Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for .

Real Name .   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Beamer
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On Jan 9, 2003, 00:22
Total Comments 13839 (Ninja)
User ID 15739
 
User comment history
< Newer [ 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 ] Older >


News Comments > Game Reviews
33. Re: Game Reviews Oct 6, 2014, 16:11 Beamer
 
Dying 20 times to get to a single checkpoint sounds miserable to me.

So I don't play Pure Stealth games. I don't dislike that they're made, I don't complain when they're made, and I don't fault people that like them. I personally don't. That isn't reason enough to rail against them on Blues and say the developers are stupid for making something that appeals to people other than myself.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > etc.
54. Re: etc. Oct 6, 2014, 14:55 Beamer
 
UHD wrote on Oct 6, 2014, 14:52:
Beamer wrote on Oct 6, 2014, 14:09:
If one were to read the actual "Gamers are Dead" articles not written by someone trying to light a fire, that's basically what they say: "the public seems to think gamers are all misogynistic manchildren, but they aren't. Gamers are everyone. At this point, we need to kill off the 'gamer' stereotype and acknowledge that we are all play games."

If that's the case then when the hell is the big deal? Did people read "gamers are misogynistic manchildren" and immediately start flipping their shit without reading the rest? Has to be more to it than that (conspiracy theories aside).

Verno wrote on Oct 6, 2014, 14:16:
I'll let ASeven worry about his own credibility, in any case in the context of your original quote I reiterate that one group has engaged in actual censorship here and the other has not. So to me its not about two groups yelling about censorship, its about one group actually censoring another and getting appropriately taken to task for it. That's amongst other things obviously.

Fair enough then, though I'm still not convinced there's a genuine media conspiracy or campaign here.

Activists exist and will always exist; engaging negatively with them won't change that. Whatever happened to things like Child's Play which was genuinely positive and started out of spite of detractors?

If it's about journalistic integrity (as much as video game journalism can be called that), it's been touched on before, but it's more a product of the state of the industry than specific individuals being douchebags. Not to say douchebaggery doesn't exist, but there's often a reason it flourishes in some places more than others.

As far as I can tell anything beyond the original series of 'Gamers are Dead' articles have been responses to backlash. Everyone's doubling-down and nothing's really getting resolved. I guess if being angry makes you happy more power to you. I'm content with a reasonable discussion, and barring that, hyperbole.

(you being general you, not you specifically; that should be obvious in context...)

Yes, many of them did that.
Leigh also did a really, really bad job getting her point across. She was angry, and didn't properly spell out "if this pisses you off, you're probably not one of them."

Ironically, that turned a ton of people into "them."

But the editorials that followed it did a much better job explaining what they meant. By that point, people were just reading the title and adding sites to "blacklists."

Basically, Leigh Alexander lit everything on fire and laughed as she did it.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Morning Legal Briefs
10. Re: Morning Legal Briefs Oct 6, 2014, 14:50 Beamer
 
Julio wrote on Oct 6, 2014, 14:48:
NKD wrote on Oct 6, 2014, 13:54:
Flat pricing is not fair pricing, by definition.

Interesting - to me charging each consumer the same price for the same product is fair. To do otherwise is unfair.

Says the guy living in one of the wealthiest countries in the world.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
17. Re: Out of the Blue Oct 6, 2014, 14:43 Beamer
 
Julio wrote on Oct 6, 2014, 14:40:
Beamer wrote on Oct 6, 2014, 12:30:
How not to get ebola: don't roll around in the blood of someone bleeding from their eyes.

Seriously, ebola is less contagious than HIV and, while it transmits via bodily fluids like HIV, it only transmits when people are bleeding out their orifices. It's pretty easy to avoid in first world countries.

According to the CDC, you can get it from someone sneezing, coughing, or their sweat. Even shaking hands with them can give it to you. Touching a surface several hours after someone who has it can also give you ebola.

http://www.cdc.gov/vhf/ebola/transmission/qas.html

Yup, but sneezing and coughing aren't symptoms, and they basically need to sneeze or cough while licking your eyeball. Plus, again, by the time someone is contagious they're bleeding out the anus. They're most likely not walking around your home licking your kitchen counter.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Morning Legal Briefs
8. Re: gjbloom@yahoo.com Oct 6, 2014, 14:26 Beamer
 
ColBlister wrote on Oct 6, 2014, 14:17:
Beamer wrote on Oct 6, 2014, 12:19:
When the average American household earns $40k, and the average Russian household income is $17,000 per year, there's bound to be pricing differences between regions, as there's pricing differences between all goods across regions.

Not all goods. In fact, most goods are priced beyond the buying power of the less wealthy. There's just no way the average Bangladeshi will ever afford a Bugatti Veyron, and Bugatti isn't marketing a cut-rate Veyron to sell to the less well-heeled.

By offering discounted pricing in less-affluent markets, software manufacturers are revealing that they are able to make a profit at this lower price. This implies they're charging a higher price in more affluent markets because that's what they believe those suckers are willing to pay.

Bugatti's aren't very good comparisons, though. Let's break goods into three categories:

1) Goods produced locally, like bread and milk. These vary with currency inflation. They're much more expensive in the US than in cheaper countries
2) Goods produced externally and imported. These vary much less so. In some cases, like Brazil, it's due to tariffs, but usually it's due to simple costs to produce. A Bugatti will cost VW hundreds of thousands apiece, and that does not change when it crosses country lines
3) Digital goods. These have no variable costs associated with them. It costs a lot to make the game, but next to nothing to sell it. So, in essence, anything you make is a bonus. The games are typically made in the US and budgeted against US sales prices. In other countries, these prices can't be justified, and people would just pirate, so you're looking to be low enough to get them to not pirate. It can only be a small percentage of their wages, again, similar to the US

If you want it to be flat, you're either looking at every game being dirt cheap, and budgets will reflect this, or every game being expensive, and no one outside of the US, Europe, Japan and Australia will ever pay for a game.

Because you're wrong, they are NOT making a profit at those prices. They are making a profit in the US, Europe, Japan and Australia. They are just making bonus money in those other countries. Again, because distribution costs are low and there really are no variable costs involved - so it's a choice between selling for very little (and making a few extra bucks) or just letting the product be pirated in those regions.
Sorry, your analysis doesn't hold up.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > etc.
51. Re: etc. Oct 6, 2014, 14:09 Beamer
 
UHD wrote on Oct 6, 2014, 13:39:

Kind of, it reads really awkward. "This is why we need to educate and spread awareness that not all gamers are misogynistic manchildren" is probably closer to the truth, or at least the intent. The last bit is creative license on my part, change to suit your needs.

If one were to read the actual "Gamers are Dead" articles not written by someone trying to light a fire, that's basically what they say: "the public seems to think gamers are all misogynistic manchildren, but they aren't. Gamers are everyone. At this point, we need to kill off the 'gamer' stereotype and acknowledge that we are all play games."
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
15. Re: Out of the Blue Oct 6, 2014, 12:30 Beamer
 
How not to get ebola: don't roll around in the blood of someone bleeding from their eyes.

Seriously, ebola is less contagious than HIV and, while it transmits via bodily fluids like HIV, it only transmits when people are bleeding out their orifices. It's pretty easy to avoid in first world countries.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Morning Legal Briefs
5. Re: Morning Legal Briefs Oct 6, 2014, 12:19 Beamer
 
Julio wrote on Oct 6, 2014, 11:41:
Perhaps if there was neutrality on pricing, with fair flat pricing across all regions there would be no problem here. Instead it's "charge as much as you can" for each region, and consumers should have the right to import to protect themselves equally.

When the average American household earns $40k, and the average Russian household income is $17,000 per year, there's bound to be pricing differences between regions, as there's pricing differences between all goods across regions.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > etc.
34. Re: etc. Oct 5, 2014, 22:55 Beamer
 
dubfanatic wrote on Oct 5, 2014, 22:41:
Beamer wrote on Oct 5, 2014, 21:55:
And, interestingly, we have better social equality now than the 80s. Worse economic, but changing society seems easier than changing taxation.

What is social equality and how do you measure it? And how can you attribute an increase in social equality to the restriction of free speech?

EDIT: And how do you propose to prevent the right wing from not using these same tactics when the political climate inevitably swings back in their favor?

Oh, good, another person that doesn't know what "free speech" is.

Hint: Cutter said "retard" in this very post and elsewhere on the board someone said "cunt." The SWAT team didn't raid their apartment and lock them up.

For the love of all things fucking holy, learn what the hell "free speech" is before you whine about losing it. Jesus, it's as bad as the morons here that have said Blue violated their free speech when he deleted a post.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Sunday Interviews
14. Re: Sunday Interviews Oct 5, 2014, 22:53 Beamer
 
dubfanatic wrote on Oct 5, 2014, 22:46:
Beamer wrote on Oct 5, 2014, 22:24:
You know that makes no sense given who her boyfriend is and how this all started, right?

edit - I guess I should specify "ex boyfriend." But by his own timeline, all the mentions she got was before she cheated on him, not after.

Ah, cool, that makes it all OK then.

The only reason, the ONLY reason, anyone knows about this stuff is because of her ex-boyfriend's "woe is me" blog.

But, according to the timeline on that blog, all the coverage came before she cheated on him.

It's the sole source we have, and a pretty good one, as it gave people like Julio the endless "burgers and fries" bullshit he won't stop saying.
But clearly you aren't even aware of this. Just jumping in, making comments on things you don't even have the basic knowledge about.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > etc.
32. Re: etc. Oct 5, 2014, 22:38 Beamer
 
nin wrote on Oct 5, 2014, 22:23:
Kevin Lowe wrote on Oct 5, 2014, 22:15:
Who cares who controls the narrative?

I do. When sites I normally read start talking about how great Anita or Zoe are, when it's been proven otherwise (and one of them is dating Zoe), that's a red flag. When it's revealed that a number of sites all got together to determine which stories to push and which to ignore (and how they all pushed the message of "you gamers are horrible people", all at once), that's another red flag. And they need to be called out for bullshit like that.



Who is dating Zoe?
And all those articles were bad, but sorry, it's your fault you misread them (it didn't say "you gamers,") and sorry, it's basically become the opinion inside the industry. You'll find more people, both journalists and developers, going "holy shit, this is what I'm representing?" than saying "wow, these people are right."

Why?

Because outside of a small group, it's about being a dickhead, not about "journalist ethics." Here, this was on the front page of CNN earlier this week: Intel pulls ads over sexism in video game drama
This is what this looks like to your parents and your coworkers. This is what it looks like to women you go out on dates with or meet in bars. This is what it is to everyone that isn't a gamer so infuriated with the idea that they may no longer be the sole target audience that needs catering to.

It makes gamers look so much worse than they already did. Great. You're fighting for "artistic freedom," which no one is threatening to take away, and making gamers as a group look like a bunch of complete assholes, on top of the sheltered virgin stereotype we already had.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Sunday Interviews
12. Re: Sunday Interviews Oct 5, 2014, 22:24 Beamer
 
harlock wrote on Oct 5, 2014, 22:17:
Beamer wrote on Oct 5, 2014, 14:58:
Per her boyfriend, the coverage came before the sex. And it came because she traveled the country going to conferences and being people. You know, networking. The way you get most things that can't be bought.

per every prisoner in lockup, they are innocent

per the christians, people go to heaven when they die if they accept jesus as their lord and saviour


You know that makes no sense given who her boyfriend is and how this all started, right?

edit - I guess I should specify "ex boyfriend." But by his own timeline, all the mentions she got was before she cheated on him, not after.

This comment was edited on Oct 5, 2014, 22:34.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > etc.
28. Re: etc. Oct 5, 2014, 21:55 Beamer
 
dubfanatic wrote on Oct 5, 2014, 21:37:
HorrorScope wrote on Oct 5, 2014, 19:54:
Don't listen to them and they have nothing. I predict this will blow over and if something changes it will be small and for a short while. This won't add up to anything, because it isn't based on a solid enough foundation.

The SJW phenomenon is just one part of a larger societal movement to stifle free speech in order to prevent offense. This has been going on since at least the 1980s. It's not going to completely go away, it will just change forms. But you're right, the best thing to do is to just ignore them. They've shown they are not interested in having their ideas critically analyzed, and also that they have no qualms in destroying the lives of anyone they perceive as an opponent.

And, interestingly, we have better social equality now than the 80s. Worse economic, but changing society seems easier than changing taxation.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
9. Re: Out of the Blue Oct 5, 2014, 20:38 Beamer
 
jdreyer wrote on Oct 5, 2014, 20:35:
Agent.X7 wrote on Oct 5, 2014, 16:03:
And, You Tube is broken for me. No videos will load. Fun.

I blame the SWJs.

Or, apparently, the people intentionally bringing ebola carriers into the US?

 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > etc.
23. Re: etc. Oct 5, 2014, 20:25 Beamer
 
Wait, I thought #gamergate was just about journalist ethics, not about sexism, gender, and preventing there from being more roles for females in video games.

If that was true, why is this topic solely about people being angry at the possibility of there being more roles for females in video games?
Could it be... because #gamergate isn't about journalist ethics and instead about journalists having opinions other than your own (ones that aren't unethical?) And about a bunch of mostly men being afraid of change and afraid that things will somehow break if we had more Alyx Vance and less random scantily-clad prostitutes running around as obstacles to shoot around?

And, serious, what do you guys think you'll lose?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Sunday Interviews
8. Re: Sunday Interviews Oct 5, 2014, 14:58 Beamer
 
Flatline wrote on Oct 5, 2014, 14:50:
Beamer wrote on Oct 5, 2014, 13:30:
NKD wrote on Oct 5, 2014, 13:08:
Beamer wrote on Oct 5, 2014, 12:23:
That's all that this interview really is - someone makes a small very niche game complaining that few people are interested. Which is what happens when something is small and niche.

Unless you know somebody, in which case a single article on a gaming news website can make all the difference in the world, even for a simple non-games like this guys visual novel, or Depression Quest.

That type of favor currying is commonplace in many industries, but that doesn't make it okay, or any less frustrating for someone who sees equivalent projects take off because of insider connections, while their project flounders.

Though true, c'mon, it's how everything in the world works. Every single thing. How do most people get jobs? By knowing someone in the company to pass on the resume. Have you ever known an employee at a busy restaurant? Then you could get reservations. Have you known someone that works for a sports team? Then you could probably get tickets.

We like to live in some kind of weird world where everything is based on merit, but that's an impossibility because determining merit is extremely time consuming. If there's someone you know, who also is worth merit, it tends to go to that person because you don't have to go through a billion things to find him/her.

There are 2,119 submissions in Steam Greenlight. How many, realistically, can get coverage? How many people would read the coverage? And how long would someone have to spend sorting through those to find one to cover? How many would he have to look at, how many would he have to play, how many hours would he have to play?

2,119 submissions. Not all will get any form of coverage.

Doesn't that argument make the coverage Depression Quest got more absurd?

I played it, and while it was okay it didn't reveal any deep understanding or revelation about living with depression. But I did see multiple articles about it, while passing over what at the time might have been more deserving games.

If it had been a larger part of a journalistic jag to cover games that artistically address social issues that are either ignored or are hard to talk about that would be awesome. And that's kind of how the DQ game was pitched in the articles I read. But it never followed through.

The thing of it is, taken in a larger context, shit like DQ is a good thing. It's old, but I recently played dys4ia over at Newgrounds that was an attempt at autobiographical conversation about hormone therapy for a trans person. And while playing it, I remarked on how awesome it is that and indie dev can make a piece of art like that and publish it. And how the thematic exploration game deserves to be explored as a larger genre.

But that requires exposure and support.

Per her boyfriend, the coverage came before the sex. And it came because she traveled the country going to conferences and being people. You know, networking. The way you get most things that can't be bought.

I only heard about it because it came out the day Robin Williams died, so they're was that timeliness, too.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Game Reviews
3. Re: Game Reviews Oct 5, 2014, 14:55 Beamer
 
Prez wrote on Oct 5, 2014, 14:11:
NKD wrote on Oct 5, 2014, 11:54:
Fuck yeah guys, time for another edition of Morality Score!

This tower defense game scored an 85%. It lost some points because you blow up aliens, and there is some rough language!

Woe be to the immoral heathens who embark upon such a violent and debauched journey!

I never understand why Christ-Centered Gamer gets such scorn. He is providing a service to religious gamers (yes they do exist) who worry about things like violence, profanity, sexual content etc. He isn't preaching to anyone else about what is bad or good.

His reviews are fair, too, and he puts the morality score there without judgment or condemnation. He doesn't ask for change, just wants buyers that care about such things to be informed.

This comment was edited on Oct 5, 2014, 19:40.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Rise of the Triad Free Weekend
4. Re: Rise of the Triad Free Weekend Oct 5, 2014, 14:53 Beamer
 
Ant wrote on Oct 5, 2014, 14:22:
Beamer wrote on Oct 5, 2014, 11:36:
I just installed this yesterday out of boredom, in part because the copy of Wolfenstein I bought for the 360 won't get here till Monday (bought it after people here raved, bought it for the 360 because it was $30 whereas the PC was $60.)

Like Ant, I did the first level. And, for the first 5 minutes, I was disoriented because it's ridiculously fast.
But I wasn't hugely into it. For some reason it has a plot. And for some reason you can only hold one super weapon. Pick up a rocket launcher? Awesome. Pick up a double barrel shotgun? You're dropping the rocket launcher for it!

Plus the combat felt really weird. I don't know what it was. Maybe it was guys felt narrow, maybe it was weapons fire in the same spot every time, but it felt weird. And, for some reason, you can use iron sights, which zoom a bit but don't increase aim and take like 3 or 4 seconds to actually look down.

I'll play a bit more, but I wasn't in love. It seems like something that, after maybe 40 minutes, you've seen enough of. It was only the first level, but on Hard my health never fell below 55%.
Did you ever play its original ROTT?

Played the shareware plenty, but it was dated before release.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Sunday Interviews
5. Re: Sunday Interviews Oct 5, 2014, 13:30 Beamer
 
NKD wrote on Oct 5, 2014, 13:08:
Beamer wrote on Oct 5, 2014, 12:23:
That's all that this interview really is - someone makes a small very niche game complaining that few people are interested. Which is what happens when something is small and niche.

Unless you know somebody, in which case a single article on a gaming news website can make all the difference in the world, even for a simple non-games like this guys visual novel, or Depression Quest.

That type of favor currying is commonplace in many industries, but that doesn't make it okay, or any less frustrating for someone who sees equivalent projects take off because of insider connections, while their project flounders.

Though true, c'mon, it's how everything in the world works. Every single thing. How do most people get jobs? By knowing someone in the company to pass on the resume. Have you ever known an employee at a busy restaurant? Then you could get reservations. Have you known someone that works for a sports team? Then you could probably get tickets.

We like to live in some kind of weird world where everything is based on merit, but that's an impossibility because determining merit is extremely time consuming. If there's someone you know, who also is worth merit, it tends to go to that person because you don't have to go through a billion things to find him/her.

There are 2,119 submissions in Steam Greenlight. How many, realistically, can get coverage? How many people would read the coverage? And how long would someone have to spend sorting through those to find one to cover? How many would he have to look at, how many would he have to play, how many hours would he have to play?

2,119 submissions. Not all will get any form of coverage.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
News Comments > Sunday Interviews
2. Re: Sunday Interviews Oct 5, 2014, 12:23 Beamer
 
That wasn't a gamergate interview, and the quote in the title is said without context.

William Usher creating true clickbait.

The article is mostly around how his visual novel (he does not call it a game) is having difficulty getting Greenlit and how the media coverage isn't really happening despite his attempts.

Remember a few months back some Kickstarter game stopped because the guy whined he had sent keys to a dozen websites and no one bothered playing it? That's all that this interview really is - someone makes a small very niche game complaining that few people are interested. Which is what happens when something is small and niche. A lot of the bands I listen to only sell 4,000 copies of their albums. I do not complain when Rolling Stone won't cover them or when most people don't demand Best Buy not sell them. Niche can be wonderful if you're part of that niche, but is pointless if you are not.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
13839 Comments. 692 pages. Viewing page 12.
< Newer [ 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 ] Older >


footer

Blue's News logo