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Nickname Beamer
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Jan 9, 2003, 00:22
Total Comments 13008 (Ninja)
User ID 15739
 
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News Comments > Op Ed
12. Re: Op Ed Jul 15, 2014, 13:36 Beamer
 
Axis wrote on Jul 15, 2014, 13:24:
In my world DLC never had a "way" or "promise" to begin with. Horse armor was a load of horse shit right off the wagon... but content starved consilites bought it anyway.

1) Where's your proof it sold?

2) You do realize it was released for the PC as well, right?


I'll just never understand this "all moron gamers use consoles, everyone on PC is a jenyus like I am!" attitude that is so damn prevalent, and usually not from the brightest of posters.
 
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News Comments > Op Ed
8. Re: Op Ed Jul 15, 2014, 12:33 Beamer
 
Borderlands 2 DLC kind of sunk the game for me. I bought it, because I finished the game wanting more, but man, most of that DLC was awful. I couldn't finish Sir Hammerlock's, and the one with the boat was so much dead space. Tiny Tina's was great, but it was also more condensed and faster moving.

That's among the only DLC I've purchased (other than GOT type stuff.) I also bought some Fallout 3 DLC, but that was somewhat early in the DLC days. I think that's about it.

Some DLC is stupid but I don't mind, like the additional weapon colors in Gears of War 3 (a flower colored gun? Whatever, I'm not buying it, but if you want to...), some is stupid and can ruin games (Saints Row 4's GOT came with a Press-Button-To-Win gun), but very little is actually well worth buying. Bethesda seems to make some good DLC, even after the horse armor debacle. That's about all that comes to mind.

Map packs do split online communities, but in the MW games they never felt necessary. The communities were already huge, and all it did was take some of the die hards out of the pack. I really had no problem with that.
 
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News Comments > Rumor: Year-old Dishonored 2 Details
3. Re: Rumor: Year-old Dishonored 2 Details Jul 15, 2014, 11:02 Beamer
 
Yeah, nothing about it felt "HL2" to me.

I think I've stated here a few times that I hated the first hour or so. But, as I get older, I think I realize I hate the first hour of most games I play. It takes me about that long to get the feel for them. Or, maybe, it takes them that long to get going. Sometimes I stay hating the game, other times (like, recently, this and FC3) I end up loving them.
 
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News Comments > Star Citizen at $48 Million
12. Re: Star Citizen at $48 Million Jul 15, 2014, 00:13 Beamer
 
Beelzebud wrote on Jul 14, 2014, 23:54:
At this point this project is the very definition of Feature Creep.

See, I disagree. With an additional two million, they will add a new language. That's something they hire someone to do and it costs them, what, maybe $100,000 per? If that? They aren't heavily involved, outside of maybe the writer, and that doesn't impact quality.

It's something very easy to add and very easy to budget. To me, feature creep is promising something costly, vague, hard to implement, and distracting the devs from areas more important. This isn't any of those.
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Jul 15, 2014, 00:11 Beamer
 
I never much liked anything in Covington. But all the places I went were either in OTR (A Tavola, Japp's and Bakersfield) or downtown (Nada, Sotto and Boca.)

While Burnell's was open it was an absolute gem, and I'm afraid Hello Honey will go the same way.
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
36. Re: New Crytek Rumor: Homefront Director Resigns? Jul 15, 2014, 00:09 Beamer
 
Sepharo wrote on Jul 14, 2014, 23:50:
Beamer wrote on Jul 14, 2014, 22:57:
Sepharo wrote on Jul 14, 2014, 22:41:
nevermind

See, now I'm super curious.

Well... I posted that it essentially wasn't an "opinion" because EA Partners doesn't have explicit control over the participating developers and that's kind of the point. But then I took a look at the Starbreeze example and realized that might as well be control... And I had to concede that each contract is probably wildly different. Those contracts are just somewhere in between a wholly owned EA developer and EA publishing Valve's retail HL2.

Then you've got something like what Stardock just did, announcing that they've got 8 games in development but really it's them partnering with like 6 different smaller developers. When they partnered with Ironclad for Sins (SoaSE) they got so close that they were actually helping with development tasks.

So... it can be pretty variable. But I'd have to say that obviously simply being an EA Partner is not a recipe for failure as plenty of examples show. And in the examples of failure only a small percentage were due to EA dropping funding/publishing. It's hard to speculate how many were ruined do to meddling but I'd say it's very low.

edit: Oh and of course Crytek's troubles have nothing to do with EA Partners.

Yeah, I think Starbreeze is a huge exception, but that's also because they used EA's property.

By and large, Partners was the one thing EA was praised for, and rightly so.
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
34. Re: New Crytek Rumor: Homefront Director Resigns? Jul 14, 2014, 22:57 Beamer
 
Sepharo wrote on Jul 14, 2014, 22:41:
nevermind

See, now I'm super curious.
 
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News Comments > Star Citizen at $48 Million
4. Re: Star Citizen at $48 Million Jul 14, 2014, 20:57 Beamer
 
This doesn't strike me as that insane. SciFi/Fantasy love bragging about this. There are people out there that speak Klingon. Game of Thrones has hired people to create about a half dozen languages for their show.  
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News Comments > Into the Black
2. Re: Into the Black Jul 14, 2014, 19:26 Beamer
 
jdreyer wrote on Jul 14, 2014, 19:24:
It's funny, but I actually liked Al's first outfit, and Jack Black's too. And Aisha Tyler looks good in ANYTHING.

Still, White and Nerdy is my favorite Yankovic.

This guy's been a national treasure for 30 years.

Jack Black's tie-dyed pants, flame shirt and fanny pack?

I didn't know you were Guy Fieri! Haha.
 
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News Comments > Morning Legal Briefs
6. Re: Morning Legal Briefs Jul 14, 2014, 13:27 Beamer
 
SmyTTor wrote on Jul 14, 2014, 12:56:
The judge's comments as to why he declined the recommended sentence is because he wanted to stop her from protesting in the future. That just so happens to violate the constitution on its face. This is why it will be overturned on appeal.

That's not quite right. What the judge said was "this has got to stop." He didn't mean the protesting. He meant her violating her restraining order then basically sticking her finger up at the law repeatedly. They tried asking her not to do it. She refused. They tried fining her. She didn't pay nor did she stop. So they put her in jail. At that point, what else can be done?

Several other people were arrested for trespassing. Their trespassing charges were dismissed. Coincidentally, they did not have restraining orders.
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
31. Re: New Crytek Rumor: Homefront Director Resigns? Jul 14, 2014, 12:37 Beamer
 
Mordhaus wrote on Jul 14, 2014, 01:54:
Beamer wrote on Jul 13, 2014, 23:53:
Mordhaus wrote on Jul 13, 2014, 22:04:
Beamer wrote on Jul 13, 2014, 16:15:
Mordhaus wrote on Jul 13, 2014, 15:06:
Wallshadows wrote on Jul 13, 2014, 12:18:
So what caused this train wreck to happen in the first place? Just being an 'average' developer that overextended their resources in to shit like Warface?

EA destroyed them, like so many other studios.

I mean, considering EA doesn't own them, no.

Considering that they haven't made a decent game since they signed a partnership agreement with EA after they released Crysis, I would say that EA did have a lot to do with it. Once you partner with EA or become one of their sub-studios, you dance to their tune. That means making sure you roll out sequels and console games as fast as you can. Farcry and Crysis were great, everything that EA has pushed them to do since blows.

They weren't a substudio. They signed a deal with EA Partners. It was solely publishing - EA had next to no input. EA Partners is solely publishing and distribution and mostly hands-off. It's where studios keep their IP, which is what Crytek wanted after Ubi kept Far Cry from them.

I know it's hip and cool to bash EA, but put blame where it lies - Crytek.

I never said they were a substudio. I said that anytime you partner with EA you start dancing to their tune, assuming you want to continue getting your games published through them. Now Crytek had already jumped ship from Ubisoft, which means that if they jumped ship from EA they had limited options if they wanted to remain with a AAA publisher. Basically they would have had to choose between Bethesda and 2k, since THQ was already headed down the tubes at that point.

Did Crytek have some part of their failure? Absolutely they did, choosing to alienate the PC realm that they started in did not help. But EA certainly also had a large chunk of responsibility. I refer you to this list:

Realtime Worlds - Defunct

Double Fine Productions - Hasn't had a hit game since Psychonauts, although they were going to make Brutal Legends 2 until EA told them they simply wouldn't publish it. The game was cancelled and the company has been limping along on browser based games until they decided to set up a kickstarter to try and make a major game again.

Epic Games - As long as they keep making the Unreal engine they will be ok, but they haven't had a hit game since 2011 (GoW3).

Crytek - Tanking, might be ok if they do like Epic and revert to just making a game engine.

Hothead Games - Mostly churning out sports games since 2012. I wonder what EA is mostly interested in?

Insomniac Games - Joined EA partners, hasn't had a hit game since.

Flagship Studios - Defunct

38 Studios - Defunct

Big Huge Games - Defunct

Harmonix and MTV Games - Possible success story, even EA can't get them all wrong. Viacom ran them into the ground, to the point EA didn't even want to buy them. Finally they were cut loose and Dance Central series seems to be working for them.

Funcom - They are sort of like a roach, in that they just can't seem to be exterminated. F2P kings, as it were.

Grasshopper Manufacture - Sold

Starbreeze Studios - Doing Ok. But, as another example of how little control EA has over 'partners', EA flat out cancelled the first game in what would have been a series about Jason Bourne. No more series and Starbreeze immediately said they were returning to one of their core IP's, parroting EA's new policy of concentrating only on core IPs and sequels. [url=]http://www.mcvuk.com/news/read/ea-cancels-starbreeze-title[/url]

These are just some of the 'partners' in the program. The fact is, EA retains massive control over the studios for one simple reason. If they don't like the game, they won't publish it. So you can be darn sure that the studios are floating their ideas past EA first, because they don't want to invest the resources to get a working model of a game going only to be told to can it.

Ug.
For one, you're missing Activision as an option.
For another, you're again using some serious flawed logic. Do you want me to make a large list of all the independent studios that folded in the past few years that had nothing to do with EA? And are you really saying that Flagship Studios, 38 Studios, and Realtime Worlds failed because of EA? Seriously?

And of COURSE if they don't like a game they won't publish it! But, for a studio like Valve, Epic, and Crytek, they will NOT get pushed around by EA. Why? Until late they were each independently wealthy, and they each had enough success that EA came after them, not the other way around.

Again, though, you're claiming 38 Studios, Flagship Studios and Realtime Worlds failed because of EA.
 
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News Comments > Morning Legal Briefs
4. Re: Morning Legal Briefs Jul 14, 2014, 12:27 Beamer
 
The restraining order was apparently due to showing up at someone's home, and the judge didn't say this was to stop protesting buy because she's been fined several times in the past and never paid, so he thinks another fine will have no use.  
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News Comments > New Crytek Rumor: Homefront Director Resigns?
23. Re: New Crytek Rumor: Homefront Director Resigns? Jul 13, 2014, 23:53 Beamer
 
Mordhaus wrote on Jul 13, 2014, 22:04:
Beamer wrote on Jul 13, 2014, 16:15:
Mordhaus wrote on Jul 13, 2014, 15:06:
Wallshadows wrote on Jul 13, 2014, 12:18:
So what caused this train wreck to happen in the first place? Just being an 'average' developer that overextended their resources in to shit like Warface?

EA destroyed them, like so many other studios.

I mean, considering EA doesn't own them, no.

Considering that they haven't made a decent game since they signed a partnership agreement with EA after they released Crysis, I would say that EA did have a lot to do with it. Once you partner with EA or become one of their sub-studios, you dance to their tune. That means making sure you roll out sequels and console games as fast as you can. Farcry and Crysis were great, everything that EA has pushed them to do since blows.

They weren't a substudio. They signed a deal with EA Partners. It was solely publishing - EA had next to no input. EA Partners is solely publishing and distribution and mostly hands-off. It's where studios keep their IP, which is what Crytek wanted after Ubi kept Far Cry from them.

I know it's hip and cool to bash EA, but put blame where it lies - Crytek.
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
9. Re: New Crytek Rumor: Homefront Director Resigns? Jul 13, 2014, 16:15 Beamer
 
Mordhaus wrote on Jul 13, 2014, 15:06:
Wallshadows wrote on Jul 13, 2014, 12:18:
So what caused this train wreck to happen in the first place? Just being an 'average' developer that overextended their resources in to shit like Warface?

EA destroyed them, like so many other studios.

I mean, considering EA doesn't own them, no.
 
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News Comments > Saturday Consolidation
16. Re: Saturday Consolidation Jul 12, 2014, 20:56 Beamer
 
Scottish Martial Arts wrote on Jul 12, 2014, 18:35:
Beamer wrote on Jul 12, 2014, 18:14:

Dude, people still bitch, on this board, this week, about not having Halo on the PC.

I must admit that I'm still butthurt that the Halo PC/Mac game that was demoed at E3 2000 never came to fruition. The open world, high player count, vehicle based multiplayer sounded incredible. Fucking Microsoft.

I think there are three different Halo whines:
1) Microsoft ruined the awesome thing Bungie showed at E3. I'm not sure this is true, but Halo definitely changed and I think it's fair to lament that
2) Microsoft needs to shut up about caring about the PC when they obviously want/need system selling console exclusives and that comes first. Again, fair argument
3) Microsoft sucks for not bringing Halo 3 to PCs, fuck Halo, I hate Halo, Halo 1 sucked, Microsoft sucks, consoles suck, I want to play Halo 3 why can't I! This argument is moronic.
 
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News Comments > Saturday Consolidation
8. Re: Saturday Consolidation Jul 12, 2014, 18:14 Beamer
 
Trevellian wrote on Jul 12, 2014, 14:26:
Creston wrote on Jul 12, 2014, 11:51:
Doesn't everybody hate Xbox fans? They take Stockholm Syndrome to entirely new levels.

My only beef with Xbox fans is.
They had Halo all to themselves. No one really complained.
They had Gears of War all to themselves. No one really complained.
Sony Fans had to wait what? 4 or 5 years? To play the Mass Effect Trilogy. No one really complained.
They had COD Map Packs First for YEARS. No one really complained.
They had Titanfall and Sony didn't. No one really complained.

Sony gets a little bit of Love with Destiny... OH MY FUCKING GOD IT'S THE END OF THE WORLD. HOLY FUCKING SHIT THEY HATE US WHAT THE FUCK. CONSOLE EXCLUSIVE CONTENT IS THE DEVIL AND IS A INSULT TO GAMERS EVERYWHERE WE SHOULD BE TREATED EQUALLY START THE PETITIONS, WAH WAH WAH.

That is my issue with Xbox fans.

Dude, people still bitch, on this board, this week, about not having Halo on the PC.
 
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News Comments > Morning Consolidation
23. Re: Morning Consolidation Jul 12, 2014, 13:30 Beamer
 
Redmask wrote on Jul 12, 2014, 08:51:
What a bunch of fucking bullshit. Someone better get on the phone to all of those panel makers, sorry guys the jig is up, no one can tell the difference! Stop making high resolution monitors, TVs, laptop screens and smartphone screens because a sensitive Microsoft executive says 720p is just fine!

Neither console is very powerful but when yours struggles right out of the gate maybe its time to go back to the fucking drawing board and make something sustainable instead of playing these marketing games. Quite happy to dump $100 million into redesigning the exact same fucking controller and another billion dollars on Kinect but who cares about stable framerates?

Fuck off.

You are totally misreading "on sub-60 inch screens." There's science behind it, too. I've posted the chart here dozens of times that shows how, depending on how big a TV is and how far you are from it, you cannot tell the difference between resolutions.

There are several factors there, but it's true that many, many people have too small a TV that they sit too far from to distinguish between 720p and 1080p. Some people resist this, but at 20/20 vision it's physically impossible.

Given that your phone and monitor tend to be about 12 inches from your eyes, you see why your point makes no sense to his (not very good) argument?
 
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News Comments > Morning Legal Briefs
14. Re: Op Ed Jul 11, 2014, 16:06 Beamer
 
jdreyer wrote on Jul 11, 2014, 15:13:
Beamer wrote on Jul 11, 2014, 14:54:
LibertyOrDeath wrote on Jul 11, 2014, 14:41:
So you guys are fine with spying and controlling people's freedom of speech? Stop listening to the media and start researching. For example, the democrats are putting up a bill that would hurt the first amendment rights of everyone! Stop seeing groups--republican versus democrat-- and start seeing what these politicians are trying to do with the words they use, the bills they put up, and the actions they take. I trust very few of them and to be honest, if you still see yourself as a democrat or republican and are party loyal, you are too ignorant to vote.

What does this post have to do with anything said here?

I think he's trying to make a comment on the NSA leaks? There is a good point in here: both parties supported the spying (what they knew of it) until the hew and cry from the public arose. And both parties are beholden to corporate interests, although I think one of them moreso.

Oh, I agree, democrats and republicans are minorly different and just do what they're paid to, but the "you guys are fine with..." was a weird thing to start with.
 
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News Comments > Morning Legal Briefs
11. Re: Op Ed Jul 11, 2014, 14:54 Beamer
 
LibertyOrDeath wrote on Jul 11, 2014, 14:41:
So you guys are fine with spying and controlling people's freedom of speech? Stop listening to the media and start researching. For example, the democrats are putting up a bill that would hurt the first amendment rights of everyone! Stop seeing groups--republican versus democrat-- and start seeing what these politicians are trying to do with the words they use, the bills they put up, and the actions they take. I trust very few of them and to be honest, if you still see yourself as a democrat or republican and are party loyal, you are too ignorant to vote.

What does this post have to do with anything said here?
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation Jul 11, 2014, 13:18 Beamer
 
Yosemite Sam wrote on Jul 11, 2014, 12:56:
Xbox exec 'defies you to see resolution and framerate differences on sub-60 inch screens

WTF does screen size have anything to do with frame rates. A Microsoft exec who knows nothing about the industry he's in charge of, why I'm I not surprised.

Yeah. I agree with him that most people sit so far from a screen too small to notice the difference between 1080p and 900p.

But frame rate? You probably can.
That said, unless a game is lagging I do not. I have no clue what most games I play are running at. It just doesn't matter much to me. I can't tell you what Halo or Call of Duty ran at. I can't tell you how many frames my PC was getting for Far Cry 3. Just oblivious. It isn't meaningful to me until it impacts gameplay, and I don't find 30fps to impact gameplay to me.
 
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13008 Comments. 651 pages. Viewing page 6.
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