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Nickname Beamer
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Signed On Jan 9, 2003, 00:22
Total Comments 14465 (Ninja)
User ID 15739
 
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News Comments > Far Cry Poll
27. Re: Far Cry Poll Jan 5, 2015, 16:05 Beamer
 
Creston wrote on Jan 5, 2015, 16:00:
Verno wrote on Jan 5, 2015, 11:08:
I don't know Creston, Far Cry + dinosaurs sounds fine to me.

Well, I'm sure next year they'll be happy to bring you Far Cry 5 ... 4.5 ... 3.5Alpha2 where they've replaced the elephant models with T-Rexes.

You know... I'd still buy it. I'd feel bad doing so, but I'd do it.
 
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News Comments > Far Cry Poll
19. Re: Far Cry Poll Jan 5, 2015, 14:05 Beamer
 
jdreyer wrote on Jan 5, 2015, 13:54:
@ Beam. Yeah, that was actually one of my few complaints about BL2: the weapons were too samey. In the first one, the randomization seemed to have more variety so you could get something that did massive damage for 1 RPM, or something with 30 RPM with very low damage, and everything in between. In BL2, submachine guns always had a rate of around 10, assault rifles around 8, etc. It just seemed that there was no way to get something crazy anymore.

It all goes back to Motor City Online for me. I don't know if anyone here played it, just the beta for me, but you could significantly tune your car by buying parts online. And it was a brilliant idea - no one person involved in auto racing drives the same car because there are so many parts and ways to tune parts and no one way works best for every driver. And spending more on parts puts you in different classes (I think), which is similar to leveling up.

MCO failed, though, by not randomizing the parts and not having its driving model be unique enough (if even really possible) so that there were very clearly some parts much more superior than others and some builds much better.

With an FPS, though, I think that people do have very different play styles and are aware of what they like. And it would be easy to build parts people could easily evaluate. Throw in different ammo types and people will spend time looking for the piece they want if they want power at all costs, or maybe they find that piece that is super powerful and fires super fast but, in a game like BL, that may last 3 or 4 levels before you start finding junk so much more powerful that your super part is no longer worth keeping.

Instead, BL was just finding new weapons, often having trouble figuring out if it was better than the weapon you had, and with you probably finding certain weapon classes you liked and just sticking with them.
 
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News Comments > Far Cry Poll
15. Re: Far Cry Poll Jan 5, 2015, 13:20 Beamer
 
jdreyer wrote on Jan 5, 2015, 13:00:
Space! Set the game a few hundred years in the future where humanity has arrived at a Goldilocks planet in a nearby star system that is teeming with xenobiology. Lightly colonized, and light years from earth, it would be the wild west, with factions, dangerous aliens and plants, and completely open design options. It would be a breath of fresh air to have that style of game play set off planet.

Although dinos would also be cool.

Then the outposts and towers would make sense and Zzzzzzzzzzz.
And all the killing new animals to build wallets and zzzzzzzzzz.

Man, they need to tweak all that a bit, but yes, a new planet would be fairly amazing and give so much opportunity for new and strange ideas.

Honestly, and I said this about BL2, I'd absolutely kill for someone to finally build a better weapon crafting system. Don't have me find full weapons (except uniques.) Have me find pieces. This body has a high rate of fire but low accuracy. This muzzle has good range but low accuracy. This magazine has high power but low capacity. Etc. Makes more sense for a game like BL2, where you keep leveling, but it gives you reason to explore and build weapons that suit your playstyle or your needs. What I like about FC3/4 is that it rewards me for using multiple weapons in ways that many other games don't - I'll start silenced or maybe sniping (still probably silenced), and if things go to hell (and they will) I switch to something much louder and more violent.
 
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News Comments > Far Cry Poll
12. Re: Far Cry Poll Jan 5, 2015, 12:24 Beamer
 
Axis wrote on Jan 5, 2015, 12:16:
How about cutting all the fluff annoying cutscenes immediately when we want to without having to hack some shit. That would at least make me want to load up the game.

Then remove the 5-second-a-pop skinning animation among other long useless in-game animations that adds nothing but time wasting. That would make me want to play the game for more than 5 minutes.

Start with the basics...

The cut scenes only really bother me when I'm seeing them for the second time, which I am now for most. I mean, the Fashion Week introduction went on FOREVER and made me want to stab my eyes out the second time through. Painful.

As for the skinning, it could be worse. It's closer to 2 seconds and it stays first person. RDR was what broke me there. Each one was about 5 seconds and had a camera change. Why? Why would a dev think we want to see that? In both games when a body is in an awkward spot it just gives it to you. Why not do that? Why make me loot every body?

The worst example of this, to me, is in the new Wolfenstein. You need to press X to pick up ammo. Every time. Dear developers: can you tell me a single time I wouldn't want to pick up ammo? Ever? I get why games make me loot bodies for junk and trinkets - maybe I'm low on room, or maybe it's just a gameplay feature to find all the dead bodies, but there's never, ever a time I don't want to pick up ammo. Ever. Stop making me have to hit a button to do it.
 
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News Comments > Far Cry Poll
9. Re: Far Cry Poll Jan 5, 2015, 11:54 Beamer
 
Quboid wrote on Jan 5, 2015, 11:50:
It's a mixed bag - zombies, really? - but there's some cool concepts in there. A character in FC4 mentioned he was going to "South America, maybe Cuba" which given other references (Willis referring to FC3's "SoCal douche-bag" made me laugh) I took to be a clue about FC5. That would be Peru; survival in Alaska and fighting/surviving in Vietnam would also get my vote.

Far Cry 4 was excellent but I really hope they don't just repackage Far Cry 3 again. My first impression of FC4 was that it was FC3 but worse, that the changes they had made worsened the experience in my opinion. This picked up and features I disliked, such as bait, could be ignored so I enjoyed it very much but it didn't feel new in the same way that every other Far Cry game has. If FC5 was to be Far Cry 3.6, hopefully Ubisoft's annus horribilis will prompt a rethink - but probably not.

I liked bait. I only used it in combat a handful of times (it could make taking an outpost fun if you disabled the alarms and hunters), but it had one main purpose: hunting. Need 5 bear pelts? Go into bear territory and throw a bait, then mow it down. Repeat until you have a bigger wallet.
 
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News Comments > Far Cry Poll
6. Re: Far Cry Poll Jan 5, 2015, 11:32 Beamer
 
All of the above sounds fun to me. Just give me good shooting, good progression, some exploration, and stuff to kill. Hopefully not zombies.

Yes, FC4 is FC3.5, and you can do that once, but it's still one of the most entertaining games I've played in a while. Change the gameplay formula a bit and I'm happy. I don't really care about the setting too much, so long as it's visually interesting and hopefully more distinct than what we had in 3 and 4. Maybe a more detailed weapon crafting system so you have reason to explore all those question marks on the map.

As for choices mattering, I would rather not, unless the game also gives you an option to replay the missions you missed once you finish the game. I wouldn't want to replay a 40 hour game, but I would enjoy knowing what fun missions I missed out on.
 
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News Comments > Evening Metaverse
15. Re: Evening Metaverse Jan 3, 2015, 15:52 Beamer
 
Fair enough. We both read something wrong.  
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News Comments > Evening Metaverse
12. Re: Evening Metaverse Jan 3, 2015, 13:54 Beamer
 
TheVocalMinority wrote on Jan 3, 2015, 11:09:
Beamer wrote on Jan 2, 2015, 21:53:
TheVocalMinority wrote on Jan 2, 2015, 21:27:
Icewind wrote on Jan 2, 2015, 18:21:
Smells like that article was written by an SJW.

I'd imagine if they were a "Social Justice" warrior they should understand the concept of human rights which the first comic gets horribly wrong (a first for XKCD as far as I know). As soon as I saw that I knew the article was going to be complete nonsense. Didn't realise io9 was gawker media.

This is the weirdest, most incorrect opinion I've seen here.

I was sure I was on the Beamer ignore list. Guess not.

If you think this is the weirdest, most incorrect opinion I consider this to be a considerable achievement given the quality of comment I see on this site.

For the most part I couldn't care less if I am wrong (weird I don't get at all, but there you go). However one thing I'm curious about if you will humour me - are you claiming that the XKCD comic is correct insofar as the right to free speech only exists due to its enumeration in Law? Not a fundamental right acquired just through being a human being?

Oh the irony is rich!

The comic says that you can't say something without getting criticism, and no one else has to listen to it.

You say it's wrong.
I say you're an idiot.

You then criticize me and put me on ignore. By your own asinine logic, you just violated my fundamental right by doing exactly what the comic says you're allowed to do, which you said was wrong.

Holy shit, it's terrifying that you don't connect these dots yet you vote.
 
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News Comments > Evening Metaverse
5. Re: Evening Metaverse Jan 2, 2015, 21:53 Beamer
 
TheVocalMinority wrote on Jan 2, 2015, 21:27:
Icewind wrote on Jan 2, 2015, 18:21:
Smells like that article was written by an SJW.

I'd imagine if they were a "Social Justice" warrior they should understand the concept of human rights which the first comic gets horribly wrong (a first for XKCD as far as I know). As soon as I saw that I knew the article was going to be complete nonsense. Didn't realise io9 was gawker media.

This is the weirdest, most incorrect opinion I've seen here.
 
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News Comments > Not Even One "M" in Square Enix MMOGs
7. Re: Not Even One Jan 2, 2015, 13:00 Beamer
 
Gas Bandit wrote on Jan 2, 2015, 12:33:
And to think Sony was crapping itself when Everquest broke 100k subscribers 15 years ago. Such fools, eh? Clearly Everquest, in retrospect, was a horrendous failure and not the revolutionary groundbreaking precedent that opened the floodgates of the MMO Genre.

I'm no fan of the latest crap decisions of Squeenix, but not every MMO has to be WoW, guys.

15. Years. Ago.


That's a long, long time ago. Games are significantly more expensive to make, Square's MMOs are more international, and games have much wider audiences.
Apples to Big Macs.
 
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News Comments > Morning Consolidation
6. Re: Morning Consolidation Dec 31, 2014, 15:26 Beamer
 
Julio wrote on Dec 31, 2014, 15:03:
I guess the kid doesn't realize that DDoS on gaming sites isn't viewed as a real crime with real punishment.

Except in the US, where it is.
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Dec 31, 2014, 15:26 Beamer
 
Julio wrote on Dec 31, 2014, 15:13:
So if what the CIA says is true, half of the UFO sightings aren't due to them. So what about the cause for the rest of them...

The same things that lead to Bigfoot and Loch Ness sitings.
 
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News Comments > etc.
2. Re: etc. Dec 31, 2014, 14:29 Beamer
 
eRe4s3r wrote on Dec 31, 2014, 14:26:
And an OBE is.. what? Article did not actually say

Because there isn't a British person alive unaware of what it is, and it's a British website covering a very distinctively British action.
 
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News Comments > Morning Consolidation
4. Re: Morning Consolidation Dec 31, 2014, 13:31 Beamer
 
What's more strange? That he thought the police were the best source of information instead of the internet, or that he thought his local PD would have knowledge about arrests over an international incident?  
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News Comments > Morning Tech Bits
8. Re: Morning Tech Bits Dec 31, 2014, 13:30 Beamer
 
When I entered this office, we had 2 rows of 5 cubes, with the two cubes at the end being bigger than the the others. The cubes were probably about 7x4, or maybe 8x5, I'm bad at estimating, but ideal. It was like taking a shoebox in portrait and dividing it in half, then each half into 5 cubes. We had privacy and we had room.

They then switched us to high density seating. I feared we'd be like the developers, who basically sit in a large room with zero privacy. They really failed at making good use of this space. I ended up with my back to a wall, so I like it. Others have their backs to other backs. There are some low walls so you're not staring anyone in the face, but we're all kind of staring at backs or faces somewhere. The guy closest to me is 3.5 feet away. I see his monitor at all times. We went from 10 people to 15 people in the space.

But we like it. We're a loud, sarcastic group loudly and sarcastically mocking each other nonstop. I am a bit more concerned about my screen privacy, and I have it with where I sit.

We're moving to a new building in June, though. If I'm still with this team, I'll be shifting to call center style cubes. We're not ecstatic, because it will be less social. The head of the division thinks this is best, because we have to do negotiations via phone. But here's the thing - we don't do it often. Our roots are as a tech company, and we're all young (I'm the oldest.) We do 99% of our negotiations via email. In fact, we tend to go to the phone when we want to avoid a paper trail, so we tend to do worse things via phone than via email.
 
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News Comments > Evening Mobilization
4. Re: Evening Mobilization Dec 30, 2014, 19:42 Beamer
 
xXBatmanXx wrote on Dec 30, 2014, 19:34:
Still love my Kindle Fire, but I read a lot....so......

Me, too, so I just bought a Kindle Voyage.
 
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News Comments > Hatred Earns Steam Greenlight
68. Re: Hatred Earns Steam Greenlight Dec 30, 2014, 17:33 Beamer
 
dubfanatic wrote on Dec 30, 2014, 17:31:
Beamer wrote on Dec 30, 2014, 17:20:
It isn't a call for censorship, it's a call for people to be smarter about what they choose to put in the marketplace. There's a huge difference between forcing someone not to do something and asking they not do it.

What right do any of us have to tell game developers what they should be working on? How entitled have we become that we, as consumers, can demand with a straight face that they abide by our standards? If you don't like it, don't buy it, and most of all, don't publicize it by talking about it.

Right. So every time a developer here announces they're working on a mobile game, or not the sequel someone wants, no one here should ever say anything.

Christ, get off your crusade about what people can and cannot complain about.
 
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News Comments > Hatred Earns Steam Greenlight
67. Re: Hatred Earns Steam Greenlight Dec 30, 2014, 17:32 Beamer
 
dubfanatic wrote on Dec 30, 2014, 17:29:
Moral crusaders could do more damage to things like this by just finding themselves a new hobby.

Is "moral crusader" the new SJW?

Again, though, you bring up strawmen. The only person doing any arguing of the type you're claiming is Cutter, who most here have on ignore.

Not a single person is "moral crusading." Maybe you need a better hobby than whining about "moral crusaders?"
 
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News Comments > Hatred Earns Steam Greenlight
63. Re: Hatred Earns Steam Greenlight Dec 30, 2014, 17:21 Beamer
 
Yeahyeah Yeah wrote on Dec 30, 2014, 16:29:
Cutter wrote on Dec 30, 2014, 16:16:
If you're too stupid to understand that freedom isn't absolute and that there must be some surrender of some freedoms and taking on of personal responsibility in order for society at large to function than no, you obviously can't be trusted to do what's right and need intelligent, moral adults to limit you. Don't like it? Fuckoff to some shithole like Somalia then and see how that grabs you. Seriously? What are you? A tween? Grow a brain and grow the fuck up.

Thank you, Lord Cutter! Thank you for determining what fiction is and isn't allowed! What pixels are too dangerous for we, the unwashed masses, to be entrusted with!

It is with a pure and unblemished wisdom that you determine the precise amount of personal responsibility needed in 3D simulations! Yours is the anger of righteousness, with which you tell people who disagree with you to fuckoff to Somalia.

Please, Justice Warrior... your input is required.

Hatred is to be banned and stricken from the minds of the public, this much is clear. But what of Mass Effect? The serfs tell of the ability to make decisions that lead to the deaths of innocents in large number. Mixed in among this lies dark talk of sexual deviancy being put on display, without shame or discouragement.

Are we allowed to play this, Great Warrior? Or shall we consign it to the flames as well, and the works placed in the Index?

Oh for the love of god, now Cutter is an SJW to you idiots? He is the guy repeatedly calling women "psycho bitches," but man, SJW is the insult of the day so if anyone disagrees with you they must be one, right?

You probably have a higher proportion of posts discussing social issues than anyone else here. Does that make you an SJW?
 
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News Comments > Hatred Earns Steam Greenlight
62. Re: Hatred Earns Steam Greenlight Dec 30, 2014, 17:20 Beamer
 
Flatline wrote on Dec 30, 2014, 16:58:
Beamer wrote on Dec 30, 2014, 15:59:
Flatline wrote on Dec 30, 2014, 14:57:
harlock wrote on Dec 30, 2014, 14:25:
see - and heres the thing about it: there are tons of movies with extremely questionable and disturbing narratives/graphics/portrayals... but for some reason games are different? why is that? "oh its interactive!" what? its no different than a movie, except you are IN it, rather than just watching it - the original creation of the world and setting and characters is the exact same principal

i mean, if you cant handle it - fine, dont play it, dont watch it, etc... but dont get up on a high horse about how noble and pure and morally superior you are, imagining your holier than thou perspective gives you free reign to dictate what others should be doing with their time... because it doesnt

QFT

Didn't we already go through this with Jack Thompson?

Lord I remember the "game" where you were Oswald in Dallas and the program scored you based on how close to history you could get putting bullets through Kennedy's head.

If the game is in bad taste, don't play it. Period. End of story. Either that or we need to get off our high horses and admit that we play murder simulators and that Call of Duty desensitizes us to violence just as much as this game does.


Oh come on. Bringing up Jack Thompson?

For godssake he tried to pass laws that banned certain games. Show me a single person in this thread, just one, saying they shouldn't be allowed to make this game.

You guys get on some pulpit about freedom and mentioning Jack Thompson but no one is bringing up arguments even slightly similar to his.

As for movies, yes, there are movies that have disturbing narratives. But usually they try to say something. Natural Born Killers was one of the ones most condemned but it certainly had a greater purpose than "kill a lot of things." Most movies that haven't end up being weird cult things that don't end up in theaters - see Cannibal Holocaust and the Guinea Pig series.

But movies and games aren't overly comparable, because we're decades past when people really tried to ban movies. We're still in the space where certain parts of the media loves vilifying games. This game will just make that worse. Should the developers be free to make it? Of course. And they are. But this will just come back to haunt people, and more likely than not be a shoddy game that no one really enjoys.

Again, though, no one is saying there should be laws preventing this game from being made and sold.

Dude, there are at least half a dozen posts in this thread where people are saying this "crosses the line" or "pushes the boundary" or is "going too far".

No, nobody is saying "CENSOR ALL THE THINGS" verbatim but they're using language that certain things like this game shouldn't be allowed. It's disingenuous to pretend that it isn't a passive-aggressive call for censorship.

But nearly all of those are also saying that they should be allowed to make it, but it's stupid to make.

It isn't a call for censorship, it's a call for people to be smarter about what they choose to put in the marketplace. There's a huge difference between forcing someone not to do something and asking they not do it.
 
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14465 Comments. 724 pages. Viewing page 11.
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