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Nickname Beamer
Email Concealed by request - Send Mail
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Signed On Jan 9, 2003, 00:22
Total Comments 14360 (Ninja)
User ID 15739
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
226. Re: Into the Black Nov 17, 2014, 13:27 Beamer
 
AngelicPenguin wrote on Nov 17, 2014, 12:56:
Slick wrote on Nov 17, 2014, 12:06:
you'll never hear the kind of outrage you see here about a blizzard game, or a valve game. they're untouchable, and it's interesting to note.

Never read any D3 threads I guess.

Or the 600 post HL2 release post someone bumped over the weekend. Plenty of people whining about it being a greedy cash-grab that's overscripted.

10 years later, nothing has changed.
 
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News Comments > Morning Legal Briefs
4. Re: Op Ed Nov 17, 2014, 12:17 Beamer
 
ldonyo wrote on Nov 17, 2014, 12:15:
LibertyOrDeath wrote on Nov 17, 2014, 12:00:
Al Fraknkinstin is a big government democrat. You might want to research and find out about the truth. You actual want big government in your internet? Fools...
You might want to do some research of your own and find out what Net Neutrality really is before taking Ted Cruz at his word on it or writing comments about it.

Yeah, it's weird to me that people seem to think net neutrality is the government controlling the internet.
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
182. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 17, 2014, 02:09 Beamer
 
Cutter wrote on Nov 17, 2014, 00:35:
WaltC wrote on Nov 16, 2014, 21:18:
walrus1 wrote on Nov 16, 2014, 20:37:

In this case he might be very well right. This is a case of fraud and might very well end up in court.

The only people class actions help are the attorneys who bring them...that is, if they can wrangle a settlement out of the company. The only certain thing about it all is that the bilked people wind up with little to nothing at all. Best plan: just don't put yourself in a position to get bilked. But if you've already paid, and you feel the company defrauded you by being less than honest--that is only true if they refuse to refund your money. If they offer you a refund then they haven't damaged you, but you can still sue--just be prepared to lose and eat a big lawyer fee at the end of it...;) Suing is a sucker's game all the way around, imo.

Oh, yea: a "Pledge" to pay is not the same thing as paying. Nor is a "Pledge" any sort of legally binding contract to pay, etc. If you've pledged but haven't yet paid you've lost nothing and certainly can hardly "ask for a refund"...Lol...;)

Only reason I brought this up is that some people are talking about having "pledged" as if they'd paid--once you pay, then the "pledge" is no more...;) If you've paid, then saying you've "pledged $5,000" is using exactly the wrong word--people pledge *before* they pay, and so on.

Wow, good thing you're not a lawyer. First, off people have been charged, so they've paid, so it's not a pledge. When the funding target is successful you get charged, that's how they get their money. Derp. Further a pledge is a contract. You're entering into an agreement to exchange money and/or goods for the same in return, that's a contract, sport. And when a someone changes those terms without the other party(s) agreeing, that's called breach of contract and it's civil law. If it's intentional then it's criminal because that's bait and switch. And when you do online or through any other form of media that's called wire fraud and when that crosses a state boundry it's called interstate wirefraud and that's criminally liable as well as civil. There's your law 101 education for today champ.

Legal Dictionary - Pledge

You're missing a key here, champ: damages.
Ignoring that Kickstarter isn't technically a contract and that there's language about what the final product ends up being, what are the damages?

Someone paid for a game. They got the game. No damages. Yes, they got a game that is somewhat changed, but it's essentially the same game. Absolutely no court in the world will find offline play a key component of a game that must be downloaded to be played. People pledged a massive online space sim that had an offline mode. They got a massive online space sim. The offline mode was not a material part of this.

None. It's a minor breach. Yes, it means some people can't play the game 100% of the time. But nearly everyone will be able to play it 99% of the time. And for those that can't, refunds are being accepted. There's literally no damages here. None. Zero. This does not defend these guys. Just means there is no legal case, like virtually every other time you claim someone should sue. And I love that you whine about America being so sue-happy and that's your defense for why you're so sue happy. You aren't even American or in America!

Your "law education 101" jas a fundamental misunderstanding of contracts, sport.



And Jesus, you calling people trolls is hysterical. 99% of your posts are either really random asides that have nothing to do with anything but a joke based on one word, a super negative post based on solely reading a headline, or just a super negative post in general.
You're quite literally the worst poster ever. And yet you call yourself a mostly positive person.
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
162. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 21:59 Beamer
 
jdreyer wrote on Nov 16, 2014, 21:39:
panbient wrote on Nov 16, 2014, 21:19:
I'd just like to take this opportunity to say...


PENIS!!!!


Considering the amount of name calling and hysterics in this thread it seems appropriate.

At least Godwin's Law hasn't raised its ugly head yet.

That's just what Hitler would have said!!!!;
 
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News Comments > Ships Ahoy - Half-Life 2
537. Re: No subject Nov 16, 2014, 20:32 Beamer
 
Beamer wrote on Nov 16, 2004, 13:44:
I mean, realistic female models vs Hooters Girls exclusively? Which is more mature?

SJW 2K4!
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
146. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 20:29 Beamer
 
Cutter wrote on Nov 16, 2014, 18:35:
I was looking forward to this game. I was all set to buy it for Xmas. This is going to cost them a metric shit ton of sales. What happens to the company if the vast majority of backers demand their money back? Company folds then there's no game at all. Fuck if some lawsuits don't roll out from this.

We need to keep a running tally on how often Cutter claims there will be a class action lawsuit over something on the internet.
Guy loves his lawsuits.
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
51. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 15:26 Beamer
 
jdreyer wrote on Nov 16, 2014, 15:13:
UT kept battles against the AI, and had some of the best and most configurable AI ever made. It's why I've bought every iteration. As for Halo, I'm pretty sure most action games were 3rd person because no one had come up with a decent way to do FPS on a console. Halo was the first one to do that, and it was kind of revolutionary.


Oh, I agree. Those were good changes.
This is a bad change.
Everyone requesting a refund is perfectly right to and probably making a good decision for themselves (though I imagine there's a significant knee-jerk reaction and a good chunk will end up purchasing this game anyway, if it's good.)

I'm not saying that these guys were right to do this or it's smart to do or whatever.
I'm saying the argument some are making that "they knew this from the start" and "this is just greed" and "they purposely timed this for after preorders to fuck everyone over" seems like a large leap. It may end up true, but people usually aren't savvy enough to come up with schemes like that, aren't malicious enough to execute schemes like that, and understand the public can not only spot schemes like that but, as evidenced here, love conspiracy theories so much that they'll create "evidence" of a conspiracy against them from absolutely nothing at all.
 
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News Comments > Assassin's Creed Unity Patch 3 Preview & Tips
2. Re: Assassin's Creed Unity Patch 3 Preview & Tips Nov 16, 2014, 14:53 Beamer
 
ldonyo wrote on Nov 16, 2014, 14:08:
Tip #1: Wait until this mess is sorted before buying the game. Even then, think very carefully before making your purchase.

From the sound of things, it's an impressive engine with a ho-hum game.
Wait for AC7 or 8 or whatever the hell the next one is.
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
22. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 16, 2014, 14:52 Beamer
 
ASeven wrote on Nov 16, 2014, 14:41:
Harrowing wrote on Nov 16, 2014, 14:38:
ASeven wrote on Nov 16, 2014, 14:24:
Fuck Braben, you had everything in your favor and you've become too greedy.

How is the choice they made greedy, you utter nonce.

I don't know, maybe lying to all their kickstarter backers is a start, to the point the one who gave the most money for their KS project is demanding a refund?

Damn fanboys...

If you're going to have to give refunds, isn't that the opposite of greedy?

I don't really see how the dots connect that make this a monetary move. We don't really have that information. Nor do we have information that this was a lie rather than a pivot partway through development because something wasn't working out right.

Again, I don't think there's a single video game out there that hasn't had a scope shift partway through development. This is a scope shift. Could it have been planned all along? Sure. But that seems exceedingly unlikely. Hell, Unreal Tournament was supposed to be 1 on 1 battles against AI. It became something very, very different. Scope shift. Halo was supposed to be 3rd person. It became something very different. Scope shift.

It isn't like it isn't precedented. And this one sucks. But it seems less "greed" and more "this is why you don't Kickstart games" aimed both at the developer, who can't really promise what a game will end up looking like, and the consumer, who can't realistically expect that a game doesn't have some changes as the developers start realizing that some of their initial ideas either didn't work or were beyond what they were capable of.
 
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News Comments > Morning Safety Dance
36. Re: Morning Safety Dance Nov 15, 2014, 21:44 Beamer
 
Quboid wrote on Nov 15, 2014, 15:34:
Edit: Oh WTF am I doing? SJW just means "I'm so closed minded, my mind's even closed to the idea that others may be open minded" and it's a waste of time engaging with that.

Yeah, this is why I've mostly stopped bothering engaging.
No one is even discussing the same things.
 
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News Comments > Morning Safety Dance
33. Re: Morning Safety Dance Nov 15, 2014, 14:39 Beamer
 
Quboid wrote on Nov 15, 2014, 08:50:
This is what I thought Beamer and Verno were saying too.

I thought it was pretty clear I was agreeing with Verno as well.
Leave it to people that just have to hate everything I say to read into it as negatively as possible.

Since this somehow turned into "Shirtgate," go read the comments on The Verge article. Again, it's people very intentionally reading words in a way that makes them offended, at the same time whining about others being offended.
Or, you know, "Gamers are Dead," where once again, people intentionally read an article in a way that offends them most while, again, whining about other people being "professional victims."
 
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News Comments > Morning Safety Dance
24. Re: Morning Safety Dance Nov 14, 2014, 23:19 Beamer
 
Show me one time anitas videos say a game shouldn't have been made.

Everyone knows nothing will be perfect. You rant and rant and rant and don't even know what against. Some crazy, irrational straw man. And when people explain you lash out without even pointing to anything.

It's all in your head.
 
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News Comments > Evening Metaverse
2. Re: Evening Metaverse Nov 14, 2014, 20:35 Beamer
 
Cutter wrote on Nov 14, 2014, 20:15:
Dr. Oz is a snake oil salesman who should have his license pulled.

x2
 
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News Comments > Op Ed
6. Re: Op Ed Nov 14, 2014, 19:37 Beamer
 
William Usher wrote on Nov 14, 2014, 19:26:
Beamer wrote on Nov 13, 2014, 19:40:
Journalists let you know games are in the works, tell you release dates, serve you trailers, write you previews, and ultimately tell you whether or not to buy the game.

What percentage of gamers do you think hang out on messageboards like this? GTAV sold, what, 22 million copies? Kotaku, a standard games journalist, has 17 million unique visitors per month. Blues has, what, a few hundred regular posters?

We're the minority.

I actually agree with you, Beamer, about the importance of games media.

From announcement to release, how much influence does the hype train have on games -- from indies to AAA -- that turn into pre-orders and day-one buys?

The games journalism debate always keeps going back to "but teh reviews", but it's so much more than just the pre/post-release review; it's everything that leads up to it.

The question is: would a game like No Man's Sky be able to sell without any coverage from the media at all? And would a game like Payday 2 been able to manage a million or so sales without all the positive press leading up to release?



I say not at all.
But those, at least, are indies.

I look more at the games that get glowing previews when they're clearly not in good shape. I mean, sure, games change a LOT from preview to release. I have argued this a ton when people complain that a game doesn't look like a 14 month old E3 trailer. It's fun to go reread the Tribes previews from before things like skiing were in the game. That's a game that got better. Some games get worse. Many games, though, are clearly not much fun and possibly not going to get any more fun, but the previews write them up as if the features that aren't fun are factually fun because the devs tell them "we know this isn't fun, but imagine when it's like THIS!"

And, due to time or just lack of ability, it never actually becomes THIS.

I don't know if it's as common today because I don't read previews. PCG/CGW previews totally made me realize they were just bogus. But man, were they ever bogus.

All this said, the most recent game I've played in Alpha was FortNite. And it was under total journalist preview conditions - free booze and a dev sitting next to me walking me through everything and answering my "you should really do this or change this to that!" with "oh, we know, this is an old build, most of your suggestions are in the new build!" Based upon that, the game is a 10/10. But, what I actually saw isn't, because many things were missing. It was still a blast, but it's hard to judge a many-many-many hours game based upon 3 drunken hours on insanely powerful systems at a place where I was treated like a VIP.

But that's how publishers do so many previews.
 
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News Comments > Morning Safety Dance
22. Re: Morning Safety Dance Nov 14, 2014, 17:48 Beamer
 
Quboid wrote on Nov 14, 2014, 17:43:
Yeahyeah Yeah wrote on Nov 14, 2014, 16:24:
Quboid wrote on Nov 14, 2014, 16:13:
Yeahyeah Yeah wrote on Nov 14, 2014, 14:48:
I just was alluding to the habit of treating criticism of a woman's choice of dress as off-limits or an extremely fake-touchy issue normally... but for female characters in video games it's all bets are off.

The key is "a woman's choice". A female character in a video game designed predominantly by men for men isn't an actual woman's choice and is more open to accusations of objectification - which isn't to say that the accusations are true.

I objectify absolutely every character in every game I play. I assume all sane people do, since those characters are literally objects - not people.

And if that's abstracted away - if the response is 'well, okay, it's not a REAL person, but that sort of attire still indicates such and such about whoever chose it' - then there's an implicit real-world judgment about real-world female attire that comes with that abstraction.

I should have said sexually objectify. Although I think I get into most games enough to see the character beyond the object but that's beside the point.

I don't much care about this stuff to be honest. Nipple armour looks stupid and detracts from my enjoyment of a game but I don't have a problem with a lot of the supposedly sexist stuff. Sexuality, even in a character written by the other sex, is not inherently sexist. The main reason why I felt I should point out that these accusations aren't necessarily true is because I didn't want to imply that a game designed by men for men is automatically sexist - that assertion would be sexist.

Most people don't have a problem with the supposedly sexist stuff individually, with few exceptions (sorry, some of GTAV was really, really just unnecessary.)

It's the quantity that becomes bothersome. In aggregate. Or, if you will, the lack of options.

As others pointed out, though, unless Sweden does this for every media, don't do it for any media.
 
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News Comments > Morning Metaverse
17. Re: Morning Metaverse Nov 14, 2014, 13:31 Beamer
 
Cutter wrote on Nov 14, 2014, 13:28:
Wait a minute. Spotify paid her label 6 mil, and she only made 500k. So it seems the problem here isn't Spotify, is it? And fuck these so-called artists and their work once get paid forever bullshit. That needs to end.

No.
Spotify paid her label $500,000. Read closer, dude. "We paid her on track to earn $6 million." That means that, at the time she pulled her music, they were paying her at a rate that, stretched across a year, would be $6 million dollars.
But it wasn't actually $6 million.

Also in that, her label is discussing domestic sales, whereas Spotify is discussing international sales. So the true number is somewhere between $6 million and $500,000. But probably not much more than $500,000, as I'd guess that the bulk of Taylor Swift dollars come from the US.
 
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News Comments > Morning Metaverse
16. Re: Morning Metaverse Nov 14, 2014, 13:28 Beamer
 
Prez wrote on Nov 14, 2014, 12:33:
Doesn't licensing eat up all of that money? I think that streaming music is a great way for fans to find new bands and artists - I spend a lot of time shopping for mp3's and in a great many user reviews that I read a recurring theme is "I heard this band on Rhapsody/Pandora/Spotify/etc and came here immediately to buy the album..." It's hard to put a dollar value on that. Granted Taylor Swift doesn't need that kind of exposure, so it holds little value for her, but for hard rock and metal bands that get virtually no radio play it is great exposure. I found my new favorite metal band, Allegaeon that way. Most exciting metal band in years.

The old thinking was that piracy was fine, because it gave exposure. Radio abandoned interesting and diverse playlists years ago, and it's now 100% Clearchannel playing Nickelback or Taylor Swift.
So bands figured piracy meant exposure which meant more people at shows which meant merch sales.

But now companies like Spotify are making money, so it isn't even just piracy, and bands aren't making it. Plus, many bands argue that, while their albums were pirated like crazy, shows weren't really growing in proportion.

That, and Spotify really is a music-purchase substitute. I don't think many people listen on Spotify then buy a CD. They listen on Spotify instead of buying a CD.
 
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News Comments > Morning Metaverse
12. Re: Morning Metaverse Nov 14, 2014, 12:12 Beamer
 
I stand corrected: the new Old Man Gloom hit Spotify today.  
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News Comments > Warlords of Draenor DDoSed
9. Re: Warlords of Draenor DDoSed Nov 14, 2014, 12:08 Beamer
 
Techie714 wrote on Nov 14, 2014, 11:52:
Thontor wrote on Nov 14, 2014, 11:18:
BitWraith wrote on Nov 14, 2014, 10:19:
I think this is a lie. I think it's a PR move to try and make people less pissed off.

This image from map.ipviking.com, a service completely independent from Blizzard, shows a massive attack

http://i.imgur.com/lwFmvZV.jpg

I was just going to post something similar, thank you. China was hitting the U.S. hard!

Likewise.
Something like this is hard to lie about and not get caught.
 
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News Comments > Evening Metaverse
19. Re: Evening Metaverse Nov 14, 2014, 12:07 Beamer
 
Ratty wrote on Nov 14, 2014, 11:23:
Beamer wrote on Nov 13, 2014, 23:33:
Uh.
She's nominated for the John Campbell. That counts as acclaim. That's the very technical definition of acclaim.

Prior John Campbell winners and nominees:
George RR Martin, Orson Scott Card, Carl Sagan, Cory Doctorow, Lev Grossman, Brad R. Torgersen, etc.
It isn't a little honor. It's a fairly big one in the world of sci fi literature.
Nominee for Best New Writer (along with 4 or 5 others), not for best SF novel. Nominee only, didn't win. I wouldn't really call that "acclaimed", just a cut above the usual Star Wars and Star Trek pulp novels they churn out. This seems like a tiny little internet tempest in a teapot of Great Importance to certain people but meaningless to the vast majority of SF fans. Is it an issue only because the participants are "underrepresented writers?"

I saw the "acclaimed writer" part in the headline and only checked out the article to see what assholery Orson Scott Card was up to now. I was disappointed.

Didn't win because she was nominated in 2014, and the winner isn't yet announced.
But she won't win.

Regardless, I'd say being nominated for a fairly prestigious award in your field counts as "acclaim."
 
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