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Nickname Beamer
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Signed On Jan 9, 2003, 00:22
Total Comments 10508 (Ninja)
User ID 15739
 
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News Comments > Op Ed
9. Re: Op Ed Apr 9, 2013, 10:54 Beamer
 
wtf_man wrote on Apr 9, 2013, 10:48:
Well... I'm not sure what you all are expecting from EA... looks like business as usual to me.

Maybe things will change when they get a new CEO... but I kind of doubt it.

If it doesn't then they will go out of business (be acquired, most likely.)

What makes EA so interesting to me is that they have the money and the infrastructure to do great things, and their former CEO did some work to end the whole buying-and-closing developers thing.

But there's no clear plan you can see from them for how to become relevant and profitable. It's kind of a white space. Which, to me, is really interesting. They can do anything they want right now... they just need to do it.
Everyone here calls for Ballmer's head, but at least with Microsoft you can see a very clear, fully realized plan to success. Can they pull it off? Questionable. Is it too late? Arguable. But there's a very clear strategy that leverages their strengths and shores up their weaknesses.

EA doesn't have anything like that right now.
 
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News Comments > Op Ed
7. Re: Op Ed Apr 9, 2013, 10:43 Beamer
 
What new IPs has EA pushed out?

I mean, they just did a new Army of Two!

EA Partners has given us some fantastic games. But EA itself hasn't really given us anything good other than what BioWare has been doing. There's a huge, huge gap between what Partners is doing and what EA proper is doing.
EA proper has seemed like a lost ship in some ways. It doesn't seem to know what it wants to be or how to become it.
 
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News Comments > SQUARE ENIX on Tomb Raider Shortfall
15. Re: Final Fantasy 14 Apr 9, 2013, 10:40 Beamer
 
BitWraith wrote on Apr 9, 2013, 10:18:
Here's the real deal with Square -

They projected huge profits back when they released Final Fantasy 14. That game has been dragging the company down ever since. It's such a drag on their profit projections, that they have to make up the numbers elsewhere. So, they spread the love across all their franchises in an attempt to pull the wool over their investor's eyes. Then they act shocked when they don't perform to expectations.

Has a Tomb Raider game ever sold Halo 4 type numbers? Diablo 3 was a huge, huge release, and I think it only sold 6 mil out of the gate. They thought Tomb Raider was a game franchise on the level of Diablo? Yeah, their marketing team is smoking something.

FF13 was a complete bomb too, and after seeing hat game in action I can promise you they spent a butt-load of money making that game.

This is what I mean when I say that a plan is different than a forecast used for budgeting. I'm not sure which this is, but a lot of people seem to think this is due to budgeting. If they honestly said "we're willing to bet this will sell 6 million" they're idiots.

I'd more likely believe they said "we're getting slaughtered, where do we make up our numbers? Hey, Tomb Raider, what do you think you will sell? 3.5 million? That's barely more than Sleeping Dogs, you're now on the hook for almost twice that!"
Forecasts and plans aren't the same thing. One is reasonable, the other may be but depends on how much other areas have made you desperate.
 
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News Comments > SQUARE ENIX on Tomb Raider Shortfall
10. Re: SQUARE ENIX on Tomb Raider Shortfall Apr 9, 2013, 09:37 Beamer
 
eRe4s3r wrote on Apr 9, 2013, 09:17:
Did I read this right? They expected 5 million sold for HITMAN ABSOLUTION?

Last I checked selling 5 Million games is a huge thing that only the biggest franchises on the planet can manage. Hitman wasn't big when it was a good game, and it certainly isn't big now.

And 5 to 6 million for Tomb Raider? Is that a joke? The game series was never extremely popular anywhere. It was not unknown, but 6 million units sold? Holy crap....

Projections should have been, 2m for Sleeping dogs, 3m for Hitman, and 3m for Tomb-Raider. And that would have been an relatively optimistic approach without knowing the current numbers.

Well, it sounds like Sleeping Dogs was a Metacritic hit and sold 2.5, so someone said "hey, if a new, unknown IP did that, then Tomb Raider with similar Metacritic scores should do at least twice that!"

I think, with their forecasting, this was probably known to not be reasonable. Plans aren't always. Sometimes they're unreasonable out of necessity. It depends if the projects were budgeted based upon actually selling this or whether the plan to which they were held was to sell this.

Two very different things.
 
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News Comments > Morning Consolidation
45. Re: Morning Consolidation Apr 9, 2013, 07:31 Beamer
 
Julio wrote on Apr 9, 2013, 05:14:
xXBatmanXx wrote on Apr 9, 2013, 03:30:
I doubt it - I am sure they will have a similar/same setup. Always on, always connected, no resale of discs, or download only games is the wave of the future. Consumers allowed it.

I believe Sony is smarter than that. They've already indicated that used games are fine on PS4. Sony will easily win this console generation if they stay away from MS mistakes.

Name 1 thing Sony has done in the last, I dunno, decade, that indicates they're smart.

Sony is probably the single most bumbling tech company out there. There's a reason why they keep cycling management. Yeah, their appeal to indies right now is high, but that's less because they're doing anything smart and more because they weren't doing anything at all.

But their TVs are failing, their music devices are failing, their phones are failing, all because they never really do anything anyone would call "smart."
 
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News Comments > Make Something Unreal Live 2013 Results
13. Re: Make Something Unreal Live 2013 Results Apr 8, 2013, 19:09 Beamer
 
StreetPreacher wrote on Apr 8, 2013, 15:11:
The last one gave us The Ball and Antichamber as runners up, amongst others that I don't believe have had commercial releases yet.

Weren't Red Orchestra and Killing Floor also MSU competitors?

From two ago.

The winner of the last one was The Haunted, and from what I understand they signed with THQ, lost control of their project, and had it sold off to some value publisher.
 
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News Comments > Morning Interviews
13. Re: Morning Interviews Apr 8, 2013, 14:19 Beamer
 
deqer wrote on Apr 8, 2013, 13:58:
Verno wrote on Apr 8, 2013, 13:26:
This is a really dumb, antiquated view that outs you as permanently single.
I guess you have a wife, and both of you play games? I'm sorry.

BTW, there's nothing antiquated about it. It's just common sense, really. If you're spending all your time gaming, then obviously you aren't spending your time being productive in other areas of life, not to mention spending time dealing with the things in life in general--that take up all the remaining time anyways--, such as full-time jobs, handling of kids, and the short evenings to prepare dinners and such. etc. etc.

Anything you've done to fit gaming into your schedule, is really, things not you've done but rather things you've sacrificed for gaming. Heh.

So you can have leisure time, but your wife cannot?

And what about all of us gaming bachelors, who takes after us? Cooks, cleans, works a job? Our parents?
 
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News Comments > Make Something Unreal Live 2013 Results
5. Re: Make Something Unreal Live 2013 Results Apr 8, 2013, 12:07 Beamer
 
Arithon wrote on Apr 8, 2013, 11:56:
I met all the developers last Thursday - it was great to see such a enthusiastic and creative bunch.

My sons had a play of all the games being developed and the Shark guys were a bit further along than some of the others.

I think we haven't seen the last of the "runners up" either.

With things like Sim City leaving a bitter taste, it's nice to see a better side of the gaming industry.

The last one gave us The Ball and Antichamber as runners up, amongst others that I don't believe have had commercial releases yet.
 
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News Comments > Morning Tech Bits
3. Re: More Big Picture Details Apr 8, 2013, 11:48 Beamer
 
HorrorScope wrote on Apr 8, 2013, 11:38:
Yeah the next time I call MS for support... Will be the first.

You need to google "software support."
 
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News Comments > Morning Consolidation
19. Re: Morning Consolidation Apr 8, 2013, 11:46 Beamer
 
Axis wrote on Apr 8, 2013, 11:41:
Beamer wrote on Apr 8, 2013, 11:38:
Axis wrote on Apr 8, 2013, 11:36:
I've yet to find any adults who think/thought kinect party games was anything other than annoying. My kids had fun with kinect the first day and that was it, maybe 10 minutes here and there over it's lifetime in my home.

Dude, talk to any girl in her 20s that has played a Dance Central game.

Are you a girl in your 20s playing dance central? That's pretty specific, and off by a few years they are 12 year olds...

know plenty of girls in their teens to 20s who don't make a habit playing those games... not saying it doesn't happen, but it's sure not often.

I didn't say they made it a habit, and no, they are not 12 year olds.
You just said you can't find any adults that would use an adjective other than "annoying." I told you to go do a small sample of girls in their 20s and ask them about Dance Central, probably the best selling Kinect party game. You won't get many "annoying" responses. Maybe lots of "what's that?" but few will say "annoying."

When I first ended up with a Kinect my apartment was the main place people wanted to hang out before going out to bars, mostly because they wanted to play Dance Central. And, here at work, I hear girls talking about it, well not regularly, but far more than any other game.
 
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News Comments > Morning Consolidation
17. Re: Morning Consolidation Apr 8, 2013, 11:38 Beamer
 
Axis wrote on Apr 8, 2013, 11:36:
I've yet to find any adults who think/thought kinect party games was anything other than annoying. My kids had fun with kinect the first day and that was it, maybe 10 minutes here and there over it's lifetime in my home.

Dude, talk to any girl in her 20s that has played a Dance Central game.
 
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News Comments > Morning Consolidation
15. Re: Morning Consolidation Apr 8, 2013, 11:14 Beamer
 
Kinect is fantastic for party games, but that wears off.

Otherwise? Sometimes I feel weird doing something that doesn't involve it and seeing that green light on, or occasionally having the red hit me in the eye.
 
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News Comments > Morning Consolidation
11. Re: Morning Consolidation Apr 8, 2013, 10:38 Beamer
 
InBlack wrote on Apr 8, 2013, 10:13:
Beamer wrote on Apr 8, 2013, 09:36:
Yup, I'd expect the monthly-payment-subsidized version, too. Not just XBL subsidized. That would actually be good for someone like me, as I will get XBL. It'll be just a subsidized. $200 down, $10 per month on top of XBL.

For $500 the Xbox needs to do something new. Every console since the NES has done something new:
1) SNES. Drastically improved graphics, tripled the number of buttons, all allowing for much more intricate games
2) N64/PS. 3D, again, allowing for more intricate games
3) GC/Xbox/PS2. Dual analog sticks, making 3D games more playable
4) 360/PS3. Big jump in RAM, plus online connectivity, allowing for huge hits like Oblivion or COD4

Not sure what will happen next. We already have enough RAM for huge worlds - yeah, it could be better but the development costs become unreasonable. I don't see them fixing most of the online issues because, often, they're design choices.
Of course more power and more RAM will make games more interesting, but more expensive to develop, and will they really be $500 more interesting?

Im not sure how more ram equates to games being more expensive. If you are talking about HR costs, 3d artists always work with High Poly models, texture artists always do max quality versions first, so the manhours are the same. Shit is usually scaled down afterwards because of RAM/performance limitations. If anything working with more ram/power is a boom to most game designers/developers/programmers whatever, because it makes everything easier, not more difficult.

They don't "always" work high poly, but yeah, a few of us had this argument a ways back and I had to explain that it's almost always high poly and cut back.

However, this is for models, not worlds.

Plus, use some common sense. Think back to the Doom days. 1 man could create a level in hours. Sure, not a good level, but still a level. It was just walls with 1 texture and a few props here and there. A level now? It takes weeks for multiple men to do. Walls are no longer just a flat polygon with 1 texture. You no longer have a candelabra or 3 in a room. Rooms need to look like something. Desks or bookshelves or whatever. Then, in the case of a game like Skyrim, things go on top of those, and paintbrushes get put everwhere.

Whereas in the days of Doom someone could do a level in a day (not a good playing level, but one that looked fine), you now have artists spending far more than that on just a room.

As RAM goes up, the demand for better graphics goes up. This isn't just polygons, it's details.
Plus, while it's true that the poly artists likely work high poly, the animators don't. The particle effect guys don't. Now they need to start matching the poly counts. Animations will start taking longer to do. Textures? Probably also high quality to begin with.

Really, saying "oh, you can increase graphics with no increase in time because 1 type of graphical artist works high poly already" ignores that the guy making the meshes is 1 part of a team full of guys doing all different things.
 
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Apr 8, 2013, 10:21 Beamer
 
Mr. Tact wrote on Apr 8, 2013, 10:08:
That banner ad story is pretty interesting and troubling. Let's hope that's an idea and practice that can be beaten down...

There's a comment in the article that makes it sound like CMA internally is in a bit of disagreement over this. Sadly, the comment is referencing a communication prior to the EULA change.

CMA is either seriously hurting, or some jackass there met these R66T guys at some conference and got sold onto this being a huge revenue stream. I don't see it going well for the company, and I don't see it going well for whomever is pushing this idea internally.
 
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News Comments > Morning Consolidation
3. Re: Morning Consolidation Apr 8, 2013, 09:36 Beamer
 
Yup, I'd expect the monthly-payment-subsidized version, too. Not just XBL subsidized. That would actually be good for someone like me, as I will get XBL. It'll be just a subsidized. $200 down, $10 per month on top of XBL.

For $500 the Xbox needs to do something new. Every console since the NES has done something new:
1) SNES. Drastically improved graphics, tripled the number of buttons, all allowing for much more intricate games
2) N64/PS. 3D, again, allowing for more intricate games
3) GC/Xbox/PS2. Dual analog sticks, making 3D games more playable
4) 360/PS3. Big jump in RAM, plus online connectivity, allowing for huge hits like Oblivion or COD4

Not sure what will happen next. We already have enough RAM for huge worlds - yeah, it could be better but the development costs become unreasonable. I don't see them fixing most of the online issues because, often, they're design choices.
Of course more power and more RAM will make games more interesting, but more expensive to develop, and will they really be $500 more interesting?
 
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News Comments > Op Ed
8. Re: Op Ed Apr 6, 2013, 13:15 Beamer
 
Hey, look, white cisgendered males already acting as expected!  
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News Comments > Op Ed
2. Re: Op Ed Apr 6, 2013, 12:21 Beamer
 
I love that he calls out idiots using "white knight." That's a favorite for a small handful of users here, and they use it unironically without realizing it makes them look like they have IQs around 45.  
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News Comments > Op Ed
4. Re: Op Ed Apr 6, 2013, 00:16 Beamer
 
Probably a good time to point out that, having finished BioShock Infinite, I decided to finally take the shrink wrap off Homefront.

Oh man, what a harsh transition.

Homefront is so unpolished it's painful. The icon for autosaving is a CD. Seriously? Not only is it unoriginal, but the CD isn't even involved in that process. Subtitles are often several seconds ahead of dialogue, making "look out over there!" pointless. And they often disappear far too quickly to read. Plus they're in the middle of the screen, not towards the bottom (virtually everything is floating kind of towards the middle instead of anchored to an edge.) One point in the game I died about 20 straight times because, while there's a grenade indicator, it gives you no clue of distance, nor do you have much room to run in. Will it not hurt me or will it kill me? Only one way to find out! Tons of guns, without any way to know the difference. Towards the end of the first mission you're told to take control of... something. I think it's supposed to be a big reveal, but it's done so poorly, and totally confusingly, as I thought it was an enemy at first.

Wow. The firing feels ok, but nothing else is done at all well.
 
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News Comments > Morning Consolidation
57. Re: Morning Consolidation Apr 5, 2013, 19:12 Beamer
 
Creston wrote on Apr 5, 2013, 17:25:
Beamer wrote on Apr 5, 2013, 13:09:
Yup.

And I trust that Microsoft, with their billion servers, will have fantastic uptime.

Oh yeah, you can absolutely trust that Microsoft's servers will always be up. I mean, how else could it be? They're Microsoft!

They never have issues with their shit breaking, ever.

I mean, just NEVER.



Creston

You're illustrating my point, which you took that line out of context from.
Even with fantastic uptime there's still downtime, expected or otherwise.
 
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News Comments > Morning Tech Bits
23. Re: Morning Tech Bits Apr 5, 2013, 17:04 Beamer
 
Kawlisse wrote on Apr 5, 2013, 16:56:
Beamer wrote on Apr 5, 2013, 13:55:
Again, people sitting around swearing they'll never give up their tower are as absurd as people that swore they preferred closet-sized computers. Just because you're too much of a Luddite to embrace change doesn't mean the market won't force you to.

I don't know if people that fight this are stupid, don't look at history, think that there are more people like them that actually are, or are just so short-sighted that they fail to understand that the technology and usefulness of one form factor will eventually equal that of others.

I have a PC, the xbox360 the PS3 I also have a laptop and a smartphone, nothing comes even close to the gaming and general experience of my PC. and as long has it stays that way I will never give up my PC, on the consoles I only play exclusives, on the smartphone I only play cheap ass game while I take a dump, on my laptop I use it while on the move. and my PC can do all this just way better, way faster and way cheaper (than a comparable laptop) I would'nt want to write an Essay on a smartphone neither does the consoles can allow that.

real gaming, works on a laptop but can't top a high end PC, Consoles games are dumbed down, graphically inferior to pc's standards. and I could continue for a while.

But now of course if they stop making them ... I wont have any choice!!! but as long as they make PC's better stronger and faster than other devices i'm sticking to my PC !!!

"As long as it stays this way."

Yeah. See, you're admitting you'd change. Guess what? So will most other people. For them, the standards for change are lower, and they've already begun it. People that primarily consume have stopped buying anything but a tablet. This encourages tablet R&D, which increases tablet capabilities, which gets more people to switch.

The bottom line is that a tablet is a superior form factor if all else is the same. It's lighter, it's portable, and it's self sufficient. For now, though, all else isn't the same. Power is increasing, though. Available inputs are increasing. Available outputs are increasing.

When tablets get a more capable OS you'll see more people jump. When they get effective, standardized docking stations that allow them to easily connect to multiple monitors, mice and keyboards you'll see people jump. When they get powerful enough to do video editing you'll see people jump.

No one is saying that 100% of consumers will be leaving desktops today. Note they're saying "dying" not "dead." The writing is clearly on the wall, and companies that specialize in desktops are already on life support. I mean, hell, where do you even BUY a desktop these days? Best Buy hardly advertises them and hardly has any (do they have a single one with a discrete graphics card?) Dell and HP are in huge financial straits.
 
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10508 Comments. 526 pages. Viewing page 11.
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