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Nickname Beamer
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Signed On Jan 9, 2003, 00:22
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News Comments > Xbox One Announced
122. Re: More Big Picture Details May 21, 2013, 19:09 Beamer
 
HorrorScope wrote on May 21, 2013, 18:45:
Lorcin wrote on May 21, 2013, 18:40:
And for all the big talk of one media center? 500gb HDD

Yeah that is pretty funny. I need to go over to a console only site to see what the excitement level is, because here, it's a total loss.

500GB for a media center on which you need to install games from a BluRay.

On the plus side, it will take an external HDD, unlike the 360 but like the PS3.
 
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News Comments > Xbox One Announced
115. Re: Xbox One Announced May 21, 2013, 18:51 Beamer
 
Verno wrote on May 21, 2013, 18:36:
I still like consoles so I will get a PS4 most likely but I am definitely not getting this, that event was a train wreck. The football pandering was obnoxious and I am still in disbelief that they aren't challenging the unquestionable advantage Playstation Plus now has. It is a no brainer if the PS4 interface is improved which it has every indication of being.

The worst part of the football thing is that nothing they showed was unique. It was all in the first ESPN segment.
 
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News Comments > Xbox One Announced
106. Re: Xbox One Announced May 21, 2013, 18:34 Beamer
 
Redmask wrote on May 21, 2013, 18:29:
PropheT wrote on May 21, 2013, 18:25:
Beamer wrote on May 21, 2013, 18:01:
Which, likely, wouldn't be much. What would Coke or Proctor & Gamble actually get from knowing what you do while you watch TV or Xbox? How much is that kind of data really worth to them, relative to the cost for Microsoft to provide it. Put yourself in the shoes of a brand manager for Sobe or Pringles or whatever - what could Microsoft possibly tell you that you don't already know and that would be worth an eight figure deal?

Like I said earlier, though, they're already doing this. They might not be checking in on you with a Kinect camera to see if you're drinking a Dew and playing Halo IV, but if you enter the codes from a bottle into your account and play the game then they can certainly track that and have the marketing information available to say that Tom Smith drinks Mountain Dew and plays Halo IV, along with the demographic information from his Gold profile, and so on. The programs for market data statistics are already there and have been in use particularly with the 360 for years now, and tied with general user information from their Gold profile and Home screen they can target ad data on the Xbox, or feed information back to their partners like Pepsi so that they know just how popular those Halo IV codes are among people of that targeted group.

The Kinect thing I think is sort of irrelevant, it's just a more high tech way of this sort of advertisement data that they've been doing for years already. Given that the console seems to be designed around the idea of on-demand content replacing standard ad-driven cable/broadcast media, then yes; it's absolutely worth a lot of money to get their foot in the door on what could well be the future of what the television commercial evolves into in a tech market designed around on-demand content over cable or broadcast TV.

Simple things like 'head turns when commercial plays' would be useful to Microsoft, let alone advertisers who placed significant value on a lot less for many years now. It doesn't take much imagination to see the possibilities there.

Either way the Kinect requirement is stupid and yet another nail in this dumb things coffin for me.

It's not useful. Why would Microsoft want to tell Coke that people turned away when they watched a commercial? That just makes that person watching that commercial less valuable and less likely to pay Microsoft money. No one serving ads wants that information out there because it makes their customers less valuable.

Plus, Coke already has an approximation on this kind of thing. They know people turn their heads. Doesn't really matter, as advertising for a product like Coke works on being ubiquitous. If no one looked at their commercials, but they still heard it in the back of their head, it'd still be a success.

It does take imagination to get to possibilities that are actually rational and would be worth money to someone. Your initial idea would make less money for Microsoft, not more.
 
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News Comments > Xbox One Announced
104. Re: Xbox One Announced May 21, 2013, 18:31 Beamer
 
Lorcin wrote on May 21, 2013, 18:29:
Creston wrote on May 21, 2013, 18:16:
So other than showing an actual box, MS announced basically nothing Sony didn't, yet they were crowing and laughing at Sony for their "poor showing."

Staying classy as always: Microsoft.

They might as well have called it the Yawnbox where my interest is concerned. Oooh, Kinect is coming back!

Creston

TBH they showed less - Sony did show gameplay which was pretty much ENTIRELY lacking from the M$ presentation. So they both showed controllers, one showed games, one showed a box, one announced they'd made Siri for your TV.

For my money PS4 has won this round of the consoles wars just on the reveals and leaked tech specs. M$'s presentation smacked of desperation - if a player scores a goal you can instantly pull up your fantasy league and see how it affects your scores then skype your friends to rub it in their faces????????

Oh just been reading elsewhere - 3gb of the system RAM is reserved for the OS so the Xbox has 5gb usable. Reports on the PS4 are 0.5gb-1gb reserved so 7-7.5gb usable.

At least they named it right in terms of progression. Xbox 1 (original), Xbox 360 (big jump forward), Xbox One (step backwards from the competition).

Maybe they'll release a cheap version with only Wii U style specs and call it the Xbox Zero.

That 3GB for the OS makes sense. 3 OSs? Sounds awful to me.

But Sony's is 7-7GB split between the graphics and the cpu. Is the MS one the same way? Or does the GPU have its own RAM? Do we know yet?
 
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News Comments > Xbox One Announced
103. Re: Xbox One Announced May 21, 2013, 18:30 Beamer
 
PropheT wrote on May 21, 2013, 18:25:
Beamer wrote on May 21, 2013, 18:01:
Which, likely, wouldn't be much. What would Coke or Proctor & Gamble actually get from knowing what you do while you watch TV or Xbox? How much is that kind of data really worth to them, relative to the cost for Microsoft to provide it. Put yourself in the shoes of a brand manager for Sobe or Pringles or whatever - what could Microsoft possibly tell you that you don't already know and that would be worth an eight figure deal?

Like I said earlier, though, they're already doing this. They might not be checking in on you with a Kinect camera to see if you're drinking a Dew and playing Halo IV, but if you enter the codes from a bottle into your account and play the game then they can certainly track that and have the marketing information available to say that Tom Smith drinks Mountain Dew and plays Halo IV, along with the demographic information from his Gold profile, and so on. The programs for market data statistics are already there and have been in use particularly with the 360 for years now, and tied with general user information from their Gold profile and Home screen they can target ad data on the Xbox, or feed information back to their partners like Pepsi so that they know just how popular those Halo IV codes are among people of that targeted group.

The Kinect thing I think is sort of irrelevant, it's just a more high tech way of this sort of advertisement data that they've been doing for years already. Given that the console seems to be designed around the idea of on-demand content replacing standard ad-driven cable/broadcast media, then yes; it's absolutely worth a lot of money to get their foot in the door on what could well be the future of what the television commercial evolves into in a tech market designed around on-demand content over cable or broadcast TV.

Eh, they're not really doing that, though. Because they don't really care.

All Microsoft does is give Mountain Dew the access to a demographic, and the codes, of course. Mountain Dew wants to hit that demographic, so they do the partnership. Microsoft gives them nothing else. They don't tell them "Tony Smith, a 32 year old male, entered in 5 of your codes." At best they give back "40% of your activations came from white males age 18-25." Like TV ads, though, it's about going after a certain market more than it's about knowing the minutae. Success comes from an increase in sales.

An ex of mine was involved pretty heavily in a big deal with Xbox, Kinect related. Essentially they wanted to go after a new target audience, felt the brand she worked on was a good fit, and wanted to create a Kinect-oriented channel. They had no data supporting its use. They could give data on the Xbox user base in percentages and amount of time spent. The data that would come in response, since this wasn't tied directly to purchases like the Mountain Dew stuff, was the delta in amount of time spent by target demographic. Nothing beyond that.
She passed on the project because Microsoft wanted them to bear all the risk, which was a joke when Microsoft was also the one that would have the biggest benefit, by far.
 
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News Comments > Xbox One Announced
97. Re: Xbox One Announced May 21, 2013, 18:25 Beamer
 
Speaking of games, what I'm most interested in is how Microsoft handles indies.

Steam's biggest strength comes from its wide availability of cheap, innovative games (combined with huge sales, which limits selection for a period, making them easy to find, and drops prices immensely, making them a compulsive purchase.)

Microsoft would need to kill that $10,000 fee. Which could put users at risk. Wonder what they'll do there. If anything...
 
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News Comments > Xbox One Announced
91. Re: Xbox One Announced May 21, 2013, 18:21 Beamer
 
Verno wrote on May 21, 2013, 18:18:
Redmask wrote on May 21, 2013, 18:04:
I don't know who you are and I'm not taking your word for anything. They require a Kinect for the console, have the tech, have the software and contrary to your earlier belief they do have the resource headroom without a doubt. So yes I believe companies will pay for the ability to see how long people watch commercials, what products might be in their living room, how many people currently play games with them and so on. It really doesn't take a genius to see how that sort of information would be useful to Microsoft and/or advertisers.

Requiring Kinect is probably related to some sort of data mining, I don't know if it would be advertisement related necessarily. It's pretty low on my list of WTF for todays crap though so I wouldn't sweat it too much, there are many other important things.

No games, where the fuck were the games? A bunch of DLC exclusives and some TV crap that the market is already served by. Can anyone see cablecos liking this BTW? I think they will fight it tooth and nail, Microsoft already does video on demand which competes with one of their emerging revenue streams. I wouldn't be shocked to see some STBs conveniently incompatible with it.

Anyways massive disappointment even with the little expectations I had, no shill can spin this into a win IMHO.

We'll see how they deal with cablecos. Are they replacing the cable box, which would piss them off (and be hard to do, no one else has succeeded), or are they using an ir blaster with the cable box? The HDMI-in makes me think the latter. Which means all that "instant" stuff isn't instant because your cable box isn't.

The games will come at E3. And probably still disappoint. But it makes sense to not go deeply into them today.
 
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News Comments > Xbox One Announced
90. Re: Xbox One Announced May 21, 2013, 18:19 Beamer
 
Creston wrote on May 21, 2013, 18:16:
So other than showing an actual box, MS announced basically nothing Sony didn't, yet they were crowing and laughing at Sony for their "poor showing."

Staying classy as always: Microsoft.

They might as well have called it the Yawnbox where my interest is concerned. Oooh, Kinect is coming back!

Creston

Yeah. It's going to be a hard sell for both, much like it was for Nintendo, and Nintendo actually tried something new.

Sony has next to nothing new, just a worthless touchpad on the controller, and Microsoft has the ability to replace the cable box, something I really want to do, but... who's really excited for that?
 
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News Comments > Morning Consolidation
13. Re: Morning Consolidation May 21, 2013, 18:18 Beamer
 
DangerDog wrote on May 21, 2013, 17:46:
Developers are in a tight spot right now, they need to keep pumping out xbox 360 games while appeasing xbox "one" gamers with some extra flashy graphic bits.

at least for the most part the games shown weren't some "this is what we hope it looks like" rendered animations. The EA sports one is probably guilty of that.


The EA one was the least impressive. Started with interviews with athletes that fell kind of flat, then bragged how they have one engine which, frankly, doesn't sound like a great idea given how drastically different football is than UFC fighting, and then they showed shots that weren't overly impressive. The animations were cool, if they are genuine, and the reflections on RGIIIs helmet was nuts, as was the texture in the grass, but nothing looks right to me.

Someone argued that it's officially uncanny valley. Can't argue that the textures, reflections, and animations are better than current gen, but it looks worse because it's too real.

Not sure if I agree, something felt off and lifeless, but I don't think it's an uncanny valley situation.
 
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News Comments > Xbox One Announced
87. Re: Xbox One Announced May 21, 2013, 18:12 Beamer
 
Redmask wrote on May 21, 2013, 18:09:
First it was they don't have the power, now you're nitpicking whether or not they have an appropriate patent or not. It's obvious whatever I post or say you will keep shifting the goalposts so I'm not playing with you. You seem hell bent on making excuses for this company so I already know how it will play out.

No, jesus, those two are part of the same point:
1) They do not have the power to do this
2) They have not taken out a patent to do this
3) No company would pay them much money to do this
4) There would be a multi-billion dollar class action lawsuit of Microsoft was sending images from the Kinect to Microsoft for ad purposes and not disclosing this

None of this is mutually exclusive.
What's baffling to me is how you think this stuff is possible today. Hell, the FBI couldn't even use face tracking to figure out who the Boston bombers were - that tech fell flat on its face, but you think Microsoft can include a device that can tell if I'm drinking Coke. And you think Coke, already drowning and data and super successful, would pay millions of dollars for that, even though there's nothing they could do with that kind of information.

Please, just propose 1 scenario where that kind of information is worth it to some company.
 
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News Comments > Xbox One Announced
86. Re: Xbox One Announced May 21, 2013, 18:10 Beamer
 
Redmask wrote on May 21, 2013, 18:07:
Does this guy always do this crap?

Are you a troll?
You're literally claiming that the Kinect 2 is capable of doing science fiction stuff from 1984.

Yes, I do this crap, when people make claims that are impossible. You can't tell me why anyone would even pay for this stuff, you're just saying "it will watch us and data mine what products we use." Your PC can't even do that, and even if it could no one would pay much money for it as it's useless information.
 
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News Comments > Xbox One Announced
84. Re: Xbox One Announced May 21, 2013, 18:07 Beamer
 
Redmask wrote on May 21, 2013, 18:04:
Beamer wrote on May 21, 2013, 18:01:
So what kind of data do you realistically think Microsoft can mine from video of users and sell to companies that you think would be worth a price tag to companies high enough to get them to pay Microsoft enough that Microsoft feels comfortable dealing with the giant privacy issue that would come from them watching people naked? What companies do you think are paying for this?

I don't know who you are and I'm not taking your word for anything. They require a Kinect for the console, have the tech, have the software and contrary to your earlier belief they do have the resource headroom without a doubt. So yes I believe companies will pay for the ability to see how long people watch commercials, what products might be in their living room, how many people currently play games with them and so on. It really doesn't take a genius to see how that sort of information would be useful to Microsoft and/or advertisers.

I don't know why you're tripping all over yourself to make excuses for them but literally zero evidence points to your scenario and plenty works for mine so I'm going to be skipping their hardware.

Please, give us the evidence, rather than citing patents I can't find.

You don't need to know who I am in order to know that scanning a video and determining what products are in it is INCREDIBLY resource intensive and beyond what a chip inside the Kinect could feasibly do.

The only patent I can find is the one I just posted, which really doesn't do anything near what you're claiming. And, again, Nintendo has patented tons of holograms. Sony long ago patented a tacticle touchscreen that could give 3d touch on handhelds.
None of that has hit the market. Patents aren't necessarily a good way to judge intention.
 
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News Comments > Xbox One Announced
82. Re: Xbox One Announced May 21, 2013, 18:05 Beamer
 
Wait, is this the patent you mean?

This is a patent that tries to tell if you're upbeat or downbeat then serve you ads that match your mood.
It doesn't monitor you and send things back like "people watching Revenge while eating Pringles are more happy than people watching Seinfeld while using Febreeze," it just serves ads based on something somewhat generic. Serves, not creates. And "happy" or "sad" not "drinking a beverage from us rather than a competitor."
 
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News Comments > Xbox One Announced
80. Re: Xbox One Announced May 21, 2013, 18:01 Beamer
 
Redmask wrote on May 21, 2013, 17:52:
Beamer wrote on May 21, 2013, 17:20:
You really think this thing has the power to not only serve you video or play games but also see if you, sitting 6-10 feet away, are drinking Coke or Pepsi?

They patented the tech and both the hardware and software capability is there to do it in the abstract. They require a Kinect for the console to operate which makes no sense so yes I believe there is an advertising motive for them because you would have to be daft to ignore the possibility given all of the evidence so far.

If there's one thing you should know from all the video game, and specifically console, patents we've seen over the years, it's that very little patented comes out.

The ad data Microsoft offered partners via the 360 was incredibly limited, and I know for a fact that as of February they hadn't approached their biggest partners to even question whether they'd want this and how much they'd pay for it.

Which, likely, wouldn't be much. What would Coke or Proctor & Gamble actually get from knowing what you do while you watch TV or Xbox? How much is that kind of data really worth to them, relative to the cost for Microsoft to provide it. Put yourself in the shoes of a brand manager for Sobe or Pringles or whatever - what could Microsoft possibly tell you that you don't already know and that would be worth an eight figure deal?

Lastly, Microsoft would have to disclose this. If your Xbox monitors you and sends data back they'd step into a giant, giant privacy quagmire that isn't worth all the data in the world. As a giant number of users play in their underwear, probably a sizeable amount naked, that kind of information is the type that people will legitimately be angry about.

So what kind of data do you realistically think Microsoft can mine from video of users and sell to companies that you think would be worth a price tag to companies high enough to get them to pay Microsoft enough that Microsoft feels comfortable dealing with the giant privacy issue that would come from them watching people naked? What companies do you think are paying for this?
 
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News Comments > Xbox One Announced
65. Re: Xbox One Announced May 21, 2013, 17:20 Beamer
 
Redmask wrote on May 21, 2013, 17:15:
nin wrote on May 21, 2013, 17:13:
SpectralMeat wrote on May 21, 2013, 17:09:
I find the Blu-Ray player in the xbox pretty amusing

They're trying to slide that one under the radar.


Along with the online requirements and Kinect datamining, looks like that patent was the real deal.

You really think this thing has the power to not only serve you video or play games but also see if you, sitting 6-10 feet away, are drinking Coke or Pepsi?

 
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News Comments > Out of the Blue
52. Re: Out of the Blue May 21, 2013, 17:13 Beamer
 
Redmask wrote on May 21, 2013, 16:55:
"Xbox One will not work unless Kinet is connected"

Of course, they are going to be harvesting information using the cameras for advertisers.

I doubt it will have the power and resolution to, as some put it, be able to tell if you're drinking Coke rather than Pepsi.

So, while I'm sure P&G is dying to know that kind of thing, I do not think the technology is there. Hell, it's resource intensive just to have a computer tell that from a static image, let alone a console tell that from video.
 
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News Comments > Xbox One Announced
55. Re: Xbox One Announced May 21, 2013, 16:53 Beamer
 
Yosemite Sam wrote on May 21, 2013, 16:51:
Beamer wrote on May 21, 2013, 16:33:
Yosemite Sam wrote on May 21, 2013, 16:30:
Well watched the whole thing and my first impression seems correct. Microsoft innovated for non-gamers, odd for a game machine, seems the only thing Microsoft did for gamers was buy exclusives. From a purely video game standpoint, the PS4 looks to be the clear winner.


You have that impression for 2 reasons:
1) There really isn't much room for innovation for gamers, hardware-wise. We're at old technology. It's kind of like expecting your alarm clock to innovate. Things can be done here and there, but we're really at refinement, not truly changing. Just the point on the product curve we've reached
2) They didn't show game stuff here because this was a general public announcement. Want the game specific one? Wait for E3. Which is smart - these are the announcements that make the 6 o'clock news, so hit with them. Then, with this stuff exhausted, you can focus on games at E3 so people don't roll their eyes when you show them some NFL exclusive BS that's 100% identical to the ESPN BS you led off with

Here's the product curve I mean. Depending on where you sit, consoles are either at mature or decline, but no one will deny that they're past innovation.
That kind of goes for video games as a whole. People blame consoles exclusively, but we're at the point where graphics can't really get better, at least not in any way even remotely cost-effective, and there's little else to be done. Things like Occulus Rift may change that somewhat, but people keep saying "it looks like Crysis" for a reason - everything is incremental now, changes in lighting and the like mostly, and we won't ever really have the "holy crap!" moments we got the first time we saw ourselves leave bloody footprints in DN3D.

Well I maybe incorrect but I think E3 is just going to be about the games. IE the actual games themselves, not what the console was designed to do with the games, that would have been shown today. Where as the Sony presentation was pretty much all about what they did with the system to enhance the gaming experience... but like I said I could be wrong and Microsoft may have left all that for E3, we'll find out in 3 weeks.

Oh, you're right. I mean, there may be a surprise, but it will be about the games.
But what more do you want? The games will be more powerful and look better. Really, how much more can they add without adding, again, something like the Occulus Rift?

A tablet controller?

As a friend told me, we're at the point where devs are limited by themselves, not the hardware. The hardware can't really do very much "new."
 
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News Comments > Xbox One Announced
47. Re: Xbox One Announced May 21, 2013, 16:33 Beamer
 
Yosemite Sam wrote on May 21, 2013, 16:30:
Well watched the whole thing and my first impression seems correct. Microsoft innovated for non-gamers, odd for a game machine, seems the only thing Microsoft did for gamers was buy exclusives. From a purely video game standpoint, the PS4 looks to be the clear winner.


You have that impression for 2 reasons:
1) There really isn't much room for innovation for gamers, hardware-wise. We're at old technology. It's kind of like expecting your alarm clock to innovate. Things can be done here and there, but we're really at refinement, not truly changing. Just the point on the product curve we've reached
2) They didn't show game stuff here because this was a general public announcement. Want the game specific one? Wait for E3. Which is smart - these are the announcements that make the 6 o'clock news, so hit with them. Then, with this stuff exhausted, you can focus on games at E3 so people don't roll their eyes when you show them some NFL exclusive BS that's 100% identical to the ESPN BS you led off with

Here's the product curve I mean. Depending on where you sit, consoles are either at mature or decline, but no one will deny that they're past innovation.
That kind of goes for video games as a whole. People blame consoles exclusively, but we're at the point where graphics can't really get better, at least not in any way even remotely cost-effective, and there's little else to be done. Things like Occulus Rift may change that somewhat, but people keep saying "it looks like Crysis" for a reason - everything is incremental now, changes in lighting and the like mostly, and we won't ever really have the "holy crap!" moments we got the first time we saw ourselves leave bloody footprints in DN3D.
 
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News Comments > Xbox One Announced
44. Re: Xbox One Announced May 21, 2013, 16:31 Beamer
 
Zanderat1 wrote on May 21, 2013, 15:49:
No backwards comparability with 360 is a big mistake.

Why?
How long would you play 360 games for? 2 months? 6 months? You already have the 360, too, right?

They'd almost definitely have to do what Sony once did and include an entire 360 inside the One in order to do this, given that the entire architecture changed.
So, you'd either have to pay a good amount more, or the future-facing technology would be sacrificed (e.g., less RAM) for backwards compatibility.

Screw that. Give me the most powerful machine for the best price. My 360 can sit next to it for a while, but I've rarely returned to previous generations and not said "man, this is like going back in time." Yeah, the graphics leap is lesser here, and there's really no other leap (like, say, the jump to more buttons or analog sticks), but I'd still prefer the best possible machine for the money rather than a machine neutered so that I can play old games.
 
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News Comments > Morning Consolidation
10. Re: Morning Consolidation May 21, 2013, 15:26 Beamer
 
siapnar wrote on May 21, 2013, 14:48:
Beamer wrote on May 21, 2013, 14:20:
The original Crysis was nowhere near as good. The lighting, particles, textures, etc., are all significantly beyond anything Crysis could consider.

Like, light years beyond.
I fully disagree. I'm surprised you can say that after seeing the COD footage.
The lighting looks no where near as realistic as Cryengine 2's. The textures and surfaces in Crysis are far sharper, with proper parallax mapping (something no console game I've played has used).
The particles.. did you see how it looked under water in COD Ghosts? And the explosion?
Nothing dynamic, nothing with physics - just an emitter effect with texture layers.
It's a joke compared to what Crysis did or BF3 does now.

From what I've seen, that is the opinion I've gathered. Maybe it'll change when they show actual gameplay.

And compared to BF4?

Ha!

The textures and surfaces weren't sharper. And the lighting was way behind. The ambient occlusion and global lighting was pretty rudimentary, relatively speaking. The mist coming off of the ground was far lesser.

The biggest thing it seems to be doing is letting textures absorb light, something no CryTek game does. Some may do it on skin, I'm not sure, but none do it as well and none do it on clothing.

Is this major? Probably not. But it's really some of the only places left for advancements. There are more polygons in this than Crysis by a good amount, but, really, at this point polygons on models barely add anything (well, on hands they certainly do.)

 
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