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Nickname Beamer
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Signed On Jan 9, 2003, 00:22
Total Comments 12420 (Ninja)
User ID 15739
 
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News Comments > The Elder Scrolls Online and Thief Each Rated "M"
89. Re: The Elder Scrolls Online and Thief Each Rated Jan 24, 2014, 11:23 Beamer
 
Scottish Martial Arts wrote on Jan 24, 2014, 02:55:
Beamer wrote on Jan 24, 2014, 02:48:

Do you really?
I call that checkmate.

I really do. Some detective work with Steam profiles will quickly lead you to more than you would ever want to see.

Yeaaaaah. Now I feel I know you really, really well, haha.
 
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News Comments > The Elder Scrolls Online Voice Cast
36. Re: The Elder Scrolls Online Voice Cast Jan 24, 2014, 11:20 Beamer
 
Creston wrote on Jan 24, 2014, 11:12:
nin wrote on Jan 24, 2014, 11:06:
Bethesda hires a bunch of no-names for Skyrim (with a few exceptions), get lambasted for having wooden and sucky voice acting.

I felt like Skyrim was a great improvement, voice wise, from previous games. It actually felt like there as more than 2-3 people doing every single voice in the game.



I had no problem with the voice acting in Skyrim whatsoever. Yeah, there was overlap, but eh. And the quirky accents actually made me feel as if I was far removed from the center of the Empire.

(SKYRIM = AWKINSAW!)

I had no problem in Oblivion, somehow. Outside of beggars going from kooks in one line to shakespear in the next, I found the repetitive oddly soothing. Familiar. Comforting. Can't describe it, and maybe that was Stockholm Syndrome, but almost all the default actors were pretty decent. Sean Bean was actually one of the worst, I felt.

 
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News Comments > The Elder Scrolls Online Voice Cast
35. Re: The Elder Scrolls Online Voice Cast Jan 24, 2014, 11:18 Beamer
 
Veterator wrote on Jan 24, 2014, 10:41:
Voice acting in games is fun the first or second time you hear it, then after that it's either skipped or annoying.

That's probably the least true thing I'm going to read on here all day. It's 2014 - character is a part of games. One of the reasons Valve is likely struggling so much with HL3 is that, while a silent protagonist made perfect sense in 1998, it would be baffling now.

I mentioned in another thread that I'd buy a PS4 for Uncharted alone. And I'll say with 100% certainty that's due to the voice acting. Fantastic voice acting (and writing) raises any game. Uncharted is a Tomb Raider clone with some iffy combat thrown in, but the main character is just a ton of fun, due to having very charismatic acting behind him.

Few people tune it out, skip it, or find it annoying. In fact, I doubt anyone really has since the days of Warcraft 2, when "Join the Navy they said..." was hysterical the first time you heard it and aggravating the hundred thousandth time. But things don't repeat anymore, outside of bad design, so it should neither be skipped nor annoying.
 
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News Comments > Morning Consolidation
22. Re: Morning Consolidation Jan 24, 2014, 11:12 Beamer
 
Creston wrote on Jan 24, 2014, 10:19:
1) Because it's $100 cheaper.
2) Because it runs equivalent games far better.
3) Because it doesn't have a built-in NSA FapCam.
4) Because it's not sold by Microsoft.
5) Because it's available in a lot more countries.

Come February, when it becomes available in Japan, PS4 sales will rapidly outshine Xbone sales.

Just about the only reason MS is selling consoles at all is because of Stockholm Syndrome.

As the other guy mentioned, #3 and #4 is subjective. But, if the internet is representative of the people, it's certainly true for many, many people, whether valid or not, so I agree and don't know why he's fighting it. Kinect concerns and the name "Microsoft" certainly didn't help the system.

#2 I don't think is a big factor yet. We haven't actually seen evidence of it playing anything better. We've heard rumors, but of the games released, don't some play better on the Xbone? And none are much better than the PS4. I don't think many people are changing their buying opinion on this right now. Will it come into play later? If all these rumors are true, yeah, possibly. Again, the PS2 looked like the GC or the Xbox if you smeared the screen with Vaseline, so I don't think it's a huge issue, but I also don't see the Xbox having the exclusives the PS2 had to make up for it

#1 is huge, #5 less so, because the only really important country I think the Xbox is missing is Japan, and that won't help their side.


The only reason either of these systems is selling is Stockholm Syndrome. Neither has a good exclusive out, neither is running anything better than the previous generation, the PS4 does less than the PS3 (as nin mentioned, no streaming from your PC), and the Xbox One does significantly more than the Xbox 360 but I really question whether anyone gives a shit about all those TV and media capabilities - I see some benefits but, like Google TV, using the features seems annoying and how I use my TV now works for me fine, so the odds of me doing something annoying to change it is low.

There's absolutely no reason to buy either system right now, other than "OMG I HAVE TO HAVE THE NEW SYSTEM BY WHATEVER COMPANY I PROCLAIM MY LOYALTY TO!" When Titanfall hits, sure, maybe. When Uncharted hits, yeah, I'm probably buying a PS4.

Also, Infamous is that good? Was it better than Prototype? I have 1 & 2 shrinkwrapped, maybe I'll play them next. Well, after Last of Us, shrinkwrapped and still in the unopened Amazon box. First I have to finish FC3, which seems way longer than expected.

Note: to your reasons, I didn't argue whether they were true, or whether they were valid, just whether they impacted sales. It doesn't matter if they're true or valid - plenty of false and irrational things have either doomed or guaranteed sales. Growing up, a restaurant nearby went out of business because someone claimed they saw rats. Never verified, I certainly never met anyone that could honestly say they saw them, but it became an urban legend and the place went from packed to dead in the span of weeks. Was it true? Does it matter?
 
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News Comments > The Elder Scrolls Online and Thief Each Rated "M"
83. Re: The Elder Scrolls Online and Thief Each Rated Jan 24, 2014, 02:48 Beamer
 
Scottish Martial Arts wrote on Jan 24, 2014, 02:30:
Cutter wrote on Jan 23, 2014, 23:20:
Scottish Martial Arts wrote on Jan 23, 2014, 20:42:
There's a big difference between nudity and sexuality and the pornographic. If you can't tell the difference, that says a lot about your own lack of standards.

So it's his lack of standards and not you being prudish, right? Christ, Janet Jackson flashes less than 1 second of nipple and mainstream America goes off the deep end.

Piss off, I work in adult entertainment. Prudishness isn't the issue: tastelessness reflective of a 12 year old mindset is.

Do you really?
I call that checkmate.

But maybe just because I agree with you. I'm not prude, don't even mind the Game of Thrones sexposition because it often has a purpose (but not always.)
I just haven't seen video games approach sexuality as anything other than "hehehehehehe boobs" and don't really expect it. I know I keep harping on GTAV, but it's often lauded as having fantastic writing. If its approach to sex - a bored woman having anal sex while being filmed then chasing someone down nearly suicidal, is how a game with good writing approaches the topic...

God, I'm sorry, the writing in that game sucked. For every decent moment one of the three main characters had (and there were a few, particularly with Trevor and Michael) there were dozens of pitiful, pathetic, undercooked, dull, immature moments.
 
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News Comments > Morning Consolidation
31. Re: Morning Consolidation Jan 24, 2014, 00:50 Beamer
 
Is Nintendo paying Axis $10 per mention of WiiU?

Because it wasn't mentioned here until he brought it up, right?


"Do more drugs, Axis!"
 
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News Comments > Morning Consolidation
25. Re: Morning Consolidation Jan 23, 2014, 20:33 Beamer
 
Axis wrote on Jan 23, 2014, 20:32:
make that mountain out of a molehill

Axis wrote on Jan 23, 2014, 19:59:

Talk frame rates? Talk frame rates. Wii U wasn't included. I included it.

Having read the gamut of forums the last month it's obvious we're enjoying our Wii U a hell of a lot more than people are enjoying their xbone or PS4.

If the Wii U is dead, then it's the coolest zombie in our living room...
 
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News Comments > Morning Consolidation
23. Re: Morning Consolidation Jan 23, 2014, 20:28 Beamer
 
Redmask wrote on Jan 23, 2014, 20:03:
The Wii U can't be included in framerate comparisons because it doesn't really run the software that other consoles can. If you try to do so you'll just make it look unfavorable. The Wii U is in deep shit, the sales are atrocious no matter how many you buy for your living room. Nintendo needs to step it up.

Also because, in this case, it was discussing one particular game on two different systems, and it isn't on the WiiU.

He needs to stop trying to shoe-horn it into conversations. Much like the Wii, it's a different system with different games for different audiences. It doesn't need to be compared directly to the other two when it comes to hardware. It just does the WiiU a disservice.
 
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News Comments > The Elder Scrolls Online and Thief Each Rated "M"
74. Re: The Elder Scrolls Online and Thief Each Rated Jan 23, 2014, 20:04 Beamer
 
HorrorScope wrote on Jan 23, 2014, 20:01:
Beamer wrote on Jan 23, 2014, 13:15:
Yup, you just gave one example, which is fantastic.

How many more can you come up with?

Don't get me wrong there aren't a lot either good or bad. Sex is so limited in video games. I can't say if an unreleased Thief is tasteful or not. Funny as shit or not. Or just bad. But i'm not against sex turning out good in video games.

I wouldn't be, if it felt it had a place, but I've yet to see it fit into a game.

Too often it's just stupid crap, like Hard Rain or GTAV.
Although I remember buying Jagged Alliance and wondering why its rating included a mention of "clothed touching," which sounded very out of place. Turned out it was just the gags from clicking on units, much like making units babble in Warcraft 2.
 
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News Comments > Evening Consolidation
2. Re: Are both links regarding XBox One or the two different XBox'es? Jan 23, 2014, 19:51 Beamer
 
DukeFNukem wrote on Jan 23, 2014, 19:45:
It's confusing.

It's not that confusing, but if you can't figure it out, you can always click on the links. They take you to full articles, and the second sentence of the first article makes it fairly clear:
"During the quarter, which ended Dec. 31, Microsoft sold 3.9 million Xbox One consoles and 3.5 million Xbox 360 consoles, the company said."


In other words, RTFA.
 
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News Comments > The Elder Scrolls Online and Thief Each Rated "M"
61. Re: why??? Jan 23, 2014, 16:10 Beamer
 
Undocumented Alien wrote on Jan 23, 2014, 16:05:
Messed around in CoD last night, was protecting our flag pretty well and capping theirs once in a while. I killed 3 people in a row that came around the corner in a group - next message on screen "xXBatmanXx don't camp" - ha! I just replied "F*** Off". Banned. Oh well.

Huh, I guess my interpretation of "camping" has always been more about the opposition sitting at my teams spawn point and killing people before they can even move. I didn't think people had a problem with someone being in a strategic spot (non-spawn killing), and I didn't think their were "rules" that you always had to move.

I'm with you. Camping, to me, is about being in a cheap place, not a strategic place. If you're camping in the flag room, that's valid. If it's a deathmatch game and you're camping in a spawn, or a blind corner with only one way in (bad level design), that's bad.

My favorite parts of MW2 were finding a place to set up shop with claymores and an SMG. I'd have to work and move around a lot to control an area of the map (their maps were pretty good), but some may have called it camping since I stayed in one area. But it was a large area with 3 or 4 entry points that weren't visible from one spot, so...
 
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News Comments > Morning Interviews
19. Re: Morning Interviews Jan 23, 2014, 15:27 Beamer
 
Quboid wrote on Jan 23, 2014, 14:39:
Beamer wrote on Jan 23, 2014, 12:53:
Quboid wrote on Jan 23, 2014, 11:05:
Skyrim's Stormcloak/Imperial choice is about as meaningful as plot driven AAA games get and that's fairly pathetic.

And I'm 100% ok with this.

Skyrim is a 60-120 hour game. I don't want to make a choice in hour 8 that I regret.

The Elder Scrolls games are action/adventure games with RPG elements. At their length, this works great for me. I absolutely love that I can see everything in one playthrough. I also love games where I can't, but I prefer those to be significantly shorter so that I can replay them. Replayability is somewhat lost on me once a game breaks the 30 or 40 hour range. (Which is also a flaw I think the new X-COM had - it's nearly impossible to do a game in under 20 hours at best. I could do the original X-COM in under half that, then replay it trying new things. Plus, you can fail the new X-COM due to some cheapness at hour 16 or 17, in an Ironman game, which seems like a huge investment to throw away.)

There shouldn't be a choice in hour 8 that ruins the game but I would like a series of choices to be forming the world around me right from hour 0. Little things like different people reacting me to differently based on more lifelike criteria.

Now that I think about it, a more significant choice than Stormcloak or Imperial is what species and race you pick. Having NPCs react according to their own biases and bigotries is great, I want this to keep happening based on my own actions. This gives the world a bit of flavour that is ever so slightly unique to me. There's other things, like whispered thieves guild references from guards and such like, I'd love to see more.

If this can be expanded so different factions actually dynamically grow or shrink based in part on my actions, I think the game will be all the more immersive. I'd like the politics of Skyrim to be different for every player and for the player to be able to engineer a war between two holds if they wanted to.

Replayability doesn't come into it IMHO, I want this for one play-through. I'd be much more inclined to replay if there was more difference in the world to my different actions but that only goes so far. I get what you mean about long games, Fallout New Vegas is the only Elder Scrolls game I've ever completed twice and it's not even an actual Elder Scrolls game

The big problem with this, especially if additional play-throughs are discounted, is that I would want about 1,000 hours of content for a 100 hour game. That's only going to be possible if the world's politics are dynamic and the missions auto-generated - and although I'm sure these must be possible to do well, we're clearly not there yet.

One of the things you most hear in complaint to TES is that you can be everything. Want to be the Grey Fox? Great. Want to then go be the head of the Fighter's Guild? Great. Do it. Some people hate this. I found it freeing.

With choices, Stormcloak or Imperial was a bit meaningless, but a game like Fallout NV had some good meaningful choices. Ultimately, though, some of those choices diminished the long term game for me. Most notably, I accidentally did something stupid, got into a firefight with a faction, managed to wipe them out entirely (which I didn't expect), stormed down to New Vegas, ended that storyline, and had nothing to do.
 
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News Comments > The Elder Scrolls Online and Thief Each Rated "M"
50. Re: why??? Jan 23, 2014, 15:22 Beamer
 
Shataan wrote on Jan 23, 2014, 15:20:
" but if someone says a swear word, people get all bent out of shape? "

Because of political correctness being taken too far... that's why. There is a reason it is called political correctness. Because it was for politicians to use to get your votes. But some azzhats in the world think it is great for the moaning masses = Joe Public.

The end effect is that it is turning peeps into mindless spineless morons who lack a backbone and the ability to shrug off the petty stuff.

No one can disagree that there are and should be limits to acceptance. But my Gods peeps, absolute 0% tolerance is not the answer either. Peeps need to realize there IS such a thing as moderation. And everything is good, in moderation. Not to mention, it gets to be absolutely no fun reading the Ban Hammer ads on just bout every Server ya join these days.

Maybe you should learn to shrug off people being annoyed when you say things you could have chosen not to say?
 
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News Comments > Morning Interviews
16. Re: Morning Interviews Jan 23, 2014, 14:31 Beamer
 
jacobvandy wrote on Jan 23, 2014, 13:54:
Wasn't really an argument, just pointing out something you said I thought was dumb. But you saying so and then going on to make that awful analogy is somewhat ironic.

Actually being able to fail is one of the best qualities of XCOM, IMO. But if you can't handle that level of consequence in your gameplay, then you should stop playing Ironman... You have the ability to keep a save file that allows you skip replaying anything you don't want to. You voluntarily torturing yourself does not make for a valid complaint against the game.
Being able to fail, in a game like FTL that can be played in 2 hours or so, is magnificant.

Being able to fail in XCOM, 18 hours in, because the base raid plays absolutely unlike anything else in the game and doesn't really build on the skills you've acquired is absolutely asinine.

Regardless, my time to play games is limited. I much prefer a Skyrim, where I can do and see everything on one playthrough, than a deeper RPG, where I'd have to put hundreds of hours in to see everything.

Never once did I say "this is better," I said "I'm 100% ok with this." And I am. If I was a teenager again I'd likely love games that I could spend hundreds of hours in. Now I prefer games I can complete (meaning do everything I could possibly want to do) in 20 hours or less and move on to something else, with a few exceptions.
 
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News Comments > Morning Consolidation
13. Re: Morning Consolidation Jan 23, 2014, 13:47 Beamer
 
BitWraith wrote on Jan 23, 2014, 13:34:
Beamer wrote on Jan 23, 2014, 13:21:
BitWraith wrote on Jan 23, 2014, 13:09:
Axis wrote on Jan 23, 2014, 11:42:
Most 1080p games on the WII U run at 60fps. Just thought I'd throw that out there...

Resolution is just one piece of the puzzle.

I run games at 1080P on my PC. I get 60 fps on some, 30 on some. less on others. Depends on the graphics options of said game. Would the Wii U run Crysis 3 at 1080P, 60 FPS with decent quality settings? I doubt it.


Thank you. It's amazing how many people repeatedly don't understand that, in a vacuum, resolution and frame rate are utterly meaningless.

But this report compares the same game on two platforms, which makes it much, much more meaningful.

Definitely. There is no better example of the power of a system than a comparison like this. PS4 definitely winning in the power department.

As for the folks who don't understand - it seems to be a common thing with console-only players who are less in-tune with graphics options.

And power is basically meaningless, anyway. The PS2 was the weakest of the 3 systems in that generation, and anything I played on it was painful compared to the much-less-muddy GC and Xbox.

Which is the one more people have fond memories of? Which sold more than the other 2 combined?
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Jan 23, 2014, 13:21 Beamer
 
BitWraith wrote on Jan 23, 2014, 13:09:
Axis wrote on Jan 23, 2014, 11:42:
Most 1080p games on the WII U run at 60fps. Just thought I'd throw that out there...

Resolution is just one piece of the puzzle.

I run games at 1080P on my PC. I get 60 fps on some, 30 on some. less on others. Depends on the graphics options of said game. Would the Wii U run Crysis 3 at 1080P, 60 FPS with decent quality settings? I doubt it.


Thank you. It's amazing how many people repeatedly don't understand that, in a vacuum, resolution and frame rate are utterly meaningless.

But this report compares the same game on two platforms, which makes it much, much more meaningful.
 
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News Comments > Morning Interviews
13. Re: Morning Interviews Jan 23, 2014, 13:19 Beamer
 
jacobvandy wrote on Jan 23, 2014, 13:03:
Beamer wrote on Jan 23, 2014, 12:53:
Quboid wrote on Jan 23, 2014, 11:05:
Skyrim's Stormcloak/Imperial choice is about as meaningful as plot driven AAA games get and that's fairly pathetic.

And I'm 100% ok with this.

Skyrim is a 60-120 hour game. I don't want to make a choice in hour 8 that I regret.

The Elder Scrolls games are action/adventure games with RPG elements. At their length, this works great for me. I absolutely love that I can see everything in one playthrough. I also love games where I can't, but I prefer those to be significantly shorter so that I can replay them. Replayability is somewhat lost on me once a game breaks the 30 or 40 hour range. (Which is also a flaw I think the new X-COM had - it's nearly impossible to do a game in under 20 hours at best. I could do the original X-COM in under half that, then replay it trying new things. Plus, you can fail the new X-COM due to some cheapness at hour 16 or 17, in an Ironman game, which seems like a huge investment to throw away.)

So you're not having fun while playing? You just implied your time is wasted unless you win (XCOM), or you finish in some other manner that you prefer over another (Skyrim).

That's a fairly weak argument. Especially to X-COM. I've had fun watching movies, but I guess that, if I turned them off halfway through, that would be fine. No need to see anything through to completion.
And if I do want to, I guess I should be forced to rewatch the entire beginning again, even though I had just immediately done all that, because it's fun!

I've played through X-COM 3 times now. But had I lost a game after 18 hours, I would absolutely feel like those were 18 hours lost.
 
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News Comments > The Elder Scrolls Online and Thief Each Rated "M"
43. Re: The Elder Scrolls Online and Thief Each Rated Jan 23, 2014, 13:15 Beamer
 
HorrorScope wrote on Jan 23, 2014, 12:04:
Beamer wrote on Jan 23, 2014, 11:07:
HorrorScope wrote on Jan 23, 2014, 10:52:
Quinn wrote on Jan 23, 2014, 10:20:
About THIEF... pfuh. I'm not a prude at all, but fuck me was I disgusted by the triple X porn scene in The Darkness 2. I assume it will be a similar scene in THIEF. It is SO FUCKING TELLING what kind of mindset the developers have that work on this game. They just want the game to be a complete hit among the masturbating 16 year olds -- you know, the group that makes sure consoles and COD are still on the market.

You must be American. Kill Good. Sex bad. Video games aren't allowed to have sex, movies can. These double standards. I'll leave judgement on this one until I witness.

Actually, gratuitous nudity (or, at least, gratuitous sex scenes) is way down, because most audiences find it distracting at this point.

And can you think of a single game that handled these well instead of childish?

Doesn't a popular TV show have a lot of sex scenes that doesn't really have to be there and stay the course of serious drama?

Example:

Witcher's. A couple more, can't vividly remember the games, just know there have been some games where you sleep with others, it's never been explicit, like money shots, many styles and crazy wild. I'll leave out one's that have sex but the gfx were remedial that it didn't give any visual stimulation in any way, shape or form.

Oh yeah and Hot Coffee patch for GTA, amiright? lol

So with the logic if no one has done it good then it shouldn't be done. Well no need to have to say, if we took that logic to everything, we might still be in the stone age. But hey they are going there, lets see what they do with it and judge then. I'm not betting you will be wrong, since it hasn't been done well much at all in video games, but then again,I don't have to look at it with such a stern eye either. It's entertainment.

Yup, you just gave one example, which is fantastic.

How many more can you come up with? Sex scenes, I mean.
Remember the late 80s and early 90s, where every single action movie would have at least one sex scene? Even Top Gun had a sex scene.

Can you think of a single action movie in recent years with a sex scene?
 
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News Comments > Star Citizen Hits $37M; Organization System Launches
44. Re: Star Citizen Hits $37M; Organization System Launches Jan 23, 2014, 12:55 Beamer
 
Kosumo wrote on Jan 22, 2014, 22:23:
First signs of early on set 'all new kick to win' Duke Nukem Forever levels of fanboismim I smell.


Not really sure that's a complete sentence, but DNF fanboism?

Who was a Duke Nukem Forever fanboy? I was probably the one defending it here the longest, and even I did it halfheartedly and gave up almost a decade ago.
 
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News Comments > Morning Interviews
10. Re: Morning Interviews Jan 23, 2014, 12:53 Beamer
 
Quboid wrote on Jan 23, 2014, 11:05:
Skyrim's Stormcloak/Imperial choice is about as meaningful as plot driven AAA games get and that's fairly pathetic.

And I'm 100% ok with this.

Skyrim is a 60-120 hour game. I don't want to make a choice in hour 8 that I regret.

The Elder Scrolls games are action/adventure games with RPG elements. At their length, this works great for me. I absolutely love that I can see everything in one playthrough. I also love games where I can't, but I prefer those to be significantly shorter so that I can replay them. Replayability is somewhat lost on me once a game breaks the 30 or 40 hour range. (Which is also a flaw I think the new X-COM had - it's nearly impossible to do a game in under 20 hours at best. I could do the original X-COM in under half that, then replay it trying new things. Plus, you can fail the new X-COM due to some cheapness at hour 16 or 17, in an Ironman game, which seems like a huge investment to throw away.)
 
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12420 Comments. 621 pages. Viewing page 29.
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