Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for .

Real Name .   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Beamer
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On Jan 9, 2003, 00:22
Total Comments 13012 (Ninja)
User ID 15739
 
User comment history
< Newer [ 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 ] Older >


News Comments > Valve Offering Earth: Year 2066 Refunds
66. Re: Valve Offering Earth: Year 2066 Refunds May 7, 2014, 12:59 Beamer
 
Quboid wrote on May 7, 2014, 12:28:
Beamer wrote on May 7, 2014, 12:05:
But again, how do you define "scam" and how do you define "very early alpha?"

It's quite simple: don't. Neither is fit for sale. Neither can be honestly listed as something that will definitely be finished.

Early Access isn't Kickstarter, it's a preorder with immediate access and if you only have an early alpha then you can't guarantee that you're going to finish developing your game - unless you have sufficient alternative financing, in which case you're probably not interested in listing your game under Early Access anyway.

Early Access was supposed to be about beta testing and that's still how it reads on Steam's page. It's not for funding because it's promising a final product and you can't promise a final product if you don't have funding yet.

(If the "irate" comment was aimed at everyone who wants Steam to police more: I doubt I would get irate but regardless, wanting more policing doesn't mean I want a police state and doesn't mean I have to agree with everything said police do.)

Policing isn't needed until there's a trend. If the community can self-regulate, it's better doing so. Thus far, we've been able to.

By putting in rules, we'll protect ourselves from the bad but also miss out on some good. To date, we just don't need this. Maybe it will change, but we simply don't.

I hate Early Access, too. I think it's a bad idea on every single level. But other people disagree. They vote with their dollars. If they want it, they should be able to buy it.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Towns Dev Leaving; Towns 2 Possible
18. Re: Towns Dev Leaving; Towns 2 Possible May 7, 2014, 12:15 Beamer
 
Cutter wrote on May 7, 2014, 12:06:
Agreed. Steam should refund this. Sue him and ban him for life from Steam. I wonder if fraud charges can be brought against him or a class-action suit. He certainly deserves both.


You really don't get how software works in lawsuits, do you?
Since "working" is so vague, so impossible to define and so subjective, something has to be absolutely broken in order to actually lose in a lawsuit.

You have no chance in any lawsuit here because he said he'd give you early access to a game and he gave it to you. Legally, that's all he needs to do. Morally, you may have high ground, but you're a dev, aren't you? Do you really want to legally be held to having your software meet every single customer expectation? Totally bug free, lag free, etc.?
Software doesn't work like that.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Towns Dev Leaving; Towns 2 Possible
17. Re: Towns Dev Leaving; Towns 2 Possible May 7, 2014, 12:14 Beamer
 
HoSpanky wrote on May 7, 2014, 10:10:
This is exactly why I don't buy Early Access games. Once they can get money for what they've done, why bother finishing it? Why not just promise updates until the sales flag significantly, then cut and run?

I wonder how much more they could make. My guess is that a small percentage comes from Early Access, but I guess with some niche indies, it's actually a much, much larger percentage, as the game will appeal solely to die-hards.

I just hate Early Access on the principle that I only play most games once. Why play an unbalanced, unfinished version when there are so many other completed games to play?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Valve Offering Earth: Year 2066 Refunds
64. Re: Valve Offering Earth: Year 2066 Refunds May 7, 2014, 12:05 Beamer
 
InBlack wrote on May 7, 2014, 05:19:
Wow, really wow. So all of you guys condoning this shit really want Steam to turn into digital Wallmart? Really, thats what you want? Steam to become the shittiest fucked up digital platform on the internet?

This is not rocket fucking science we are talking about. I have RL friends who have a game up on Steam's Early Access program. Starpoint Gemini II. They had to literally JUMP THROUGH HOOPS to get their game on Steam and they have an actual game on their hands that's in fucking working condition. No one at Valve even looked at their code, all they wanted was reasurrance that they had a publisher. Thats it. If Valve wants their digital store to turn into scam house galore, so be it, but if they care about their image they should hire a few guys who at least fire up each new submitted game and check if its a fucking scam or not...that's not exactly a million dollar operation.

But again, how do you define "scam" and how do you define "very early alpha?"

No offense intended here, but I feel like you'd be one of the first people that would be irate if Valve denied an Early Access on some indie because it didn't fit what one guy at Valve viewed as "good enough to sell" and the game then either got delayed or canceled.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > EA Financials
10. Re: EA Financials May 6, 2014, 22:29 Beamer
 
Parallax Abstraction wrote on May 6, 2014, 22:27:
Cutter wrote on May 6, 2014, 21:50:
I shudder to think they get to rape Bruce Lee. And yeah, if they're doing so well how come their own shareholders are suing them?

Shareholders want to get richer with the least amount of work possible. Successful companies are sued by them all the time too. If a shareholder even thinks you could have earned a little bit more money by doing something even slightly different than you did, they'll sue you. Because you know, taking more money away from the company because they didn't earn as much as you think they could (without the burden of responsibility that actually comes with being the CEO) is totally for the company's long-term benefit.

Companies are rarely sued by shareholderS, they're sued by hedge fund manager who holds 5% of the company trying to move the market. No one wins and jobs are lost.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Space Engineers Sells 500K
2. Re: Space Engineers Sells 500K May 6, 2014, 19:48 Beamer
 
Wow, I've never even heard of this. It looks miserable to me, mostly because it's the type of game that seems so limitless that you need to make enormous time investments, time I don't have.

Like Kerbel, which I played for exactly 20 minutes.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Valve Offering Earth: Year 2066 Refunds
43. Re: Valve Offering Earth: Year 2066 Refunds May 6, 2014, 19:32 Beamer
 
Overon wrote on May 6, 2014, 19:16:
NKD wrote on May 6, 2014, 19:06:
Overon wrote on May 6, 2014, 18:53:
How did they do it then?

By excluding indie developers almost entirely. And they still had plenty of shitty games. No, there wasn't the occasional fraudster, but there were plenty of games that weren't even close to being good or worth the asking price.
And now that effect has been magnified and made worse. I think there is a middle ground between the extremes we are discussing.

Not really.
1) In the past, this wasn't much of an issue, because you needed a publisher to be on Steam. Being a publisher requires capital. Capital isn't easy to come by. Therefore, most games on Steam were put there by reasonable businesses either too concerned with staying in business to scam someone or too smart to release something that would be viewed as a scam
2) Once opened up, consumers got access to significantly more content, much of which is fantastic. The problem is that scammers can now come in for the one easy promotion, or you may get people that aren't really profession developers, just hopefuls, that don't realize just how much what they're making sucks
3) The only real middle ground involves Valve testing the product, but this is inherently difficult to do. This can't be automated, so you'd have to hire people to play every single product that goes up on Steam. Every single one. And not just boot it, but put some time into it. What's a reasonable amount, 10 hours?
4) And what happens if Valve decides something isn't reasonable? How is it appealed? What if the community disagrees? How would the community even know? It's impossible to put together some black-and-white rules around software, so what is a valid attempt at a game to one guy is an absolute waste of money made by someone that should be shot to Cutter. Who decides?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > EA Financials
2. Re: EA Financials May 6, 2014, 18:49 Beamer
 
nin wrote on May 6, 2014, 18:38:
"Also, we launched Titanfall"

"How many sold?"

"SHUT THE FUCK UP. <ahem>"

No, they announced it. Just shy of a million on PC and XBone.



So yeah, they didn't happily announce it. It would have sold much, much better if they didn't deprioritize the 360 version - not being able to play it without spending $450 killed any buzz it could have had. And it wasn't enough to move a new system without being a full, complete game.

It'll be remembered as being botched for these reasons. A holiday release with a single player component and all the multiplayer features they are slowly adding in would have made it sell 5x what it did, at least.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Valve Offering Earth: Year 2066 Refunds
35. Re: Valve Offering Earth: Year 2066 Refunds May 6, 2014, 17:39 Beamer
 
jacobvandy wrote on May 6, 2014, 17:34:
And how would you suggest they do that? Are they supposed to setup lie detector tests for developers new to Steam, or maybe hire detectives to stalk the developers and intercept any potential conspiratorial messages that lay out evil plans like stereotypical action movie villains? The community Greenlights it, and they buy it in Early Access, so they obviously thought it good enough by whatever measures were available. Discovering a major problem later on and then issuing refunds to whoever wants them is just about the most sensible thing that could happen with this kind of situation. Just because you have tons of money, that doesn't mean you should cave to pithy requests to throw it away.

Yup.
Otherwise they're forced to test everything themselves, which is either easy to get around (by front-loading content) or extremely costly (by making your testers play several hours of everything, which isn't cheap.)

And then you have judgment calls, which you do not want. Judgment calls are the worst. One guy decides something isn't complete enough for Early Access, Steam blocks it, the dev goes on Twitter, people boycott Steam for blocking something that they feel should be told...

No one wants a store to tell them what they can and cannot buy. If it's possible to be sold, they'd rather decide with their money than have the decision made for them. Yes, at some point that flips and people lose trust in the system if they're repeatedly sold garbage, but we're an extremely long ways away from that happening.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
10. Re: Destiny May 6, 2014, 13:19 Beamer
 
Ozmodan wrote on May 6, 2014, 13:12:
No way are they going to earn back that much money on Destiny without a PC version. Kotick has finally flipped his lid. The idiots running this business.

Want to explain your reasoning for that one? There are more than a small amount of console-only franchises that have absolutely earned back that money.

I'd love to hear what your sales projections are, by platform; what they'd be for the PC; and what you think the additional cost of developing, QAing, launching and supporting PC are.

Oh, wait, you have none of those, you just think PCs are absolutely critical because it's your platform of choice. The idiots following this business...
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Valve Offering Earth: Year 2066 Refunds
16. Re: Valve Offering Earth: Year 2066 Refunds May 6, 2014, 11:19 Beamer
 
Darks wrote on May 6, 2014, 09:59:
InBlack wrote on May 6, 2014, 09:11:
Its sobering that Steam has gotten so fucking damned huge that they cant even police their own digital store. Maybe Gabe should invest some of those mountains of cash into hiring some dedicated people to do just that.

Why should he, when he has us to do his dirty work for him. The problem is people are too willing to buy these shit games and vote for them. Steam has been in a downfall for a while now. Constant disconnects and down times. Steam is turning into an over bloated pig. And all of these early access games are just making it worse.

Broken record, dude.

As others mentioned, Steam operates like most large stores - it wants selection first. "Policing" takes time. Not just effort, but time. Making sure every product belongs there ends up meaning customers get things later, they don't get as good of a deal (because policing requires adding additional headcount, and for how many things Steam adds weekly that headcount could be triple digits of QA professionals), and it means that some things don't end up there that many people feel it should, and that debate ends up coming up much more frequently and is much more harmful than how often something like this happens.

People would prefer access to EVERYTHING, with an apology when someone else screws up, than their store saying they won't sell something you want because it doesn't meet their potentially arbitrary standards.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
5. Re: Morning Consolidation May 6, 2014, 11:16 Beamer
 
This all comes from Kotick saying "if you're making a $500 million dollar bet..."

Which doesn't sound the same as "we're spending $500 million on this one title." It could be the entire franchise, which is already signed to be 4 games.


And will people stop with the "Indies do just fine with no budget, AAA is all about graphics!" Have any indies done giant, open, 3D worlds like Skyrim? No. Because that kind of thing, beyond just graphics, is expensive as hell to do. Can we stop with the indie elitism and hating things just because they're expensive. Yes, many of them are stupid, but many of them are also excellent.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > On Advanced Warfare Realism and Sledghammer's Cancelled Game
25. Re: On Advanced Warfare Realism and Sledghammer's Cancelled Game May 5, 2014, 20:41 Beamer
 
eRe4s3r wrote on May 5, 2014, 19:57:
Fion wrote on May 5, 2014, 16:28:
Heh no I had no idea. But that actually worsens my opinion of the series.

But it may promote innovation...

It definitely promotes innovation. Whether the innovation is good, or enough, remains to be seen, but the games will be less stagnant, undoubtedly.

As for the whole realism/tech argument? Who cares? Some dweeb discussed realism. In actuality it's scifi grounded in scientific fact, though exaggerated, rather than pure fantasy. So what?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
5. Re: Morning Consolidation May 5, 2014, 19:12 Beamer
 
jdreyer wrote on May 5, 2014, 19:08:
Verno wrote on May 5, 2014, 11:34:
4 new Halo games. Another gears game. But no Crimson Skies

Someone should KS that. Or an homage.

It's weird - the most recent one was cartoony (I never played the first, bought it for the PC super-excited but it never loaded), and it was very arcade-ish. The flight model was absolutely dumb for consoles.

And still, I loved it. Even multiplayer. Loved it.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > On Advanced Warfare Realism and Sledghammer's Cancelled Game
10. Re: On Advanced Warfare Realism and Sledghammer's Cancelled Game May 5, 2014, 15:22 Beamer
 
I think realism means "vaguely possible," as opposed to, say, what we had in games like UT or Sin.

Still seems a bad choice of words.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Oculus Responds to ZeniMax Accusations
28. Re: Oculus Responds to ZeniMax Accusations May 5, 2014, 14:24 Beamer
 
HorrorScope wrote on May 5, 2014, 14:02:
Beamer wrote on May 5, 2014, 14:00:
I don't see how trying to get Facebook money is "sabotaging VR."

Them trying to invest into Ocu and getting shunned. Then shutting down anything they had because of it and then taking Ocu to court over hurt feelings. Seems like a negative vibe to me.

Well yeah, but it isn't about "sabotaging VR." It's about one of their employees contributing significant code, code they pay him to write, that led to the product being acquired for $2 billion.

They aren't trying to prevent VR from hitting shelves, that's ludicrous. What would make you think that? What would they gain? As makers of a very large selling first person title, VR is actually in their best interest.

What they want is a chunk of that $2B Facebook paid. They want that money from Facebook directly. It's not entirely unreasonable and, despite what people are saying here, it's neither personal nor is it against Oculus. They did Oculus a favor with Carmack. That favor resulted in 2 billion dollars. They want Facebook, who has some of the largest pockets in the world, to share that wealth back.

Think of this as Zenimax vs Facebook.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Oculus Responds to ZeniMax Accusations
23. Re: Oculus Responds to ZeniMax Accusations May 5, 2014, 14:00 Beamer
 
I don't see how trying to get Facebook money is "sabotaging VR."  
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Sunday Mobilization
9. Re: Sunday Mobilization May 4, 2014, 20:10 Beamer
 
HorrorScope wrote on May 4, 2014, 19:38:
Seems to me like the biggest smartphones handle the tasks that most would need from a tablet. The tablets biggest win is doing something while mobile over a laptop, but a big smartphone can do it and more.

Smartphones are about mobility out of the house. Tablets are about mobility in it. A laptop isn't comfortable to use on a chair or a couch. Guess where most people browse the internet and do their stupid Buzzfeed quizzes?

Answer: not somewhere they can easily use a laptop.


People buy laptops sparingly now, because updates aren't very beneficial to someone not doing video editing or video games. People are now buying tablets sparingly, too, for the same reason - newer, better ones offer no real, tangible benefit worth even a fraction of the $500-$800 most are.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Sunday Mobilization
2. Re: Sunday Mobilization May 4, 2014, 16:13 Beamer
 
jdreyer wrote on May 4, 2014, 15:20:
Tablets are fun, but they're pretty limited. I'd rather spend the extra money and get a nice laptop at this point.

It's not an either-or situation. You can have both. And both are useful in various situations.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Evening Consolidation
3. Re: Evening Consolidation May 3, 2014, 12:26 Beamer
 
Creston wrote on May 3, 2014, 12:05:
Improve voice recognition? But all the Xbone sheep fanboys are bleating that voice recognition is already marvelous and that Kinect is the most perfect thing ever created...

Really?
I've never once seen this.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
13012 Comments. 651 pages. Viewing page 27.
< Newer [ 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 ] Older >


footer

.. .. ..

Blue's News logo