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User information for Paul

Real Name Paul   
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Nickname Creston
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Signed On Dec 23, 2002, 22:32
Total Comments 25016 (Jedi)
User ID 15604
 
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News Comments > Target Halts Grand Theft Auto V Sales Down Under
38. Re: Target Halts Grand Theft Auto V Sales Down Under Dec 3, 2014, 16:24 Creston
 
Cutter wrote on Dec 3, 2014, 14:07:
Creston wrote on Dec 3, 2014, 13:22:
Every time I sigh at how fucking terrible the US is getting, I think to myself "At least I don't live in Australia, where the government will decide what entertainment I, as an adult, can consume."

Tell your state censorship board that. I'm sure they could use a laugh. And this is a private corp doing this, not the gubment.


Not really. It's born out of the Australian government refusing to create an actually valid Adults Only/18+ rating for games (and perhaps other media), so anything that doesn't fit their qualification for the next lower ranking automatically gets rejected as unfit for society.

And my state censorship board doesn't censor anything. They may try to from time to time, but get their ass shot down by SCOTUS every single time. Until such a time as a corporation pays enough bribes to a Senator to have the First Amendment overturned, I'm in not much danger of being told, as an adult, that "such and such is unfit for your consumption."
 
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News Comments > Game Reviews
13. Re: Dragon Age: Inquisition Dec 3, 2014, 14:00 Creston
 
Burrito of Peace wrote on Dec 3, 2014, 13:53:
Unless someone had told me, I didn't know you could bail out of the Hinterlands without fulfilling all the (seemingly) mainline quests thrown at you. One of the first thing that is said is "Help the refugees and establish the Inquisition". This game has done a terrible job of telling you "OK, you're good to go here...move along".

Agreed. They really should have done a better job of explaining that the rest is optional, although personally I did realize I was able to move out once I'd cleared the crossroads for the refugees to congregate. It's not the most intuitive system in the world, especially since previous games kind of made you stay in areas and do all the quests since you'd never be able to go back.
 
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News Comments > Game Reviews
11. Re: Game Reviews Dec 3, 2014, 13:47 Creston
 
Cutter wrote on Dec 3, 2014, 13:20:
I find DAI very unstable. It locks up a lot and quite a few CTDs as well. Where the fuck are the patches for this game?

In testing for the xbone and ps4. Sadly. (no idea why we can't get our patch before, apparently Bioware insists on updating all platforms at the same time.)
 
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News Comments > Game Reviews
10. Re: Dragon Age: Inquisition Dec 3, 2014, 13:45 Creston
 
Burrito of Peace wrote on Dec 3, 2014, 09:58:
So I picked up DA:I over the Thanksgiving break and...I'm underwhelmed.

The in-game clock says I have about 9 hours of playtime in and... I'm still in the Hinterlands,

That's your problem, right there. The Hinterlands is the tutorial zone. The quests are boring, the monsters are easy, you only have 2 of the most boring party members available (varric becomes better when he doesn't have to try to work off Cassandra and Solas) and it's really not very thrilling.

GET OUT OF THE HINTERLANDS. Go do a main mission. Seriously. Keep going until you get Skyhold. You won't be underleveled, it's okay. Do the main missions, as they are awesome (or at least the Mage one was). The Battle for Haven is fun. Getting Skyhold is a holy fuck moment, because of its epic scale. (I had such fun exploring it the first time). You get more party members. You get Bull, you get Dorian! Other zones open up, like Crestwood, which is fantastic, and the Storm Coast, which has some of the creepiest feeling dungeons.

What am I missing?

Basically 95% of the game by staying in the Hinterlands.

In case you don't take my word for it, listen to this eloquent fellow explain it.
(EDIT: Negadeath had already linked that, though to be fair, that wasn't the developer that said that.)


<Screams in absolute fucking frustration and takes his 9 powered, level 3 Inquistion, level 9 character out of the Hinterlands>

That has go to be the absolute stupidest fucking starting area in any RPG ever, then. The exact OPPOSITE of the games that came prior.

Eh, not really. I don't know why everyone remembers Origins as this incredible RPG that featured the deepest quests and deepest zones of all times and that had no filler whatsoever. Origins started you off in the Korcari Wilds, where your quests were as follows:

1) Find a flower to cure this Mabari dog.
2) Kill 3 Darkspawn mobs and gather 3 vials of Darkspawn blood.
3) Go to location X and retrieve item Y.
4) Hit "use" on 9 different areas to locate a Chasind loot chest.
5) Dig up some dead dude's ring, then take it to his wife in Denerim, a location where you won't actually get to for another 25-30 hours. (And she gives you, IIRC, 60 copper, which by that time is literally worse than if she'd just fucking spit in your eye.)

Then you got to clear a cool tower for 30 minutes, after which you went to Lothering, where you had the following amazing quests:

- Make me five poisons so I can keep out vermin.
- Make me five traps, so I can keep out vermin.
- Make me five healing poultices, so we can heal sick refugees.
- Convince the merchant to stop fleecing the population, which causes him to leave, which means there is nobody to sell your shit to, or let him stay, which angers the Chantry which has zero consequences.
- Kill three bears.
- Find my mother's locket.
- Kill the highway robbers.
- Kill six spiders.

Seriously, DA:I has the exact same boring-ass quests as Origins did. You need to move on to get to the good stuff. You didn't start Origins on a quest for Andraste's Ashes, or by trying to find out why monster werewolves were slaughtering the Dalish people, or trying to save the Mages' Circle from blood-magic abominations. That all came later.

Same with DA:I. You start with finding a potion for a dude's wife, and getting some farmer's fucking Druffalo back to him. But at least in DA:I you can just skip it and go do whatever you want to do.

Level 9 in the Hinterlands, holy shit... You were there even longer than I was, and I was deliberately holding off on going to Val Royeaux.

This comment was edited on Dec 3, 2014, 14:03.
 
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News Comments > Red Faction Guerilla Patch Removes GFWL
7. Re: Red Faction Guerilla Patch Removes GFWL Dec 3, 2014, 13:25 Creston
 
Dang, that's a damn impressive list for a game that's like 5 years old. Even redoing the renderer? Hot damn.

Kudos and thank you, Nordic Games.
 
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News Comments > Target Halts Grand Theft Auto V Sales Down Under
29. Re: Target Halts Grand Theft Auto V Sales Down Under Dec 3, 2014, 13:22 Creston
 
Every time I sigh at how fucking terrible the US is getting, I think to myself "At least I don't live in Australia, where the government will decide what entertainment I, as an adult, can consume."
 
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News Comments > Game Reviews
34. Re: Game Reviews Dec 2, 2014, 22:23 Creston
 
Redmask wrote on Dec 2, 2014, 19:31:
I wish I knew the console command to switch specs, ranged assassin seems like it would be weird. Tempest seems more suited to it.

You can buy respec amulets from the blacksmith. (from the flag thing which is somehow a shop. No idea what the designer who thought that made sense was smoking.) (Edit: Skipped the part where you were talking about the specialization. Yeah, that you're stuck with, though I think Assassin works fine with Archery?)
 
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News Comments > London-based Assassin's Creed: Victory Next Year
10. Re: London-based Assassin's Creed: Victory Next Year Dec 2, 2014, 22:10 Creston
 
It is always unfortunate when internal assets videos made for the clear purpose of promoting a new game are actually used as promotional material.

In the meantime, our number one priority is enhancing the experience continuing to make you test Assassin's Creed Unity. This does not mean we don't want you getting excited about the next AC, however. PREORDER NOW AND BE THE FIRST TO TEST IT!
 
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News Comments > The Crew Ships; Day One Patch Released
16. Re: The Crew Ships; Day One Patch Released Dec 2, 2014, 18:21 Creston
 
Julio wrote on Dec 2, 2014, 17:31:
Well I was having fun, then it disconnected from PSN and now I've been stuck on a loading screen for 15 min. Looks like Ubisoft server issues.


Who'd have guessed...

 
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News Comments > Out of the Blue
12. Re: Out of the Blue Dec 2, 2014, 18:01 Creston
 
nin wrote on Dec 2, 2014, 17:25:
Task wrote on Dec 2, 2014, 17:19:

Totally off topic - just got wind that yet ANOTHER assassin's creed game and its setting has been leaked. To be released next year apparently.

LONDON! PLEASE DON'T SUCK.


And for the lulz, have every voice actor have a French accent.
 
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News Comments > Game Reviews
25. Re: Game Reviews Dec 2, 2014, 16:01 Creston
 
gravity wrote on Dec 2, 2014, 14:24:

Hmm.. so, when you're targeting the reticle appears white.
When you're "locked," the reticle goes to yellow, and you 'focus' the enemy (the camera also shifts closer to the ground, based on your distance from the enemy). Basically, goes more "mass effect over the shoulder" looking.

Is your reticle going yellow?

I don't know that I've ever seen that myself, but admittedly I don't pay much attention to being locked, since I play an AoE mage. My attacks will keep going after the same target I've selected even if I happen to turn around.

But the few short times that I ran around as Cassandra, it's almost impossible to keep a decent attack series going with m/kb just because she'll start whiffing almost immediately.
 
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News Comments > Game Reviews
24. Re: Game Reviews Dec 2, 2014, 15:58 Creston
 
Verno wrote on Dec 2, 2014, 13:14:
Blackwall

I hate Blackwall. He's about as interesting as a character as a sack of turnips, and that irritating BLAM, WALL OF BLACKWALLS! shit he does ALWAYS causes my own attacks to get blocked.

My Archer Rogue is just an absolute monster in terms of damage/utility. Not sure what I will do for a second playthrough. Melee combat is really tedious for me until they patch the game up, I might just do a Rift Mage or something.

Rift Mage is fun. Unlimited spell casting, basically. One thing though, if you go Mines, disable or respec the warriors so they can't do that grappling hook thingy anymore. Because they will yank enemies off your mines 0.0002 seconds before they explode so fucking often you'll swear they're secretly working for the bad guys...


My favorite zone so far (without getting into spoilers) is Crestwood. Cool zone quest there and a lot going on plus one of the cooler dragons.

I really loved the (secret) way the storm ended and it all became beautifully sun drenched after you finish the main zone quest.
 
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News Comments > Op Ed
24. Re: Op Ed Dec 2, 2014, 15:48 Creston
 
panbient wrote on Dec 2, 2014, 15:36:
[VG]Reagle wrote on Dec 2, 2014, 14:22:
Hahahahaha it will still be the same hooks and yaughts I predicted last year.

Dude... spell it with me - Y-A-C-H-T - yacht. For someone who keeps using the word you should really learn how to spell it correctly once and for all.

He could also apply for a job at Ten Ton Hammer.
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Dec 2, 2014, 13:15 Creston
 
The group, which describes itself as "kings" of distributed denial-of-service (DDoS) attacks

"We can put an IP address in LOIC! We're the KINGS OF DDOS!!!!!"

Shitwheels.
 
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News Comments > Game Reviews
10. Re: Game Reviews Dec 2, 2014, 13:10 Creston
 
Honestly, don't try to do every zone with one character. You will drastically outlevel the content, making it way too easy. I hadn't gone into the Exalted Plains until level 20, only to find it's a maximum level 11 zone. It's quite amusing to see five Shades standing there trying their hardest to damage my barrier, but it does get a tad boring after a bit.

I'd recommend just picking a few zones for a character, clearing those, then doing the main mission. It's much like Skyrim in that way, as I can't imagine many people would do all of Skyrim's content on every character. Instead, you pick and choose.

Really the only bug I have in the game is that sometimes in combat (always near a rift, and it always seems to be when a despair demon is around), my computer hard locks up and reboots. It's happened four or five times or so in 80 hours of play, so hardly massive, but it's still really fucking irritating.

Oh, and occasionally the game will crash when trying to "connect to the dragon age servers", but EA doesn't know shit about running servers, so that was probably to be expected. Other than that it's running fine on Ultra++

Never ran into the banter bug, fortunately. My guys talk my ears off. Solas and Varric talk so much that I feel like shouting at them to shut the fuck up sometimes.

The Dragons are awesome, but too dependent on level to be a challenge. If you're a few levels above them, they basically become pushovers, but I did Vinsomer at level 15 and dear God was that battle hard. Took 40 something minutes, and several times I had to just stand there and Knight-Enchanter cheese to stay alive. It was quite fun to help a party member back up only to watch them just die again three seconds later. Poor Cassandra.

Btw, Sword&Board warriors become virtually immortal by high level. Cassandra was being mauled by TWO level 19 Giants, and her Guard barely blipped. (admittedly, Solas and I were hitting her with Barriers constantly) She has monstrous armor, a shield that gives guard on hit, a sword that gives guard on hit, a ring of health drain, and some other stuff. It's almost comical how much abuse she can take.


Thanks for the script, Darks, will try it out tonight!
 
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News Comments > Op Ed
15. Re: Op Ed Dec 2, 2014, 12:55 Creston
 
jdreyer wrote on Dec 2, 2014, 12:29:

The game is paid for now.

I'm not sure that's the case. This is a massive game with a massive scope and massive team they keep adding to.

Well, but that's kind of the whole point. They've gotten 65 million in funding, and that SHOULD be enough to make the game largely as they've promised it so far. That's how a crowd-funded game works. If you give us X amount of money, we can make game Y. But according to Roberts, the only way the game will get made is ***if*** people keep dumping money into it. People have given 65X money, but apparently even though that was supposed to fund 65Y game, it's not actually doing that. It's funding a portion of 65Y, and 65Y only gets made if more funds come in.

It's so far from the concept of how a crowd-funded game should work, it really shouldn't even be called that anymore.
 
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News Comments > Op Ed
7. Re: Op Ed Dec 2, 2014, 12:10 Creston
 
because they want them to sale

CIG could just as easily went and discounted the package

The game WILL NOT consumer the current budget

They got basically the SAME AMOUNT they asked for to even make the game

Holy hell, if you're going on a massive rant, at least use PROPER FUCKING ENGLISH. What the hell kind of Swahili nonsense is this?

However, as to the point, eh, nothing SC does surprises me anymore. Nor does it surprise me that there are people willing to pay 2500 bucks for (apparently) an empty hull for a game that may never actually live to see the light of day.
 
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News Comments > Peter Molyneux Hitting The Trail
7. Re: Peter Molyneux Hitting The Trail Dec 2, 2014, 11:57 Creston
 
Peter Molyneux Hitting The Pipe is more like it.

 
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News Comments > Evening Interviews
1. Re: Evening Interviews Dec 2, 2014, 00:15 Creston
 
In case you've ever wondered how game developers keep pissing away so much money

Flying over from the headquarters in Stockholm, Sweden, Sundberg tries to visit the New York branch of the studio every month to keep up on the development of Just Cause 3 and make the trans-atlantic studio feel more unified.

 
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News Comments > On Sale
3. Re: On Sale Dec 2, 2014, 00:13 Creston
 
Acleacius wrote on Dec 1, 2014, 21:58:
zenimax is *******, still won't put the dlc content on sale for 75%, after more than 3 years. Flamethrower

Dude, it's 5 bucks more. Dragonborn is easily worth the 20 bucks they charged for it, much less the $10 that it's been on sale for a dozen times already.
 
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