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Nickname Beamer
Email Concealed by request - Send Mail
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Signed On Jan 9, 2003, 00:22
Total Comments 12984 (Ninja)
User ID 15739
 
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News Comments > Saturday Consolidation
12. Re: Saturday Consolidation May 11, 2014, 00:47 Beamer
 
They thought tv was the killer app, recognizing the huge gap with cable boxes. Sadly, that solution doesn't seem impressive. Even though the Wii ultimately fell flat on its face, they seemed to think they could take those sales. It's a strategy that clearly alienated the main fan base.  
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News Comments > Out of the Blue
43. Re: Out of the Blue May 10, 2014, 01:23 Beamer
 
Mashiki Amiketo wrote on May 10, 2014, 00:27:
Beamer wrote on May 9, 2014, 14:39:
We were much better off in the 50s-70s.

When the money is spread amongst a large group of people, it gets spent.
When it's concentrated amongst a small group of people, it gets hoarded.

The wealth disparity is literally strangling our economy, not to mention the issue of the actions many take to acquire more wealth.
Ah the 50's through the 70's, where unemployment rates were low, and you could quit a job at 8am and have a new one by 10am. Before there was global competition, and companies had to buy/make/manufacture everything from bottom to top in the same country.

Admittedly a problem.
but it isn't just globalization. The 50s and the 70s, when there was essentially a salary cap (outside of equity), and the people at the top had less incentive to send wages overseas because the savings couldn't get passed back to their paychecks. When the top paid guys in a company only made 50x what the lowest paid did, so basically everyone had money, so reducing the cost of good wasn't as important.
 
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News Comments > Morning Mobilization
8. Re: Morning Mobilization May 9, 2014, 17:05 Beamer
 
InBlack wrote on May 9, 2014, 05:56:
jdreyer wrote on May 9, 2014, 05:43:
Nintendo says no to same-sex relationships in new sim game.

Regardless, Nintendo is on the wrong side of history on this issue. It is the equivalent of not allowing someone to choose to play a black character in the game.

Dont you mean the wrong side of Superpower? Since its rather obvious that US values, democracy (lol) and freedom (even bigger lol) are now forcefed on to the rest of the world and anyone who dares to dissent revolves around 'the-axis-of-evil'.

There are plenty of games out there that dont include black, asian, indian, native american etc. etc. etc. etc. etc. etc. .... races for any number of valid reasons.

Give it up, not everything conforms to the US view of reality, or politics nor should it.

The bigger issue here wasn't not including same sex relationships, it was Nintendo of America's original response, which pushed it aside as if it was no big deal.

People would understand all the reasons that have been given, but they did not understand being brushed off.
 
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News Comments > Out of the Blue
19. Re: Out of the Blue May 9, 2014, 16:20 Beamer
 
PHJF wrote on May 9, 2014, 16:03:
When America was at its peak it had strong unions, trade protectionism, and corporations and the rich actually paid taxes.

When America was at its peak, it actually made stuff.

Those things are actually kind of connected.
 
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News Comments > Out of the Blue
16. Re: Out of the Blue May 9, 2014, 14:39 Beamer
 
Mashiki Amiketo wrote on May 9, 2014, 14:23:
Cutter wrote on May 9, 2014, 12:31:

You do realize that a LIVING wage - not MINIMUM wage - makes for a much stronger economy, right? No, of course you don't.
*snort*

Do tell when there has ever been a living wage in the US. I'll tell you right now, the answer is never, the only reason why there's a minimum wage is to ensure that entry level jobs like...fast food, get paid at a point where it's survivable. And let's be realistic, you can survive on it. It's not a career. Hell I know people who live in ~$12k/year in Canada that's disability. And that's half the earnings of someone who'd make it as minimum wage working straight. And I've been there myself.

I look at it like this, if they want to wildcat and strike. It just means that they can get their asses fired and someone else can take their jobs. Last time I looked you guys were in full shit-mode regarding jobs.

We were much better off in the 50s-70s.

When the money is spread amongst a large group of people, it gets spent.
When it's concentrated amongst a small group of people, it gets hoarded.

The wealth disparity is literally strangling our economy, not to mention the issue of the actions many take to acquire more wealth.
 
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News Comments > Morning Mobilization
5. Re: Morning Mobilization May 9, 2014, 01:05 Beamer
 
dubfanatic wrote on May 9, 2014, 00:12:
Cutter wrote on May 8, 2014, 13:21:
And why would Nintendo have to do that? This whole pandering to every crowd and making sure everyone is included and their feelings aren't hurt is really fucking tiresome.

As far as I know, Japan doesn't have the social justice warrior phenomenon like the USA does. I feel sorry for NoA staff having to deal with the Reddit outrage squad.

Ways to tell someone is stupid:
1) Uses the term "social justice warrior"
2) Uses the term "social justice warrior" while doing the exact same thing they define the term by
 
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News Comments > Valve Offering Earth: Year 2066 Refunds
78. Re: Valve Offering Earth: Year 2066 Refunds May 7, 2014, 20:56 Beamer
 
NewMaxx wrote on May 7, 2014, 20:52:
To ever suggest that self-policing is an ideal solution with anything is just...short-sighted. There's always regulation, the question is simply one of how much or how little is appropriate. If you read the Reddit post and see things like, post editing, a stolen image, past history of fraud, etc., it's hard to fathom how something like that got past the filters when other, legitimate and far more deserving games can't catch a break. I've written articles at Wikipedia which is largely self-policed and let me tell you, having that sort of system where money is involved is just downright negligent.

Yes, the system worked since the guy did get caught...after the community got ridiculously vocal about it (and one should not assume someone will always care that much). I also understand that it's "early access" and one can never expect anything to be really delivered. That's irrelevant. It's basic contract law again at play - the concept of good faith (which I seem to bring up on here every day), and this "developer" did not act in good faith. This is not something that should be handled ad hoc by the community, it should simply never exist as a problem in the first place.

As for my thoughts about early access...not sure I care either way on a personal level, but as a gamer I do believe I should take a stance on some issues surrounding it. What happens with it will affect game design down the road. Considering I've also worked on indie games and want to again in the near future, I definitely care as a potential developer. It's a challenging industry but again, I shouldn't have to worry about things like this, it's akin to submitting a fake resume and then getting hired with 0 background screening.

Self-policing doesn't preclude a regulation. Something needs to be in place to be policed. You seem to not understand the difference between rules and enforcement.
 
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News Comments > Morning Consolidation
12. Re: Morning Consolidation May 7, 2014, 19:34 Beamer
 
Timmeh wrote on May 7, 2014, 18:42:
what needs to happen is SEGA and Nintendo need to merge and release a new console with decent specs and focus on hard core console games only with updates on their shared library and new titles.

What would Nintendo get out of merging with Sega?
Sega no longer has any hardware expertise - they released their last console 15 years ago and anyone involved long since left. Sega doesn't really have any hit titles, even Sonic isn't much loved anymore, and their back catalog isn't very impressive.

All Nintendo would get is a lot of new salaries to pay, a bunch of now redundant employees in support staff roles, and a whole lot more debt. It may be a 90s kid's wet dream, but it's an absolutely idiotic business move.
 
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News Comments > Towns Dev Leaving; Towns 2 Possible
44. Re: Towns Dev Leaving; Towns 2 Possible May 7, 2014, 17:39 Beamer
 
Quboid wrote on May 7, 2014, 17:31:
Beamer wrote on May 7, 2014, 17:18:
There's zero chance Valve can guarantee Early Access titles get an official launch. Zero. That's not how anything works. Ever. Anywhere.

That's just not realistic. Projects get canceled for being bad. Projects get canceled because people quit. Projects get canceled because companies go out of business.
Nothing is going to change that.

And when those projects get cancelled, people who have already paid for the product in question gets refunds unless there is no one left to pay.

Valve can go into crowd funding and set up a "hope for the best" system but they have to label it as such.

FWIW, I believe that you are/were a lawyer and that alone is making me hesitant but I think I've got a pretty tight case: Early Access isn't crowd funding and shouldn't be held to as low a standard.

What makes The Town unfinished? People here are saying they played it and enjoyed it. What makes it still Early Access? Couldn't they just just release something called v1.0, say it's the release version, and then have technically satisfied their obligations?

It isn't like plenty of other games don't get released missing features and with bugs.

The difference is that someone paid early? It's the risk you take. Unless it's a clear case of consumers being screwed, and there are few of those, Valve just needs to be more up front about the risks you take.
Honestly, people here seem to have enjoyed playing this game. That's more than I've gotten out of some of the polished, finished games I've purchased from Steam, and B&M, actually.
 
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News Comments > Towns Dev Leaving; Towns 2 Possible
40. Re: Towns Dev Leaving; Towns 2 Possible May 7, 2014, 17:18 Beamer
 
There's zero chance Valve can guarantee Early Access titles get an official launch. Zero. That's not how anything works. Ever. Anywhere.

That's just not realistic. Projects get canceled for being bad. Projects get canceled because people quit. Projects get canceled because companies go out of business.
Nothing is going to change that.
 
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News Comments > Towns Dev Leaving; Towns 2 Possible
32. Re: Towns Dev Leaving; Towns 2 Possible May 7, 2014, 16:26 Beamer
 
Verno wrote on May 7, 2014, 16:20:
Cutter wrote on May 7, 2014, 16:06:
Right. You don't know so why are you remarking on it?

I'll remark on whatever the hell I want. You failed to mention what part of this constitutes fraud and still haven't cited any law it breaks. So yeah, no one is being unreasonable in asking you to provide any sort of detail when you start talking about fraud and laws being broken but don't mention which ones.

It's fine to say its a shitty thing and the dev sucks but it isn't fraud. It's certainly a textbook example of the risks associated with early access games but fraud it is not, consumers were well advised of what they were getting beforehand.

And that's the thing - there are some people here, and I'd guess in life in general, that are convinced everything is fraud.

Fraud is very specific. It's so specific that even fraud is often not prosecutes as fraud. Fraud laws are extremely strict because they don't want to stop good people from taking risks. Good people should. Sometimes they'll screw up and not deliver. Is that fraud? No, it's bad decision making. Being bad at your job isn't fraudulent.

It's even more true with software. It's extremely difficult to prove software is defective. Again, Cutter often says he's a developer (I think), he should know this. Coding isn't like woodworking. Software doesn't work or not work, and in theory it is never complete. Therefore courts loathe deciding if something works enough or if it's complete enough.
 
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News Comments > Towns Dev Leaving; Towns 2 Possible
30. Re: Towns Dev Leaving; Towns 2 Possible May 7, 2014, 16:11 Beamer
 
Cutter wrote on May 7, 2014, 14:45:
Beamer wrote on May 7, 2014, 12:15:
You really don't get how software works in lawsuits, do you?
Since "working" is so vague, so impossible to define and so subjective, something has to be absolutely broken in order to actually lose in a lawsuit.

You have no chance in any lawsuit here because he said he'd give you early access to a game and he gave it to you. Legally, that's all he needs to do. Morally, you may have high ground, but you're a dev, aren't you? Do you really want to legally be held to having your software meet every single customer expectation? Totally bug free, lag free, etc.?
Software doesn't work like that.

Shut up.

You really don't get how consumer protection laws work, do you? You really have zero clue what fraud is, right?

No you don't. So shut up.

I hate doing this, since I'll never prove it, it makes me sound like even more of an ass and none of you should even believe me, but... "he said to the (former) attorney."
 
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News Comments > Valve Offering Earth: Year 2066 Refunds
66. Re: Valve Offering Earth: Year 2066 Refunds May 7, 2014, 12:59 Beamer
 
Quboid wrote on May 7, 2014, 12:28:
Beamer wrote on May 7, 2014, 12:05:
But again, how do you define "scam" and how do you define "very early alpha?"

It's quite simple: don't. Neither is fit for sale. Neither can be honestly listed as something that will definitely be finished.

Early Access isn't Kickstarter, it's a preorder with immediate access and if you only have an early alpha then you can't guarantee that you're going to finish developing your game - unless you have sufficient alternative financing, in which case you're probably not interested in listing your game under Early Access anyway.

Early Access was supposed to be about beta testing and that's still how it reads on Steam's page. It's not for funding because it's promising a final product and you can't promise a final product if you don't have funding yet.

(If the "irate" comment was aimed at everyone who wants Steam to police more: I doubt I would get irate but regardless, wanting more policing doesn't mean I want a police state and doesn't mean I have to agree with everything said police do.)

Policing isn't needed until there's a trend. If the community can self-regulate, it's better doing so. Thus far, we've been able to.

By putting in rules, we'll protect ourselves from the bad but also miss out on some good. To date, we just don't need this. Maybe it will change, but we simply don't.

I hate Early Access, too. I think it's a bad idea on every single level. But other people disagree. They vote with their dollars. If they want it, they should be able to buy it.
 
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News Comments > Towns Dev Leaving; Towns 2 Possible
18. Re: Towns Dev Leaving; Towns 2 Possible May 7, 2014, 12:15 Beamer
 
Cutter wrote on May 7, 2014, 12:06:
Agreed. Steam should refund this. Sue him and ban him for life from Steam. I wonder if fraud charges can be brought against him or a class-action suit. He certainly deserves both.


You really don't get how software works in lawsuits, do you?
Since "working" is so vague, so impossible to define and so subjective, something has to be absolutely broken in order to actually lose in a lawsuit.

You have no chance in any lawsuit here because he said he'd give you early access to a game and he gave it to you. Legally, that's all he needs to do. Morally, you may have high ground, but you're a dev, aren't you? Do you really want to legally be held to having your software meet every single customer expectation? Totally bug free, lag free, etc.?
Software doesn't work like that.
 
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News Comments > Towns Dev Leaving; Towns 2 Possible
17. Re: Towns Dev Leaving; Towns 2 Possible May 7, 2014, 12:14 Beamer
 
HoSpanky wrote on May 7, 2014, 10:10:
This is exactly why I don't buy Early Access games. Once they can get money for what they've done, why bother finishing it? Why not just promise updates until the sales flag significantly, then cut and run?

I wonder how much more they could make. My guess is that a small percentage comes from Early Access, but I guess with some niche indies, it's actually a much, much larger percentage, as the game will appeal solely to die-hards.

I just hate Early Access on the principle that I only play most games once. Why play an unbalanced, unfinished version when there are so many other completed games to play?
 
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News Comments > Valve Offering Earth: Year 2066 Refunds
64. Re: Valve Offering Earth: Year 2066 Refunds May 7, 2014, 12:05 Beamer
 
InBlack wrote on May 7, 2014, 05:19:
Wow, really wow. So all of you guys condoning this shit really want Steam to turn into digital Wallmart? Really, thats what you want? Steam to become the shittiest fucked up digital platform on the internet?

This is not rocket fucking science we are talking about. I have RL friends who have a game up on Steam's Early Access program. Starpoint Gemini II. They had to literally JUMP THROUGH HOOPS to get their game on Steam and they have an actual game on their hands that's in fucking working condition. No one at Valve even looked at their code, all they wanted was reasurrance that they had a publisher. Thats it. If Valve wants their digital store to turn into scam house galore, so be it, but if they care about their image they should hire a few guys who at least fire up each new submitted game and check if its a fucking scam or not...that's not exactly a million dollar operation.

But again, how do you define "scam" and how do you define "very early alpha?"

No offense intended here, but I feel like you'd be one of the first people that would be irate if Valve denied an Early Access on some indie because it didn't fit what one guy at Valve viewed as "good enough to sell" and the game then either got delayed or canceled.
 
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News Comments > EA Financials
10. Re: EA Financials May 6, 2014, 22:29 Beamer
 
Parallax Abstraction wrote on May 6, 2014, 22:27:
Cutter wrote on May 6, 2014, 21:50:
I shudder to think they get to rape Bruce Lee. And yeah, if they're doing so well how come their own shareholders are suing them?

Shareholders want to get richer with the least amount of work possible. Successful companies are sued by them all the time too. If a shareholder even thinks you could have earned a little bit more money by doing something even slightly different than you did, they'll sue you. Because you know, taking more money away from the company because they didn't earn as much as you think they could (without the burden of responsibility that actually comes with being the CEO) is totally for the company's long-term benefit.

Companies are rarely sued by shareholderS, they're sued by hedge fund manager who holds 5% of the company trying to move the market. No one wins and jobs are lost.
 
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News Comments > Space Engineers Sells 500K
2. Re: Space Engineers Sells 500K May 6, 2014, 19:48 Beamer
 
Wow, I've never even heard of this. It looks miserable to me, mostly because it's the type of game that seems so limitless that you need to make enormous time investments, time I don't have.

Like Kerbel, which I played for exactly 20 minutes.
 
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News Comments > Valve Offering Earth: Year 2066 Refunds
43. Re: Valve Offering Earth: Year 2066 Refunds May 6, 2014, 19:32 Beamer
 
Overon wrote on May 6, 2014, 19:16:
NKD wrote on May 6, 2014, 19:06:
Overon wrote on May 6, 2014, 18:53:
How did they do it then?

By excluding indie developers almost entirely. And they still had plenty of shitty games. No, there wasn't the occasional fraudster, but there were plenty of games that weren't even close to being good or worth the asking price.
And now that effect has been magnified and made worse. I think there is a middle ground between the extremes we are discussing.

Not really.
1) In the past, this wasn't much of an issue, because you needed a publisher to be on Steam. Being a publisher requires capital. Capital isn't easy to come by. Therefore, most games on Steam were put there by reasonable businesses either too concerned with staying in business to scam someone or too smart to release something that would be viewed as a scam
2) Once opened up, consumers got access to significantly more content, much of which is fantastic. The problem is that scammers can now come in for the one easy promotion, or you may get people that aren't really profession developers, just hopefuls, that don't realize just how much what they're making sucks
3) The only real middle ground involves Valve testing the product, but this is inherently difficult to do. This can't be automated, so you'd have to hire people to play every single product that goes up on Steam. Every single one. And not just boot it, but put some time into it. What's a reasonable amount, 10 hours?
4) And what happens if Valve decides something isn't reasonable? How is it appealed? What if the community disagrees? How would the community even know? It's impossible to put together some black-and-white rules around software, so what is a valid attempt at a game to one guy is an absolute waste of money made by someone that should be shot to Cutter. Who decides?
 
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News Comments > EA Financials
2. Re: EA Financials May 6, 2014, 18:49 Beamer
 
nin wrote on May 6, 2014, 18:38:
"Also, we launched Titanfall"

"How many sold?"

"SHUT THE FUCK UP. <ahem>"

No, they announced it. Just shy of a million on PC and XBone.



So yeah, they didn't happily announce it. It would have sold much, much better if they didn't deprioritize the 360 version - not being able to play it without spending $450 killed any buzz it could have had. And it wasn't enough to move a new system without being a full, complete game.

It'll be remembered as being botched for these reasons. A holiday release with a single player component and all the multiplayer features they are slowly adding in would have made it sell 5x what it did, at least.
 
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