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Nickname Beamer
Email Concealed by request - Send Mail
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Signed On Jan 9, 2003, 00:22
Total Comments 13885 (Ninja)
User ID 15739
 
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News Comments > PC GTA5 in January
66. Re: PC GTA5 in January Sep 12, 2014, 20:11 Beamer
 
Frags4Fun wrote on Sep 12, 2014, 20:00:
I was planning to play this over Christmas break because I get 2 weeks off. Last Christmas break I spent most of my evenings playing it on 360 after the Mrs went to bed and had a blast. I was totally psyched to be able to redo it on PC this holiday season and now I'm so disappointed.

Hey Rockstar, you're a bunch of greedy whores and you'll never get another cent from me. It's painfully obvious that you are trying to cash in, again...

F%^& you!

And you people who believe that this isn't motivated by greed are incredibly naive.

Wait, releasing the product isn't greedy, but delaying it is?
Explain how.

Seriously, there's no world where it makes sense to be "motivated by greed." THEY'RE MISSING HOLIDAY!

Unless you think they think that PC gamers somehow missed this on the 360/PS3 and will buy it for the Xbone/PS4. Newsflash: extremely few people have an Xbone or PS4 but not a 360 or PS3. The people that missed GTAV are primarily PC gamers.

Your logic just doesn't add up to me. "I WANTED TO BUY THIS SOONER. MAKING ME WAIT IS GREEDY!"
 
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News Comments > Transverse Funding Reworked
16. Re: Transverse Funding Reworked Sep 12, 2014, 15:20 Beamer
 
I hadn't realized MWO was crowd funded. Wow.  
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News Comments > Transverse Funding Reworked
12. Re: Transverse Funding Reworked Sep 12, 2014, 14:25 Beamer
 
Loose Cannon wrote on Sep 12, 2014, 14:16:
Beamer wrote:
I honestly don't understand all the hate this project is getting.

When their funding initiative began their stretch goals were:
  • 1,000,000 space flight added to the game

  • 1,500,000 customize ship with weapons

  • 2,000,000 space battles


  • It would be great to fund a space-flight game without having the ability to fly in space... or customize your ship... or have space battles.

    *Edit, I thought they had removed those as stretch goals, but they haven't. See for yourself: https://transversegame.com/about/funding

    Wait. So what were they building with a million.
    And what would you do with weapons and not battles.
    Did they mean like, PvP but the game would have PvE?

    I know you probably can't answer this because I get it. They didn't answer this. It's so weird. It's like someone building a space sim that was just a hanger to walk around in and put towels in your cockpit, without there being an actual game around it unless people donated more.
     
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    News Comments > PC GTA5 in January
    45. Re: PC GTA5 in January Sep 12, 2014, 14:22 Beamer
     
    Buying cars?
    Correct me if I'm wrong, but in GTAV you still lose a car you bought if you trash it, or if you leave it and run away from it, correct?

    I never understood that. It's realistic, but it's not fun spending all your cash on a nice new car and then not being able to have fun with it. That's too close to real life. It's like buying The Sims then watching your Sim play a video game more interesting than the one you're playing.

    I much prefer the over the top, unrealistic Saints Row method of trash the car and find it back in your infinite garage. Hell, taking your damaged car out of the garage, blowing it up with a grenade then taking it fully repaired out of the garage again was the cheapest and fastest way to repair!
     
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    News Comments > Evening Mobilization
    18. Re: Evening Mobilization Sep 12, 2014, 13:22 Beamer
     
    Scottish Martial Arts wrote on Sep 12, 2014, 13:14:
    Cutter wrote on Sep 12, 2014, 01:23:
    And you mean the market cap that places America's corporations as Exxon, Apple, and Google in that order? You mean that it only took them less than 10 years to crush what easily should have been Microsoft's #2 spot? Who doesn't know about market cap? Uh huh, keep derpim' away.

    And what's the number 4 US publicly-held corporation by market cap? Microsoft. What was number 3 in the first quarter of this year? Microsoft. Also, Exxon is the number 2 US publicly held company by market cap; Apple has the number 1 spot. It's almost like these corporations move up and down in their relative rankings but all are in the same tier of competition!

    I frankly don't give a shit who is the biggest corporation, but if you're going to make an asinine comment (Apple and Google don't do stupid stuff like Microsoft) and then support it with a metric that cannot be directly compared (stock price) then you need to be called on it. And if you're suddenly so concerned about market cap, then why two days ago were you quoting stock prices as if that had any meaning? It's almost like you had the stunning revelation that not all publicly held corporations have the same number of outstanding shares, subsequently googled "market cap", and are now backpedaling and shifting goal posts in a desperate attempt not to look like a jack ass.

    Well, the goalpost is complaining about me, because I greatly enjoy calling him out on his drive-by idiocy. I have not ignored him, but it's amazing to see how often he says something condescendingly asinine, often from not reading more than the headline, then never returns when people correct is misconception. If he does, he usually doubles down.

    In the thread with the quote I posted here, I asked him if he didn't understand how stock prices work, or if he simply felt that any company not valued higher than Google and Apple was de facto dumb. I suppose that logic makes his own company one of the dumbest on the planet.
     
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    News Comments > PC GTA5 in January
    37. Re: PC GTA5 in January Sep 12, 2014, 13:12 Beamer
     
    ItBurn wrote on Sep 12, 2014, 12:53:
    Beamer wrote on Sep 12, 2014, 12:49:
    ItBurn wrote on Sep 12, 2014, 12:37:
    Verno wrote on Sep 12, 2014, 12:16:
    ItBurn wrote on Sep 12, 2014, 12:01:
    The people working on the PC compatibility stuff are different people. This is simply a planning issue. A ton of other devs release all platforms at the same time successfully. That's because it's planned properly

    Not necessarily, no. Q/A is done many times by the same in-house teams and simply takes longer on a platform with more hardware variation. Different companies have different processes for this kind of thing. A 2 month delay is just fine with me if the port is solid. A lot of other companies release at the same time and it's not always to our benefit.

    There will be plenty of stuff to play around to fill in the gaps anyway *shrug*. I'll be lucky to be finishing off games from November at that point.

    You're right, not necessarily. Rockstar is huge though, you'd think they'd do things properly... Devs that release all platforms at the same time, just plan it in advance. There's no excuse really. I also prefer they give it two more months to get a solid port. But that's not what I think they're doing. They're giving it two more months to give us a crappy port :p

    You're Rockstar. Do you hold up the next-gen releases till past Christmas to make sure they get launched at the same time as the PC release, or do you push the PC release out the door before its ready so that it launches with the other platforms?

    I'm sure they planned it in advance. But some things are exceedingly difficult to rush without dropping quality, and Black Friday waits for no one.

    I obviously am not Rockstar, but if I was Rockstar, I'd plan it in advance, hire the people I need and have all platforms released at the same time... The extra hires aren't lost weight, they can help with other projects. They have the cash...

    Eh. The extra hires are lost weight, because they aren't usually trying to push 3 platforms out the door at once. Plus, it takes a while to hire people (months, usually), takes a while for them to get ramped up and understand what they're doing, takes someone to train them and help them get ramped up, etc.

    And then, when the project finishes and there's nothing in the pipeline to keep that many people occupied, particularly in QA, they get laid off and some PR goes out about rightsizing and blah blah blah.

    Or, instead, you just outsource and avoid much of that, but lose control over the quality of the product.
     
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    News Comments > PC GTA5 in January
    31. Re: PC GTA5 in January Sep 12, 2014, 12:49 Beamer
     
    ItBurn wrote on Sep 12, 2014, 12:37:
    Verno wrote on Sep 12, 2014, 12:16:
    ItBurn wrote on Sep 12, 2014, 12:01:
    The people working on the PC compatibility stuff are different people. This is simply a planning issue. A ton of other devs release all platforms at the same time successfully. That's because it's planned properly

    Not necessarily, no. Q/A is done many times by the same in-house teams and simply takes longer on a platform with more hardware variation. Different companies have different processes for this kind of thing. A 2 month delay is just fine with me if the port is solid. A lot of other companies release at the same time and it's not always to our benefit.

    There will be plenty of stuff to play around to fill in the gaps anyway *shrug*. I'll be lucky to be finishing off games from November at that point.

    You're right, not necessarily. Rockstar is huge though, you'd think they'd do things properly... Devs that release all platforms at the same time, just plan it in advance. There's no excuse really. I also prefer they give it two more months to get a solid port. But that's not what I think they're doing. They're giving it two more months to give us a crappy port :p

    You're Rockstar. Do you hold up the next-gen releases till past Christmas to make sure they get launched at the same time as the PC release, or do you push the PC release out the door before its ready so that it launches with the other platforms?

    I'm sure they planned it in advance. But some things are exceedingly difficult to rush without dropping quality, and Black Friday waits for no one.
     
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    News Comments > Morning Mobilization
    5. Re: Morning Mobilization Sep 12, 2014, 12:17 Beamer
     
    UHD wrote on Sep 12, 2014, 11:50:
    Beamer wrote on Sep 12, 2014, 11:26:
    So the iPhone 6 is a little thinner and a little less wide than my phone.

    Fantastic. When I was in Vegas a few months back, I was the only non-iPhone user in a group of about 16. And everyone kept picking up my phone and acting like it was some weird mystery. "What the hell is this thing, it's huge!" they all said with scorn.

    You don't know bewilderment until you tell folks "I have a Windows Phone." People act like you took the short bus.

    I have a Windows Phone.
    But I also live in Seattle, where they have a pretty heavy market share. I see them everywhere. It was weird going back to NYC and sitting having brunch and seeing that everyone had an iPhone. Everyone. Some people also had a Blackberry for work, but even they had a personal iPhone. Very few Android phones, and no WP.

    In Seattle, there are more Android and iPhones than Windows Phone, but a pretty decent balance between all 3. At worst it's 40/40/20.
     
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    News Comments > Out of the Blue
    8. Re: Out of the Blue Sep 12, 2014, 11:36 Beamer
     
    Man, now that gopher knows what our cavemen ancestors learned when they fell off their wooly mammoths and stared into the maw of a T-rex!  
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    News Comments > Transverse Funding Reworked
    7. Re: Transverse Funding Reworked Sep 12, 2014, 11:31 Beamer
     
    I honestly don't understand all the hate this project is getting. Not saying I don't feel it isn't deserved, but most of what I'm gathering is people feel Piranha really screwed up MWO and hasn't made a good game?

    How much of the MWO screw up was theirs and how much was the publishers?
    How much wouldn't be considered a screw up without that name?

    I'm asking these genuinely. I've tried reading these articles, but then they talk about things like a shadow ban (wtf is a shadow ban?) and link to a bunch of twitter posts that claim the ships in this game are rip offs of ships in Star Citizen, even though the two ships look absolutely nothing alike.

    In general, people just think this game is severely over promising, asking for too much money, and coming from a studio that has proven it can't make a good, large MMO, right? Is that what it boils down to? It seems like the level of hate goes bigger than that, like when that other company kept showing assets that weren't theirs.
     
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    News Comments > Morning Mobilization
    3. Re: Morning Mobilization Sep 12, 2014, 11:26 Beamer
     
    So the iPhone 6 is a little thinner and a little less wide than my phone.

    Fantastic. When I was in Vegas a few months back, I was the only non-iPhone user in a group of about 16. And everyone kept picking up my phone and acting like it was some weird mystery. "What the hell is this thing, it's huge!" they all said with scorn.

    "You'll all have something this big soon enough," I told them. And yup, they probably all want one now. None of them were big tech news followers so they didn't know Apple was planning something like this, despite leaks.
    With two exceptions. Two Apple employees also mocked how big my phone was. One of those Apple employees works on iPhone. He didn't appreciate me telling him I knew he was being a hypocrite, haha. I love that guy.
     
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    News Comments > Out of the Blue
    62. Re: Out of the Blue Sep 12, 2014, 11:22 Beamer
     
    Prez wrote on Sep 11, 2014, 23:13:
    And yet, despite considering all the possibilities they come out with a two game suspension.

    I guess what I am wondering is why is the NFL and not Baltimore law enforcement (assuming the incident happened in the city where he plays) responsible for rendering punishment? Domestic assault is a crime - he should have been arrested. The two game suspension would have been more palatable had he spent a few months in prison on top of that.

    Because the NFL makes lots of claims about their morality clauses and different things they've suspended other players for that pale in comparison to this.

    As with many things, the NFL is very much in the public eye. When you're being carefully watched by the public, you want to make sure that your employees do not damage your profits. At this point, Ray Rice is doing things that are hurting the NFL. No one is talking about games, everyone is talking about Ray Rice. Don't like the NFL? You're still discussing Ray Rice.

    Baltimore law enforcement has a strict set of protocols they have to follow. The NFL doesn't. It has at-will employees with morality clauses. It stands up and protects its brand by saying that actions like this have no place in the NFL, and then it continues letting players play that do these things.

    Maybe it isn't the NFLs place. Fine. I disagree, because having a reputation of being full of junk like this isn't good for them. But, simply put, Roger Goodell keeps saying things like “Much of the criticism stemmed from a fundamental recognition that the NFL is a leader, that we do stand for important values, and that we can project those values in ways that have a positive impact beyond professional football. We embrace this role and the responsibility that comes with it" and “These steps are based on a clear, simple principle: Domestic violence and sexual assault are wrong. They are illegal. They have no place in the NFL and are unacceptable in any way, under any circumstances.”

    You can't be the NFL, standing in front of a podium, saying you won't stand for things like this, then just step aside any time it happens. If you're going to let it happen without doing much, then you have to tell the truth to your fans. Ray McDonald was arrested three days after Goodell said those quotes. Three days. For beating up his pregnant fiancée. Immediately before his arrest his coach said “If someone physically abuses a woman and/or physically or mentally abuses or hurts a child, then there’s no understanding. There’s no tolerance for that.” Ray McDonald didn't miss a game.

    Sorry, NFL, you can't say you take these things seriously and then not do a thing about it. You can't go into PR damage control that's solely words.
     
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    News Comments > Transverse Funding Reworked
    4. Re: Transverse Funding Reworked Sep 12, 2014, 11:13 Beamer
     
    InBlack wrote on Sep 12, 2014, 09:54:
    These guys are nearly as bad as Randy Pitchford. Nearly I say, because Randy managed to run a beloved franchise into the ground while I still hold out hope for a decent Mechwarrior game one day.

    Which franchise was that? Duke, which was so deep in the ground already he probably raised it, or Alien, which has had exactly 1 good video game?

    Not to defend Randy, ACM was clearly a disaster of epic proportions, but I don't think he damaged the Alien property for video games.
     
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    News Comments > Op Ed
    93. Re: Op Ed Sep 12, 2014, 01:08 Beamer
     
    Prez wrote on Sep 11, 2014, 22:38:
    A gross guy who has rarely mentioned video games before, and when he has he's mentioned gamers with disdain, jumps in on this and people applaud him because he agrees with them...
    I'm sure that you have been around enough to know that this isnt a new phenomenon, nor is it isolated just the gaming culture. It is common in virtually everything that sees sides with conflicting viewpoints. For someone as intelligent as you, I'm confused as to why you are getting caught up in it. I don't support this guy at all, but he isn't the end-all be-all of my opposition to the extreme feminist agenda in gaming culture. He isn't even a blip on my radar.

    As an aside, seeing as how Ana Sarkeesian is on record as saying she had no interest in videogames and never played them until she took her crusade to gaming it could be said people on her side were suckered in on the same phenomenon.

    *EDITED because I forgot to properly quote.

    Honestly, I know you don't. I don't see eye to eye on this with you. I don't see eye to eye with you on many issues like this.

    But I've long ago learned that you look critically at things before you reach an opinion.
    Also, that Sarkeesian quote is taken somewhat out of context, but regardless, I don't hold her up as some idol and I haven't quoted her. I've seen Milo Whatshisname quoted here repeatedly. By the same people, sure, but repeatedly.

    He's the guy that's painted every gamer with a broad brush.
     
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    News Comments > Op Ed
    87. Re: Op Ed Sep 11, 2014, 20:18 Beamer
     
    Redmask wrote on Sep 11, 2014, 20:03:
    Not at all surprised to see that Anita has been lying, we saw the same thing with Zoe Quinn. Thanks for shedding a light on that ASeven, important for people to see the truth no matter how much others here want to drown it out.

    Can you tell me where I ever said Anita was telling the truth?
    I've avoided all that drama for a reason.

    I also avoid linking to morons on Twitter as evidence of an entire "side" being full of idiots.

    Sorry, man, that I ever treated you genuinely. Want to comment on the article I linked to and tell me why you think you should be supporting Milo instead of lumping him into the other group?
     
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    News Comments > Evening Mobilization
    4. Re: Evening Mobilization Sep 11, 2014, 20:05 Beamer
     
    It's a shame Cutter never reads any responses to how wrong he is, as we never got him to clarify this boneheaded comment:
    Cutter wrote on Sep 10, 2014, 20:00:
    The Pyro wrote on Sep 10, 2014, 19:23:
    For reference, Microsoft is currently the 3rd largest company in the world with a market capitalization of $340 billion. They have 100,000 employees. This offer puts the value of Mojang at almost 1% of that... an indie game being valued at almost 1% of the dominant business software company on the planet!

    It's ridiculous.

    But of course this isn't real money, here... it's inflated shares of stock. If you try to cash out all at once then you destroy the value of your stock in the process. You still end up filthy rich, of course...

    MS Stock? 50 bucks a share.

    Apple? $100. Google? $600. Why? Because they don't do dumb stuff like this.
     
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    News Comments > Op Ed
    85. Re: Op Ed Sep 11, 2014, 19:55 Beamer
     
    Here's Milo's prior article on gamers
    Grand Theft Auto (GTA) Online has become a sex-saturated virtual dystopia in which hackers have modified or "modded" the game so they can "rape" other players who in real life can be as young as 12 or 13 years old. It's a new low for the video games industry.
    ...
    GTA, which rewards players with in-game currency for having sex with prostitutes, then killing them, is already a bit disturbed. You can't help but feel it's a game for frustrated beta males who can't kill or shag anything in real life, so get their kicks doing it on a computer screen.
    ...
    There's no doubt violent games play a part in the deeds of some wackos, such as Elliot "killer virgin" Rodger. Rodger didn't kill because the video games made violent, but the games did help to shape his violent fantasies. They provided a framework through which his online bloodlust turned into real-world slaughter.
    ...
    It's that brazen, sociopathic, adolescent attitude from Rockstar – founded in Scotland – that most people will find grating, together with a reckless lack of care about games that depict violent, public rape in quite granular detail. Hijacked by nerd rapists, GTA Online is now not only somewhere you wouldn't allow your children but it's somewhere no normal adult would want to go either.

    Personally, I don't understand grown men wasting their lives playing computer games. It seems a bit sad to me. I mean, we've all been sucked in to a few rounds of Candy Crush, but if you want to shoot a gun, why not go to a rifle range? I suspect most people who play these games have never held a firearm in real life.
    ...
    I'm more relaxed about violent video games than most, because it seems unlikely that they alone make people act out in real life. So what if they're the last resort of the frustrated beta male? It's not for me to legislate what weirdos in yellowing underpants get up to in their spare time.

    But I think I'm right to be a bit disturbed by the whole culture around games like Grand Theft Auto. Not because I'm some hysterical activist worried about oppressive heteropatriarchal rape culture, but because I can't for the life of me work out why anyone would want to behave this way. Is it me, or do these weirdos need therapy and their internet connections taken away by mum?



    This is the moron that #gamergate people have rallied around, whose article became one of the most read. He basically says things Anita has pointed out, only with much more condescension for an adult male that dares find video games entertaining.

    When will anyone turn on him rather than keep sharing his other articles?
     
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    News Comments > Op Ed
    84. Re: Op Ed Sep 11, 2014, 19:47 Beamer
     
    ASeven wrote on Sep 11, 2014, 19:28:
    Anita has never reported anything about death threats to police as she claimed. A mainstream journalist has now investigated and confirmed it.

    I don't know if you can call Breitbart mainstream, and I still wonder why so many #gamergate people love quoting him as not attacking gamers when he said this:
    It's easy to mock video gamers as dorky loners in yellowing underpants. Indeed, in previous columns, I've done it myself. Occasionally at length. But, the more you learn about the latest scandal in the games industry, the more you start to sympathise with the frustrated male stereotype.

    A gross guy who has rarely mentioned video games before, and when he has he's mentioned gamers with disdain, jumps in on this and people applaud him because he agrees with them, even when he calls them dorky loaners with yellowing underpants.
    Same with Adam Baldwin. Guy has no interest in games, but suddenly he's a champion. No one minds that he has awful opinions on most things, because, you know, games. Now he's a hero worth quoting.

    I have no opinion on what Milo said, because it's a tweet and not the full story, and because Milo is basically as disgusting a human being as anyone that would write for Breitbart.
     
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    News Comments > Unreal Tournament Pre-Alpha
    21. Re: Unreal Tournament Pre-Alpha Sep 11, 2014, 16:18 Beamer
     
    Droniac wrote on Sep 11, 2014, 15:42:
    Beamer wrote on Aug 20, 2014, 10:52:
    Droniac wrote on Aug 20, 2014, 10:14:
    Reckless wrote on Aug 19, 2014, 19:04:
    UT is from a bygone era and should be left as such.

    Ah yes, the bygone era of competently executed shooters. Much better to stay mired in today's muck of total inferiority.

    Bring on Call of Destiny: Serious Slaughterfield ManFace Ultimate Rip-off Edition I say! + season pass plz.

    Ah, here's a guy completely overlooking that, back in the UT days, there was probably 4 or 6 shooters coming out every single month. And he's forgotten them because they weren't competent.

    Meanwhile, he ignores all the shooters today that are actually pretty damn good and infinitely more complex than anything back then and focuses on the franchise he dislikes.

    Great arguments there: assumption + assumption == I must be wrong! Boy, you sure showed me!
    Next time do some research before replying - and come with arguments backed by fact, not assumption.

    Now here's why you don't base comments on assumptions you just pulled from your ass: you tend to get things wrong. I did bother to do some research, by grabbing a few of my gaming magazines from 1999 and doing some Googling. Thus I've arrived at a complete list of shooters released from September 1999 to November 1999. And since you don't know the significance of those dates: that would be the month of UT's demo to the month of UT's release, thus "the UT days". Here's the list: Descent 3, Expendable, GTA 2, Half Life: Opposing Force, Kingpin, MechWarrior 3, Medal of Honor, Omikron: The Nomad Soul, System Shock 2, SWAT 3, Unreal: Return to Na Pali, Unreal Tournament, and X: Beyond the Frontier.

    There are 2 merely decent games among them: Expendable and Unreal: Return to Na Pali. The remaining 11 games are all outright classics. Revered and played to this day by a great many gamers (thanks to GOG, mostly). There are exactly zero incompetent trash releases in there.

    Now let's look at this year thus far in PC shooters. That list would be: Rekoil, Loadout, Thief, Resident Evil 4 HD, Titanfall, Deus Ex: The Fall, Luftrausers, Tom Clancy Ghost Recon Phantoms, Wolfenstein: The New Order, Watch Dogs, Transformers: Rise of the Dark Spark, Sniper Elite 3, FireFall, Metro 2033 redux, Metro: Last Light redux, and Dead Rising 3.

    Not a single potential classic to be found. The best games in that list are remakes (albeit of some arguable classics). And the only other good games are a small indie game (Luftrausers) and a very well-polished, but extremely simplistic and restrictive scripted shooter (Wolfenstein: The New Order). The rest is mostly trash or on the lower scale of decent.

    I'm not saying there are zero good shooters nowadays, but they're extremely rare. And even then they're usually not quite the outright classics that those older games tended to be, even when you compare them side-by-side today. Which is easy to do, mainly thanks to GOG. Deus Ex and System Shock 2 are more mechanically rich than their modern successors Deus Ex: Human Revolution and BioShock Infinite, for example.

    Indeed many of the good shooters today, of which there are few, tend to be seen as good for something other than their actual shooter elements. Planetside 2 for its online elements, BioShock Infinite/Deus Ex: Human Revolution for their character progression/story, Borderlands 1/2 for their emphasis on loot and levels. The latter of those are even infamous for their outright awful gunplay.

    As to your 'complexity' cop out: you can't just throw something like that in there and expect anyone to understand what you mean. What are you referring to when you say modern games are 'infinitely more complex' than anything from the UT era? Do you mean in terms of environmental detail and character detail? Sure. Absolutely. Games back then didn't look anything like modern games. Conversely they had A LOT more room to experiment with new and different game mechanics. Which is why games of that era tend to be a lot more complex when it comes to the actual gameplay.

    Lastly, my sentence comprised of 4 games, not one franchise. Since you can't seem to find them I'll spell them out for you: Call of Duty, Destiny, Battlefield, and Warface. I've played most shooters released since Wolfenstein 3D. The quality for a vast majority of shooter releases today is abysmal compared to what it used to be. And the offerings are VERY uniform, with very nearly every shooter (including the good ones) featuring the exact same gunplay: machineguns + pistols + snipers and nothing innovative or fast-paced, ever. Not to mention the universal horizontal maps, excessive scripting, completely linear level design, etc. There are a few tiny exceptions, but they're barely a drop in the ocean.

    Go back and play most of those classics without the rose tinted glasses. Descent 3, Expendable, GTA2, Kingpin, MoH, Omikron, Swat 3, UT and X do not hold up well.

    At all.

    In fact, playing some of them is downright painful (Kingpin, MoH and GTA2, I'm looking at you.) They're still played today, but played by people that remember them nostalgically. Anyone actually opting to play GTA2 over a modern GTA is insane. Anyone playing Kingpin over Wolfenstein is insane.

    Of course, you also point out that more shooters were released then, which I admitted to, and you have a weird definition of shooter.
     
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    News Comments > Microsoft to Acquire Mojang for $2B?
    162. Re: Microsoft to Acquire Mojang for $2B? Sep 10, 2014, 20:52 Beamer
     
    jdreyer wrote on Sep 10, 2014, 20:46:
    @ Beam

    I backed this (Planets Cubed). I think nin did too? I'm hoping it somewhat scratches the itch.

    Looks good.
    Maybe we should do a Kickstarter. "Pay us enough and we'll actually hire people that know what they're doing to build it. Otherwise it'll be a Flash game with a great idea behind it!"
     
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    http://www.hydrahead.com
    http://www.painkillerrecords.com
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