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Nickname Beamer
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Signed On Jan 9, 2003, 00:22
Total Comments 12422 (Ninja)
User ID 15739
 
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News Comments > Saturday Tech Bits
5. Re: Saturday Tech Bits Apr 19, 2014, 17:37 Beamer
 
WaltC wrote on Apr 19, 2014, 16:46:
Timmeh wrote on Apr 19, 2014, 12:20:
When was the last time AMD actually made some money? How do you stay in business when you have lost money every single quarter for at least the last decade?

Or is it just a ploy to write off taxes.

It's imperative that you get your facts straight in order to answer your question...;)

AMD showed a profit last quarter, btw. (Q4 2013.)

Had it not had to pay GF a $213M payment this quarter (the last payment it has to make to GF, btw), the company would have shown a $193M profit *this quarter*, instead of a $20M loss.

So first of all it isn't true that AMD has never shown a profit--the company has shown plenty of profits over the years, has tons of investor confidence, and a plethora of products unmatched by either nVidia or Intel. The *only* place that AMD is lacking at the moment in relation to Intel is the high-end x86 cpu business--in the middle-to-low end sectors (i5 and below, where most cpu sales are made) AMD is every bit the equal of Intel in the cpu business, and AMD really blows Intel away in the gpu business (Intel offers nothing competitive.)

In fact, when it came to choosing the hardware for both Sony and Microsoft's new-gen consoles, nobody came close to what AMD could bring to the table. AMD provided a bang-for-the-buck that nobody could equal (obviously.)

Hopefully, now you understand why AMD is still alive and kicking. Better be glad, too, else that Intel cpu you obviously are running would cost you 2x-4x more than it presently does--if you could even buy it at all. Where Intel's cpu tech would be today without AMD's influence is anybody's guess. My guess: it would not be nearly so good as it is. Even if you don't buy AMD's cpu products (I have owned nothing but AMD since 1999) AMD is still your very good friend in terms of pushing Intel to offer good deals instead of the really bad ones it offered prior to the advent of Athlon so many years ago.


This is a curious mix of some good info and some serious blinders
for instance, AMD may have more powerful as gpus but vastly more computers operate on Intels admittedly weak offerings.

Why would someone go so long on only Amd purchases? Insanity. They leapfrog in better value monthly. No intelligent person sticks with one. They're interchangeable, buy the best in your budget. So weird to stick with one over the other. Baffling and irrational.
 
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News Comments > Evening Legal Briefs
2. Re: Evening Legal Briefs Apr 18, 2014, 21:22 Beamer
 
Axis wrote on Apr 18, 2014, 21:03:
Know why we haven't got to the point where if you lose the case you started, you have to pay ALL legal fees? I'll tell you why - cause 70% of the US lawyers would be out of a job due to people actually thinking twice before suing...

Or you'd have people that can't afford to lose not bringing cases that they'd more likely than not win.

Oligarchy!
 
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News Comments > Frozen Synapse Free Weekend; Sale
7. Re: Frozen Synapse Free Weekend; Sale Apr 18, 2014, 13:35 Beamer
 
I hated it. But that isn't a surprise, I hate real-time games. It isn't perfectly real time, you set your strategy, as do they, then let it run out in a round, but I still hated it.

The concept just sounds fun to me, but I never got into it. Never learned the rhythm. Maybe I should try again, but I didn't much like it. I'm probably better off doing another run-through of Enemy Within.
 
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News Comments > Morning Tech Bits
3. Re: Morning Tech Bits Apr 18, 2014, 11:14 Beamer
 
Pigeon wrote on Apr 18, 2014, 10:11:
While the majority of Americans consider themselves both digitally creative and tech-savvy, a disproportionate number of people are stifling their creativity by locking away their data on old technology and burdening themselves by continuing to use devices that are slow and bulky....
...Whether spring or summer cleaning or searching for the perfect gift for mom, dad or a favorite grad, now is a great time to organize digital clutter and refresh outdated technology.

Laugh Whatever you say Intel, I'll go throw out my desktop and laptop and buy a tablet so I can unleash that creative potential that's been chained up in the basement that is my PC's hard drive.

Nowhere do they tell you to only buy a tablet. They say there's a problem, that many people have outdated devices, and there's a solution, that faster devices are available.

They clearly mention their new desktops.
 
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News Comments > Morning Metaverse
4. Re: Morning Metaverse Apr 18, 2014, 11:05 Beamer
 
Desalus wrote on Apr 18, 2014, 09:36:
It seems as if corporate executives live in a world with different rules/standards than the rest of us. Being fired and getting a severance of $58 million...absolutely ridiculous. Angry

$58MM is nuts, but I get why these parachutes exist.

And yes, they do have different rules, much like professional athletes do. When you're someone in demand, there usually needs to be some kind of incentive to get you to take a job. When you're a C-suite kind of person, leaving where you are is an enormous risk. In order to get someone good for the role, you need to mitigate that risk somewhat.

$58MM is beyond "somewhat."
 
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News Comments > etc.
9. Re: etc. Apr 17, 2014, 18:03 Beamer
 
Mad Max RW wrote on Apr 17, 2014, 17:39:
HorrorScope wrote on Apr 17, 2014, 17:32:
Beamer wrote on Apr 17, 2014, 10:57:
HorrorScope wrote on Apr 17, 2014, 10:55:
Good. The faster you get all of Wall Street out of all the games... the better.

The article isn't saying that at all. It's saying that the stocks will fall, not that the companies will go private.

Right. But I'm still good with what I wrote, the more the stock market isn't involved with the games the better. Them not making bank on wall street all the while pandering to them... since that isn't paying off, just listen to the buyers. Games and Wall Street barely mix. Jim Cramer knows this to and regularly tells us on his show.

Jim Cramer also said things were looking great months before the 2008 crash. But he is humble about it now.

Jim Cramer also said things were looking great in 2000, before the big dot com crash, telling everyone to buy as much JDSU as humanly possible.l

He was never humble about that.
 
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News Comments > etc.
2. Re: etc. Apr 17, 2014, 10:57 Beamer
 
HorrorScope wrote on Apr 17, 2014, 10:55:
Good. The faster you get all of Wall Street out of all the games... the better.

The article isn't saying that at all. It's saying that the stocks will fall, not that the companies will go private.
 
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News Comments > Evening Mobilization
14. Re: Evening Mobilization Apr 17, 2014, 10:24 Beamer
 
Drazula wrote on Apr 17, 2014, 09:25:
jdreyer wrote on Apr 16, 2014, 20:13:
ChildChildren can swipe a screen but can't use toy building blocks, teachers warn.

Yeah, the rule is no screens before 3, then 30m per day after that. Not good for the kids.
.

I'm more concerned about their lack of faith... but that failure is on their parents.

Darth Vader?
 
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News Comments > Evening Mobilization
5. Re: Evening Mobilization Apr 16, 2014, 18:39 Beamer
 
Loopy wrote on Apr 16, 2014, 18:23:
I get kicked in the hed all teh tyme. i doughnt cair

I think we get that, haha.
 
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News Comments > 37% of Steam Games Never Loaded by Owners
59. Re: 37% of Steam Games Never Loaded by Owners Apr 16, 2014, 16:55 Beamer
 
Aero wrote on Apr 16, 2014, 16:35:
I don't entirely trust Steam's statistics. I looked at my account once with one of those sites and there were close to a dozen games it said I had never played at all, but I had definitely not only played, but completed. They tended to be older games (I created my account whatever day it was HL2 was released).


Yeah, as mentioned, there was something like 4-6 years without tracking. I have at least 300 hours in CivIV, but only show somewhere around 70 due to this.

I also questioned its FTL number, then remembered about half my play time was done in the DRM-free copy on a PC I couldn't install Steam to.
 
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News Comments > 37% of Steam Games Never Loaded by Owners
41. Re: 37% of Steam Games Never Loaded by Owners Apr 16, 2014, 12:34 Beamer
 
eRe4s3r wrote on Apr 16, 2014, 11:18:
Beamer wrote on Apr 16, 2014, 11:03:
I always find it kind of interesting when people "play games for the story."
Outside of a small handful, almost every game story is pretty weak and poorly presented.

When I'm out just for story, I read, which I probably do as much as game these days. Books, those have stories. Video games? They have ideas that sort of form into a bit of a story.

Generalization is never a good idea in such a topic ;p "Video games" is very far reaching, and includes visual novels too....

Now granted, there are not a lot of games with any semblance of good story.... but there are still enough to maybe play one every month (except SOME months, urgh)

Yeah, haha, but you agreed with me. I said "outside a small handful" and you said "not a lot of games."
 
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News Comments > Star Citizen Crowdfunding Hits $42M
139. Re: Star Citizen Crowdfunding Hits $42M Apr 16, 2014, 12:33 Beamer
 
CJ_Parker wrote on Apr 16, 2014, 12:00:
Beamer wrote on Apr 16, 2014, 10:41:
BitWraith wrote on Apr 16, 2014, 08:38:
Bluesnews community logic:

Game company gets 50 million from Electronic Arts: "Bah! EA is evil! These guys have sold out! How dare they get their funding from such an evil corporation!"

Game company gets 50 million from private crowd-sourced investors: "Bah! This is a scam! These people are ripping everyone off! Where is all that money going?"

How do you people expect these folks to get their games made? Of course they're not spending this money on development. They making a profit - good on them for finding a business model that works for them. Do you seriously expect these guys to work at a completely even margin? Spending only exactly what is needed for development? They might actually want to make some money off of this.

The only issue I have is that $50mm doesn't seem nearly enough for what they've outlined. And buying $100 shops for a game that may never come out, or that may end up useless to you if the game does come out, is dumb. Otherwise? If they pull this off awesome, everyone wins. I'd they don't awesome, only idiots lose. Whole thing seems so they right now that arguing is pointless. This isn't some new interested product, it's a new untested yeah and we have little evidence to draw inferences from.

Dude did you write that when you were stoned or was you using some cheap-ass speech recognition software that garbled shit up like that?!

Phone, in bed. Learning the new Swype style keyboard.
 
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News Comments > 37% of Steam Games Never Loaded by Owners
30. Re: 37% of Steam Games Never Loaded by Owners Apr 16, 2014, 11:03 Beamer
 
I always find it kind of interesting when people "play games for the story."
Outside of a small handful, almost every game story is pretty weak and poorly presented.

When I'm out just for story, I read, which I probably do as much as game these days. Books, those have stories. Video games? They have ideas that sort of form into a bit of a story.
 
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News Comments > 37% of Steam Games Never Loaded by Owners
27. Re: 37% of Steam Games Never Loaded by Owners Apr 16, 2014, 10:57 Beamer
 
Dagnamit wrote on Apr 16, 2014, 10:48:
HorrorScope wrote on Apr 16, 2014, 10:30:
I no this is blasphemy to many, but with the backlog I have and it's only going to get larger. I'm more now for 15 hour'ish length games, For many games that go much longer my ADHD kicks in anyway as I become a bit bored repeating its game play for so long. I rather it just end around 15 and get to the next game. This is about the only chance I have at seeing the light of the backlog tunnel.

But I'm totally fine buying quality games at 75% off even if I don't get to them. A it is still $ in the devs pockets. B. It is setting a market and has played a factor in the lower costs of games.

That's like the Stick of Truth sitting at $60. I want it, but it doesn't match the value of so many other turn-based games out there. So I wait.

I almost always play through single player games on the easiest difficultly level. Turns a 20 hour game into a 12 hour game. Guess that makes me a content tourist, rather than a gamer!

Some games aren't games on Easy. That's a function of them being poorly made, but there have been many games where the AI just stands there and you miss out on what actually makes the action fun.

I've long since stopped playing on the hardest difficulty, though. I go one above default, or if there are only 3 levels, default, with a few exceptions (usually FPS games I'll still go hardest.)
 
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News Comments > Star Citizen Crowdfunding Hits $42M
134. Re: Star Citizen Crowdfunding Hits $42M Apr 16, 2014, 10:41 Beamer
 
BitWraith wrote on Apr 16, 2014, 08:38:
Bluesnews community logic:

Game company gets 50 million from Electronic Arts: "Bah! EA is evil! These guys have sold out! How dare they get their funding from such an evil corporation!"

Game company gets 50 million from private crowd-sourced investors: "Bah! This is a scam! These people are ripping everyone off! Where is all that money going?"

How do you people expect these folks to get their games made? Of course they're not spending this money on development. They making a profit - good on them for finding a business model that works for them. Do you seriously expect these guys to work at a completely even margin? Spending only exactly what is needed for development? They might actually want to make some money off of this.

The only issue I have is that $50mm doesn't seem nearly enough for what they've outlined. And buying $100 shops for a game that may never come out, or that may end up useless to you if the game does come out, is dumb. Otherwise? If they pull this off awesome, everyone wins. I'd they don't awesome, only idiots lose. Whole thing seems so they right now that arguing is pointless. This isn't some new interested product, it's a new untested yeah and we have little evidence to draw inferences from.
 
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News Comments > 37% of Steam Games Never Loaded by Owners
24. Re: 37% of Steam Games Never Loaded by Owners Apr 16, 2014, 10:34 Beamer
 
HorrorScope wrote on Apr 16, 2014, 10:30:
I no this is blasphemy to many, but with the backlog I have and it's only going to get larger. I'm more now for 15 hour'ish length games, For many games that go much longer my ADHD kicks in anyway as I become a bit bored repeating its game play for so long. I rather it just end around 15 and get to the next game. This is about the only chance I have at seeing the light of the backlog tunnel.

But I'm totally fine buying quality games at 75% off even if I don't get to them. A it is still $ in the devs pockets. B. It is setting a market and has played a factor in the lower costs of games.

That's like the Stick of Truth sitting at $60. I want it, but it doesn't match the value of so many other turn-based games out there. So I wait.

It's not blasphemy, I've said the same thing dozens of times. Yeah I've put 100+ hours into xcom and ftl, but many action games I want 12-16. Hell, the second island in FC3 pissed me off a bit and seeing two additional islands I didn't know about made me quite infamous.

I've loaded maybe 30% of my steam games. I've stopped buying mostly. And I wonder if I'll ever even play some of the awesome rpgs I kickstarted.
 
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News Comments > Star Citizen Crowdfunding Hits $42M
113. Re: Star Citizen Crowdfunding Hits $42M Apr 16, 2014, 02:13 Beamer
 
Drillo wrote on Apr 16, 2014, 01:43:
Beamer wrote on Apr 16, 2014, 01:03:
ItBurn wrote on Apr 16, 2014, 00:25:
That's it, keep giving your money to Call of Duty 75 and all these uninspired AAA games. It's been years since I've played a real game, a game that pushed the limits of gameplay, a game that really made me dream. I'm putting my money on encouraging anyone who strives for that dream that I can see in my mind.

I'll bet you think they don't make music like they used to, either.

At what point will people acknowledge that maybe the issue is them, and their getting old? It's been "years" since you played a "real game?"

In the past few years we've had:
X-COM
Orcs Must Die
Terraria
Minecraft
FTL
Amnesia
Hotline Miami
Antichamber
Rogue Legacy
Far Cry 3
Kerbel Space Program
Legend of Grimlock
Mount & Blade
GTAV
Saints Row 3
Last of Us

If none of these games got you excited, I'm sorry, the problem lies with you

I think he might a real space game...

More than a few here think any game made after they were in their twenties is trash. I think he's one of them.
 
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News Comments > Star Citizen Crowdfunding Hits $42M
111. Re: Star Citizen Crowdfunding Hits $42M Apr 16, 2014, 01:03 Beamer
 
ItBurn wrote on Apr 16, 2014, 00:25:
That's it, keep giving your money to Call of Duty 75 and all these uninspired AAA games. It's been years since I've played a real game, a game that pushed the limits of gameplay, a game that really made me dream. I'm putting my money on encouraging anyone who strives for that dream that I can see in my mind.

I'll bet you think they don't make music like they used to, either.

At what point will people acknowledge that maybe the issue is them, and their getting old? It's been "years" since you played a "real game?"

In the past few years we've had:
X-COM
Orcs Must Die
Terraria
Minecraft
FTL
Amnesia
Hotline Miami
Antichamber
Rogue Legacy
Far Cry 3
Kerbel Space Program
Legend of Grimlock
Mount & Blade
GTAV
Saints Row 3
Last of Us

If none of these games got you excited, I'm sorry, the problem lies with you
 
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News Comments > Evening Tech Bits
11. Re: Evening Tech Bits Apr 16, 2014, 00:10 Beamer
 
jdreyer wrote on Apr 15, 2014, 23:30:
Cutter wrote on Apr 15, 2014, 21:36:
jdreyer wrote on Apr 15, 2014, 19:37:
85,000 Oculus Rift dev kits sold.

I still think that's an amazing number of OR dev kits sold. Bodes well for the retail product.

No it doesn't. The vast majority of people have no desire to strap a TV to their head. Ultra niche product at best.


I certainly don't think that it will be ubiquitous like cell phones, but the fact that the DK has sold almost 100K means the CV should sell in the millions. At $300 or so a pop, that's 100s of millions in revenue, on $200 or so in hardware ($150 for the screen and about $50 in custom hardware and casing). Unless reviews are universally bad, I will own one of these, and I think a lot of other gamers feel the same way. No, it's not used in social situations, but A LOT of gaming is done alone, and who cares if it's strapped to your face while you're playing Skyrim, or Crysis, or Star Citizen, or BF4, or whatever.

I don't think you can make that leap. What percentage of those dev kits went to people that just want OR early? And what percentage of people that really want OR bought a dev kit?
 
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Apr 15, 2014, 19:59 Beamer
 
Fantaz wrote on Apr 15, 2014, 19:22:
that Snoop Dog COD DLC thing is not an April Fools joke? Activision makes me very sad...

The article is right, it's partially brilliant, but it'd get old in 30 seconds.
 
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