in Far Cry 3 without really ever manually jumping. Which is really what I'm using as my basis for comparison - the ability to climb in FC3 is far, far more important in the gameplay than the ability to jump.

Do I think that removing the ability to jump is a bad idea?
Yes, yes I do.
Do I think that removing the ability to jump means a game is a bad game.
No, no I do not.
 
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News Comments > 2013's Top Free-to-Play Games
42. Re: 2013's Top Free-to-Play Games Jan 20, 2014, 15:29 Beamer
 
theglaze wrote on Jan 20, 2014, 14:51:
Here's Counter-Strike Online and some kind of zombie boss battle...

http://youtu.be/XjDzBkkZ9ng?t=32s

I'm very confused.
 
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12421 Comments. 622 pages. Viewing page 30.
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