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Nickname Beamer
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Jan 9, 2003, 00:22
Total Comments 14517 (Ninja)
User ID 15739
 
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News Comments > Out of the Blue
20. Re: Out of the Blue Dec 1, 2014, 19:02 Beamer
 
Agent.X7 wrote on Dec 1, 2014, 17:54:
All right, fellow Blues Newsers; I need 2 people who want to try out Fortnite from Epic Games! I am in the new, new, NEW alpha and have a couple of guest passes to spread the love.

Hi! (this guy!)

I played it for 3 hours at PAX. Loved it. I've discussed here why my love of it may not reflect how I'd actually feel playing at home, but I had a huge blast with it.
 
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News Comments > Out of the Blue
13. Re: Out of the Blue Dec 1, 2014, 16:41 Beamer
 
jdreyer wrote on Dec 1, 2014, 16:23:
nin wrote on Dec 1, 2014, 09:23:
Not seeing a lot of mind blowing sales, so far...


XB1 with AC Unity or MW: Advanced for $329

Maybe not mind blowing, but it's amazing how far the XB1 has fallen.

I think that on Friday Target had it with 2 AC games and a $50 Target giftcard.

Still wasn't worth it for me.
 
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News Comments > Star Citizen at $65M
45. Re: Star Citizen at $65M Dec 1, 2014, 14:35 Beamer
 
Creston wrote on Dec 1, 2014, 11:21:
Beamer wrote on Nov 30, 2014, 20:54:
The Pyro wrote on Nov 30, 2014, 20:46:
Oh for the good old days, when comments lambasted the audacity of a game developer who dared debut their new AAA title at $60 instead of the more standard $50. Was it a Blizzard game that was the first? I can't remember...

I still hope to enjoy playing SC some day. But the wackiness of this funding campaign (anniversary sales on content before the game is even released? madness!) just keeps getting more surreal.

Doom3, I believe.


For the PC, yeah. Consoles had raised the bar to 60 bucks a while before.


Yeah, I don't really remember them being cheaper. They've definitely fluctuated. They are much cheaper than they were in the 80s and early 90s. I seem to remember N64 games being $80, as well. They fell with CDs, then rose again.

Between inflation and the increasing costs of development, though, I always find it hard to complain too much.
 
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News Comments > Morning Crowdfunding Roundup
6. Re: Morning Crowdfunding Roundup Dec 1, 2014, 14:26 Beamer
 
LittleMe wrote on Dec 1, 2014, 14:23:
People are deeply programmed, biologically speaking, to want jewelry. They'll pay far above it's actual value. The reasoning I believe is that jewelry elevates one's social status and we are highly social creatures. In primitive times, social status was tied to the most desirable breeding, food, shelter, protection, etc.


No one's social status is being raised by an oversized ring like that. If people bought it for that reason, it's likely the same people that feel a fedora and a trench coat will class up a graphic tee, incorrectly sized and dyed jeans and a neckbeard.
 
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News Comments > Op Ed
14. Re: Op Ed Dec 1, 2014, 10:58 Beamer
 
Kajetan wrote on Dec 1, 2014, 08:08:
BobBob wrote on Nov 30, 2014, 23:37:
Why can't most game engine developers simply do what Carmack did -- allow you to set the FPS cap to what you want? com_maxfps ftw!
Because some of them, mostly the ones under contract from a major publisher, are not allowed to that. Because this feature is not identified as "revenue friendly". AAA game projects are all about maximizing profit and minimizing developement costs. Everything, which the producers do not seem important to reach this goal, is cut.

Development costs are typically high end tens of millions and well into the hundreds of millions for a AAA game. When Carmack did it, even one or two million was considered high. Those games were done with limited assets and small teams.

Why do things get limited to 30fps? Because some parts of the game are easier to create when you know what the fps happens to be. And, with consoles, it's easy to know that. So, given that hardware, they set 30fps from the start and create things to run at that. By increasing the fps, unintended and unpredictable things may happen, particularly with physics or animation. Since the game is created for consoles, will sell more on consoles, and requires far more work to change that, it goes to the PC the same way. They don't know if one person will have 77fps and another 160fps and if it'll run the same way. They don't know if there will be sequences that have enormous frame drops. They just don't know these things.

Fixing it tends to be more work than the PC brings in.
Releasing with open fps may create support issues and even bigger bad buzz because only a small group of PC gamers even understands what fps happens to be but a much larger one pays attention to reviews that call out "performance issues" if something goes wrong.

So we get 30fps locked games.
 
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News Comments > Star Citizen at $65M
24. Re: Star Citizen at $65M Nov 30, 2014, 20:54 Beamer
 
The Pyro wrote on Nov 30, 2014, 20:46:
Oh for the good old days, when comments lambasted the audacity of a game developer who dared debut their new AAA title at $60 instead of the more standard $50. Was it a Blizzard game that was the first? I can't remember...

I still hope to enjoy playing SC some day. But the wackiness of this funding campaign (anniversary sales on content before the game is even released? madness!) just keeps getting more surreal.

Doom3, I believe.
 
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News Comments > Saturday Legal Briefs
8. Re: Saturday Legal Briefs Nov 29, 2014, 17:09 Beamer
 
The bottom line is that the wait to be 51st state is long and we bully other countries more.  
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News Comments > Black Friday Interviews
28. Re: Black Friday Interviews Nov 29, 2014, 14:02 Beamer
 
It's 2014 and literacy is high in the western world. No one here is making their decision not to kill someone because they're afraid of the big man in the sky.  
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News Comments > Saturday Legal Briefs
4. Re: Saturday Legal Briefs Nov 29, 2014, 12:49 Beamer
 
Julio wrote on Nov 29, 2014, 12:42:
New Zealand really shouldn't be considered a country anymore, they're the 51st state. Lots of corruption in New Zealand politics.

You know, I'm sure a lot of people in both New Zealand and Australia would be angry that you'd say they are so influenced by the US that they should be a state. If anything, they would be a part of Australia. But they aren't, for obvious reasons.

Have you ever even been there?

And how could they possibly be more influenced than, say, Canada?
 
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News Comments > Black Friday Safety Dance
2. Re: Black Friday Safety Dance Nov 28, 2014, 13:13 Beamer
 
eRe4s3r wrote on Nov 28, 2014, 13:02:
Just to re-iterate.. so called "Anti-Virus" companies sat on this trojan for 10 years, did not fix, did not reveal and did nothing.

Yep, I know whom to trust in the future....

That isn't entirely fair. It's more that they noticed a few hundred computers with something last year, then looked back through their databases and noticed something similar, in infections too small to raise any alarms, dating back to 2004.

It's not like they knew about it and just didn't tell anyone. They have a database with everything they find, but due to feasibility, only research things that are infecting large numbers of systems. They just catalog other things into a database. This was something sitting in a database because it wasn't worth looking into.

Which doesn't mean these companies are good or should be trusted. It just means they weren't sitting on something not revealing it because they thought it was a nice idea to let this run in the wild. It simply wasn't widespread enough to get anyone to look at it. There's no way these companies can investigate every single thing that they come across.

This happens with actual viruses, too, by the way. When a new virus is discovered, very often previous cases come to light, dating back years or decades. It's just that, in those cases, some guy goes to some doctor in his town and they can't figure out what it is so they call it a cold or the flu and are done with it. Only when someone gets really sick and goes to a major research hospital is a virus actually "discovered." At that point older cases surface. No one says "the medical community was just sitting on this!" They simply didn't have enough time or information to realize it was something important.
 
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News Comments > Getaway Day Interviews
19. Re: Getaway Day Interviews Nov 28, 2014, 02:33 Beamer
 
The amazing thing is that, prior to GG, no one really paid attention to her.

I suppose that's one accomplishment GG can brag about.
 
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News Comments > Far Cry 4 Patch
25. Re: Far Cry 4 Patch Nov 27, 2014, 13:29 Beamer
 
It's already a trend, Quinn.

Sequels that didn't expand scope:
Doom II - objectively Doom with a double barrel shotgun
Skyrim - objectively Oblivion with new shaders and crafting instead of acrobatics
A thousand Zeldas - objectively Ocarina of Time with new shaders
Most sports games - objectively the last sports games
GTAII - objectively GTAI with colored lighting
Basically every GTA post 3 - objectively GTA3 with better graphics

Most of these are games people love. Outside of the Zelda games, which drove me nuts by seeing the exact same animations on the Wii as on the N64, these were fine. They are often intermediary steps.

And it isn't like grand, sweeping change sequels make for anything better. Blood 2 drastically changed Blood 1, but Doom II was the infinitely better sequel. Deus Ex II drastically changed Deus Ex, but Skyrim is an infinitely better sequel.

It won't be something you see often for two big reasons:
1) It burns out devs. You can make the same game twice. The first time you are learning. The second time you are mastering. The third time you're working on your resume to find a new place to go
2) It burns out fans. They'll buy the same thing twice. Then they'll move on to something else. Even with the Call of Duty games, which I'll argue with people made huge multiplayer changes with each release, people just get tired of the same kind of thing and want something new. Which is why FC4 is probably very competitive, or even beating, Advance Warfare in sales
 
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News Comments > etc.
21. Re: etc. Nov 27, 2014, 13:22 Beamer
 
jdreyer wrote on Nov 27, 2014, 13:12:
NKD wrote on Nov 27, 2014, 12:54:
Watching people try to find a non-offensive way to complain about gays is always fun.

That made me crack up because it's becoming so true. It's no longer PC to say the "F" word for gays, just like the "N" word became forbidden 40 years ago. And as LGBT folk are more widely accepted, the hatred has to become more and more subtle.

Speaking of becoming more and more subtle, check this article on racism on CNN.

A study finds that many white people only think something is racist if it's intentionally hostile stuff like the KKK. Anything else isn't racism.

You find this very, very often now. In this thread, some straight people think something isn't homophobic unless it literally says "I hate and fear gay people."
In some corners of gamergate, some people [please note two "somes" meaning "it exists" not "it's everyone"] think something isn't sexist unless it's actively saying "I enjoy doing things to keep women oppressed."

People ignore institutionalized and internalized "isms" because they're guilty of them, so they define words with negative connotations in ways that couldn't possibly refer to them. With some things, particularly racism and sexism, though, you can probably argue every person on the planet is guilty.
 
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News Comments > Far Cry 4 Patch
23. Re: Far Cry 4 Patch Nov 27, 2014, 11:09 Beamer
 
Quinn wrote on Nov 27, 2014, 05:06:
The objective fact I'm talking about is that this game is using mostly the same stuff from FC3, even the same boring loot system and all the other stuff I mentioned below. I'm not claiming the game is objectively crap or anything. Not everything is up for debate by default. Look at the detection meter as the easiest example of the objective fact I'm talking about.

Hell, I loved FC3 but I bled it dry so all I have is a heavy sigh when I play the same (albeit good) stuff again. That others love it, is understandable. Just give credit where credit is due, I argue. Again: FC3 -> FC4. DA2 -> DA:I. Case closed, no?

You mocked people really enjoying the game. Sounded like objective crap.

Every single person knows it's basically the same game. You act like people are debating that. I even said no one is in my post and you're still bringing up examples.

No one is arguing it isn't the same game. People are just saying it still deserves praise. If FC3 was a more fun game than DA:I then FC4 is, too. And if someone liked FC3 more than DA:I, of course they are calling FC4 the most entertaining game of the year.
Because that's a subjective argument that doesn't matter if it's objectively the same engine loaded with slightly different content.
 
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News Comments > etc.
18. Re: etc. Nov 27, 2014, 11:07 Beamer
 
This is weird. So many "I don't care about how they treat their employees if the products still suck" posts.

Duh.

But those two things have nothing to do with each other.
 
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News Comments > Assassinís Creed Unity Free DLC Offered; Season Passes Discontinued
10. Re: Assassinís Creed Unity Free DLC Offered; Season Passes Discontinued Nov 26, 2014, 22:17 Beamer
 
mellis wrote on Nov 26, 2014, 21:02:
nin wrote on Nov 26, 2014, 19:59:

I suspect they're trying to avoid the EA route of getting a class action lawsuit (BF4 last fall). Not that the lawsuit hurt them, but it did get their shareholders attention.

You can bet they're not giving away AAA $60 titles out of the kindness of their hearts.



They're not based in America, so class action isn't really a big concern for them. Litigating a French company would be expensive. It really does look like a genuine gesture to make things right. Can't fault them for that, even if Assassins Creed Unity will still be a bag of crap, patched or not.


You need to brush up on jurisdiction.

And nin is wrong, anyway. The BF4 class action lawsuit wasn't from consumers, it was from shareholders. So it got consumers' attention.

Again, it was NOT consumers suing for a game being buggy. That lawsuit will not go anywhere which is why it does not happen. It was shareholders suing because they said the company kept talking about how great the game was, raising the stock, but the stock then fell because the game wasn't great.

And that lawsuit was tossed out as "puffery." It did them no harm.
 
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News Comments > Far Cry 4 Patch
20. Re: Far Cry 4 Patch Nov 26, 2014, 21:31 Beamer
 
Quinn wrote on Nov 26, 2014, 20:54:
Slick wrote on Nov 24, 2014, 23:39:
i liked this game better when it was called FarCry 3


Finally, someone who sees reason while others call it the fucking Game of the YEAR! Compare Far Cry 4 with Far Cry 3. Now compare Dragon Age: Inquisition with Dragon Age II. Maybe now you see where I'm standing.

It's the same shit as Far Cry 3. Same engine, same gameplay, same models, same animations, same detection meter. Same game. Just a new map, story, weapons, animals and a roflolcopter that obviously blinds people from some objective fact here.

Again: Think Far Cry 3. Think Far Cry 4. Think DA2. Think DA:I.

GOTY. *scoffs* You people singlehandedly proof games like DA:I and (presumably) The Witcher 3 just aren't worth the effort.

Stop being a dink. Absolutely no one is saying "this isn't at all like Far Cry 3."

You use the word "objective." You ignore that half the things you said are "subjective." Like, you know, someone calling it "fucking game of the year."

It's a really fun game. Honestly, people regularly want more of the same. It isn't a big surprise. When a game is really, really good, the first sequel not varying very much is usually not a huge problem. Skyrim was basically the same thing as Oblivion and people loved it. Majora's Mask was basically the same thing as Ocarina of Time and people call it a classic.

It's only bad when it's done repeatedly (like 7 Zeldas over at least 3, if not 4, console generations recycling gameplay and animation) or if it doesn't correctly build on the prior game (Terror from the Deep adding unnecessary, dull complications to UFO Unknown.)

It's just odd that you go with "objective" then decry people making subjective statements. You dislike the game. Seems the common opinion is "this is just like Far Cry 3 but better, and I loved Far Cry 3 so I love this!"

Sorry if you feel left out yet oddly superior.
 
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News Comments > Steam Autumn Sale
56. Re: Steam Autumn Sale Nov 26, 2014, 20:09 Beamer
 
I barely game these days, either. I'll often go months without gaming. Part of it is possibly just that my computer desk is too tall, but most of it is that my current job has me in front of the computer 8 hours a day. I work 10 or 11, but I'm staring at two monitors for 8.

So I spend my free time either reading or going out to bars/restaurants. If I'm home I'll screw around online, but in short bursts. On the west coast, though, the internet tends to die between 8 and 9 as the rest of the country goes to sleep, so the internet gets dull then, anyway.

But man, FC4. Spent so long playing on Saturday afternoon that, when I stopped, my tailbone hurt. It had to be a solid 4 hour go.

Also, if I had a decent laptop that could play XCOM decently I'd probably do more gaming on the couch with something on in the background. I don't watch much TV, but I'd happily veg like that. I don't see much point in buying a decent laptop, though. I need my work one everywhere I travel, so it would be a laptop just for use in my apartment, and my desktop is more powerful and spending $1000 on a new desktop makes more sense than spending that on a laptop.
 
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News Comments > etc.
7. Re: etc. Nov 26, 2014, 17:56 Beamer
 
Orogogus wrote on Nov 26, 2014, 17:42:
Beamer wrote on Nov 26, 2014, 17:26:
Psychopathic?

Right, because that's going to produce a ton of meaningful discussion.
Well, as others have mentioned here in the past, EA has come a long way from EA Wife and has repeatedly earned "Best Places to Work" awards.

But I will just assume most here think those are bought.
 
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News Comments > etc.
5. Re: etc. Nov 26, 2014, 17:26 Beamer
 
WaltC wrote on Nov 26, 2014, 16:56:
Yea, too bad EA has such a hard time understanding what makes a great computer game, though. If the company stopped focusing on meaningless garbage like "LGBT" (& and other bizarre psychopathic human rituals) it might actually make great games regularly instead of on the current "fluke" basis. When EA succeeds (DA 1 & 3), invariably, it is despite itself--despite its best efforts to do the opposite. EA has some competition closing in on its decrepit inanity, however: Ubisoft isn't far behind, and in some instances seems bent on becoming just as idiotic a gaming publisher as EA.

Psychopathic?
 
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14517 Comments. 726 pages. Viewing page 21.
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