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Nickname Beamer
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Signed On Jan 9, 2003, 00:22
Total Comments 10554 (Ninja)
User ID 15739
 
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News Comments > Game Reviews
22. Re: Game Reviews Mar 20, 2013, 15:57 Beamer
 
People did dishonored in 4 hours?

Is that an exaggeration?

I figure that the run through the whole second to last mission had to have taken me 3 hours alone.

I guess I snuck around a ton and explored a ton, but I was the guy that did Deux Ex HR in half the time of most here. Well, I guess Dishonored is quick if you don't try to hide and just run through it with the pistol out?
 
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News Comments > Game Reviews
19. Re: Game Reviews Mar 20, 2013, 15:45 Beamer
 
I can see a 3 hour movie for $12. Why would I ever take a vacation to New Zealand that costs me $3000? The dollars to hours ratio is way out of whack!


I mean, I'm with you guys in that I have a number I feel comfortable paying for, and it's a sliding scale in relation to quality but it has a limit (say, a 5 hour game will probably never get more than $30 out of me), but comparing video games to going to the movies makes no sense. I have never, ever sat there and said "should I go to the movie theater or should I play a game?"
They're forms of entertainment, but not substitutes.
 
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News Comments > etc.
16. Re: etc. Mar 20, 2013, 14:24 Beamer
 
SectorEffector wrote on Mar 20, 2013, 14:21:
Sadly everybody is now at the point of "do I have enough time to play this" Having 13 possibly great indie games added to the evergrowing steam list



Go fourth and enjoy Dishonored! (hopefully you didnt pay 50+ for it)

Finished Dishonored last night! It was $10 I think. Maybe $20. Well, well worth the money. I wrote my thoughts about it in the "All Forums" section, but my main surprise was how useless nearly ever power and weapon was.
Still really enjoyed it.

But my stack of unplayed games next to my TV is enormous, and don't even get me started on how few of my Steam games I've played. X-COM has sat uninstalled for weeks (SR3, Dishonored and Roller Coaster Tycoon 2 somehow got priority.)
 
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News Comments > etc.
14. Re: etc. Mar 20, 2013, 14:15 Beamer
 
SectorEffector wrote on Mar 20, 2013, 14:11:
Beamer wrote on Mar 20, 2013, 13:42:
Mr. Tact wrote on Mar 20, 2013, 13:37:
Didn't get your money's worth out of Terreria? Really? Great game IMHO.

Hated it. Felt like there was nothing interesting to do. Hated it times a billion.


Really hated Amnesia? That's surprising, given the lower price and clear cut gameplay style that gets explained within one viewing of a gameplay vid. Not saying you're not entitled to not like it, I just remember seeing a 5 min gameplay vid and I knew what I needed to know.


Sidenote: Doom3... is a great example of why first day purchases are a kick in the bag of marbles.





RE: Doom for GMOD. so strange to watch sprites with shadows effecting them... most doom ports just sorta give soft lights to the sprites... seeing them very nicely lit in the source engine is fantastico!

It was like $5, which meant it wasn't even worth watching the gameplay video. Everyone here was drooling over it, but the awkward control scheme ruined it. That, and that I hate games like that.

"Lower price" didn't really factor in to whether a game is fun for me or not. My gaming limitation is far less "do I have enough money to buy all the games I want to play" and way more "do I have enough time to play all the games I want to play?" You can give me a free game and I'll still hate it if it takes away my time from getting to a better game.
I mean, Saints Row 3 and Dishonored sat unplayed for me until right now.
 
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News Comments > etc.
10. Re: etc. Mar 20, 2013, 13:42 Beamer
 
Mr. Tact wrote on Mar 20, 2013, 13:37:
Didn't get your money's worth out of Terreria? Really? Great game IMHO.

Hated it. Felt like there was nothing interesting to do. Hated it times a billion.

 
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News Comments > Game Reviews
15. Re: Game Reviews Mar 20, 2013, 13:41 Beamer
 
Quboid wrote on Mar 20, 2013, 13:34:
Beamer wrote on Mar 20, 2013, 12:43:
Gadzooks wrote on Mar 20, 2013, 12:37:
Reviewers dont say games are supposed to be long

GAMERS say games are supposed to be long

Especially when said games cost 60 bucks.

60 bucks = 12 hours of movie time if you go to the theater
60 bucks for a game should at least be comparable. This whole 5 hour campaign is just BS.

I blame 80% of short games on publishers who push for a quick release, and 20% of lazy devs.

It's money, not time, that causes the short gameplay. It isn't that they rush the game out, it's that each hour costs so much money to make that, at some point, it's a losing proposition.

Is there a difference? The saying "time is money" is applicable here I think.

There is a difference. The way he phrased it it sounds like either devs are lazy and don't feel like working longer or execs are antsy and don't want to wait longer.

The limitation isn't the time. It isn't "oh, I don't feel like working on this any longer" or "oh man, we need something to release next week, so it's your game!" it's more "Oh man, we've spent 3 years and $80 million dollars making this game and it's only 7 hours long. I'm sure we can add a few more hours, but making them even half the quality of what we've done would take an additional $20 million dollars and get us, what, maybe 100,000 more sales? We simply don't have the budget and the cost of adding more hours to this game would likely be the difference between a successful product and one that loses money."
 
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News Comments > etc.
8. Re: etc. Mar 20, 2013, 13:32 Beamer
 
Mr. Tact wrote on Mar 20, 2013, 13:26:
Darks wrote on Mar 20, 2013, 11:52:
How many times have many of us been burnt by a bad game? I can’t even count how many times over the past 15 years.
Since the existence of numerous on-line gaming sites, not that often. I generally don't pre-order or impulse buy games. I usually wait at least a week and let the reviews of the actual release to come out. But I'm probably more cautious than most. *shrug*

Yup. I can't remember the last time I felt burnt by a bad game. Actually, the few I can come up with off the top of my head are all impulse purchases on Steam. I didn't get my money out of Amnesia, Terreria or that dungeon crawling game everyone went nuts over.

I also bought all 3 knowing I may hate them, but, hey, $5-$10 for something many people adore.

The last major AAA game I bought and felt burnt by was probably Doom 3. Seriously, with how many reviews are out there and how reliable word of mouth is on a site like this I feel like I'd actually have to try hard to spend $60 on something I hated.
 
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News Comments > Op Ed
103. Re: Op Ed Mar 20, 2013, 12:55 Beamer
 
RollinThundr wrote on Mar 20, 2013, 12:51:

The data for gun crimes is out there, google is your friend. If you want to ignore that data however and still call for tougher gun laws, then I'm sorry if I disagree. The data is also out there for how opinionated MSNBC is 85% opinion, 15% actual news, I linked to it yesterday.

You're really no better than I beamer, with your constant name calling and pot shots. You're like the perfect example of Hello pot meet kettle.

Jesus, dude. This is your problem. Who fucking mentioned MSNBC? I've never once watched it, I couldn't tell you who's on it, and I don't care.

What the fuck does MSNBC have to do with this?

Furthermore, fuck. There are so many factors that go into gun crime than, you know, just how strict the laws are. One state having very strict laws won't help much if the state immediately next to it doesn't. And you can't really look across states. I'm sure that IL has much more gun crime than Idaho. Idaho is a barren wasteland. IL has Chicago, a major city with some serious poverty.

Only a moron looks at a number and goes "well, nothing else could influence that."
 
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News Comments > Morning Legal Briefs
36. Re: Feds and warrants Mar 20, 2013, 12:53 Beamer
 
Axis wrote on Mar 20, 2013, 12:44:
Beamer wrote on Mar 20, 2013, 12:33:
Axis wrote on Mar 20, 2013, 12:09:
Beamer wrote on Mar 20, 2013, 12:08:
Axis wrote on Mar 20, 2013, 12:06:
Sepharo wrote on Mar 20, 2013, 12:01:
Axis wrote on Mar 20, 2013, 11:21:
You're also assuming people don't give a shit about their health enough to buy insurance if they don't already get it from their employers.

And don't even start with the "other" talking point about affordability, an individual can get full coverage in any state for less than $100 bucks a month, and if you are truly poor, you can get almost everything paid for via the ALREADY EXISTING Government programs.

But ya if you wanna gamble your life so you can instead buy all the other stupid shit people buy and don't need, that's your idiocy and not my responsibility. I count the health of me and my family as the #1 spot on my "budget" list.

Even with insurance getting cancer or some other terrible illness is going to take your finances to the brink unless you're very well off. For someone so reliant on anecdotal evidence you'd think someone you know would've experienced this. Also you must've heard during all your time analyzing cable news talking points that a major part of Obamacare was to reform the way insurance deals with pre-existing conditions... Because they were dropping people when they got sick. Even the opponents of Obamacare don't argue against that one anymore because saying, "I think insurance should be able to drop sick people when they get sick" is ridiculous.

But this stuff has already passed anyway, I don't really need to rehash the same debate with someone who still thinks everything was hunky-dory the way it was with nearly 50 million uninsured.

Entitlement much?

And seph, you certainly are the talking points guy, you won't find my real life experience in any news. Maybe YOU should have surgery in the military or in England, or maybe YOU should have a family with "responsibilities", or YOU should buy insurance -- real world might help adjust your boob tube vision on the subject.

You're equally entitled.

Beamer do you EVER think before you post?

You think you're entitled to give as little back to a society that protects you and fosters you as possible.

How is that not entitled thinking?

The difference is that you somehow think money you get at a job is more important than anything in the world. You have such a narrow, small view (and likely mind) that this is all that matters. You're like some kind of animal. "It's mine, I earned it! My salary is my previous!"

You're probably the same idiot that believes in the welfare queen, happily living in squalor doing no work but living gleefully off your money.

Not worthy of my time for a proper response. Everything you've written in this thread (and many others I've followed) is some far out self-created assumption followed by contradictions, or just cutesy responses for the sake of 'being a part of it'. Wake up Beamer. It's crap that you write that turns a somewhat serious conversation into a jokefest of stupidness.

I wish we could post mirrors on the internet.

Show me my contradictions. Seriously, just, say, 2. Surely if everything I write is full of them then you can find 2 without taking much time.

But you fail to address your entitlement. An entitlement is feeling entitled to something, is it not?
 
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News Comments > Op Ed
100. Re: Op Ed Mar 20, 2013, 12:45 Beamer
 
RollinThundr wrote on Mar 20, 2013, 12:36:
Beamer wrote on Mar 20, 2013, 12:33:
RollinThundr wrote on Mar 20, 2013, 12:12:
Beamer wrote on Mar 20, 2013, 11:54:
RollinThundr wrote on Mar 20, 2013, 11:50:
Sepharo wrote on Mar 20, 2013, 11:40:
RollinThundr wrote on Mar 20, 2013, 11:36:
[...] why areas in the US with the toughest gun laws already, tend to have the most crime in regards to guns.

Same reason that states with bans on fireworks still have people launching huge illegal fireworks every 4th of July.

So because it's "tougher" to get guns in those areas, people want to kill more with them? Yeah sorry not buying it.

I would imagine it has alot more to do with criminals in those areas have far less fear that someone they assault will have a concealed carry permit and be able to fight back. Criminals tend to think a bit harder in areas where they're not sure someone is going to shoot back or not.

Or are the gun laws tougher because people want to kill each other more, and maybe without those laws there would be more death?

Interesting.

Not sure how looking state-by-state really matters more than country-by-country, given that culture doesn't change much by state, but hey, whatever helps prove your points in your mind and helps you read between whatever lines manage to get through your tin foil hat.

Culture certainly does change in some degrees, perhaps not extremely however. The FBI data does alot to back up the notion that tough gun laws don't really work, which is prolly a tough pill for liberals to swallow. Numbers don't lie, as much as you kick and scream and twist.

By all means continue the cheap comments though.

"Numbers don't lie" is the kind of thing that gives us insight into the simple workings of your mind.

More ad hom. Par for the course with you however.

Because you never back anything up, never respond to things that could defeat your argument (again, please address the automatic rifle ban of 1986), and you CONSTANTLY call anyone that disagrees with you a liberal or a libtard. You start those things.

And beecause you throw out ridiculous stuff. "Numbers don't lie." That's something a child would say. What's the other thing about numbers, that 99% of them are made up?

Yeah, even if you're 100% sure the numbers are right, the story they tell is very much dependent upon who is telling it. The way they're used matters.

Reminds me of the old Homer Simpson tiger-repelling rock. I am holding this rock. There are 0 tigers around me. The numbers don't lie, clearly that rock repels tigers.
 
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News Comments > Game Reviews
12. Re: Game Reviews Mar 20, 2013, 12:43 Beamer
 
Gadzooks wrote on Mar 20, 2013, 12:37:
Reviewers dont say games are supposed to be long

GAMERS say games are supposed to be long

Especially when said games cost 60 bucks.

60 bucks = 12 hours of movie time if you go to the theater
60 bucks for a game should at least be comparable. This whole 5 hour campaign is just BS.

I blame 80% of short games on publishers who push for a quick release, and 20% of lazy devs.

It's money, not time, that causes the short gameplay. It isn't that they rush the game out, it's that each hour costs so much money to make that, at some point, it's a losing proposition.
 
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News Comments > Morning Legal Briefs
34. Re: Feds and warrants Mar 20, 2013, 12:33 Beamer
 
Axis wrote on Mar 20, 2013, 12:09:
Beamer wrote on Mar 20, 2013, 12:08:
Axis wrote on Mar 20, 2013, 12:06:
Sepharo wrote on Mar 20, 2013, 12:01:
Axis wrote on Mar 20, 2013, 11:21:
You're also assuming people don't give a shit about their health enough to buy insurance if they don't already get it from their employers.

And don't even start with the "other" talking point about affordability, an individual can get full coverage in any state for less than $100 bucks a month, and if you are truly poor, you can get almost everything paid for via the ALREADY EXISTING Government programs.

But ya if you wanna gamble your life so you can instead buy all the other stupid shit people buy and don't need, that's your idiocy and not my responsibility. I count the health of me and my family as the #1 spot on my "budget" list.

Even with insurance getting cancer or some other terrible illness is going to take your finances to the brink unless you're very well off. For someone so reliant on anecdotal evidence you'd think someone you know would've experienced this. Also you must've heard during all your time analyzing cable news talking points that a major part of Obamacare was to reform the way insurance deals with pre-existing conditions... Because they were dropping people when they got sick. Even the opponents of Obamacare don't argue against that one anymore because saying, "I think insurance should be able to drop sick people when they get sick" is ridiculous.

But this stuff has already passed anyway, I don't really need to rehash the same debate with someone who still thinks everything was hunky-dory the way it was with nearly 50 million uninsured.

Entitlement much?

And seph, you certainly are the talking points guy, you won't find my real life experience in any news. Maybe YOU should have surgery in the military or in England, or maybe YOU should have a family with "responsibilities", or YOU should buy insurance -- real world might help adjust your boob tube vision on the subject.

You're equally entitled.

Beamer do you EVER think before you post?

You think you're entitled to give as little back to a society that protects you and fosters you as possible.

How is that not entitled thinking?

The difference is that you somehow think money you get at a job is more important than anything in the world. You have such a narrow, small view (and likely mind) that this is all that matters. You're like some kind of animal. "It's mine, I earned it! My salary is my previous!"

You're probably the same idiot that believes in the welfare queen, happily living in squalor doing no work but living gleefully off your money.
 
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News Comments > Op Ed
94. Re: Op Ed Mar 20, 2013, 12:33 Beamer
 
RollinThundr wrote on Mar 20, 2013, 12:12:
Beamer wrote on Mar 20, 2013, 11:54:
RollinThundr wrote on Mar 20, 2013, 11:50:
Sepharo wrote on Mar 20, 2013, 11:40:
RollinThundr wrote on Mar 20, 2013, 11:36:
[...] why areas in the US with the toughest gun laws already, tend to have the most crime in regards to guns.

Same reason that states with bans on fireworks still have people launching huge illegal fireworks every 4th of July.

So because it's "tougher" to get guns in those areas, people want to kill more with them? Yeah sorry not buying it.

I would imagine it has alot more to do with criminals in those areas have far less fear that someone they assault will have a concealed carry permit and be able to fight back. Criminals tend to think a bit harder in areas where they're not sure someone is going to shoot back or not.

Or are the gun laws tougher because people want to kill each other more, and maybe without those laws there would be more death?

Interesting.

Not sure how looking state-by-state really matters more than country-by-country, given that culture doesn't change much by state, but hey, whatever helps prove your points in your mind and helps you read between whatever lines manage to get through your tin foil hat.

Culture certainly does change in some degrees, perhaps not extremely however. The FBI data does alot to back up the notion that tough gun laws don't really work, which is prolly a tough pill for liberals to swallow. Numbers don't lie, as much as you kick and scream and twist.

By all means continue the cheap comments though.

"Numbers don't lie" is the kind of thing that gives us insight into the simple workings of your mind.
 
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News Comments > Game Reviews
10. Re: Game Reviews Mar 20, 2013, 12:32 Beamer
 
xXBatmanXx wrote on Mar 20, 2013, 12:01:
Beamer wrote on Mar 20, 2013, 08:37:
The game argument is coming from a screenwriter.

It's true in some sense. Some games do feel padded just to hit a certain mark. And games like the Call of Duty games would wear out their welcome if single player went beyond 7 hours (they start getting grating before that.)

But when you're paying $60, you expect a certain return both in quality and quantity. CoD can get away with it due to multiplayer being the focus. Other games? A 7 hour game without a strong multiplayer component would irk me at $60 but feel fine at $30.

I wonder how long Dishonored took me. Went through it in a week, but I feel like it was a least 15 hours. Which reminds me, I should write my comments in the Games section of the board...

Was just talking to someone yesterday about Dishonored. It feels very short. I played half of the game in 1 sitting. Maybe the 2nd half is a lot harder/longer, but it already feels pretty short. I get it, it has replayability as you can do things different, cheevos, etc etc etc. But I don't see myself replaying it.

Man, I disagree about the replayability. Those achievements kind of suck. Maybe it's just me, but I felt like missions were long. Redoing an hour+ mission where one mistake can mean doing it all over again sucks. That's not replayability, that's torture.
Supposedly the new Gears of War, which is getting great reviews, puts the whole game into 10-30 minute nuggets. That's far better for replayability.

I don't have any clue how long I spent playing Dishonored, I just know my average sittings were longer because some of those missions went on. And on. And on. The second to last, in particular, took forever. The last was about 10 minutes, though.
 
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News Comments > Morning Legal Briefs
30. Re: Feds and warrants Mar 20, 2013, 12:08 Beamer
 
Axis wrote on Mar 20, 2013, 12:06:
Sepharo wrote on Mar 20, 2013, 12:01:
Axis wrote on Mar 20, 2013, 11:21:
You're also assuming people don't give a shit about their health enough to buy insurance if they don't already get it from their employers.

And don't even start with the "other" talking point about affordability, an individual can get full coverage in any state for less than $100 bucks a month, and if you are truly poor, you can get almost everything paid for via the ALREADY EXISTING Government programs.

But ya if you wanna gamble your life so you can instead buy all the other stupid shit people buy and don't need, that's your idiocy and not my responsibility. I count the health of me and my family as the #1 spot on my "budget" list.

Even with insurance getting cancer or some other terrible illness is going to take your finances to the brink unless you're very well off. For someone so reliant on anecdotal evidence you'd think someone you know would've experienced this. Also you must've heard during all your time analyzing cable news talking points that a major part of Obamacare was to reform the way insurance deals with pre-existing conditions... Because they were dropping people when they got sick. Even the opponents of Obamacare don't argue against that one anymore because saying, "I think insurance should be able to drop sick people when they get sick" is ridiculous.

But this stuff has already passed anyway, I don't really need to rehash the same debate with someone who still thinks everything was hunky-dory the way it was with nearly 50 million uninsured.

Entitlement much?

And seph, you certainly are the talking points guy, you won't find my real life experience in any news. Maybe YOU should have surgery in the military or in England, or maybe YOU should have a family with "responsibilities", or YOU should buy insurance -- real world might help adjust your boob tube vision on the subject.

You're equally entitled.
 
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News Comments > Morning Legal Briefs
29. Re: Feds and warrants Mar 20, 2013, 12:08 Beamer
 
Axis wrote on Mar 20, 2013, 12:01:
Beamer wrote on Mar 20, 2013, 11:52:
Axis wrote on Mar 20, 2013, 11:46:
Don't confuse responsibility with liability.

The answer isn't to instead pay for every idiot for every ailment all the time.
For real?
LIABILITY:
The state of being responsible for something, esp. by law.
A thing for which someone is responsible, esp. a debt or financial obligation.

Apparently you don't know the difference between having a responsibility and having a liability.


You apparently operate in a perfect world where everyone does everything they are responsible for and society is never liable for it.

A liability is a responsibility. Baffling.
 
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News Comments > Op Ed
86. Re: Op Ed Mar 20, 2013, 11:54 Beamer
 
RollinThundr wrote on Mar 20, 2013, 11:50:
Sepharo wrote on Mar 20, 2013, 11:40:
RollinThundr wrote on Mar 20, 2013, 11:36:
[...] why areas in the US with the toughest gun laws already, tend to have the most crime in regards to guns.

Same reason that states with bans on fireworks still have people launching huge illegal fireworks every 4th of July.

So because it's "tougher" to get guns in those areas, people want to kill more with them? Yeah sorry not buying it.

I would imagine it has alot more to do with criminals in those areas have far less fear that someone they assault will have a concealed carry permit and be able to fight back. Criminals tend to think a bit harder in areas where they're not sure someone is going to shoot back or not.

Or are the gun laws tougher because people want to kill each other more, and maybe without those laws there would be more death?

Interesting.

Not sure how looking state-by-state really matters more than country-by-country, given that culture doesn't change much by state, but hey, whatever helps prove your points in your mind and helps you read between whatever lines manage to get through your tin foil hat.
 
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News Comments > Morning Legal Briefs
25. Re: Feds and warrants Mar 20, 2013, 11:52 Beamer
 
Axis wrote on Mar 20, 2013, 11:46:
Don't confuse responsibility with liability.

The answer isn't to instead pay for every idiot for every ailment all the time.
For real?
LIABILITY:
The state of being responsible for something, esp. by law.
A thing for which someone is responsible, esp. a debt or financial obligation.
 
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News Comments > Morning Legal Briefs
23. Re: Feds and warrants Mar 20, 2013, 11:28 Beamer
 
Axis wrote on Mar 20, 2013, 11:21:
You're also assuming people don't give a shit about their health enough to buy insurance if they don't already get it from their employers.

And don't even start with the "other" talking point about affordability, an individual can get full coverage in any state for less than $100 bucks a month, and if you are truly poor, you can get almost everything paid for via the ALREADY EXISTING Government programs.

But ya if you wanna gamble your life so you can instead buy all the other stupid shit people buy and don't need, that's your idiocy and not my responsibility. I count the health of me and my family as the #1 spot on my "budget" list.

It is your responsibility. When that idiot shows up at the emergency room, who do you think is paying?
 
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News Comments > Morning Interviews
19. Re: Morning Interviews Mar 20, 2013, 10:31 Beamer
 
Bhruic wrote on Mar 20, 2013, 10:22:
I'm not sure what game designers are getting most of the flak for innovation. Until the recent trend with Kickstarter, most dev studios were at the mercy of their publisher. It's hard to do much innovation when the publisher wants you to churn out the latest clone of the last successful game.

And, while there have been some good, successful, innovative Kickstarters, most of the money is going to sequels.

A new Carmageddon? A series that ran out of steam after 1 game? Innovative!

But some of those RPG sequels will probably be amazing and hit some new ground thanks to new technology.
 
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Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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