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Nickname Beamer
Email Concealed by request - Send Mail
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Signed On Jan 9, 2003, 00:22
Total Comments 14474 (Ninja)
User ID 15739
 
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News Comments > Op Ed
70. Re: Op Ed Dec 12, 2014, 18:18 Beamer
 
Flatline wrote on Dec 12, 2014, 18:05:
Squirmer wrote on Dec 12, 2014, 17:54:
Some reviewers did mention the game's sexism at the time, though, like Gamespot, and it led to thousands of abusive comments and a reworking of Gamespot's comments system.

But more than that, yes I'm sure there's a certain amount of groupthink here, and I'm sure many critics had a great time with the game and only later started complaining about sexism. Maybe that makes them hypocritical to some extent, but it's also entirely possible to enjoy a game while disliking certain aspects of it. I don't think anyone is saying GTA5 is a bad game because it has these problems, or that nobody should play it. They just want some specific problems addressed.

I don't think losing the ability to hire prostitutes would actually hurt the game in any way. Especially since you get nothing out of it nowadays anyway.

Hiring prostitutes isn't the problem. Killing them is.

And I'm tired of people splitting split hairs. Have some guts and call them on their bullshit. You know, it's entirely possible to identify with a point of view while still disliking certain aspects of it. Right?

And oh but if only it was liking a game but not liking certain other aspects of it. If *only* the author had the guts to admit that of his industry. But see, it's not *his* problem. He and his are intellectually matured and have no need to change their opinions. It's everyone else who doesn't agree with them who need to come around.

I said I don't agree with it.
But, unlike some here, I think he's presenting a valid point of view that actual people think. And I'm not jumping to weird conclusions like assuming he's arguing that Rockstar shouldn't be allowed to make games like this.
 
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News Comments > Op Ed
58. Re: Op Ed Dec 12, 2014, 15:54 Beamer
 
Flatline wrote on Dec 12, 2014, 15:40:
Mashiki Amiketo wrote on Dec 12, 2014, 15:37:
Oh...OH...OOOOOOH.

Where was polygon last year? That's right, giving it a 9.5/10. Fucking clickbait. Apparently Polygon has a serious misandry problem, what can Polygon do to correct this?

*fistbump* beat me to it.

I just don't get this argument, though.
One guy wrote the review, an entirely different guy wrote the Op/Ed.
A year passed between them, which is a considerable amount of time for opinions to be re-evaluated, anyway.
And it's possible for a game to be incredibly fun to play yet also have some absolutely terrible plot points that make people cringe.

Does everyone writing for a site have to share the same opinion?
Can opinions not change over time?
And can something bad in an otherwise great game not necessarily make the game not worth playing?

 
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News Comments > Op Ed
51. Re: Op Ed Dec 12, 2014, 14:32 Beamer
 
verybad1 wrote on Dec 12, 2014, 14:09:
Yeah, cause the majority of violence and inequality against women is done by hardcore videogame players!

Seriously, it's idiotic to consider the depiction of misogyny or other violence/inequality as actually being the cause or source of such.

Here's where the BS in the opinion article starts.

"Here is a game made by a company largely run by privileged, well-educated, wealthy people, and it mostly profits from portrayals of people who are none of those things."

You don't have to go out and do that shit. I too find it repulsive, but GTA:V has a lot of things to do, and the majority of them aren't killing prostitutes.

I can understand some women might be even more repulsed by that, and they don't have to buy the game and they can tell their male friends/relatives, etc that they shouldn't either and for what reason. No problem with that.

However I do have a problem with people trying to control what other people do/watch/play/etc for their own recreation so long as it is not actually causing harm.

Because I'm FAR more fucking terrified of a non free society than I am of jackasses axe-killing hookers in a videogame

Ok, you're wrong, though. At least what you quoted. Rockstar is a company largely run by privileged, well-educated wealthy people, and the games they make are largely populated by people that are none of those things. Only Michael qualifies as any of that, and even then, just wealthy and privileged.

But I also don't see how that's a huge problem. Playing people just like the people making the game gets tiresome.

However, there are plenty of studies that viewing things that are sexist/racist makes you more sexist/racist. When you see something in the media, it becomes a norm. You can't really deny that. What you can deny is the level of sexism/racism in a product.

Lastly, no one is saying we shouldn't have a free society. I really,really wish people would stop with that crap. If Disney were to make a film about black people eating watermelon or hispanic people being lazy today, it wouldn't go over well. Sure, Disney would be free to do it, in fact no one is stopping them, but people expect better from Disney. Likewise, the article is saying we should expect better from Rockstar.

No one is saying "write a law so Rockstar isn't able to do this!" they're saying "it's 2014, Rockstar shouldn't be choosing to do this." Hell, Blue even quoted the author saying that it's a free society and people should be able to buy it if they want and Rockstar should be able to make it if they want - they just shouldn't want to. they should want to make something better.
 
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News Comments > Op Ed
43. Re: Op Ed Dec 12, 2014, 13:50 Beamer
 
Slick wrote on Dec 12, 2014, 13:39:
Flatline wrote on Dec 12, 2014, 11:45:
If you'd argue that at times GTA5 can be sexist, then I'd agree with you, you'd get no argument from me. In fact, in a crime/lowlife simulator there is almost certainly going to be a negative light cast on many women. But I wouldn't immediately say "Oh the designers hate women and this game promotes hating women".

okay, so perhaps i'm not as learn'ed as some who carry around a pocket OED but to me the definition of "sexism" should not inherently concern only one sex (just as racism and prejudice are also concerned, no race or sex is implied with these word).

I'm almost through the GTA V campaign, and i gotta say, as far as a "negative light being cast", i'd say that men take the center stage. well, psychopaths take the center stage, who happen to all be men.

So how exactly is GTA sexist? because there are occasionally women in it? i'm not trying to sound cute, i genuinely do not understand how this works, or the rules going on here.

I don't think you can do much to deny that the way they handed the paparazzi missions was sexist.

I don't, though, think that the sex workers were. There were no missions designed around killing them. There was no special reward for killing them. Could you even hire them in this game? Maybe that's a bit too far into tasteless these days. It may be time to grow up there.

As others mentioned last time, the torture missions were as bad. And I cringed at mowing down a few hundred FBI/CIA/NSA agents rather than just killing the two stupid bad apples you kept doing missions for. The writing all around those missions were equally terrible.

However, the heists were a blast.
 
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News Comments > Op Ed
40. Re: Op Ed Dec 12, 2014, 13:39 Beamer
 
Task wrote on Dec 12, 2014, 13:18:
Slick wrote on Dec 12, 2014, 11:05:

even though i agree with all of that, and those are all good reasons, i don't agree with the fact that this should even be being discussed. it's censorship. the game is rated M for mature, no other media gets this treatment of freedom of expression. it's their right to make the game they want to make, and my right to play it, conversation ends there.

Oh I definitely know that, its an Adult game and marketed as such. People can buy what they want, just like someone can buy Game of Thrones will excessive Medieval violence and nudity. I would certainly not let a kid play GTA.

His point is that it's like Song of the South. I don't think many people would defend Song of the South being made today.

I don't think it's an unfair point, but not for the reason he's making it. So much of the sensibilities of GTAV felt like the half-baked crap we got in the early 2000s. It didn't feel like their writing had grown with their technical abilities.

I mean, RDR got crap for similar things as this Polygon article, didn't it? But RDR was well written and felt like it had a purpose. GTAV just seems like it's trying really hard. To me. But not saying a single damn thing. It's odd to me, because I think Dan Houser nailed the Max Payne 3 feel pretty well, and did a good job acknowledging the complaints people may have. It was a white guy going to a foreign location and killing a bunch of brown guys to save the day, but the game not only acknowledged that but put it as a fault on Max - he was a tool, good at one thing, being used for that one thing, with no purpose otherwise and mocked for exactly that while acknowledging how sad his life was to become that, rather than reveling in how awesome he/it was.

God, I want another RDR badly.
 
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News Comments > Out of the Blue
8. Re: Out of the Blue Dec 12, 2014, 13:34 Beamer
 
Slick wrote on Dec 12, 2014, 11:31:
mag wrote on Dec 12, 2014, 11:11:
Random question, hardware guys. So, I'm in a position where I might have to take a job out of the country for a while, which means the desktop's obviously not coming with me. I'm in the market for a new laptop anyway, so:

Anyone got a good recommendation for a gaming-capable laptop? I'm kinda aiming for 15", ~$1000, 1080p at least. I'm coming from an old Thinkpad, so I've gotten real used to having a nice keyboard on my laptop, and not feeling like the machine itself is apt to fall apart.

From poking around at the store: MSI seems to have real nice hardware, and the keyboard's okay, but the keyboard layout is kind of terrible. The Lenovo Y50 has "okay" hardware (kinda middling GPU), a pretty decent keyboard (for chiclets), but the trackpad kinda sucks (ugh buttonless trackpads).

i'd recommend a whitebook. they're brandless laptops with the same components direct from the manufacturer. CyberpowerPC sells em, as do a few others. 2 christmases ago I got myself a 1080p 15" matte screen (what I wanted, fuck that gloss son), 3630qm I7 quad core with HT, 16 gigs of ddr3 dominator ram, and a 256 gig SSD.

FOR $808 USD all-in. no taxes or shipping. it was a thanksgiving sale, look for the timed sales, there's some insane deals.

I'd lean towards the W230SS. It's a whitebook, with many companies selling it. That means you can find some giving away ridiculous things free in the config. 13.3" screen makes it light. xoticpc seems to have the best pricing right now, but with that SSD it'll come to $1200.
 
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News Comments > Op Ed
32. Re: Op Ed Dec 12, 2014, 12:52 Beamer
 
ForgedReality wrote on Dec 12, 2014, 12:48:
Beamer wrote on Dec 12, 2014, 12:42:
ForgedReality wrote on Dec 12, 2014, 12:23:
Beamer wrote on Dec 12, 2014, 12:07:
Saints Row does humor better, satire better, nuance better, and doesn't get so heavily stuck in being just gross.

But Saint's Row is nowhere near as fun! Once you complete that game, there is very little to bring you back to it to play again, at least in my experience. It never really draws me in the way a GTA game does, because its self-awareness just kind of gets old, I think. I'm not really sure what it is exactly, but Saint's Row lacks a lot of what makes GTA fun, rewarding, and keeps me going back. I even just like cruising around, enjoying the driving physics. Saint's Row is all crappy arcade nonsense.

The two games have different personalities, but while one takes itself far more seriously, that's also the one I find myself able to take more seriously and I find a certain level of gratification in that by itself--something that other game doesn't do so well. And once the novelty of "OMFG THIS IS HILARIOUS" (but not really all that much) has worn off, it's just a tired grind to the finish so I can put it away.

There's no denying that the engine/world of GTA is infinitely better than Saints Row. But the actual game of SR is infinitely better than GTA. Plot and characters aren't comparable. Other stuff is much more debatable, but I still give the edge to SR.

But man, the videos for GTAV on PC are unbelievable. It's shocking how enormous a jump that is. You'd think a game with that much going on wouldn't also have the best graphics, but there it is.

Did you just say SR had a plot?

Haha, fair. Though I'd say the entire plot with Michael Clarke Duncan was pretty well done. Other things not so much. 1 was terrible plotwise, 2 really grew.

Plus, Gat is a way better psychopath you want to spend time with than Trevor.
 
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News Comments > Op Ed
30. Re: Op Ed Dec 12, 2014, 12:42 Beamer
 
ForgedReality wrote on Dec 12, 2014, 12:23:
Beamer wrote on Dec 12, 2014, 12:07:
Saints Row does humor better, satire better, nuance better, and doesn't get so heavily stuck in being just gross.

But Saint's Row is nowhere near as fun! Once you complete that game, there is very little to bring you back to it to play again, at least in my experience. It never really draws me in the way a GTA game does, because its self-awareness just kind of gets old, I think. I'm not really sure what it is exactly, but Saint's Row lacks a lot of what makes GTA fun, rewarding, and keeps me going back. I even just like cruising around, enjoying the driving physics. Saint's Row is all crappy arcade nonsense.

The two games have different personalities, but while one takes itself far more seriously, that's also the one I find myself able to take more seriously and I find a certain level of gratification in that by itself--something that other game doesn't do so well. And once the novelty of "OMFG THIS IS HILARIOUS" (but not really all that much) has worn off, it's just a tired grind to the finish so I can put it away.

There's no denying that the engine/world of GTA is infinitely better than Saints Row. But the actual game of SR is infinitely better than GTA. Plot and characters aren't comparable. Other stuff is much more debatable, but I still give the edge to SR.

But man, the videos for GTAV on PC are unbelievable. It's shocking how enormous a jump that is. You'd think a game with that much going on wouldn't also have the best graphics, but there it is.
 
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News Comments > Op Ed
28. Re: Op Ed Dec 12, 2014, 12:39 Beamer
 
Flatline wrote on Dec 12, 2014, 12:20:
Beamer wrote on Dec 12, 2014, 12:07:
Misogyny isn't simply actively, openly hating wome. The OED defines it as hatred, dislike or prejudice. So all sexism against women is misogyny, because it's prejudice.

Funny, OED doesn't consider misogyny as a synonym with sexism. In fact, OED doesn't *have* a synonym for misogyny.

But you selectively edited your OED definition of misogyny. OED doesn't say it's just "prejudice", it says it's "ingrained prejudice". And OED defines "ingrained" as:

(Of a habit, belief, or attitude) firmly fixed or established; difficult to change:

So according to OED, misogyny is intentional, full of haterade, and firmly established and difficult to change.

Sexism is defined since we're throwing definitions around as:

Prejudice, stereotyping, or discrimination, typically against women, on the basis of sex.

I could drive a bus through the gap between those definitions. It's entirely possible to be sexist inadvertantly or without knowledge of it. I'd argue misogyny is intentional and self-aware.

Really, I see no mention of "ingrained."
 
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News Comments > Op Ed
23. Re: Op Ed Dec 12, 2014, 12:07 Beamer
 
Flatline wrote on Dec 12, 2014, 11:45:
What I want to know is since when did all sexism suddenly become misogyny?

If you'd argue that at times GTA5 can be sexist, then I'd agree with you, you'd get no argument from me. In fact, in a crime/lowlife simulator there is almost certainly going to be a negative light cast on many women. But I wouldn't immediately say "Oh the designers hate women and this game promotes hating women".

Misogyny isn't simply actively, openly hating wome. The OED defines it as hatred, dislike or prejudice. So all sexism against women is misogyny, because it's prejudice. Some will argue the difference is that misogyny is personal and dehumanizing, sexism is more broad.

In any case, if there was clear misogyny in GTAV I think it was in the Lindsey Lohan sidequest. But I think the problems with GTAVs plot go much deeper than just that. The whole plot, and every character, was at best childish and at worst painful. Saints Row does humor better, satire better, nuance better, and doesn't get so heavily stuck in being just gross.

Before anyone thinks otherwise, this means I don't agree with the guy at Polygon saying that being able to run over a sex worker is inherently worse than being able to run over anyone else.
 
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News Comments > Game Reviews
8. Re: Game Reviews Dec 11, 2014, 19:27 Beamer
 
Creston wrote on Dec 11, 2014, 19:01:
Beamer wrote on Dec 11, 2014, 14:25:
My GOTY is absolutely the insanity of FC4. I have so many stories of weird, insane things that happened. Not scripted things, just insanity in the world.

Sadly, I also hit a progress-stopping bug the other day. 21.5 hours in. Do I begin again, or quit altogether? It's super damn annoying. If I had access to a faster computer I could probably fix it - the game world loads before the game loads, and the save spot it chose for me is underwater, so by the time the game actually loads it's killed me.

Holy fucking shit, that's some terrible design... Note to imbecile developers: THE GAME WORLD SHOULD NEVER AFFECT A PLAYER CONTROLLED CHARACTER UNTIL SAID PLAYER HAS ACTUALLY BEGUN CONTROLLING THE FUCKING CHARACTER. IDIOTS.


Btw, I have FC4 installed on an SSD, so if you want and the save file isn't too big, you can send it to me and I can try and see if I can get you out of that spot?

I have it on an SSD, too, haha.
I'll happily send it to you and you can see if it works. I literally just need to fast travel anywhere and it's done. I don't know if I'll be home tonight to try, but I appreciate the offer and will be in touch if I can't get anything working.

Ubi tech support say I'm the first with this issue and updating my video drivers may help (doubtful, cutting my resolution down to the minimum didn't, so it may be a CPU thing.)

The best part is that the death music begins playing before the game loads!
 
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News Comments > Game Reviews
4. Re: Game Reviews Dec 11, 2014, 16:45 Beamer
 
Quboid wrote on Dec 11, 2014, 16:12:
Can you use a trainer to make you invulnerable until you get to land? I presume people still make those.

Possibly. I should look. Tech support told me to load an old save (but the game only keeps one save!) or to try to fast-travel (but I'm dead before it loads!)

It's worth a look, I suppose. I mean, I love the game and would have happily started again if it didn't have branching paths. If I do it again, I'd want to have done all of missions on one path so that I could trade them for new missions. Instead, I'm halfway down a path...
 
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News Comments > Game Reviews
2. Re: Game Reviews Dec 11, 2014, 14:25 Beamer
 
My GOTY is absolutely the insanity of FC4. I have so many stories of weird, insane things that happened. Not scripted things, just insanity in the world.

Sadly, I also hit a progress-stopping bug the other day. 21.5 hours in. Do I begin again, or quit altogether? It's super damn annoying. If I had access to a faster computer I could probably fix it - the game world loads before the game loads, and the save spot it chose for me is underwater, so by the time the game actually loads it's killed me.
 
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News Comments > SimCity 2000 Free on Origin
18. Re: SimCity 2000 Free on Origin Dec 10, 2014, 15:50 Beamer
 
Crysis 3 for $7.50 will be a buy for me. I didn't bother with Crysis 3 since it wasn't on Steam and I didn't have Origin (mind you, this was about 6 months ago, not at release. I only did Crysis 2 in the early summer.)

 
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News Comments > Out of the Blue
24. Re: BN's posters... Dec 10, 2014, 15:48 Beamer
 
Ant wrote on Dec 10, 2014, 15:27:
jdreyer wrote on Dec 10, 2014, 15:23:
Oh, 10,000 comments. Guess I'm a loudmouth.

Shut your mouth.

I only have 7696 (Guru)! I didn't even know Blue's News had rankings! Haha. Who has the most?

Without checking: nin.
 
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News Comments > Dragon Age: Inquisition Free Content Plans
88. Re: Dragon Age: Inquisition Free Content Plans Dec 10, 2014, 15:47 Beamer
 
It sounds like it's definitely a kind of bad port, at the very least mediocre or somewhat problematic, but not at all bad enough to ruin how much fun the game is for people looking for this kind of game.  
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News Comments > Dragon Age: Inquisition Free Content Plans
75. Re: Dragon Age: Inquisition Free Content Plans Dec 10, 2014, 14:43 Beamer
 
Summing up this thread: DAI - Flawed but a lot of fun

Summing up Ubisoft ports: Flawed but often a lot of fun

Summing up PC gaming: Flawed but worthwhile
 
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News Comments > Alien: Isolation Now Easier (and Harder)
26. Re: Alien: Isolation Now Easier (and Harder) Dec 10, 2014, 13:18 Beamer
 
SpectralMeat wrote on Dec 10, 2014, 11:15:
Beamer wrote on Dec 10, 2014, 11:08:
How is this new? Hitman and Splinter Cell have been trial and error games for over a decade.
Both of those games allows you to solve the game's puzzles in more than one way to complete the level. Kind of like DeusEx.
Does Alien Isolation plays out the same way? I don't own the game that is why I am wondering.

Haven't played Isolation, because I can tell I'd hate it based upon my experiences with games like Splinter Cell and Hitman.

I hate "true stealth" games. Deus Ex wasn't one of those. In Deus Ex, you wander around stealthily and, if you mess up, you rapidly improvise. I love it. That's also how I play Far Cry 4, as well. I try to be quiet and stealthy, but sometimes I'm detected and things go insane.

In games like Splinter Cell and Hitman, taking a page from old Sierra games, you need to read the minds of the level designer. There may be multiple paths, but they're multiple planned paths. Only certain doors will open. Only certain paths will lead you through. Only certain windows can be broken into. If you mess up, you die. If you turn a corner and there's a guard scripted to be there, you die until you do the exact thing (or maybe one of three things) the level designer intended you to be. There's no real improvisation. You do what the level designer intended you to do or you die.

It also reminds me of the first Commandos game. I played the demo and loved it, at first. It seemed like you had an infinite amount of ways to solve the puzzles. It quickly became apparent that you had about 3. The same three each and every time.
 
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News Comments > Alien: Isolation Now Easier (and Harder)
14. Re: Alien: Isolation Now Easier (and Harder) Dec 10, 2014, 11:08 Beamer
 
Yakubs wrote on Dec 10, 2014, 09:29:
InBlack wrote on Dec 10, 2014, 08:55:
From what little Ive seen of the game, the difficulty is mainly in figuring out how to get past certain set pieces. I have strong and mostly negative feelings about games that force you to trial and error your way through everything. A 'difficulty' level isnt going to fix design faults.

Par for the course for this new breed of "narrative" games. I sort of applaud them for making this type of game with some sort of actual gameplay, as bad as it may be. Compare this to some of the other ones where you literally just walk through the game and watch cutscenes/listen to dialog...

How is this new? Hitman and Splinter Cell have been trial and error games for over a decade. And prior to that, King's Quest was a trial and error narrative game.

 
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News Comments > Morning Tech Bits
14. Re: Morning Tech Bits Dec 10, 2014, 11:07 Beamer
 
Is everyone really ignoring my post about how they did this with Office and no one got conned into doing anything they didn't want to do, and that at a certain number of computers it's actually much cheaper to look at it as a service, but it's really aimed just at businesses?  
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